draw my oc kissing princess luna
I shouldn't have said Pony. I'm sorry, Tom. ![]()
Male
Posted by Waller
on 09 October 2014 - 11:09 AM
Ubisoft does it again! How long until they call gameplay "unnecessary" because It gets in the way of the cinematic experience video games are clearly meant to be?
Posted by Waller
on 05 October 2014 - 02:44 AM
(I was planning on starting a real plot for this, but then I got lazy and decided that I didn't care enough)
While listening to his Jazz album, Sorceror thought he heard a small noise. He closed his laptop, took off his headphones and started listening intently, trying to see if he could catch the sound again. It didn't take long before he noticed the small, repetitive clank coming from the window of his room. Driven by curiosity and a slight fear that his wife would be woken up by it, he carefully started walking towards the window, making sure he didn't step on any of the children toys scattered around the room. One small mistake and his wife would be woken by an annoying high-pitched squeal, a signature of this kind of toy. Scolding his kids for not picking up their toys early in the morning was almost a ritual for Sorceror by now, but the truth is he secretly enjoyed the small thrill that came from avoiding the many toys scattered all over the floor like traps. A childish activity some would say, but he was beyond caring about such frivolous details. He quickly traversed the sea of land-mines with outstanding skill and reached the window without stepping on a single toy. Sorceror turned his back to the window, gave an exaggerated bow and silently thanked the empty room. Surely in some alternate reality a great audience was applauding his achievement, and he couldn't bare the thought of giving the cold shoulder to such a formidable crowd. After completing his small ceremony, he gave a quick inspection to the window and determined that it was, indeed, a window. Satisfied with his detective work, he turned to walk back to his laptop and continue listening to his music. Or at least that was the plan, until he heard the mysterious noise again and remembered why he'd walked to the window in the first place: to stop said sound.
'But how do I achieve that?' Sorceror grabbed his chin while he pondered on a possible answer for this conundrum. The gears in his brain were turning so hard that his expression started to resemble the one worn by a severely constipated person. Any more of this and even I, the narrator, an entity strictly detached from the narrative, was planning on stopping him. Fortunately for a certain numbered wall, his expression softened before we came to such extremes. Judging by the smile on his face, it appears he's reached a breakthrough in his investigation: if he wants to stop the noise, he must first find out what the source of the noise is.
How will Sorceror find the source of this mysterious sound? Or will he find it at all? Find out in the next issue that will undoubtedly be far less wordier than this one!
Posted by Waller
on 14 September 2014 - 11:05 PM
YOOOOOOOOOOOOOOOOOOOOOOOOO
https://www.kickstar...9/under-the-dog
ANIME IS SAVEEEEEEEEEEEEEEEEEEED
Posted by Waller
on 08 September 2014 - 05:40 PM
I'll second Ghost Trick. It's developed by the same guy who did the Phoenix Wright games, and it's his best work by far.
999 is good if you're not bothered by bland over-explanatory anime writing and lousy route structure. Play it, but get a darn no-spoiler guide (solve the puzzles yourself, though), otherwise you'll get tired of the game before you even get to the true ending.
Devil Survivor is good as well, but you probably want to grab the 3DS port since it has extra content. Devil Survivor 2 has improved gameplay, but the plot and writing took the anime feel of the original and turned it to eleven. You pretty much have to turn off your brain to enjoy that aspect of the game. ![]()
Art academy if you want to develop bad drawing habits.
I'd recommend the DS Advance Wars, but I haven't played it. It's Advance Wars though, so it's most likely good.
Henry Hatsworth is great and you should get it.
Elite Beat Agents. Pretty much the only good Rhythm game on the DS.
And I'll probably think of something else later.
Posted by Waller
on 02 September 2014 - 02:21 PM
If anyone complains about no ac adapter... you should have been complaining back in 2012 with the 3ds XL.
Oh, so because Nintendo pulled a crappy move before it's okay for them to pull a crappy move now?
I guess it's wrong of me to expect a product to come included with everything it needs to properly function. Even if the NA version does come with an AC adapter, it's still something tremendously stupid for the Japanese version.
Posted by Waller
on 01 September 2014 - 04:14 AM
God damn Vivian James is lookin good.
It's more than just some nice art, though. 4Chan requested The Fine Young Capitalists to make a series of videos promoting women in the game industry, and so far it's turning out pretty decent.
Personally I think this sort of thing is much more beneficial to the industry than the usual finger pointing and complaining the journalists employ.
Posted by Waller
on 31 August 2014 - 01:34 PM
Man, people will take any excuse to go on a witch hunt nowadays. If the problem is journalists being close to developers, there's a ton of stuff much more alarming than the possibility that a developer may have had sex with a journalist that name-dropped her game once months before the supposed relationship even started.
This is the only good thing that came out of this whole Zoe Quinn nonsense:

Vivian James, /v/'s mascot that was made out of donations to some "women make games" indiegogo in order to prove they aren't anti-women.
Posted by Waller
on 23 August 2014 - 04:29 AM
Posted by Waller
on 31 July 2014 - 11:32 AM
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