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#281388 Yoshida Highlights Brushes With Miiverse Law

Posted by lucario23 on 14 April 2014 - 06:54 PM in General Gaming

Well, thats what happens when you have stupid people targeting Nintendo for frivolous lawsuits like 'My child was attacked by an online predator via pictochat on ds!!!!!'* BECAUSE of that family image, and places like fox and abc news running with it full speed with not a single attempt at fact checking.

* (Pictochat DS was non online capable.)

This is a reaction to things people have done.

All Nintendo has to do is have people sign an agreement before they start using it saying that Nintendo is not liable for inappropriate conduct but they are actively trying to stop it blah blah blah and people have to agree with it before using the service. How do Sony and Microsoft handle it?




#282806 xenoblade.....

Posted by lucario23 on 27 April 2014 - 06:55 PM in General Gaming

Yeah....I kinda hope they ease off the tons and tons of teeny tiny quests in exchange for less yet more involved side quests. 

I agree. I want to see more side quests more involved with the fleshing out the story and deeper characters developed in the side quests. The world is massive though.

I'll be curious to see how they use next gen power for things like that other than graphics!! Though those are looking like they are shaping up to be fantastic as well.




#290412 Xenoblade X releasing in 2015

Posted by lucario23 on 15 June 2014 - 01:26 PM in E3 2014 Archive

3Dude. have we heard anything about if this game has any sort of multiplayer co-op yet? I know that was speculated a while back.



For some reason Kunihiko Tanaka's particular style invokes this reaction from people at first. Same exact thing happened when they saw the weird cherubby faces in xenosaga ep 1.

Of course, after they got used to it and Xenosaga II came around with normal anime faces, they then whined about not having the deformo faces... so I guess they slowly worked their way back?

I dont know, I was never a big fan of xenosaga. No gameplay, poor combat, a massive regression in level/world design compared to gears, and literally nothing but hours upon hours of cutscenes of cringeworthy cg wank material.... and the story was a poorly told convoluted mess that couldnt really make any intelligent subtle use of the philosophies it was based on like xenogears. So they shoved bouncing cg boobs in. Boobs boobs and more boobs.

Personally I was hoping for Kunihiko Tanaka's more xenogear like designs.

xenogears_conceptart_jFXgT.jpg
279752-xeno_bartholomew_fatima.jpg
xenogears6.jpg

But whatever. Ill take the faces knowing the game itself is safe and far away from anything remotely xenosaga, forged in Takahashis philosophy that xenosaga style game design is a dead end.

see above post.




#290454 Xenoblade X releasing in 2015

Posted by lucario23 on 15 June 2014 - 04:49 PM in E3 2014 Archive

Ok in Dragon Quest IX you play the main story but you can bring friends online to be part of your party instead of characters from the game. So yeah Co-op.

Also in DQIX you can play the entire game without going online as well. So I am betting on something like that. Also was was saying they also may have a optional online mode like The Last Story. That had nothing to do with the story just went online to fight and such. They may have one or the other or both but I can promise you can play offline if wanting to. Nintendo isn't that company and nor is Monolith. They are not MS,EA or Square. So doubt there is anything to worry about.

Ah, ok. I understand that. My main concern was that the Dragon Quest IX style online (or any for that matter ) Wouldn't be in the game. I really hope they have the Dragon Quest IX style to this!! I'd really like to play this sort of gameplay while co-oping with a few friends.




#290422 Xenoblade X releasing in 2015

Posted by lucario23 on 15 June 2014 - 02:46 PM in E3 2014 Archive

Me and a frienc had this talk before E3 and seems he was right. I was worried be a online focused game. He suggest will be a single player story with a big online Co-op mode as something seperate or something along the lines of Dragon Quest IX on DS. Online is there so either be a seperate mode or join your friends if you want. The meat of the game will be the story mode I am sure.

I'm confused, are you saying you think it still has onilne elements? like co-op? Cuz the character creation lends itself to that a bit, but idk. I really hope it is a fully co-op able story but can be played completely single player, but you'd think Nintendo would say something about it's online capability if it were happening...




#284441 X/Bayonetta 2 still looking for 2014 release

Posted by lucario23 on 07 May 2014 - 09:16 PM in Wii U Games and Software

Interesting tidbit, but I didn't see Hyrule Warriors slated for a Japan release




#282134 Would you want Nintendo to buy another Western dev

Posted by lucario23 on 21 April 2014 - 11:12 AM in General Gaming

I just want them to expand Retro to where it is the size of EAD and is working on 3-4 western games at a time. It would be a slow process, but that is where I'd like to see them end up.




#293576 Would you buy more remakes of Pokemon?

Posted by lucario23 on 17 July 2014 - 04:22 PM in Wii U Games and Software

Because they could do a lot with a turn based system a la Final Fantasy Tactics. Yes I've played Xenoblade Chronicles and games with similar combat systems and they are awful especially on a console, although a real time with pause system like Baldur's Gate could work on Wii U with the touchscreen.

Ok, that's clearly a matter of opinion and not an objective view of the situation. While Xenoblade's is not the ONLY combat system that could work, saying it's awful without explaining why doesn't convince me. A turn based system would work for a game. I just think something like Xenoblade could really be made intuitive and make the game unique compared to the handhelds.




#293093 Would you buy more remakes of Pokemon?

Posted by lucario23 on 13 July 2014 - 07:29 AM in Wii U Games and Software

People need to get it through their heads that mainstream pokemon is never going to come to consoles. There's no point doing it, there's little to be gained, and Gamefreak have said multiple times that they don't want to.

With that being said though, Nintendo should definitely start using the IP on consoles, but it shouldn't be a copy of the handheld games. Perhaps some sort of MMO where the classes are based off pokemon types. For example Rock/Ground pokemon could be tanks while Psychics could be a mage class.

See my above post.




#293184 Would you buy more remakes of Pokemon?

Posted by lucario23 on 14 July 2014 - 01:46 PM in Wii U Games and Software

Why is there little to be gained? A big pokemon game on console would be fantastic and like others said amiibos could be used greatly.



No, I disagree with this completely. Keep the combat turn-based but incorporate movement into a little, like FF tactics or if they do go real time kind make it real time with pause like Baldur's Gate where you could use the gamepad to move pokemon around the battlefield.


I understand your concern. Have you played xenoblade chronicles? It looks like an action combat system til you really get to know it, then you start to see hat everything is on a timer, thus dictating "turns" so to speak that would give pokemon the same level of strategy while keeping players more engaged in the console experience. By taking this combat and designing it and the open world around Pokemon I bet monolith could come up with something that is both of high quality and still different enough from handhelds that wouldn't steal their market.

Plus, this opens up the possibility for a good story and deep story mechanics. Something pokemon should really explore on the consoles to set itself apart again, from the handheld.

Plus plus, if you REALLY HAVE TO HAVE your turn based, you could throw in the turn based combat as some kind of side thing/ let you battle on the big screen with 3DSs etc.

What is so important about keeping the combat so turn based anyway? Honestly curious.



#293061 Would you buy more remakes of Pokemon?

Posted by lucario23 on 12 July 2014 - 09:06 PM in Wii U Games and Software

I want Monolith Soft to design a battle system for Pokemon and release a big open world JRPG set in the Pokemon Universe. THAT's What Pokemon needs to be on a console.

 

The following are optional features.

And if you wanted to incorporate the handheld combat system as a large side quest series and to play each other on the big screen with the handheld teams (3DS vs 3DS) I'd be cool with that too!




#294131 Wii U update version 5.1.0 out now

Posted by lucario23 on 24 July 2014 - 08:18 PM in Wii U News

The downloads are tied to the NNID and the NNID is tied to the console. If something happens e.g your console breaks, you send it to your country's Nintendo and they have the way to transfer the NNID to another console ;)


Your NNID is your ID. You can see all the games you've purchased on both 3DS and Wii u from one console. Surely there's some override switch where you can link a new console to your NNID and shut down the old console if it ever connects again?



#279362 Wii U System Update 4.1 Available

Posted by lucario23 on 01 April 2014 - 09:28 AM in Wii U Games and Software

these updates need to actually have new features for the OS patched in, What the heck is Nintendo using their resources on if not this?  I swear Iwata is so hung up on the fitness and Wii sports/fit/etc franchises that all he can see are those and his new QOL personal project. I want to at least know WHY we aren't getting new features on the system and where that time is actually going.




#274446 What will you be playing before Mario Kart 8?

Posted by lucario23 on 24 February 2014 - 10:54 AM in Wii U Games and Software

minecraft.

shovel knight, teslagrad, qube.

Ill probably replay xenoblade sometime soon.

I'm 25,hours in for the first time. That's my main time sink til watch dogs and mk8



#271579 What to expect in future for Miiverse?

Posted by lucario23 on 10 February 2014 - 06:20 PM in Wii U Games and Software

Not really a miiverse thing, but a party chat with the friends list would be great. I want to be able to talk to my brother through my console if we get online and play Mariokart or Smash together or even are just playing Pikmin or something separately.




#280598 What on earth could Nintendo should do at E3 to win back developers?

Posted by lucario23 on 09 April 2014 - 11:57 AM in Wii U Games and Software

guys, it's simple really. Nintendo has dug themselves into a hole and they need to dig themselves out of it, not pretend it doesn't exist. 

 

E3 is actually pretty straightforward:

1) controller redesign

2) cross game chat announced

3)improved Miiverse

4) 2/3rds of time spent on games needs to be spent on 3rd party (Mighty No. 9, Project CARS, other bigger titles that are third party that the Wii U actually has and can be hyped up (not indies))  This is to start giving the correct impression that the Wii U has a library outside of nintendo content. 

5) opening presentation with full reveal of Monolith Soft's X and closing the show with Zelda announcement. (Metroid Prime or F-Zero announced/teased a swell)

 

Once E3 is over, nintendo needs to make sure that the stuff they talk about is other developers games 2/3rds of the time in Nintendo Directs and youtube videos, etc. They need to start securing releases of games like Star Citizen and Kingdom Come Deliverance, racing games, and just going after every gaming market that isn't first person shooter and EA Sports addicts.

 

They do need to slowly build their way to where they have those games, and need to talk about the multiplatform support and games they do have. and constantly be reminding people that they have 80% of the games the other two consoles have, and then their exclusive stuff as well. That's all it  really takes, hype your system, release new and better features for it constantly, and lavish the third party support you have with praise and attention. Notice how these are things that 1) Nintendo can do really easily in their own way and 2) Sony and Mircisoft already do with their system. and 3) notice how nintendo doesn't have to change any of their game development philosophies in the slightest. So they aren't really changing that much.




#276635 What if Nintendo changed their image to something similar to MS/Sony?

Posted by lucario23 on 10 March 2014 - 08:12 AM in General Gaming

Nintendo doesn't need to westernize to that extent. They do need to be aggressive enough with their next console to actually get third party support. This doesn't mean they need to beat the online infrastructure of Microsoft and Xbox Live, but they do need to invest in a network they can future proof and have key features like voice chat etc. I'd honestly be ok with paying $30-$50 a year if it meant having a good online network like the other companies, but that's just personal preference. that stuff does require money to maintain you know.

 

As Nollog said, they would lose all their money if they went that direction completely, but there are some obvious changes they can make that won't cost them much that will make them competitive. They really need to launch last, or at least reveal last this next generation so they can make sure they have tech similar enough for third parties to port most games fairly easily. This way they can make sure they have similar architecture (x86 , powerPC. etc).

 

Another obvious change and in my opinion the biggest flaw of the Wii U is bringing back analog triggers. this one speaks for itself. Those alone open up the entire racing and fps genres to Nintendo systems. Neither of those changes will cost them billions of dollars and they can reap huge rewards.

 

 

 

As for something I would like to see Nintendo do that is unique, but could be competitive if marketed correctly and planned for financially, is to develop a technology that basically lets servers dynamically switch between configurations for various games. Basically have a server network where servers rotate between the settings for hosting matches of various games. Basically servers wouldn't have to be retired for one game, or even one generation, because the settings for every game that is on a Nintendo device had server settings that just get called and set up prior to a match.

 

^that was very hypothetical. let me know what you think of the concept without considering cost etc.




#288750 What features would you like to see announced for the Wii U at E3?

Posted by lucario23 on 08 June 2014 - 04:03 PM in General Gaming

The title says it. We've not heard a word about any possible new features that could be announced at E3 (the focus has rightly been on the potential games announced). I've got tons of things I'd like to see, thought I doubt most of them will actually happen.

 

1) Cross Game chat.

 

I know this isn't really Nintendo's thing, but a cross game chat system where you could even have video if it's 4 people or less and all of you are friends would be awesome. There are tons of ways to implement this in a kid friendly manner. Also, make this feature a part of the friends list app thing. It's the most logical place to put it and put the messaging system there too! This needs to happen because there are just so many moments in Nintendo gaming I want to share with my friends. My friends and I could all be talking to each other while taking our first steps into the new Zelda game and ooh-ing and ah-ing together, or talking smack on Smash Bros and Mariokart, or hopefully co-oping in X together. etc etc.

 

2) Updated Miiverse (potentially likely)

 

Miiverse has always seemed clunky to me. Basically a UI update making it more like a traditional forum/facebook would be really neat to see. I think an update of some kind is actually pretty likely as it's been the same since basically launch.

 

3) Greater awareness of online happenings.

 

I want a system of easily knowing what friends of mine are online and what they are up to and be able to join their games when possible (think the join game feature for 3DS). They have an excellent online community with Miiverse and I want to be able to track my friends in this community etc. This DOES NOT mean I want it to turn into and Xbox as far feature heavy, but I would like to see a few subtle changes to make seeing friends coming online etc more accessible and not tucked away in a menue. More or less an improvement of features already in place than adding all sorts of crazy stuff.

 

4) (a demonstration of improvement of the platform  in some form)

 

This one is basically a blanket statement that gives them the benefit of the doubt for something new or a feature I didn't know I want or am forgetting off the top of my head.

 

 

Let me know what you guys would like to see! I'm mostly about the games with Nintendo, but I would ilke to see the console get a little more diverse with the features. E3 is usually when a few new features get announced if they are big enough news.

 

*disclaimer* Not sure if this should be in the E3 section or not, but I figured this was probably the better place for it as it wasn't anything related to confirmed E3 news.

 

 




#288756 What features would you like to see announced for the Wii U at E3?

Posted by lucario23 on 08 June 2014 - 04:34 PM in General Gaming

Just making the whole menu system quicker. It's rather sluggish. Cross game chat obviously. Friends list and Miiverse being intertwined rather then having to go between the two apps would make it feels way more connected.

yeah, that's got to be their next step for the gamer. Giving them cross game chat. it's 2014 already. I don't care if it comes in more parental controls than you could possibly imagine as long as it has the functionality to chat with your friends and friends of your friends cross game.




#270141 What do you want in Zelda U?

Posted by lucario23 on 02 February 2014 - 07:55 PM in Wii U Games and Software

wii motion plus better be an OPTION for the sword play. That stuff worked really well in skyward sword and it can only be better on newer hardware. As far as the world is concerned I'm thinking something like Link Between Worlds meets Skyrim. I want it to be a dense world and a big open world, but not quite Skyrim big. Zelda isn't a pure sandbox game and it shouldn't try to be. I would like a huge world to explore, but think like maybe 2x the size of Twilight Princess with the density of stuff like Skyward Sword ought to be good.

 

I'd like to see multiple Hylian villages instead of just Kakariko and Castle Town. It would be nice to get a feel of what living in Hyrule is actually like so it means something to save it. In that sense I would like them to learn from Skyrim, but don't make insanely huge open world just because (though I don't think they will). I'd like to see other things like spontaneous events happening in the open world. Quests that involve side dungeons and caves and things like the little corners of Link to the Past and Link Between Worlds.




#279485 What are your guy's thoughts on Harry Potter for a turn based RPG?

Posted by lucario23 on 01 April 2014 - 07:21 PM in General Gaming

Sounds like a perfect match.  I also played a couple of Harry Potter games on the original Xbox (made by EA possibly?) that were pretty darn good.

yeah, The first couple Harry Potter games for Sorcerer's stone and chamber of secrets are pretty good. And so was Quidditch World Cup if I remember correctly.  Side note- I always wondered why EA Sports didn't take Quidditch World Cup and turn it into a yearly sporting franchise for Harry Potter fans like they do with Madden and FIFA? they'd have every fan of the series in their pockets.

 

But yeah, the early Harry Potter games were actually really good, and the handheld ones made for some great turn based RPG gaming. I'd love to be able to do grind a party of my favorite wizards or just go on solo missions with Harry. (If you did a game where you played through an 85 hour long JRPG length format, you could open the game up from freely exploring Hogwarts onto other areas of the Wizarding world as Harry gets in to later years at Hogwarts etc.)




#279407 What are your guy's thoughts on Harry Potter for a turn based RPG?

Posted by lucario23 on 01 April 2014 - 01:03 PM in General Gaming

Seriously guys, What do you think? Harry Potter 1-3 got turn based RPGs on the gameboy color/advance and I honestly thought they were the best Harry Potter games I've ever played. The gameplay was probably the most solid I've seen in a licensed game like that ever. A game that actually got the budget and talent behind it could be an awesome way to experience Harry Potter's world.

 

Let me know what you think! Especially if you have played any of the games wishing you could have a good Harry Potter game!




#270314 Ubisoft Has Abandoned Their Watch Dogs Trademark

Posted by lucario23 on 03 February 2014 - 03:23 PM in General Gaming

The game's going to come out. It's possibly the most hyped game on the near horizon right now and Ubisoft can't possibly think it would be profitable to not release it. As far as name changes goes. Who cares if they call the game "Chicago Pony Rainbow Chasers" for all I care as long as the game itself is the same.




#274253 The Legend of Zelda Oculus Rift

Posted by lucario23 on 22 February 2014 - 11:36 PM in General Gaming

I actually played this Zelda game today. It was actually really cool. I motion sickness because I haven't been feeling good recently, but it was really cool!



#292706 The game industry thinks that you are stupid.

Posted by lucario23 on 09 July 2014 - 01:51 PM in General Gaming

To a certain extent he is right, but i don`t think that, in the case of BF, everything is lost. Hardlines, or whatever is the name of the next BF, will prove if EA really tried to change something or not.


I battlefield is suffering it is most certainly EAs fault and NOT DICE. Unless there are some key layoff I'm not aware of (which is actually possible) the talent for battlefield is there, they just can't be tied down by EA: "you have to have this out a a launch title even if its only half done"




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