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Auzzie Wingman

Member Since 05 Jul 2011
Offline Last Active Feb 11 2018 05:32 PM

#25214 Super Mario Sunshine 2

Posted by Auzzie Wingman on 31 August 2011 - 04:17 PM

What if you were on Delfino Island for the most part but you could also travel to other places from previous Mario games and even have some classic side- scrolling levels. Wouldn't be cool to see FLUDD in side-scrolling action.

You mean Sonic Generations? OKAY!


#25209 Possible bots on Wii U?

Posted by Auzzie Wingman on 31 August 2011 - 03:57 PM

Oh, so not these kinds of bots:

Okay, I got it.

No, we aren't going to have bots for a while.


#25068 Let's Talk IPs!

Posted by Auzzie Wingman on 30 August 2011 - 08:05 PM

Unable to think of anything original, I'd figure I would post up this incomplete document instead.

=== Document starts now ===
Kirby and the Celestial Ark

Plot

“Kirby is watching the night sky, gazing at the stars, but all of a sudden...
The stars start to disappear from the sky, blinking into darkness.
If Kirby doesn’t do something, Pop Star could be next!
Kirby gets help from his friends King Dedede and Metaknight.
Onboard the Battleship Halberd, they venture the galaxy...
To stop their home disappearing next. Go Kirby!”

Basically, a large planet system called the Celestial Ark is destroying stars and absorbing the energy of stardust, so as to power the machine. It is piloted by the K-Knights, canine warriors from some outer part of the universe.

Characters

Kirby: The Pink Puffball, and a hero of the stars numerous times. Kirby is capable of copying enemy abilities and a unique balloon flight technique, as well as a sliding tackle. The primarily used hero of the three
King Dedede: Self Proclaimed King of Pop Star, with many of Kirby’s common enemies under his command. King Dedede boasts a hammer that can perform similar effects to Kirby’s Hammer ability, but he can also throw some of his minions.
Metaknight: An iron clad blue puffball, wielder of the sword Master and commander of the Meta Knights. He also pilots the Battleship Halberd and uses an inter-dimensional cape that can transform into a pair of wings.

Gameplay

Kirby travels through 10 different worlds. These worlds are giant station spheres connected to a great fortress in the middle of the formation. Only when the 10 bosses from these worlds are defeated will the central fortress be unlocked.
A part of a world may directly connect to another world, as they are linked together in some cases. This may help the player determine where they should go.
The map is very similar to the GBA game: Kirby and the Amazing Mirror. There is a hub zone and there are no specific levels, just areas of continuity. In this case, the Battleship Halberd is the hub zone.

Kirby will be the main character of control, while the other two explore other worlds by themselves. Of course, with shortcuts between worlds present, this also means that you may encounter King Dedede or Metaknight in an area. They have specific areas that they will always show up in, so it less mobile and less random than it was with the three other Kirby’s in the Amazing Mirror.

When a partner is in the same room as Kirby, Kirby is able to do two things: a Vitality Smash and a Character Switch.
If Kirby is at full vitality, then he can combine whatever ability he is using with King Dedede’s Hammer for a sweep shot at everything in the room, or a flight dash with Metaknight. But either action will reduce Kirby’s vitality to a single bar.
If player switches from Kirby to King Dedede, they have the ability to destroy walls with the Jet Hammer, break locks and strike hammer stakes without the Hammer ability. If they switch to Metaknight, they can use Metaknight’s armour to move against water and wind torrents, as well as command the Halberd to blast something in the way.

The Battleship Halberd has a few things that benefit Kirby as well. There is a room that has all the copy abilities for Kirby, but is opened in 10 sections, each for beating a world boss. There is also another section that opens up after beating the game.
Another room onboard is where all Kirby’s treasure goes. This includes stuff like colour sprays, unlocked sounds and stamps. Trophies are also displayed here for various types of feats of completion.

Finally, there is a mini game room, in which a lot of mini games are available to play.

Worlds and Bosses

Singing Summit                                                           - Polar
Halloween Highlands                                                   - Rex
Firefly Factory                                                             - Max
Christmas Canyon (Cowboy Only in some places)          - Dusty
Vacuum Valley (Needle Only in some places)                  - Tyson
Salmon Savannah                                                       - Simba
Orange Ocean (Shell Only in some places)                 - Mosh
Jive Jungle                                                                        - Munchy
Dancing Desert (Fan Only in some places)                      - Sandy
Garbage Galaxy  (No swallowing)                                 - Lucky
Energy Engine                                                                  - White Puffball

Trophies

Trophies are awarded for completing some fantastic feat.
Kirby: Awarded for defeating the White Puffball onboard the Halberd.
Metaknight: Awarded for defeating the White Puffball in Energy Engine.
King Dedede: Awarded for finding every treasure in worlds 1-10.
White Puffball: Awarded for completing every level in Time Trial Mode.
Waddle Doo: Awarded for unlocking every mini-game.
Halberd: Awarded for defeating the bosses in worlds 1-10.
Star Rod: Awarded for unlocking the ability room on board the Halberd.
Master Hand: Awarded for beating Master Hand and Crazy Hand in Energy Engine.
Crazy Hand: Awarded for performing every Vitality Smash.
Dyna Blade: Awarded for getting every spray paint.
Squeak Squad: Awarded for getting every soundtrack.
Whispy Woods: Awarded for getting every stamp.
Celestial Ark: Awarded for beating Energy Engine.
Dark Mind: Awarded for beating the high score for every mini-game.
Bonkers: Awarded for beating one of every enemy.
Boxy: Awarded for using every copy ability at least once.
Mr. Flosty: Awarded for entering every map.
Kirby (Puffed Up): Awarded for completing the hidden level “Vegetable Valley”.


Kirby’s Abilities

Kirby has always used a set of copied abilities. Since this game is host to a horde of new enemies, there will be a few new abilities to grasp as well as upgrades on old ones. In addition old abilities will have a special upgrade to be found, as well as each having 2 different Vitality Smashes.
1. BEAM: Perhaps the most classic of all classic abilities. The Beam was originally absorbed through a Waddle Doo. It can be uncharged, which shoots a whip like energy from the end of a wand, or charges to unleash a great wave boom. When upgraded, the beam whips are extended and the damage enhanced, but only at full vitality.
a. King Dedede’s Vitality Smash will cause Kirby to emit a beam whip in multiple directions from his spinning body towards the faced direction. Kirby will bounce off the first indestructible object.
b. MetaKnight’s Vitality Smash will cause Kirby to point Master out front which will emit a spiralling beam in the front in a cone like fashion.
2. WHEEL: Another true classic, this ability allows Kirby to morph into a wheel, and rev through a strip of even terrain really fast. A bunny hop can be performed by jumping mid-travel. When upgraded, the jump button can be held to perform a sonic jump.
3. BURNING: Another true classic. Alterations and conjunctions between fire and burning have come and gone, but this will be one of the rare fusions. The attack button can be held to spew fire whilst standing, or the left/right button can be double tapped then followed by the attack button to perform a fireball. Upgraded, both the flamethrower and the fireball techniques can be moved up or down.
4. ICE: Another true classic, this ability allows Kirby to breathe ice out onto enemies. This freezes them, turning them into ice blocks. Collision into these blocks will cause them to fly across the screen. Kirby can breathe the freeze in an up and down direction as well. When upgraded,
5. TORNADO:
6. PLASMA:
7. LASER:
8. CUTTER:
9. MIRROR:
10. MISSILE:
11. MAGIC:
12. ANIMAL:
13. WING:
14. BOMB:
15. NINJA:
16. UMBRELLA:
17. SMASH:
18. FIGHTER:
19. THROW:
20. SLEEP:
21. MIKE:
22. STONE:
23. HAMMER:
24. CRASH:
25. BLADE:
26. U.F.O
27. SHELL: One of the new copy abilities. Much like the Nintendo iconic enemy, the Koopa Trooper, Kirby inserts himself into a shell. Kirby can defend himself whilst within the shell, and can quickly skid across the ground in short bursts. It also has a versatile attack set whilst in water.
28. COWBOY: One of the new copy abilities. Kirby becomes a lassoing menace to the K-Knights in this getup. He can whip enemies continuously, even riding the larger ones into walls with tricky bull riding skills. Kirby can also scale walls very easily both on land and in water.
29. FAN: One of the new copy abilities. Kirby carries a fan which can help Kirby in a number of ways. By sliding, Kirby strikes lightning fast in close quarter. By using the special function, Kirby can blow harsh winds in front. In the air, Kirby will whirl around to make a static tornado.
30. NEEDLE: One of the new copy abilities. Kirby becomes slightly thorny and can attack by morphing into a giant needle ball. Kirby can scale walls and cliffs by blowing air whilst puffed up. Kirby can also throw needles skyward whilst static.
31. MASTER: One of the new copy abilities. Kirby has used MetaKnight’s sword before, but not as freely as in this game. Kirby will perform multiple skills from the Blade, Cutter and Wing abilities, but a unique aero slash when the gauge is full thrown into the mix. Considerably powerful, is equal in strength to the Jet Hammer and Star Rod abilities, besting in the combo attribute. Cannot be used in Vitality Smashes.
32. JET HAMMER: One of the new copy abilities. Kirby wields King Dedede’s unique hammer, which is heavier than it looks due to all the equipment inside it. Kirby can perform the actions of the Hammer and Throw abilities, as well as a very powerful charged Jet attack when the gauge fills up, and a tricky Jet ride ability. Considerably powerful, is equal in strength to the Jet Hammer and Star Rod abilities, besting in the raw power attribute. Cannot be used in Vitality Smashes.
33. STAR ROD: One of the new copy abilities. Kirby has used the Star Rod several times before, and still remains the same. Kirby can perform the actions of the Beam ability, as well as having a Shooting Star and a special Star Crash attack when it deals enough damage and the gauge fills up. Considerably powerful, is equal in strength to the Jet Hammer and Star Rod abilities, besting in the gauge attribute. Cannot be used in Vitality Smashes.
=== Document finishes now ===

Maybe I should finish that?


#25055 The Official 'Nintendo 3DS eShop' Thread

Posted by Auzzie Wingman on 30 August 2011 - 07:13 PM

Hiya! It's a me, Auzzie Wingman!

I've become an eShop addict, shortly after discovering that eShop Cards had hit Australian shores. I've already bought over $100 worth of eShop Cards (because I can) and I figured I'd make a thread about it.

What this thread will generally hold is:
1) Recommendations for games that you should download for the eShop.
2) Helping people come to a decision about what they should download from the eShop.
3) Giving insight about a title beyond what the eShop tells you.
4) 3DS specific titles.

This is a 'by the community, for the community' sort of thing.

===============================
How to recommend a title (or more)
===============================

It's simple really. There are two stages:
1) You make a post, briefly reviewing your title in question. It doesn't have to have ratings or such in any form, just what you purely experienced as the player, and how the game essentially works. I've noticed that, once you start putting a rating on something, people miss out on an awesome experience... Samurai Warriors Chronicles anyone?

2) The like system. It sounds... weird. Like a lack of variant control or something... Basically, if you believe someone made a good review, cut down deep into the truth of the game, or it shares a similar experience to what you have of the game (obviously, all in a positive and therefore promoting manner), then you like. I'll take really well liked titles, stick them to the recommendations, and put a link to your post. That way, I don't have to retype your words.

=============
3DS DLC Titles
=============
  • Pokedex 3D
  • 3D Classics - Excitebike
  • 3D Classics - Xevious
  • Let's Golf 3D
  • 3D Classics - Urban Champion
  • 3D Classics - Twinbee
==============================

Virtual Console Recommendations
==============================
  • Gargoyle's Quest
  • Links Awakening DX
  • Mario's Picross
========================

DSiWare Recommendations
========================
  • Shantae: Risky's Revenge
  • The Legend of Zelda: Four Swords Anniversary Edition
  • Dark Void Zero
  • Mario VS Donkey Kong: Minis March Again
  • Dr. Mario Express
  • Zenonia
  • Plants VS Zombies
--- Why do this, Auzzie? Why you so bored again? And why is Jigglypuff a topic tag?---


There are several reasons:
1) I could use this thread a lot.
2) I wanted to give back to the community.
3) I felt I'd get a better response here due to the sense of community I get from here.
4) Because I can. And I did.

Also, Jigglypuff is a topic tag, because that's what I do to tell others the thread is MINE!


#25014 10 Games for NES Ambassador program revealed!

Posted by Auzzie Wingman on 30 August 2011 - 03:37 PM

I approve of this list. It has a fair bit of variety to it.


#24839 That's my horse.

Posted by Auzzie Wingman on 29 August 2011 - 06:39 PM

Completely unrelated, but...

Shouldn't Sony and Nintendo switch in the .gif? I mean, the Wii is white and the PS3 is black.

Also, it's my horse. See how it runs away from me? That's how I know it's my horse.


#24833 Post your beautiful face

Posted by Auzzie Wingman on 29 August 2011 - 06:18 PM

Posted Image

Why does it say Mermaid? Because of this guy: http://thewiiu.com/u...weilding-roxas/


#24340 Will Re Revelations get ported?

Posted by Auzzie Wingman on 26 August 2011 - 07:23 PM

Hmm... I'd like to say "I don't think so, sister!" but it could for all I know.

Capcom does make a lot of cross console games, but they make a lot of unique titles as well. Okay, so it's that evident if you compare the Xbox 360 and the PS3, of which they pretty much have the same stuff. But when you look at something like Phoenix Wright, Monster Hunter and even some Resident Evil stuff, it's evident they do single platform games as well.

I guess I'd have to say no to Revelations being ported, for now.
1) There is no confirm to porting. As far as porting goes, this is the first I've heard about it.
2) It's one of the main promotional things about the 3DS, in terms of the software lineup. Revelations is going to be some acclaimed stuff, I guarantee.
3) As I said before, Capcom doesn't always attempt to get their games to everyone, unlike say... Activision. The whores!
4) They need to recover (their fanbase) from several 3DS related 'traumas', like MML3 being completely cancelled, and something to do with Mercs3D, which I've forgotten.
5) I feel fairly certain that if there was a port later down the track, there would be a rumour about it already.


#24329 What if new mario game was like this?

Posted by Auzzie Wingman on 26 August 2011 - 06:08 PM

I'd actually feel fairly disoriented.


#24316 If You Could Bring Back Any System From the Dead, Which One Would it Be.

Posted by Auzzie Wingman on 26 August 2011 - 05:07 PM

Is it too early to say Ps2?


#24203 Miitropolis

Posted by Auzzie Wingman on 26 August 2011 - 01:36 AM

In the least, I'm pleased to see SpotPass living a bit more up to the whole constant stream of regular new content ideal so far where WiiConnect24 didn't end up getting used to anywhere near its full potential and they didn't get nearly ambitious enough about the Wii's social online features or channel potential. Things like free downloadable content for Nintendogs, DOA, Samurai Warriors, and regular weekly updates for things like Nintendo Video are positive signs and definitely bring some nice little regular surprises.

1. Aww man, now I want Nintendogs. I like free DLC too much thanks to the other two.
2. SpotPass is getting quite the workout. Lately, I've been getting more "Blue Lights of Happiness" than "Green Lights of Joy'
3. Oscar's Oasis is pretty fun to watch. :P Nintendo Video is pretty much the only app that I always use 3D on.


#24201 Will the WII U have a brand new sensor bar?

Posted by Auzzie Wingman on 26 August 2011 - 01:32 AM

Hmm, not very welcoming behaviour, Lord N. It is... unbecoming. I think Rarity has too much influence over you.


WOOOOOOOOOOOOOOH THERE!

1: im 32 i dont really play pokemon, my wife would leave me.
2: Things change people want different things, you say nintendo make cheaper than competition well heres 3 words for you 3.D.S! most expensive handheld EVER! (At launch) You may be completly broke or unable to save but i would rather pay an extra £50-£100 and get the very best that nintendo can do no matter how long i have to wait.
3: I dont claim there kings of motion control im just saying the interface is good.
4: Trolls??????????????????????????????????????


1. Really, your wife would leave you if you played pokemon? Are you sure? What games do you play that wouldn't make her leave you? I am curious. I know several married people around your age who play pokemon, even one who battles against their wife (and loses hehe).
2. Change is continuous, of course. Nintendo do have a slow adaptation. We may see less of this as Miyamoto is no longer an active participant in hardware decisions. I honestly think Nintendo have learned their lesson. The Wii U is not going to be the same deal with every other Nintendo item to date. I can feel it. Strong indicators are all the 3rd Parties moving in, and EA working with the online (and considering they have a lot of online games, it is definitely not going to be piss poor or even adequate).
3. It appears did not Lord N read your post properly. I think what you meant to say was "If Nintendo hadn't attempted to take the Motion route, Xbox could be the king." I personally haven't used the Xbox Kinect myself, but considering the small room space, poor lighting and previous experience with Eye Toy, I am not to big on that idea anyway.
4. I believe Lord N went a little too hard on you. I just think the guy had a rough day at the office.

Now, if you are reading this, Lord N, you need to take a breather. It seemed like you got a little bit frustrated back there, something I personally will not tolerate because this forums is awesomesauce and this anger is only out to disturb this serene little corner of the internet. We don't even have any real trolls (Wertville will try to differ, I know it), and we certainly don't need a hasty accusation here or there to start that now.
Posted Image


#24187 WiiU Trophy/Achievement system

Posted by Auzzie Wingman on 26 August 2011 - 12:26 AM

Nothing is as annoying as when I'm playing a game on my PS3 and that little pop up shows up along with that little chiming sound effect during an important cutseen. It really brakes the immersion off the game.

As a person who doesn't have either console, this sounds like the crappiest of crap crap. I suppose it would be much more acceptable if they made it so that when you press the Home Button, it says "You've got new medals". Like in a way where you get your in-game unlocked stuff at the end of a CoD match, rather than during.


#23998 hi im new

Posted by Auzzie Wingman on 25 August 2011 - 05:24 AM

Oh, I guess I leave it to an expert. I am certainly not one of them.

"KURTISS!!!"


#23973 hi im new

Posted by Auzzie Wingman on 25 August 2011 - 01:39 AM

Hey Jimmy!
Welcome to the Wii U Forums.

I'm Auzzie Wingman, a guide. Us guys with the orange titles are here for any help you need. You can also ask AMAC, our moderator, or Feld0, our administrator. A team of two, but really good at it, as you will no doubt witness in this rather troll-less environment.

That's a plus, right?

There is a lot about the Wii U, but there are still a bunch of things we don't know about it. Ergo, I've been told this is the best forum to grab the info. It has the collaborative energy of two Wii U blogs, so that should be rather handy. Those links are the first two tabs on the top left of each page as well. You should use those to get the latest news.

You can also have a look into the Wii U Hardware Forum, for all things hardware, and the Wii U Games Forum, for well... games. You can also throw in your opinions too. Don't expect the 'knock down your post' attitude you get at GameFAQs either. We are really open to suggestions here.

So, enjoy the Forums mate. It will be worth it, especially if you've been on other ones, where people can be rather nasty. The positive energy in here is reward in itself.




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