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Some pretty big layoffs at Sega as they focus on smartphone, PC


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#1 BrosBeforeGardenTools

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Posted 30 January 2015 - 01:11 PM

http://www.craveonli...pc-online-games

Sad news.

#2 NintendoReport

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Posted 30 January 2015 - 01:33 PM

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That story sure puts a lot of mention into Sonic Boom.. but let's be realistic, it's just one blemish of many the last several years.


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#3 Raiden

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Posted 30 January 2015 - 02:10 PM

I mourned SEGA in 2001. Since then it's had ups and downs from high up to really low. I hope at the very least Sony,MS and Nintendo can fund games for them for their consoles. Sony is with Yakuza. Nintendo did with Sonic and Bayonetta and now SMTXFE. Atlus I hope stays who they are as I feel while owned by SEGA Atlus sorta functions independent of them so I hope they can still do stuff for handhelds and consoles.



#4 Scumbag

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Posted 30 January 2015 - 03:25 PM

Wii sega, they are like a pet dog that you liked back in the day but as time goes on you realise it's better off dead

#5 NintendoReport

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Posted 30 January 2015 - 03:45 PM

Wii sega, they are like a pet dog that you liked back in the day but as time goes on you realise it's better off dead

 

or a pet hedgehog. 


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#6 CUD

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Posted 30 January 2015 - 05:03 PM

Sucks for those let go but I'm looking forward to some more Sonic on PC.

This statement is false. The previous statement is true.

RIP in peace Nintendo.

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#7 Son Edo

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Posted 30 January 2015 - 08:25 PM

I never knew much about Sega, only years ago found out they were in the console business and rivalled Nintendo. Growing up, playing the Nintendo 64, I wasn't aware of their presence only the Playstation at the time.



#8 Mewbot

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Posted 30 January 2015 - 09:04 PM

The beginning of the end. 

 

Although I guess you could call them pulling out of hardware the beginning of the end..


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#9 3Dude

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Posted 30 January 2015 - 10:29 PM

The beginning of the end. 

 

Although I guess you could call them pulling out of hardware the beginning of the end..

 

Tom Kalinske was the beginning of the end for sega. The best, and ultimately worst thing to ever happen to them.


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#10 magiciandude

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Posted 30 January 2015 - 11:34 PM

Tom Kalinske was the beginning of the end for sega. The best, and ultimately worst thing to ever happen to them.

No, Hayao Nakayama was the beginning of the end for Sega. 


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#11 3Dude

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Posted 31 January 2015 - 12:19 AM

No, Hayao Nakayama was the beginning of the end for Sega. 

 

Technically, yes, since he, against his own wishes, and the entire board of directors made the fateful decision to let Kalinske condition  their audience to be embarrassed of Japanese games, shun, japanese games, not localize most japanese games, and of the japanese games that did make it, if they werent simple fast paced action games, put them on the back burner so they were 3 years old by the time they made it out west. Games that history has loooonnnnggg since confirmed were far, far, FAR superior to the western crap like madden and mortal kombat which he put on a pedestal.

 

And more importantly, he moved the value of  the sega brand away from relying on the quality of their software, and Soley on marketing  lies and attack campaigns directly targeted at a specific demographic, at the shortest, and most obnoxiously stupid point of their lives.

 

You can only lie to a kid for so long telling them their 'cool' console of choice has the raddest graphics, most intense sound, and bodacious system power thanks to made up garbage like 'blast processing' (Technically, blast processing was a dma controller. Big whoop, snes had them too. 8 Channels worth) before he comes face to face with something like super metroid, realizes the snes curb stomps the genesis in system power and audio, and from there, realize that a furry blue rodent with 'attitude' saving little squirrels and birdies, is not more grown up than a plumber riding a dinosaur, and, seeing that kiddy system with games like 'Super Metroid' and the genesis with nothing that can hold a candle to it at all, realize they've been a massive tool.

 

After that point, sega was irredeemable to the west.

 

32x? Nah, Sega lies, games are probably crap. sega cd? Nah, sega lies, games are probably crap. Saturn? Nah, Sega lies, games are probably crap.

 

A victim to Kalinskes OWN 'cool' marketing. Furry hedgehogs? Pfft, thats the stuff I liked when I was a dumb kid who thought he was grown up. Playstation has gran tourismo, and medal of honor, THATS grown up, not sega. Sega is for kiddies, like that nintendo.

 

By the time the dreamcast came out, and Sega put their quality deep japanese games, and not just the simple arcade style ones front and center again, it was too late.

 

Tom Kalinskes temporary sega success is EXACTLY the kind of stuff Nintendo warns about when they tell their investors they dont want to sacrifice their brand image for a temporary boost in profits.

 

Not saying Sega of Japans president and chairmen were without fault, they had their own laundry list of screw ups. Management, all around bad management everywhere in sega, is what destroyed the company.

 

I have  more of an axe to grind with Kalinske, because he didnt just harm sega, he put a lasting stigma on Nintendo as well, and really, Japanese games in general, even now, long after Sega is gone from the console space, his poison is still polluting the well.


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#12 Mewbot

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Posted 31 January 2015 - 01:58 AM

No, Hayao Nakayama was the beginning of the end for Sega. 

No, Sonic was the beginning of the end for Sega.

 

Actually that may have just been the beginning of the beginning...


Edited by Ep0nabot, 31 January 2015 - 02:07 AM.

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#13 Chrop

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Posted 31 January 2015 - 06:21 AM

Atlus I hope stays who they are as I feel while owned by SEGA Atlus sorta functions independent of them so I hope they can still do stuff for handhelds and consoles.

Don't worry about Atlus, Sega said they're just going to leave them alone and let them do what they do best


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#14 magiciandude

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Posted 31 January 2015 - 09:56 AM

Technically, yes, since he, against his own wishes, and the entire board of directors made the fateful decision to let Kalinske condition  their audience to be embarrassed of Japanese games, shun, japanese games, not localize most japanese games, and of the japanese games that did make it, if they werent simple fast paced action games, put them on the back burner so they were 3 years old by the time they made it out west. Games that history has loooonnnnggg since confirmed were far, far, FAR superior to the western crap like madden and mortal kombat which he put on a pedestal.

 

And more importantly, he moved the value of  the sega brand away from relying on the quality of their software, and Soley on marketing  lies and attack campaigns directly targeted at a specific demographic, at the shortest, and most obnoxiously stupid point of their lives.

 

You can only lie to a kid for so long telling them their 'cool' console of choice has the raddest graphics, most intense sound, and bodacious system power thanks to made up garbage like 'blast processing' (Technically, blast processing was a dma controller. Big whoop, snes had them too. 8 Channels worth) before he comes face to face with something like super metroid, realizes the snes curb stomps the genesis in system power and audio, and from there, realize that a furry blue rodent with 'attitude' saving little squirrels and birdies, is not more grown up than a plumber riding a dinosaur, and, seeing that kiddy system with games like 'Super Metroid' and the genesis with nothing that can hold a candle to it at all, realize they've been a massive tool.

 

After that point, sega was irredeemable to the west.

 

32x? Nah, Sega lies, games are probably crap. sega cd? Nah, sega lies, games are probably crap. Saturn? Nah, Sega lies, games are probably crap.

 

A victim to Kalinskes OWN 'cool' marketing. Furry hedgehogs? Pfft, thats the stuff I liked when I was a dumb kid who thought he was grown up. Playstation has gran tourismo, and medal of honor, THATS grown up, not sega. Sega is for kiddies, like that nintendo.

 

By the time the dreamcast came out, and Sega put their quality deep japanese games, and not just the simple arcade style ones front and center again, it was too late.

 

Tom Kalinskes temporary sega success is EXACTLY the kind of stuff Nintendo warns about when they tell their investors they dont want to sacrifice their brand image for a temporary boost in profits.

 

Not saying Sega of Japans president and chairmen were without fault, they had their own laundry list of screw ups. Management, all around bad management everywhere in sega, is what destroyed the company.

 

I have  more of an axe to grind with Kalinske, because he didnt just harm sega, he put a lasting stigma on Nintendo as well, and really, Japanese games in general, even now, long after Sega is gone from the console space, his poison is still polluting the well.

And of course, hiring Bernie Stolar didn't help either.


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#15 Kokirii

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Posted 31 January 2015 - 01:18 PM


Technically, yes, since he, against his own wishes, and the entire board of directors made the fateful decision to let Kalinske condition  their audience to be embarrassed of Japanese games, shun, japanese games, not localize most japanese games, and of the japanese games that did make it, if they werent simple fast paced action games, put them on the back burner so they were 3 years old by the time they made it out west. Games that history has loooonnnnggg since confirmed were far, far, FAR superior to the western crap like madden and mortal kombat which he put on a pedestal.

 

And more importantly, he moved the value of  the sega brand away from relying on the quality of their software, and Soley on marketing  lies and attack campaigns directly targeted at a specific demographic, at the shortest, and most obnoxiously stupid point of their lives.

 

You can only lie to a kid for so long telling them their 'cool' console of choice has the raddest graphics, most intense sound, and bodacious system power thanks to made up garbage like 'blast processing' (Technically, blast processing was a dma controller. Big whoop, snes had them too. 8 Channels worth) before he comes face to face with something like super metroid, realizes the snes curb stomps the genesis in system power and audio, and from there, realize that a furry blue rodent with 'attitude' saving little squirrels and birdies, is not more grown up than a plumber riding a dinosaur, and, seeing that kiddy system with games like 'Super Metroid' and the genesis with nothing that can hold a candle to it at all, realize they've been a massive tool.

 

After that point, sega was irredeemable to the west.

 

32x? Nah, Sega lies, games are probably crap. sega cd? Nah, sega lies, games are probably crap. Saturn? Nah, Sega lies, games are probably crap.

 

A victim to Kalinskes OWN 'cool' marketing. Furry hedgehogs? Pfft, thats the stuff I liked when I was a dumb kid who thought he was grown up. Playstation has gran tourismo, and medal of honor, THATS grown up, not sega. Sega is for kiddies, like that nintendo.

 

By the time the dreamcast came out, and Sega put their quality deep japanese games, and not just the simple arcade style ones front and center again, it was too late.

 

Tom Kalinskes temporary sega success is EXACTLY the kind of stuff Nintendo warns about when they tell their investors they dont want to sacrifice their brand image for a temporary boost in profits.

 

Not saying Sega of Japans president and chairmen were without fault, they had their own laundry list of screw ups. Management, all around bad management everywhere in sega, is what destroyed the company.

 

I have  more of an axe to grind with Kalinske, because he didnt just harm sega, he put a lasting stigma on Nintendo as well, and really, Japanese games in general, even now, long after Sega is gone from the console space, his poison is still polluting the well.

 

This is one of the most accurate pieces of video game commentary I've ever read, especially on the anti-japanese prejudice (which persists to this day), and on the merits of the Genesis vs the SNES.

You described my childhood gaming experience to the T. We had an NES but then got suckered in by the Genesis marketing. I remember very little about the Genesis. What I remember is that I always wanted to be at my friends' houses who had the SNES. 


Edited by Kokirii, 31 January 2015 - 01:20 PM.

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#16 NintendoReport

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Posted 12 February 2015 - 05:16 PM

No real surprise here,

 

Sonic Boom sold less than 500k between Wii U and Nintendo 3DS

To say that last year’s release of Sonic Boom on both the Wii U and the Nintendo 3DS was a disaster is an understatement. According to new data provided by SEGA, the game failed to sell 500k combined on both the Wii U and the Nintendo 3DS. Previous sales estimates for the title were 600k on the Wii U alone and 2,270k on the Nintendo 3DS. Sega has now lowered that forecast considerably, with only 300k expected to sell on the Wii U and 1,380k on the Nintendo 3DS.

 

This announcement shows exactly why SEGA announced a restructuring of its business earlier this year, with a focus on PC and mobile games instead of console games. One can’t help but wonder if the continued failure of SEGA to revolutionize the Sonic franchise and bring it into the modern era is finally coming to an end and this is the last console Sonic game we’ll see. Sonic fans are some of the craziest fans we’ve seen, especially considering one man decided to mace a GameStop employee over the fact that Sonic’s arms are blue in Sonic Boom.

 

 

http://wiiudaily.com...d-nintendo-3ds/


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