1: I used to play a lot of Call of Duty, and in the games you would get thrown into lobbies while you wait for the game to start. You could change up your weapon classes, check stats, change personal options, etc. This could all be done on the gamepad instead which would be rather nice. But also the bottom screen could give you game details, the map, possibly a layout of the map to scroll through, your stats on the map, heatmaps (maps that show location in which you kill/get killed), objective locations, objective description, etc..
2: Super Smash Bros. is a party fighter, and when playing online with the next installment for Wii U I want it to feel like a party online. Custom game modes, voice chat, online tournaments. Give it the feel of a party and also give it competitive feel.
3: A few people here on the forums and myself are hopeful for a Battlefield 3 on Wii U, the uses of the gamepad would rock. Whenever you get killed in Battlefield you get a 5 second killcam that is followed by a menu, this could be changed to have the gamepad display the menu while the top shows the killcam or the other way around. Also, when in game items like the SOFLAM, MAV, and EOD Bot are activated, they change your from the TV to the bottom screen and then you can change between your character and the alternate piece of equipment. Another would be having a map on the bottom screen wut on the sides of that screen would be an option to change your equipment with the bottom screen (i.e. switching from your primary to a RPG)
4: Mario Kart for Wii U should keep the idea of communities and also have some sort of course creation, bulding blocks for levels could be done in the style of block fort from Mario Kart 64.
These are some of the ideas I have come up with, tell me yours and what you think of mine.
Edited by SolxBurst, 22 July 2012 - 04:30 PM.