http://www.gamespot....s/1100-6420359/
It turns out playable female characters were going to be included until they were scrapped because of the additional work that would have been involved. "It was on our feature list until not too long ago, but it's a question of focus and production," Ubisoft technical director James Therien told VideoGamer. "So we wanted to make sure we had the best experience for the character."
Had female characters been included, Ubisoft would have had to "redo a lot of animation, a lot of costumes." In effect, "It would have doubled the work on those things. And I mean it's something the team really wanted, but we had to make a decision... It's unfortunate, but it's a reality of game development."
Some gamers are already voicing criticism over the explanation; females are underrepresented across the industry, and this would seem to be yet another example. As noted above, Ubisoft has a whopping ten studios contributing to Unity, but despite the huge amount of manpower devoted to the game, Therien says all of it's needed "to make what we are doing here." He also reiterated his point that "it's not a question of philosophy or choice."
Hey guys, it's super hard to create female characters.