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Arkhandar

Member Since 10 Aug 2011
Offline Last Active Jul 31 2014 06:26 AM

Posts I've Made

In Topic: Nintendo spent 100 million on new tech

09 May 2014 - 09:25 AM

 

"Nintendo confirmed it spent over $150 million on new tech and it was not Tomita Tech related,a non-Japan non-games co.,Can you find who?"

 

https://twitter.com/...547992008417282

 

 

 

So, this is what we have:

  • $150 million aquisition
  • Non-games related
  • Non-Japanese company
  • Dis_gonna_b_gud.gif


    In Topic: An idea just crossed my mind

    13 March 2014 - 03:39 PM

    How about everyone that has a Wii U right now buy another 3? That way we'd have 23 million Wii U's sold.

    Nintendo is saved. Thanks everyone.

    Like Toilet_Snaker said, it's not up to us to sell the system, it's up to Nintendo to do it and they're failing miserably.

    In Topic: Nintendo Films

    16 February 2014 - 02:54 PM

    I'm skeptical about movies, but animated series would work pretty well (most of them have worked in the past). As for which franchise to get these animated series, well, how about every single one that's notable? Huge missed opportunity there, Nintendo.

     

    Pokémon is the only one that's been doing it right all these years and look at it now. An animated series, toys and a trading card game = 11 games million sold (X,Y)... profit.

     

    As I said in another thread, acquiring Bandain Namco (or at least have a strong partnership) would be a huge door for a true third-pillar of entertainment for Nintendo (actually fourth since the QOL stuff is on the way).

     

    After a strong catalog of TV content, rename the Bandai Channel to Nintendo Channel, broadcast it worldwide and boom, you're an entertainment giant. 


    In Topic: Mergers and Acquisitions

    09 February 2014 - 10:47 AM

    Bandai Namco would be the acquisition that would make the most sense. It would be a open huge door for Nintendo in terms of launching their IPs into the Animation, Toys and Amusement markets.

     

    Instead of licensing their characters to other companies, they would have full control of all of their content.

     

    Not to mention, they would have control of dozens of IPs from Bandai Namco, all on Nintendo's consoles. The Souls series would be an excellent complement to Nintendo's "hardcore" offerings, for example.

     

    Sure, it would be expensive as hell (2.25 billion dollars to own 51% of the company), but Nintendo would profit a lot from it, and would further enrich Nintendo's content offerings and IP value.

     

    Bandai Namco's IPs:

  • Ace Combat
  • Digimon
  • Dragon Ball
  • InuYasha
  • Klonoa
  • God Eater
  • Mobile Suit Gundam
  • Naruto
  • Ni no Kuni
  • One Piece
  • Pac-Man
  • Power Rangers
  • Ridge Racer
  • RollerCoaster Tycoon
  • Saint Seiya
  • Solatorobo
  • Souls (Demon Souls, Dark Souls)
  • Soulcalibur
  • Tales of
  • Tamagotchi
  • Tank! Tank! Tank!
  • Tekken

  • In Topic: Truth to Nintendo Fusion?

    09 February 2014 - 10:24 AM

    One, you're right they are different architecture. Which is why Iwata said they are doing this NEXT Gen. Two, Iwata did state they are keeping the same architecture as the Wii U (IBM). Three, it appears he is talking more on the same OS, and keeping the same OS as the Wii U. Finally, just because the CPU is different doesn't mean apps and games can't work on the same platform. Look at Windows 8. Yes, some apps like Firefox and Chrome can not work on both ARM and x87, but a lot of apps are designed to work on both processors. Just like will happen with Nintendo.

    Now, whether or not the Wii U will play the newer games is speculation on my part. It's how I read what Iwata is saying. But he is vague and confusing, like usual when he isn't talking directly to us the consumer. So we'll see.

     

    Windows 8, Windows RT, and Windows Phone 8 are completely different OS's with the same face. There's a lot more developement work to do cross-platform with those.

     

    Iwata's comments seem to indicate that Nintendo's next gen systems will have the same CPU/GPU (APU probably) architecture, most likely ARM to keep costs down, especially on the handheld side.

     

    How they're going to fully absorb the Wii U architecture into that is a mistery to me. Emulation maybe?


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