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Bayonetta 2 real time graphics clip NOT CGI


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#41 Soul

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Posted 06 February 2013 - 08:24 PM

Take a closer look at the details...

Ok, I'm still not seeing how tell from detail.

#42 WreckinMachineX

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Posted 07 February 2013 - 06:57 PM

Ok, I'm still not seeing how tell from detail.


Agreed. Can't really tell anything about it from this clip.

#43 Socalmuscle

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Posted 09 February 2013 - 03:43 AM

Doesn't look as impressive as Ground Zeroes to me, which was confirmed to be running on a PC with specs at PS3 level, so...


Character for character this looks better than gz. But it's a one character dark scene. So in the sense that we've seen a lot more of gz, I can see where that thinking comes in.

But the ps3 has never shown itself capable of those graphics. It looks great in development but once it's the ps3 drawing it, tons of stuff is lost in translation. Lol

Trust me, the ps3 won't look like that.
Wouldn't be surprised to see it on the ps4 though.

Ok, I'm still not seeing how tell from detail.


If you have photoshop, you can enhance the image to see the details in the dark.

It's fairly impressive. But not the most they could do for a scene with one character and lots of shadow.

#44 uPadWatcher2

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Posted 10 February 2013 - 02:09 PM

Ok, I'm still not seeing how tell from detail.


Pause the video.

Bayonetta2banner102414.png

 

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#45 PedanticGamer

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Posted 10 February 2013 - 03:18 PM

Really the massive monster mid way through Dead Space 3 has the same levels of detail. Texture wise one can't say based on that clip. Nothing about it screams next gen though.

Edited by PedanticGamer, 10 February 2013 - 03:22 PM.





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