You know, I wasn't going to make a topic, but if topics are being made for games that only got a trailer this TGS, then I guess MH4U deserves at least two.
Main Trailer. You might think you have already seen it, but this one has one extra bit at the end, Chameleos:
https://www.youtube....h?v=63duoCYwTa:
New opening for the game:
See Sorceror12's topic regarding the Animal Crossingover:
http://thewiiu.com/t...nimal-crossing/
Sonic-based felyne outfits:
http://www.capcom-un...-hedgehog-armor
Taiko Drum Hunting Horn:
http://www.capcom-un...er-hunting-horn
In other news, monsters will now gain new attacks upon g rank, making the differences between high rank and g rank more substantial.
There's the new flagship monster Selregios, henceforth referred to by his nickname, "Steve".
Aside from being a very mobile monster, he inflicts a new blight that is currently roughly translated as "Laceration". Imma call it Steveblight. Basically, after hitting you with one of his scales, it will explode with shrapnel. This shrapnel can also hit nearby players. If this second attack hits anyone, steveblight takes effect on them. While under it's effects, you take a small amount of damage whenever you roll, sprint, or attack. The only two ways to remove the status is to crouch for a few moments, or eat a well done steak. Why do those things remove it? You got me.
His weapons also have a special effect. When using his blademaster weapons, every time you successfully dodge an attack, your weapons gets automatically sharpened by a small amount. No idea by how much, but it is clearly not as significant as actually sharpening your weapon. For the light and heavy bowgun, dodging an attack will automatically reload one bullet of your current shot type. Bows however, just get a straight damage boost to the close range coating.
There are of course numerous changes to the weapons (relative to MH3U that is). If someone wants, I can post a list in here.
I'm sure there are other things I've forgotten to mention, but that's all I could think of.