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#1 Azure-Edge

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Posted 27 April 2014 - 04:47 PM

Why you keep eating up all my time?

No, seriously why? This game is flippin huge! Im curious now to see how huge X is gonna be.

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#2 3Dude

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Posted 27 April 2014 - 04:54 PM

Its going to be massive.

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#3 Azure-Edge

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Posted 27 April 2014 - 05:15 PM

Its going to be massive.

 

Yeah....I kinda hope they ease off the tons and tons of teeny tiny quests in exchange for less yet more involved side quests. 


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#4 lucario23

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Posted 27 April 2014 - 06:55 PM

Yeah....I kinda hope they ease off the tons and tons of teeny tiny quests in exchange for less yet more involved side quests. 

I agree. I want to see more side quests more involved with the fleshing out the story and deeper characters developed in the side quests. The world is massive though.

I'll be curious to see how they use next gen power for things like that other than graphics!! Though those are looking like they are shaping up to be fantastic as well.



#5 Raiden

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Posted 27 April 2014 - 08:48 PM

Rebuild colony 6 and it will be one of the most undertaking hard but rewarding things to ever do in a game



#6 Ghost

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Posted 27 April 2014 - 11:44 PM

I want Square to battle Soft by making a XenoGears remake. 



#7 Raiden

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Posted 28 April 2014 - 01:21 AM

I want Square to battle Soft by making a XenoGears remake. 

They would lose so bad. Square can't even make a SaGa game or hell even Final Fantasy anymore let alone Gears. They can't even make Front Mission or Mana. Hell Squaresoft when they were great did not know how to handle it. They dumped all the marketing and budget at Final Fantasy 8. They didn't even bother with gears really. That whole group left soft and went on to make XS.

 

It would be sad yet funny to see them destroy it.



#8 3Dude

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Posted 28 April 2014 - 04:46 AM

Yeah....I kinda hope they ease off the tons and tons of teeny tiny quests in exchange for less yet more involved side quests.


I dont. The way Xenoblade handled sidequests was brilliant. I think most people didnt understand that you WERENT supposed to obsessively try to complete EVERY sidequest.

There were about 14 big, very in depth, very involved sidequests for fleshing out characterization, which, in xenoblade, character development is literally a huge powerup. Then there were about another dozen or so for each characters ultimate gear, and characters ultra moves, each sidequest was composed of a number of interlocking side missions.


The rest of the 400 were just volume to make sure the player never got 'affinity screwed', even if they didnt explore every nook and cranny and find every npc, or save every npc who might die.

You literally only need to simply load up on quests, and do whatever you want, and the quests you complete doing your own thing, (Exploring etc) will be ample enough to raise affinity enough to do the main give you awesome stuff like powers moves ultimates rebuild colony etc. quests.

You arent supposed to obsessively hack out a list of inane fetch subquests to completion, there are so many of them SPECIFICALLY so you DONT have to do that.

Ive done about 2 replays of blade, and I 100% every character without quest grinding at all. I just do my own thing and I wind up completing more than enough 'no name' quests effortlessly.

I want Square to battle Soft by making a XenoGears remake.


PPPPffffttttt..... HA HA HA!!!!

Monolithsoft IS golden age square soft. The people who made chrono trigger, ff6, xenogears, all left square to make stuff that wasnt ruined by idiots in suits telling them how to change the game they are making to please marketing, and the largest majority of them went to monolithsoft.

Squeenix cant challenge monolith soft, because the people who made the square soft game you brought up, ARE monolith soft.

Thats why they CALLED themselves MONOLITH soft. A monolith (a la 2001) is a massive six sided structure with all right angles. A rectangular or SQUARE prism.

jean-nouvel-monolith-for-expo02.jpg

They ARE the REAL Squaresoft.

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#9 Raiden

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Posted 28 April 2014 - 06:10 AM

Mistwalker and Monolith are the very core of what was Squaresoft in the 1990's and Mistwalker enjoys Nintendo. Nintendo owns half of that. Which is funny in a way as for years Square and Nintendo did not speak to one another but insult at one another.



#10 Azure-Edge

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Posted 28 April 2014 - 09:57 AM

I dont. The way Xenoblade handled sidequests was brilliant. I think most people didnt understand that you WERENT supposed to obsessively try to complete EVERY sidequest.

There were about 14 big, very in depth, very involved sidequests for fleshing out characterization, which, in xenoblade, character development is literally a huge powerup. Then there were about another dozen or so for each characters ultimate gear, and characters ultra moves, each sidequest was composed of a number of interlocking side missions.


The rest of the 400 were just volume to make sure the player never got 'affinity screwed', even if they didnt explore every nook and cranny and find every npc, or save every npc who might die.

You literally only need to simply load up on quests, and do whatever you want, and the quests you complete doing your own thing, (Exploring etc) will be ample enough to raise affinity enough to do the main give you awesome stuff like powers moves ultimates rebuild colony etc. quests.

You arent supposed to obsessively hack out a list of inane fetch subquests to completion, there are so many of them SPECIFICALLY so you DONT have to do that.

Ive done about 2 replays of blade, and I 100% every character without quest grinding at all. I just do my own thing and I wind up completing more than enough 'no name' quests effortlessly.


PPPPffffttttt..... HA HA HA!!!!

Monolithsoft IS golden age square soft. The people who made chrono trigger, ff6, xenogears, all left square to make stuff that wasnt ruined by idiots in suits telling them how to change the game they are making to please marketing, and the largest majority of them went to monolithsoft.

Squeenix cant challenge monolith soft, because the people who made the square soft game you brought up, ARE monolith soft.

Thats why they CALLED themselves MONOLITH soft. A monolith (a la 2001) is a massive six sided structure with all right angles. A rectangular or SQUARE prism.

jean-nouvel-monolith-for-expo02.jpg

They ARE the REAL Squaresoft.

 

Fair enough, but they could at least give some sort of indication as to what the BIG quests are and which ones can be skipped. It doesn't help that you have to find the specific quest givers around some pretty gigantic towns/cities who just so happen to be time sensitive as to when they will appear. 



Mistwalker and Monolith are the very core of what was Squaresoft in the 1990's and Mistwalker enjoys Nintendo. Nintendo owns half of that. Which is funny in a way as for years Square and Nintendo did not speak to one another but insult at one another.

 

Makes me wonder why Nintendo doesn't try to buy out Mistwalker. 


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#11 3Dude

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Posted 28 April 2014 - 10:31 AM

Fair enough, but they could at least give some sort of indication as to what the BIG quests are and which ones can be skipped. It doesn't help that you have to find the specific quest givers around some pretty gigantic towns/cities who just so happen to be time sensitive as to when they will appear. 


 
Makes me wonder why Nintendo doesn't try to buy out Mistwalker.


Yeah, Xenoblade is like Majoras mask on steroids in that regaurd. Honestly, I always play with my smart phone in hands reach and the xenoblade wiki ready to go in case i cant find my quest giver in a timely manner. Also for remembering who trades what (why grind a bunch of monsters for rare loot when you can just trade).

Basically, if the quest giver has a name, and a spot on the affinity/relation chart, the mission is a part of a larger sidequest, with actual impact (at the very least, updating the relationship map, which can actually have pretty huge changes...)

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#12 Raiden

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Posted 28 April 2014 - 01:36 PM






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