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Defending the Xbox One against the hate

fanboys console bashing never happy

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#61 KingBoo

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Posted 23 June 2013 - 06:13 AM

Wow two people liked that comment so I need a comeback.Let me state the obvious....The Xbone isn't the same thing as the 360!



How can one simply compare MS to the NSA?

nope, they aren't the same. the Xbone costs $200 more and watches your everyyy mooovement. 


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#62 Alex Wolfers

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Posted 23 June 2013 - 05:06 PM

@Boo $100 so nice try


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#63 Zinix

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Posted 23 June 2013 - 05:43 PM

@Boo $100 so nice try

He's talking about the Wii U. 


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#64 Trash Waifu

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Posted 25 June 2013 - 06:35 AM

The Xbox One is in a bad predicament. Microsoft has shown they can't be trusted, and whose to say 3-4 years down the line Microsoft won't re-implement the DRM policies? "Hardcore" gamers will go for the PS4 for it's better hardware and cheaper price. Casuals will see the higher price and run away. The higher price is what kills it. Any multiplat game will be superior on PS4 anyway, and Microsoft has the worst first party exclusives out of the Big 3. Not a good situation. 



#65 Byakuya Togami

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Posted 26 June 2013 - 02:39 AM

The Xbox One is in a bad predicament. Microsoft has shown they can't be trusted, and whose to say 3-4 years down the line Microsoft won't re-implement the DRM policies? "Hardcore" gamers will go for the PS4 for it's better hardware and cheaper price. Casuals will see the higher price and run away. The higher price is what kills it. Any multiplat game will be superior on PS4 anyway, and Microsoft has the worst first party exclusives out of the Big 3. Not a good situation. 

 

Companies don't care about you. Why the hell do you think Sony waited until after hearing all the negative reception towards to Xbox One to remove the DRM? Because they were planning to do the exact same thing but didn't because they only care about money. It honestly sickens me that anyone believes the delusional notion that a company cares about them. Companies are just in it for the money. Always have been, always will be.

 

Edit: Counterpoints for everything you've said, Saturn.

 

1. Your absolute trust in the government is pretty foolish. You don't think that the government lies to you? Look at all the recent scandals involving security breaches. All you'd have to do is agree to the TOS and you've just given Microsoft full legal rights to spy on you and do Odin knows what with your information. If you don't think that it's fishy that Microsoft announces a system requiring your Kinect to always be on during a time where we can't even trust our own government not to spy on us is suspicious, you have a very sheepish mentality.

 

2. I'm not happy because it shouldn't have been there in the first place. It's anti-consumerism, and a slap in the face to all Xbox fans out there.  No, not just a slap to them, but any self respecting consumer who doesn't appreciate being screwed over by big business. Microsoft only went back on their DRM policies because it was clear that it wasn't going to sell well. All they will listen to is money, plain and simple. Big business doesn't care about you, me, or anyone else.

 

3. Yeah.... I'll pay my $50 for PlayStation Plus and pretty much equal online while saving hundreds of dollars on games each year. Most of the features the Xbox One has in terms of online are shared by the PS4. There is really nothing about Microsoft's online that gives it an edge in any way.

 

4. I get that. It's still going to spy on you. Also, it's going to be real fun trying to play an online game when some little **** faced brat comes in and shouts "XBOX OFF" over the microphone. Welcome to the future of online gaming, guys!

 

5. Killer Instinct is P2P and looked meh in general. Dead Rising 3 is made by Capcom so it's not going to stay on the Xbox One for long. Ryse looked atrocious, and even you thought that. It seems you're grasping at any opportunity to defend this piece of junk. We don't know jack about Sunset Overdrive. I don't know why you're acting like it can be considered an asset at this point.

 

6. Most of which will already be available on the PlayStation 4. Next.

 

7. $100 for inferior technology, spynect, "exclusives" that will be ported within a year, and sports. $100 is a big deal when it offers absolutely nothing worth while.

 

8. 3rd party games I'll be able to get on PS4 and occasionally free on PlayStation Plus. Yawn.

 

I honestly don't see what there is to defend here, Saturn. Microsoft has proven that they'll go as far as they can to squeeze every penny out of you, the consumer, as long as they can get away with it. 


Edited by Humble Cicero, 26 June 2013 - 03:22 AM.


#66 Distractionwolf

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Posted 26 June 2013 - 05:46 AM

Oh snap! XDXD the kid shouting Xbox Off thing while you play is priceless! God I almost want one now just to troll COD players with that XD



#67 SoldMyWiiU

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Posted 26 June 2013 - 07:19 AM

Companies don't care about you. 

 

Nintendo: "Alright guys, how do we come out with a new and exciting game that will innovate and captivate our demograph"

Microsoft: "Alright guys, how do we make the most money?"



#68 Distractionwolf

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Posted 26 June 2013 - 08:46 AM

Nintendo: "Alright guys, how do we come out with a new and exciting game that will innovate and captivate our demograph"

 

 

Nintendo guy #2: Well I'll tell you what we don't do..We don't make it playable online. People hate that.



#69 Byakuya Togami

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Posted 26 June 2013 - 03:18 PM

Nintendo: "Alright guys, how do we come out with a new and exciting game that will innovate and captivate our demograph"

Microsoft: "Alright guys, how do we make the most money?"

 

New.... innovative games? Nintendo hasn't made an innovative since Galaxy. All they do is recycle the same stuff over and over again. That's why so many of the 3DS' games consist of remakes and ports.

 

When was the last time Pokemon was innovative? Or Mario? Or Zelda? Not in a really long time, because they're franchises that have been outclasses by others within their genre. Nintendo thrives off of nostalgia, the biggest cash grab of all.


Edited by Humble Cicero, 26 June 2013 - 03:22 PM.


#70 routerbad

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Posted 26 June 2013 - 03:20 PM

Nintendo guy #2: Well I'll tell you what we don't do..We don't make it playable online. People hate that.

LMAO.  Very nice.



#71 Hitomi

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Posted 26 June 2013 - 05:22 PM

This thread is only leading to arguments...


Edited by Hitomi, 27 June 2013 - 12:39 AM.


#72 White Trite Chronicles

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Posted 26 June 2013 - 11:22 PM

Nintendo: "Alright guys, how do we come out with a new and exciting game that will innovate and captivate our demographic"

 

Yes, I like looking at similar environments over and over too.

 

Also, corrected a little spelling mistake you had.


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#73 3Dude

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Posted 28 June 2013 - 08:21 AM

New.... innovative games? Nintendo hasn't made an innovative since Galaxy. All they do is recycle the same stuff over and over again. That's why so many of the 3DS' games consist of remakes and ports.
 
When was the last time Pokemon was innovative? Or Mario? Or Zelda? Not in a really long time, because they're franchises that have been outclasses by others within their genre. Nintendo thrives off of nostalgia, the biggest cash grab of all.


On some emotional level, I agree with this strongly... But this just doesnt line up with reality.

Nintendos highest selling games of all time, just came this last gen, and the vast majority of them were brand new franchises unlike anything nintendo, or anyone else seriously tried to do before, and they crush everything, brutally in sales.

The problem is, i just dont, and i suspect you dont, care about any of them.

You mention not innovating anything since galaxy, yet, well, galaxy just came out last gen, and this gen hasnt even fully started yet. Some players havent even stepped up to the starting line yet. Its not exactly a long time ago.

The last zeldas core gameplay mechanics was completely unlike any zelda that came before, and can only remotely be compared to one other game in existence.

It also made breakthroughs in ai design and actually somehow had a working proprietary digital molecular matter solution on the freaking wii, (long story not short enough, notice how objects that can be cut, bamboo, shields, signs etc, always cut to the exact angle and position of contact no matter what strange angle or position you try to hit? You can make tooth picks or carve shapes?Its not model swapping like 99.99% of every game ever made including every previous zelda, its an ai that creates two entirely seperate brand new models custom made by your input and data from a physics engine, on ps360, this is rare and impressive, and very glitchy, on wii, its insane) you used for actual gameplay purposes, including combat and puzzles, feats untouched and unattempted anywhere in the industry that no one wants to talk about because 'lol wii'. Of course, skyward sword suffered from 'pioneering pains' or what a fma fan would call equivilant exchange. All that focus on changing up core mechanics, getting an impossible dmm technology working flawlessly, and revolutionizing ai, meant they had to fall back hard on old tropes for world and progress design, or the game would still be in development.

I dont think the problem is that they arent innovating. They are. Its just, they arent innovating what we want, and certainly not enough, and they are currently giving people who want more of the same (who historically buy waaaaaaayyyy more than us im afraid) their fair shares, and then some more shares, and then continue to pour content down their fat insatiable face holes.....

While i sit, alone, in my dusty hovel, skin stretched tight across my parched skeletal face, licking a screen playing a trailer for x, desperately trying to find any manner of fresh palatable gaming sustenence.

When I look out the window and see all the satisfied, way past full, now completely engorged gamers still getting the same content they can never get enough of crammed down their gaping maws, spilling all over their clothes and onto the floor, it makes me feel

...
......

Not. Happy.

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#74 routerbad

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Posted 28 June 2013 - 08:34 AM

Yes, I like looking at similar environments over and over too.

 

Also, corrected a little spelling mistake you had.

If you've bought a shooter, sports game, or sim racer in the last few years you must.  Considering a 3D Mario comes out (other than Galaxy2) once in a generation while we've had a new Madden, NBA2K, NFS, and COD every year in the last generation I think using the same IP is just fine.  The "environments" are never the same.  If you are referring to "mushroom kingdom" as an "environment" that damn place must be the largest kingdom known in history.  Seriously where do all of these platforms come from?



On some emotional level, I agree with this strongly... But this just doesnt line up with reality.

Nintendos highest selling games of all time, just came this last gen, and the vast majority of them were brand new franchises unlike anything nintendo, or anyone else seriously tried to do before, and they crush everything, brutally in sales.

The problem is, i just dont, and i suspect you dont, care about any of them.

You mention not innovating anything since galaxy, yet, well, galaxy just came out last gen, and this gen hasnt even fully started yet. Some players havent even stepped up to the starting line yet. Its not exactly a long time ago.

The last zeldas core gameplay mechanics was completely unlike any zelda that came before, and can only remotely be compared to one other game in existence.

It also made breakthroughs in ai design and actually somehow had a working proprietary digital molecular matter solution on the freaking wii, (long story not short enough, notice how objects that can be cut, bamboo, shields, signs etc, always cut to the exact angle and position of contact no matter what strange angle or position you try to hit? You can make tooth picks or carve shapes?Its not model swapping like 99.99% of every game ever made including every previous zelda, its an ai that creates two entirely seperate brand new models custom made by your input and data from a physics engine, on ps360, this is rare and impressive, and very glitchy, on wii, its insane) you used for actual gameplay purposes, including combat and puzzles, feats untouched and unattempted anywhere in the industry that no one wants to talk about because 'lol wii'. Of course, skyward sword suffered from 'pioneering pains' or what a fma fan would call equivilant exchange. All that focus on changing up core mechanics, getting an impossible dmm technology working flawlessly, and revolutionizing ai, meant they had to fall back hard on old tropes for world and progress design, or the game would still be in development.

I dont think the problem is that they arent innovating. They are. Its just, they arent innovating what we want, and certainly not enough, and they are currently giving people who want more of the same (who historically buy waaaaaaayyyy more than us im afraid) their fair shares, and then some more shares, and then continue to pour content down their fat insatiable face holes.....

While i sit, alone, in my dusty hovel, skin stretched tight across my parched skeletal face, licking a screen playing a trailer for x, desperately trying to find any manner of fresh palatable gaming sustenence.

When I look out the window and see all the satisfied, way past full, now completely engorged gamers still getting the same content they can never get enough of crammed down their gaping maws, spilling all over their clothes and onto the floor, it makes me feel

...
......

Not. Happy.

Amen



#75 DexterousGecko

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Posted 28 June 2013 - 02:48 PM

On some emotional level, I agree with this strongly... But this just doesnt line up with reality.

Nintendos highest selling games of all time, just came this last gen, and the vast majority of them were brand new franchises unlike anything nintendo, or anyone else seriously tried to do before, and they crush everything, brutally in sales.

The problem is, i just dont, and i suspect you dont, care about any of them.

You mention not innovating anything since galaxy, yet, well, galaxy just came out last gen, and this gen hasnt even fully started yet. Some players havent even stepped up to the starting line yet. Its not exactly a long time ago.

The last zeldas core gameplay mechanics was completely unlike any zelda that came before, and can only remotely be compared to one other game in existence.

It also made breakthroughs in ai design and actually somehow had a working proprietary digital molecular matter solution on the freaking wii, (long story not short enough, notice how objects that can be cut, bamboo, shields, signs etc, always cut to the exact angle and position of contact no matter what strange angle or position you try to hit? You can make tooth picks or carve shapes?Its not model swapping like 99.99% of every game ever made including every previous zelda, its an ai that creates two entirely seperate brand new models custom made by your input and data from a physics engine, on ps360, this is rare and impressive, and very glitchy, on wii, its insane) you used for actual gameplay purposes, including combat and puzzles, feats untouched and unattempted anywhere in the industry that no one wants to talk about because 'lol wii'. Of course, skyward sword suffered from 'pioneering pains' or what a fma fan would call equivilant exchange. All that focus on changing up core mechanics, getting an impossible dmm technology working flawlessly, and revolutionizing ai, meant they had to fall back hard on old tropes for world and progress design, or the game would still be in development.

I dont think the problem is that they arent innovating. They are. Its just, they arent innovating what we want, and certainly not enough, and they are currently giving people who want more of the same (who historically buy waaaaaaayyyy more than us im afraid) their fair shares, and then some more shares, and then continue to pour content down their fat insatiable face holes.....

While i sit, alone, in my dusty hovel, skin stretched tight across my parched skeletal face, licking a screen playing a trailer for x, desperately trying to find any manner of fresh palatable gaming sustenence.

When I look out the window and see all the satisfied, way past full, now completely engorged gamers still getting the same content they can never get enough of crammed down their gaping maws, spilling all over their clothes and onto the floor, it makes me feel

...
......

Not. Happy.

God, this made me depressed. It's so true.







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