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2K and Ubisoft don't foresee dev costs rising next gen


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#1 MiyamotosMom

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Posted 07 February 2013 - 11:21 AM

http://www.neogaf.co...ad.php?t=512181

#2 Keviin

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Posted 07 February 2013 - 11:36 AM

"What we've said is that, for the first two years of those machines, the costs will not increase because we can use a lot of the engines that we've already created," he said.

Meaning, huge graphical leaps are not the way to go?
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#3 Rabwick

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Posted 07 February 2013 - 09:03 PM

good

#4 SoldMyWiiUAndLeftTheForums

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Posted 08 February 2013 - 04:59 AM

Well that's awesome news :D

#5 Dragon

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Posted 08 February 2013 - 06:09 AM

"What we've said is that, for the first two years of those machines, the costs will not increase because we can use a lot of the engines that we've already created," he said.

Meaning, huge graphical leaps are not the way to go?


IMO they aren't. Games already look fantastic. It's stuff like frame rate, Anti-Aliasing and higher resolutions that should be focused on.

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#6 Keviin

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Posted 09 February 2013 - 11:16 AM

IMO they aren't. Games already look fantastic. It's stuff like frame rate, Anti-Aliasing and higher resolutions that should be focused on.


Well, we still haven't reached photorealistic graphics or something close on console games (Project CARS on PC is looking close too, but even that's not photorealistic) so there is soooooo much more room for improvement. Just not the money.
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#7 Soul

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Posted 09 February 2013 - 04:31 PM

Well, we still haven't reached photorealistic graphics or something close on console games (Project CARS on PC is looking close too, but even that's not photorealistic) so there is soooooo much more room for improvement. Just not the money.

Crysis mods too.

#8 PedanticGamer

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Posted 10 February 2013 - 12:07 AM

Also photo realistic graphics are not necessarily the goal. Just look at crysis 3, it will likely be the best looking game for some time, but it is highly stylized. There are already some next gen engines out there (cryengine 3, ue4), if companies think all they need to do for next gen is take current gen engines and use higher res textures at 1080p they will likely see a lack of interest in next gen.




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