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Project Cars Dev "We Really Dislike Nintendo Users"


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#1 NintendoReport

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Posted 25 June 2015 - 12:25 PM

What a pro this guy is.

 

ian-bell-hates-nintendo-users.png?44d51a


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#2 Chrop

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Posted 25 June 2015 - 12:45 PM

Lets see, he promised a Wii U version if we gave him more money, Nintendo fans gave him more money, then he says he couldn't make a Wii U version... Pretty sure they don't like you either.


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#3 MatrixChicken

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Posted 25 June 2015 - 12:48 PM

Good job dude.


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#4 NintendoReport

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Posted 25 June 2015 - 01:11 PM

Good job dude.

IWz0YW0.gif

 

 

Surprised at people who think they can get away with that kind of banter. What a way to alienate possible future buyers of your product.


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#5 Raiden

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Posted 25 June 2015 - 01:14 PM

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#6 GAMER1984

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Posted 25 June 2015 - 01:52 PM

Thought it was confirmed already he was being sarcastic

#7 Raiden

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Posted 25 June 2015 - 02:04 PM

Thought it was confirmed already he was being sarcastic

That would be damage control.



#8 magiciandude

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Posted 25 June 2015 - 02:07 PM

"Hey guys! If you give us more money, we'll make you a Wii U version!"

 

*few months later and no Wii U version*

 

"OMG! Nintendo fanboys are the worst! Stop being so mean!"


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#9 Scumbag

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Posted 25 June 2015 - 02:44 PM

He has a point. It's Nintendo's fault really and the fans should be angry with them not the devs.

Ea, Ubisoft however are just the worst.

#10 NintendoReport

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Posted 25 June 2015 - 03:01 PM

He has a point. It's Nintendo's fault really and the fans should be angry with them not the devs.

Ea, Ubisoft however are just the worst.

 

LOL you should be a political commentator, your spin is incredible.


Facts:

 

When this was announced it was PC & Wii U, then they added PS3/360. They kept saying it's running great on Wii U as development went on. Next they dropped PS3/360 to add PS4/Xbox One but insisted that PC and Wii U were continuing as planned. There was always Wii U right from the Kickstarter program on day 1.


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#11 Scumbag

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Posted 25 June 2015 - 04:04 PM

LOL you should be a political commentator, your spin is incredible.Facts:
 
When this was announced it was PC & Wii U, then they added PS3/360. They kept saying it's running great on Wii U as development went on. Next they dropped PS3/360 to add PS4/Xbox One but insisted that PC and Wii U were continuing as planned. There was always Wii U right from the Kickstarter program on day 1.


Right. Nintendo does nothing wrong. Ever.

Ignoring the blind fanboyism for a sec, what's happened is they thought Wii U would sell and despite a good start it didn't. They added ps3/360, got no support from Nintendo for making sure things ran smooth so began optimising PC version for ps4/Xbone as they looked like the better platforms for sales.

What does Iwata and Reggie do all day? One barely speaks English but that's not the point.
They should be working with devs, helping them get code up and running quicker for their custom hardware so gamers get what they expect.


Fans should be mad at Project Cars devs and Nintendo.

#12 Raiden

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Posted 25 June 2015 - 04:09 PM

tor’s comments in full regarding the visuals of Project CARS on Wii U:

I literally just had a blast racing around one of our tracks in the rain (the most graphically-intensive weather setting) and it held up pretty damn well. Of course there are optimisations still to be done but side-by-side, the Wii U version we have running in the studio is extremely promising.

When asked why Slightly Mad has decided to bring the game to Wii U whereas other third-party developers have lessened their support, Tutor replied:

 

We don’t comment on other people’s decisions There are no realistic, authentic racing games on the Wii U currently, yet the way you interact with games on the Wii U has lots of possibilities when considering touch and gyroscope motion so both things combined made our decision easy.

And on the topic of seeing footage/screenshots from the Wii U version of Project CARS before the title’s launch:

Every screenshot or video you’ve seen from Project CARS so far has been taken by an actual player – any one of our WMD community members. So there should be trust already that what you see on websites or on YouTube is actually what you’re going to see in the game. There are no plans to abuse that trust when it comes to the Wii U version

http://nintendoevery...ising-on-wii-u/

 

 

 

 

As a bonus


Edited by Beat, 25 June 2015 - 04:11 PM.


#13 SPG

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Posted 25 June 2015 - 07:40 PM

 

 

 

As a bonus

like how its the wii u version and you see a nvidia banner

(ya ya I know they change that stuff later but it makes you kind of not believe them even more)


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#14 Raiden

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Posted 25 June 2015 - 07:43 PM

like how its the wii u version and you see a nvidia banner

(ya ya I know they change that stuff later but it makes you kind of not believe them even more)

It was a PC using Wii U equiv specs



#15 grahamf

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Posted 25 June 2015 - 07:50 PM

It was a PC using Wii U equiv specs

Which is not exactly the same thing. No PC uses the Wii U's unique architecture.


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#16 Raiden

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Posted 25 June 2015 - 08:12 PM

Which is not exactly the same thing. No PC uses the Wii U's unique architecture.

Just close enough to give the idea it's possible esp when in the time of the article it was running great on Wii U from the devs them self. They promised not to betray Wii U fans.



#17 Leland

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Posted 26 June 2015 - 06:52 AM

LOL you should be a political commentator, your spin is incredible.


Facts:

 

When this was announced it was PC & Wii U, then they added PS3/360. They kept saying it's running great on Wii U as development went on. Next they dropped PS3/360 to add PS4/Xbox One but insisted that PC and Wii U were continuing as planned. There was always Wii U right from the Kickstarter program on day 1.

 

Actually, that's not all correct. I was one of the backers of the game and it wasn't funded on Kickstarter, and it was for PC only. The console versions were added later.



#18 NintendoReport

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Posted 26 June 2015 - 07:09 AM

Actually, that's not all correct. I was one of the backers of the game and it wasn't funded on Kickstarter, and it was for PC only. The console versions were added later.

Thanks for clarifying. It's confusing either way and they really mucked up the whole situation by simply not being up front from the get go. That's the main issue

Reading further Kickstarter looks to be wrong as it was their own crowd funding setup which helped fund development.

None of that makes up for leading on a userbase for so long with half truths and misinformation.
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#19 Leland

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Posted 26 June 2015 - 07:33 AM

Thanks for clarifying. It's confusing either way and they really mucked up the whole situation by simply not being up front from the get go. That's the main issue

Reading further Kickstarter looks to be wrong as it was their own crowd funding setup which helped fund development.

None of that makes up for leading on a userbase for so long with half truths and misinformation.

 

It is really confusing, but it's also an important distinction to make; the popular narrative going around is that the game was primarily/largely funded by Nintendo owners, when in reality the console versions were added at the end of the crowdfunding.






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