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3Dude

Member Since 09 Jun 2012
Offline Last Active Apr 08 2015 08:08 PM

#306179 Show of your collection

Posted by 3Dude on 29 December 2014 - 05:33 PM

Not really sure what I am going to do for my collection in my new place.

 

Not sure if I want to give it its own room and have all of it out, Or take out my favourite stuff for a smaller subtler display in the entertainment area.

 

Either way I have a lot of boxes to go through to find it all...




#306173 The official "What games should I get?" Thread

Posted by 3Dude on 29 December 2014 - 03:36 PM

This thread is still ridiculously old but hopefully some gets around to responding. I'm considering Mario Kart, but the only problem is that I have literally no one to play it with. I no it's fun but I'm not big on racers. Anyway what should I be looking at. I already have SSB & Wind Waker (as per a few of your suggestions.)

Add me btw if you ever wanna run some smash. Nintendo ID - A.Newh0pe

 

A little info on what you like would help us help you find new experiences to love (And not just for wii u....)

 

For Wii u right now there is a lot of truly high quality stuff. Truly truly high quality stuff.

 

For skill based action games, Wonderful 101 and Bayonetta 2 are some of the best in the genre.... Ever. The games are chock full of content and replayability, with tons of unlocks, and reasons to replay levels again (And find new things you couldnt before).

 

Hyrule warriors is an action based romp with lots of meaty content.

 

Mario Lart 8 is a fantastic kart racer, even if you are single player only (although the wii u has free online gaming, so if you have internet, you can play with others). The track design is... Most unlike most racers you have played, and is very entertaining, even without the zany combat antics.

 

Captain Toad is a fantastic looking puzzle platformer with aastounding production values and visual design.

 

If you need your exploration adventure itch scratched... We still have some waiting to do, but man does it look like it will be worth it, Xenoblade chronicles X, and Zelda Wii u look amazing, and to be coming out within the next year or two.




#306129 I Traded Wii U, 2ds, and games for PS Vita and games

Posted by 3Dude on 28 December 2014 - 09:27 PM

Try out gravity rush and tear away.


#306079 Vote for Zelda Wii U and win it

Posted by 3Dude on 27 December 2014 - 05:24 PM

You must have been living under a rock if you haven't heard about the first two. That said their lead platform was PC where most of the focus was so unless you're a big PC game player you probably wouldn't have heard much about them. I saw a half hour demo presentation for it back in August and it's definitely turning out to be an epic RPG. With the power of the PS4 and Xbox One it's also going to port over to consoles far better.


I wish this pr BS from MS and Sony had any truth to it.

 

If the game remained PC only where it belonged, it would be even better looking. The game already suffered a downgrade at the hands of parity for the pathetic ms and sony 'high end' consoles.

 

Hell, if the game remained PC and with an actual game company publisher like Atari, it probably wouldnt be suffering from its pathetic console-esque design shortcomings right now either.

 

That pathetic combat.... Such a shame...

 

PC, needs to become PC only again. Shake off the Parasites...


Is WB owns the game? I think cd projekt owns it, there is no trademark of wb in the witcher.

Warner brothers is the NA publisher for Witcher 3, CD-Projekt is the developer.

When a Developer can not afford to publish a game themselves, ie they cant pay to print all the game discs, buy all the packaging, pay for all the trucks, boats, planes, and gas to send them to stores, buy the shelf space, etc: They hire a publisher, who pays for all of that in exchange for a few things.

1. The largest cut of the profits. Sometimes this can even turn into sneakily taking over the ip from under the develpers nose (See, EA all the time, every time)

2. Control over content. Now the develper has to show the publisher the game, and get their consent over every aspect, or the publisher wont pay the bills, this basically mean, the publisher gets to throw their two cents in on everything they dont know about game design. Typically this boils down to 'Make it more like that really popular game everyones copying right now'. Used to be 'Make it more like GTA'. Now its probably more something like 'Its open world right? Make it more like Ubirainbow'.

The biggest problem here, is that CD-projekt signed on MULTIPLE PUBLISHERS, for each region, so they have to answer to the demands of the following parties:

POL cdp.pl
PAL Bandai Namco Games[1]
CIS 1C Company
NA WB Games
JP Spike Chunsoft
SA Megarom Interactive

And the result is the beautiful looking, but blandy everythingish simplistic playing Witcher 3 'Wild Hunt'.

'Hunt' my butt.

God damn it.... Im going to have to buy dragons dogma a 3rd time... Soon as I can find Dark arisen for 360. Stupid breaking ps3...


#306078 If nintendo uses X86 on their next console, will you buy it?

Posted by 3Dude on 27 December 2014 - 05:03 PM

I dont think nintendo would ever do that.
 
They just have to give a more powerful IBM cpu... A 3 core 4 thread per core cpu, would be enough  or 4 cores 16 threads.
 
IBM cpus have 4 threads per core.  So a 4 core IBM cpu is like 16 cores for amd.  But Nintendo cut wii U cpu down, they cheaped it very much. So its not the IBM we should blame here or to consider IBM as a weak cpu.
 
We have to blame 2 things for why wii U lucks in 3rd games..
 
1) Nintendo play safe and they end up without 3rd games. Also nintendo cares allot of making profit from hardware. Cheap hardware and sell it very expensive. Thats what they did with gamecube and wii....
2) Gaming companies, cheap productions costs at maximum.  They create 1 game and they just look to do easy porting, to make more profits.  That is why they dont support wii U.


Nintendo didnt cut anything from the cpu.

That series IBM cpu NEVER had 4 threads to the core. The IBM cpu with 4 threads per core is the power 7, which was never the wii u cpu, that was a HUGE pr goof up on IBM's end.

The Wii u uses a custom ppc750, which never had more than 1 thread per core, or more than 1 core for that matter, so, nothing was cut out or cheapened on the cpu. In fact, this cpu is beefed unrecognizably beyond any cpu ever seen in the 750 family.

Increased registers for more agressive OoO, first ever multicore in series, huge L1 Caches.

Had ps4/xbone gone with actual performance cpu's The espresso would seem more antiquated, but, they opted for tablet cpu's instead. Core for core, espresso and jaguars are pretty comparable. In fact, if espresso was shrunk to jaguars node, and given matching cores, and a vpu, it would wipe the floor with jaguar, which was only a 15% improvement over the pathetic bobcat.

Its not system power keeping 3rd parties off of Nintendo systems. Its third parties, keeping themselves off Nintendo systems. No matter how powerful Nintendo machines get, this will NEVER change, until they have NO CHOICE.


#306011 My impressions of Theatrhythm Curtain Call 3DS

Posted by 3Dude on 25 December 2014 - 09:50 PM

i cant play these. Too depressing.


#305924 Bayonetta 2 Sales

Posted by 3Dude on 23 December 2014 - 10:57 PM

I will definitely buy this eventually. It wasn't at the top of my last because I'm just not very good at combo-based action games


I definately enjoy create your own combo styles like tw101 better than strict button combo memorization.

But with a combo guide popping up every load screen, and available via pause menu at all times, youll have a tight core list of 'old reliables' in no time flat, which you can slowly expand... well, forever if you want.


#305922 Vote for Zelda Wii U and win it

Posted by 3Dude on 23 December 2014 - 10:21 PM

Fair enough. The quote is still making it sound like this isn't something that LoZ has a history of and that open worlds were invented by Bethesda

Also, I wouldn't call this Link's attire "very different." It looks to me like the Outset Island attire from Wind Waker without the lobster pattern on the front.

I feel you bro. Altough Ryudo is on the money, Dragon slayer, dragon quest and final fantasy were directly inspired by, and homages to Ultima.

The design formula synonymous with the 'jrpg' is actually western crpg's of the ultima eras style.

Although, I SERIOUSLY doubt this gamz girnoliz is remotely aware of that, nor of the fact that zelda, is an adventure game and not an rpg, nor of the fact the series used to be open world.

And yeah, the clothing design does look very reminescent to links starting clothes in windwaker, which is probably because nintendo is once again paying homage to

naus2-300x225.jpg

PM_Arainbowaka_3.jpg


Studio Ghibli.


#305899 Vote for Zelda Wii U and win it

Posted by 3Dude on 23 December 2014 - 03:09 PM

First 2 games are pretty darn good. CD Projekt unlike a lot of western devs is very careful and put a lot of effort in.  Games are based on books I believe and the 3rd game is the final in the series per developers choice as they don't want to be making games without reason in the series. So mad respect for that.

 

Also lets them work on Cyberpunk.

 

They are damn good.

 

I feel kind of bad for how harsh I have been on the Witcher 3, in that I dont think ive made it explicit enough I am convinced these shortcomings that are bothering me so are the direct results of the interference of the publisher, making sure the game conforms to 'the list', and not aimed at Cd-projekt (One of the unspoken reasons I think they are so keen to put an end to the franchise now, its no longer REALLY in their control anymore).

 

That, combined with this being the last, is why I am so dissapointed in what ive seen (Not talking about the downgrade, the game is still gorgeous). Somehow, whenever people like cd projekt end up getting a modern publisher, things that should be pure gold end up guilded instead....

 

*Looks at what Activision did to bungie*  

 

The art staff is still completely aces though. What a gorgeous looking world. I just don't like the game design direction, their self comparison to monster hunter/dragons dogma hyped, and then devastated me. I feel like I can literally see the scene: the suit is being shown this amazing beasty hunt and fight gameplay footage, and then saying 'No, the dum dums need to be able to play this. Make it like the rest of the aaaaaaaaaa games.' And then... the griffon hunt demo....




#305841 Miyamoto confirms Nintendo's already working on a new console to replace...

Posted by 3Dude on 22 December 2014 - 08:02 PM

Ep0nabot, on 22 Dec 2014 - 9:03 PM, said:
I like your thinking. I just don't know how Nintendo can get popular again, although I feel they should be popular since they have games with actual entertainment value.
More advertising could certainly help, but gamers these days don't even consider Nintendo as a viable alternative and instead scoff and claim it is kiddy.

1991. Thats when what you are talking about begin. The moment Sega sealed its doom.

"I don't understand, Why do you want to do it that way?" Sega of Japan president Mr. Nakayama protested. "I don't like it."

Mr. Nakayama was talking to Tom Kalinske, about his pitch to start a psychological marketing campaign directly comparing sega to nintendo. His goal, to 'Make Nintentendo look kiddy'.

"It's your call," he told Kalinske. "That's why I hired you. Do whatever you think is right."

Thus was an ever increasing amount of segas budget diverted from making games and hardware to making ads designed to make kids embarrassed to be seen playing nintendo.

The plan was incredibly successful in the short term. Sega began dominating the NA market with third parties (notably ea) rallying behind the genesis.

In 1994 Kalinske crowed about his ultimate success, a survey stocked with sega products returned with kids overwhelmngly checking boxes stating they were embarrassed to admit to owning nintendo products to their freinds.

The halo effect was established through aggressive marketing 'Nintendo is kiddy'. Using the knowledge of child psychology, and how adolescents are apt to desperately try to be adult, sega positioned their marketing campaign to identify nintendo as part of their child hood they had to 'grow out of'.

Unfortunately for sega, while the negative halo effect stuck for nintendo, no such positive halo effect was established for sega. While sega was on its 5th installment of cartoon critters going left to right, marketed as being 'grown up' 'popular' 'radical' 'rude' and having 'lots of attitude' Nintendo was recieving epic industry redefining adventures like link to the past, super metroid, final fantasy 6 and chrono trigger.

Gone were the days of sega trail blazing titles like phantasy star, abandoning 'loser' titles like that for 'marketable' things like sonic... AND FREINDS. It took 3 years for phantasy star 3 to make it out of Japan, landing on a console being beaten to death by a permanantly kiddie branded console.

Sega was too short on money from its massive marketing campaigns to invest in development of an actual new console, but they wanted to try and get the upper hand on nintendo again by having more powerful hardware and marketing downplaying nintendo again. Leading to a series of devastating genesis attatchment failures, financially crippling the company, and then... the saturn.

By then Segas marketing was in full force... And actively working AGAINST the company that championed furry critters while calling other consoles for kids. Those kids fully ingrained nintendo was kiddy, and then realized that furry critters with 'tude' were also kiddy, and here was cool big brother playstation, bolstered by those squaresoft epics that used to be only on snes, now with flashy fmv and grown up things like voice acting!

The Saturn was demolished. Sega abandoned Kalinske and his gimmicky comparative marketing, focusing soley on the quality of games speaking for themselves again, releasing a brilliant console in the dreamcast, which was... Really something in its time. But Sony and the third parties rallying behind them were just getting started in American style agressive comparative marketing.... Not to mention the Xbox... And Sega was finished under a crushing helping of its own medicine.

Kalinske's tagline however, 'Nintendo is kiddy' Never went away. Halo effects are strong over the weak minded, and those kids grew up perpetuating and spreading Kalinske's marketing, many of them becoming gamz girnoliz, or even developers, attaching it to the rallying cry of every company that competes with nintendo.

Nintendo may never be 'popular' while other companies constantly assault them with aggressive to passive agressive ads and pr, feeding the halo effect. But their unwavering quality is undeniable, and has been, and currently is enough for nintendo to remain profitable enough to ride out bad times while sticking to their guns. Something thats not looking very likely for their 'popular' competitors, who may be looking at their last consoles if certain forces in their respective companies get their way.


#305659 Platinum Games’ Producer Thanks Wii U Owners Who Bought Bayonetta 2 on Release

Posted by 3Dude on 19 December 2014 - 01:15 PM

So how long do you think until Platinum's contract runs out with Nintendo so they can release Bayo 2 on PS4 and make up all the money they sunk into the Wii U release?


Never? Its not a contract, Nintendo doesnt pay 3rd parties too keep games off of other systems like MS and Sony.

Nintendo funded the making of the game in its entirety because no one else would publish for platinum. As such, Platinum was paid for making the game and has lost NO money in the process, as opposed to making games for sony and ms, where they have to fund the game themselves AND pay for licensing for the xobone/ps4, and hope game sales cover that cost and turn a profit.  Any sales of bayo 2 are pure profit for platinum.

As such, nintendo OWNS the rights to bayonetta 2, so unless ms and sony want to pay nintendo, it will NEVER go to other systems.

Sorry. If you want to experience the pure glory that is the definitive version of bayo 1, with no screen tearing, rock solid frame rate, and added extras, and bayonetta 2, you HAVE to buy the Wii u. Its the only way.


#305658 Miyamoto confirms Nintendo's already working on a new console to replace...

Posted by 3Dude on 19 December 2014 - 12:52 PM

Welcome to the exact same thing thats been happening since 1972.


#305592 Platinum Games’ Producer Thanks Wii U Owners Who Bought Bayonetta 2 on Release

Posted by 3Dude on 18 December 2014 - 10:03 AM

No. Thank YOU Mr. Kuroda, for releasing a spectacular game, that actually functioned as intended, from the moment I inserted the disc, until the credits rolled, and online.

AND giving a superior version of the first fantastic game for free.

A ridiculous value, worth every cent.

A true shame this generation is owned by publisher marketing and is incapable of recognizing greatness on its own merits; instead constantly wasting money on garbage that releases broken and dissapointing every time, always complaining but never learning...


#305212 Discontinued amiibo rumors.

Posted by 3Dude on 12 December 2014 - 12:43 PM

I went to my local stores yesterday and today and they only had the basic ones (Mario, Yoshi, Peach, DK). Little Mac and Diddy Kong were extremely limited on both days. 3 of each amiibo. This is getting ridiculous. Hundreds of customers who go in and out of a store and only 3 of one amiibo?! I'm only missing Marth and Fox from wave 1. Fox is sold out here and I didn't have enough money to buy Marth when I had it in my hands...

 

This is clearly Roys revenge.....




#304969 Theatrhythm Dragon Quest 3DS

Posted by 3Dude on 09 December 2014 - 07:28 PM

You know you dont belong in time when you see 'theatrythm' think final fantasy, then see dragon quest and think 'What, but thats Eenix? Whats going on?'

And then become sad.




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