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Raiden

it's pretty sad CoD is still using idtech3. An engine from 1999 that Quake III used even on Dreamcast. I't been shined up and added bandaids since. Wolfenstien newest one using idtech5.
Jul 24 2014 06:51 PM
  • Abcdude's Photo
    Abcdude
    This is a lie. Idtech3's last game Quake Live in 2010, it powered the first three CoD's however.

    Advanced Warfare is being made with an in-house engine.
    Jul 24 2014 10:07 PM
  • Raiden's Photo
    Raiden
    The IW and MW Engines are still idtech3 just modified. CoD Ghosts still used it they just called it IW6
    Jul 24 2014 10:23 PM
  • Raiden's Photo
    Raiden
    that's partially why the games turn out so fast they're on a template
    they're a revolving door of assets
    not features.
    their idea of adding a feature is making a couple lines in the fish objects so it avoids the player.
    like seriously
    if DistancetoPlayer<x then move away from player isn't hard, especially with fish who are in water and don't need path finding.
    Jul 24 2014 10:55 PM
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