Jump to content


Photo

Xenoblade Chronicles 3DS : Shulk Amiibo Support & Website Open


  • Please log in to reply
6 replies to this topic

#1 NintendoReport

NintendoReport

    NintendoChitChat

  • Moderators
  • 5,907 posts
  • NNID:eddyray
  • Fandom:
    Nintendo Directs and Video Presentations

Posted 06 February 2015 - 05:54 AM

Source and Official Website   http://www.nintendo....cafj/index.html
 
 
Support consists of:
 
 

3D models and sound you can enjoy that appear in the game, we've added a "collection" mode. Get in the passing communication and amiibo you get by subtracting the "token" Dekuji.

 
 
 
 
thumbnail.jpg
 
B9K7OvzIIAEh7Og.jpg
Keep Smiling, It Makes People Wonder What You Are Up To!
PA Magician | Busiest PA Magician | Magician Reviewed | Certified Magic Professionals

nccbanner_by_sorceror12-d9japra.png-- nintendoreportbox.png -- nintendo_switch_logo_transparent___wordm

#2 Scumbag

Scumbag

    Pokey

  • Members
  • 1,177 posts

Posted 06 February 2015 - 06:16 AM

This is going to look and play great in super stable 3d :)

#3 Kokirii

Kokirii

    Pokey

  • Members
  • 1,269 posts
  • NNID:sixty4bit
  • Fandom:
    The Legend of Zelda, Mario

Posted 06 February 2015 - 07:04 AM

This is going to look and play great in super stable 3d :)

 

It looked super jaggy in the direct. Was that just a result of being in a video?

 

Also, really hoping that we might see more Shulk amiibos since it has this functionality in an upcoming game.....kinda doubt it though... :(


Games of The Moment

New Super Mario Bros. 2

Paper Mario: The Thousand Year Door


#4 NintendoReport

NintendoReport

    NintendoChitChat

  • Moderators
  • 5,907 posts
  • NNID:eddyray
  • Fandom:
    Nintendo Directs and Video Presentations

Posted 06 February 2015 - 07:57 AM

It looked super jaggy in the direct. Was that just a result of being in a video?

 

Also, really hoping that we might see more Shulk amiibos since it has this functionality in an upcoming game.....kinda doubt it though... :(

 

The game was never very "clean" graphically but technically impressive for the scope/size of the game. I think all of the assets are the same from the wii version. I am looking forward to playing this on a handheld though and interested to see how the 3D adds to the experience.


Keep Smiling, It Makes People Wonder What You Are Up To!
PA Magician | Busiest PA Magician | Magician Reviewed | Certified Magic Professionals

nccbanner_by_sorceror12-d9japra.png-- nintendoreportbox.png -- nintendo_switch_logo_transparent___wordm

#5 Raiden

Raiden

    wall crusher

  • Members
  • 4,738 posts

Posted 06 February 2015 - 08:39 AM

It looked super jaggy in the direct. Was that just a result of being in a video?

 

:(

Because the 3DS screen resolution is 240P. Blame 3DS. Other than that it's the same pretty much.

 

Now about those Shulk amiibo....I'm still waiting



#6 3Dude

3Dude

    Whomp

  • Section Mods
  • 5,482 posts

Posted 06 February 2015 - 09:23 AM

It looked super jaggy in the direct. Was that just a result of being in a video?
 
Also, really hoping that we might see more Shulk amiibos since it has this functionality in an upcoming game.....kinda doubt it though... :(


The game was always pretty Jaggy, it was a wii game.

Thats now compounded by several factors.

1. The video was from a new 3dsxl, which has pixels 4 times larger than the normal new 3ds. (Glares at NOA)
2. The video was blown up like 4x its actual screensize even in windowed mode. Probably the best thing you cand o for this video is to play it in 240p.
3. Any and all 2d video of 3ds games is half the resolution of a 3ds game running in 3d. Videos and 2d mode runs 240x400. 3d mode runs 240x800. You should ALWAYS play in 3d mode, even if you dont like the 3d effect, just turn it up barely enough to notice the screen 'change', but not high enough for any really noticable 3d, this doubles the resolution from 2d mode, which just takes a single image for one eye (half the screen) and stretches it across the entire screen.

So the video is half a 3ds screen, stretched across the entire 3ds screen, blown up 4x its size, for a compressed web video.

banner1_zpsb47e46d2.png

 


#7 Kokirii

Kokirii

    Pokey

  • Members
  • 1,269 posts
  • NNID:sixty4bit
  • Fandom:
    The Legend of Zelda, Mario

Posted 06 February 2015 - 10:18 AM

The game was always pretty Jaggy, it was a wii game.

Thats now compounded by several factors.

1. The video was from a new 3dsxl, which has pixels 4 times larger than the normal new 3ds. (Glares at NOA)
2. The video was blown up like 4x its actual screensize even in windowed mode. Probably the best thing you cand o for this video is to play it in 240p.
3. Any and all 2d video of 3ds games is half the resolution of a 3ds game running in 3d. Videos and 2d mode runs 240x400. 3d mode runs 240x800. You should ALWAYS play in 3d mode, even if you dont like the 3d effect, just turn it up barely enough to notice the screen 'change', but not high enough for any really noticable 3d, this doubles the resolution from 2d mode, which just takes a single image for one eye (half the screen) and stretches it across the entire screen.

So the video is half a 3ds screen, stretched across the entire 3ds screen, blown up 4x its size, for a compressed web video.

 

That makes sense. I had always just assumed that on a smaller screen those kinds of things should smooth out, and that part seemed worse to me than the Wii game does on my TV. 


Games of The Moment

New Super Mario Bros. 2

Paper Mario: The Thousand Year Door





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

Anti-Spam Bots!