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My Sonic: Lost World Wii U summary


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#1 BrosBeforeGardenTools

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Posted 26 December 2013 - 07:30 AM

The graphics to this game are nice and polished. You see improvements in physics over previous Sonic games, small ones such as Sonic bouncing off things while running.

Is this the next Sonic Generations? ie, a very good Sonic game after so many bad ones? I'm sorry to say that it's not. The controls and gameplay aren't tight enough. This game tries to be a faster version of Mario, but it doesn't reach a solid Mario game in level design, substance, characters, bosses, etc. Despite its shortcomings, it's still worth checking out - when on sale.

My score: 7.5/10

Edited by Amnesia, 26 December 2013 - 07:31 AM.


#2 Colinx

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Posted 26 December 2013 - 08:17 AM

Glad I waited. Played the demo was iffy about it, decided to wait till its super cheap. I'll get it eventually.


Edited by Colinx, 26 December 2013 - 08:17 AM.

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#3 Xiombarg

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Posted 26 December 2013 - 09:37 AM

What are you talking about?  The controls are very very tight.  You stop on a dime, you move exactly where you want to go.  The controls are the best in comparison with all other sonic games.  The only iffy controls are the wisp controls.

 

Mario games never had bosses or characters with substance, so what's your point with that?  All the characters have more of a character than the mario characters.  The writing and jokes are also entertaining and funny.



#4 SailtheSeas

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Posted 26 December 2013 - 10:05 AM

It's £31.99, I'll wait until it's around £12.00 or so and then I'll pick it up.



#5 Nollog

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Posted 26 December 2013 - 03:07 PM

It's £31.99, I'll wait until it's around £12.00 or so and then I'll pick it up.

It's around 20 recently at shopto and game or grainger.
It's a great game, controls are excellent, even when you're running.

My only issue is that the gravity doesn't catch up to you sometimes when trying to do a more advanced move, like climbing a wall in order to get down a secret passage, I died a lot of times trying to get down the hole because even though the screen changed orientation, the gravity remained, causing me to fall into the void.
I'm not sure what everyone is yapping on about the controls, maybe it's the same people who literally say the controls of every single Wii U game so far have been "awkward", seriously, read up some reviews, it's become a staple.

9/10 game for me, better than 3dworld.

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#6 BrosBeforeGardenTools

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Posted 26 December 2013 - 04:00 PM

I was being nice by saying the controls weren't tight. I guess what I should have said, is that the controls and gameplay are partially broken, and don't work for me due to being so confusing. I was generous giving this game a 7.5/10, I was slightly disappointed with it given the hype, and Sega or SonicTeam screwed up but not nearly as much as they normally do.

#7 Mocha Bear

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Posted 26 December 2013 - 04:12 PM

I was being nice by saying the controls weren't tight. I guess what I should have said, is that the controls and gameplay are partially broken, and don't work for me due to being so confusing. I was generous giving this game a 7.5/10, I was slightly disappointed with it given the hype, and Sega or SonicTeam screwed up but not nearly as much as they normally do.

 

Are you sure? I thought the controls were fine. My problem was that the game isn't very good about teaching you about the new mechanics like the parkour system and the charged homing attack, I also thought that it played it a bit too safe in terms of structure and level tropes and that the level design could be somehwat flat at times. Other than that I enjoyed it.


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#8 Nollog

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Posted 26 December 2013 - 04:45 PM

I was being nice by saying the controls weren't tight. I guess what I should have said, is that the controls and gameplay are partially broken, and don't work for me due to being so confusing. I was generous giving this game a 7.5/10, I was slightly disappointed with it given the hype, and Sega or SonicTeam screwed up but not nearly as much as they normally do.

Pushing 1 button to attack things is confusing?
What?
You use the analog to tell sonic where to walk, and press a to jump and again to kill things when you see the target...

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#9 Lightning_Ninja

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Posted 26 December 2013 - 05:30 PM

I believe I'm on the last world, so I'll chime in with my thoughts.
 
I felt that the controls were fairly tight this time, or at the very least, I'm having a much easier time controlling the double jump then I did in colors.  Some of the color powers don't seem to cooperate with me though.
 
If I have any complaints, its with the level design.  There are many cases where something just happens with no warning, causing you to stop, get hurt, or die.  The best example that comes to mind is with those mech dragons suddenly shooting lasers.  I wasn't exactly looking at them, but I didn't expect the level to start shooting at me.  There were a number of times where something in the level would suddenly do something, and I had no real warning it was going to do that.  Just annoying junk.

 

The other problem I noticed is sometimes the game was really unclear on what it wanted from me.  Take the second battle with the red guy (Don't know their names off hand).  I kept kicking then hitting him on the left side of the screen, and nothing was happening.  Well it turns out I was supposed to back him up and stand there, apparently letting the homing attack charge up, allowing me to hit him off. 

 

I have also had some glitches I think.  Most noticeable being in the first fight with the red guy.  You're supposed to use the homing attack to go up his mech, but after 6 hits it just stops.  I have to land on a square part of the mech, then start jumping and home attack again.  What I really consider odd is that you can only land on the cubes and not the spheres, even though both are large enough to stand on.

 

Now none of these were ever present or game-breaking, but the combination hurt the game for me.  There was a handful of levels I enjoyed playing, but only a handful.  The game certainly looked nice too.  Overall, I'd probably give it a 7/10.


Edited by Lightning_Ninja, 27 December 2013 - 09:25 AM.


#10 umegames

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Posted 06 January 2014 - 01:49 PM

What are you talking about?  The controls are very very tight.  You stop on a dime, you move exactly where you want to go.  The controls are the best in comparison with all other sonic games.  The only iffy controls are the wisp controls.

 

Mario games never had bosses or characters with substance, so what's your point with that?  All the characters have more of a character than the mario characters.  The writing and jokes are also entertaining and funny.

couldn't have said it better. its easily elevated to my top 5 sonic games, and ive played em all and enjoyed them except sonic 06






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