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Waluigi
Member Since 06 May 2012Offline Last Active Apr 21 2013 04:15 PM
Community Stats
- Group Members
- Active Posts 44
- Profile Views 1,048
- Member Title Green Koopa Troopa
- Age 19 years old
- Birthday January 26, 1994
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Gender
Male
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Nintendo 3DS Friend Code
1204-0012-1355
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Location
U.S.A.
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Interests
Nintendo
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Fandom
Elder Scrolls, F-zero, and SSB
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Topics I've Started
Beware of the double blue light
30 November 2012 - 08:50 PM
When i turned my Wii U on the blue light appeared for a second then it dissapeared for a split second, and only reappeared for a second before shutting off. I called Nintendo and they said the light ment that the internal hardware is expierenceing issues. The only way to fix it is to ship it to Nintendo. Fortunatley my warranty covers it.
MGS: Ground Zeroes for the Wii U?
30 August 2012 - 05:25 PM
Does anybody know if Metal Gear Solid: Ground Zeroes will be realed for the Wii U?
Dev talks about Wii U's achievment system
02 June 2012 - 05:37 PM
I got this from gonintendo.com
Another round of rumored info, coming from a supposed European development house with several Wii U projects in the pipeline...
- achievement system also allows you to gain points
- a certain amount of points nets you access to additional features
“We have a lot of freedom with the Wii U points system, we can add “brackets” for players, e.g. if you amass X points you get promoted into a new bracket with awards such as new MP [multiplayer] skins. It’s basically what we’ve been asking Microsoft to do for years. Players who earn points by completing the game should be awarded. We can do that now.”
- cloud storage will be “a few hundred MB”
- this will be free to all players
- once again, due out 2013
- social networking features like Twitter, YouTube, and Facebook in Wii U
- upload screenshots to Facebook accounts, auto-Tweet game progress and record/upload game videos to YouTube
"They’re working on a UI overlay for the OS to add Twitter and FB notifications, but so far we haven’t seen it. They’ve reserved a lot of system memory for stuff like that. There isn’t much documentation about it in the new SKD, but they’ve told us it’ll be available in the future.”
- Nintendo Network on Wii U includes new avatars with a lot more features than the original Miis
- use the Wii U controller’s built-in camera to take pictures of yourself
- use these pics to create digital avatars that resemble high-definition Miis
- Miis can then be imported into games
“There’s an API for the camera to scan faces and turn them into low-res 3D versions for games. But it’s still buggy as hell and it depends a lot on the kind of engine you’re running.”
- porting current gen games to the Wii U isn’t as easy as originally thought
“(Games made on 360 will be) much easier to port to Wii U than PS3 versions. A lot less headache involved because their architecture is similar. Technically, you can just recompile X360 to the Wii U and it’ll pretty much run, but PS3 to Wii U is much much trickier.”
- latest SDK hardware is final, but the software keeps updating
“We’ve spent a lot of time creating our own tools for the X360 this generation, and we’ve already tweaked a lot of the tools to work on the Wii U. But if you code on the Wii U from ground up and have to use middleware, it’s probably gonna be tougher than doing an X360 game from ground up.”
Link
Another round of rumored info, coming from a supposed European development house with several Wii U projects in the pipeline...
- achievement system also allows you to gain points
- a certain amount of points nets you access to additional features
“We have a lot of freedom with the Wii U points system, we can add “brackets” for players, e.g. if you amass X points you get promoted into a new bracket with awards such as new MP [multiplayer] skins. It’s basically what we’ve been asking Microsoft to do for years. Players who earn points by completing the game should be awarded. We can do that now.”
- cloud storage will be “a few hundred MB”
- this will be free to all players
- once again, due out 2013
- social networking features like Twitter, YouTube, and Facebook in Wii U
- upload screenshots to Facebook accounts, auto-Tweet game progress and record/upload game videos to YouTube
"They’re working on a UI overlay for the OS to add Twitter and FB notifications, but so far we haven’t seen it. They’ve reserved a lot of system memory for stuff like that. There isn’t much documentation about it in the new SKD, but they’ve told us it’ll be available in the future.”
- Nintendo Network on Wii U includes new avatars with a lot more features than the original Miis
- use the Wii U controller’s built-in camera to take pictures of yourself
- use these pics to create digital avatars that resemble high-definition Miis
- Miis can then be imported into games
“There’s an API for the camera to scan faces and turn them into low-res 3D versions for games. But it’s still buggy as hell and it depends a lot on the kind of engine you’re running.”
- porting current gen games to the Wii U isn’t as easy as originally thought
“(Games made on 360 will be) much easier to port to Wii U than PS3 versions. A lot less headache involved because their architecture is similar. Technically, you can just recompile X360 to the Wii U and it’ll pretty much run, but PS3 to Wii U is much much trickier.”
- latest SDK hardware is final, but the software keeps updating
“We’ve spent a lot of time creating our own tools for the X360 this generation, and we’ve already tweaked a lot of the tools to work on the Wii U. But if you code on the Wii U from ground up and have to use middleware, it’s probably gonna be tougher than doing an X360 game from ground up.”
Link
New Controller Patent
10 May 2012 - 01:14 PM
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