Posted 18 January 2015 - 06:53 PM
Oh man. The power glove. I remember using a hacked powerglove with rend386 and shutter glasses.
THe power glove games all sucked horribly. But, it wasnt the power gloves fault, it was actually a pretty amazing peice of equipment, the nes just couldnt utilize it. Didnt have anywhere near the power. THe power glove needed a 3d virtual environment. The thing was pretty dang accurate. Still have the book that detailed how the power glove worked, down to the equations it used, The Virtual Reality Construction Kit. Then came Vr386, by far the fast rendering engine in all of existance, and it was specifically built for VR!!! Were talking over a whoping 20,000 Polygons per second!!!
Thing was very, very accurate, even by todays standards. It kind of kicks the crap out of move, wiimotes, and kinect in some areas. It was literally like having a virtual hand in 3d space, down to individual fingers being tracked (provided you didnt damage the conductive ink when hacking your glove...). Accurate to a physical resolution of about 1/4th an inch at a distance of 5 ft, 30 times a second iirc.