Are the world and its stages entirely new designs, or are aspects of Yoshi’s Island on Super NES revisited?
Tezuka-san: For Yoshi’s New Island, we wanted to make a new world that still kept the warm and friendly vibe of the original Yoshi’s Island on the Super NES. We did this by emphasising the hand-drawn feel of the world such as the parts that look like oil paintings, water colours, or crayon drawings.
Yoshi’s Island was well known for its challenge not so much in terms of completing the game, but in gathering all collectibles in each stage. Is the approach of Yoshi’s New Island similar?
Tezuka-san: We’ve made the courses themselves a little easier to complete compared to the previous title, but we’ve made the collectables – the smiley flowers, red coins and stars – just hard enough to get to make for a nice challenge for more experienced players.
I hope you have fun searching for them all!
http://www.nintendol...land_to_the_3ds