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There have been 48 items by milky105p (Search limited from 16-July 23)
#114824 GC games on Eshop
Posted by
milky105p
on 03 October 2012 - 07:56 PM
in
Wii U Games and Software
#112332 Games it seems like we won't be getting and should
Posted by
milky105p
on 24 September 2012 - 10:27 AM
in
Wii U Games and Software
#114474 COPY-CATS
Posted by
milky105p
on 02 October 2012 - 03:40 PM
in
Wii U Hardware
#114918 Confirmed: No online multiplayer for ZombiU
Posted by
milky105p
on 04 October 2012 - 09:04 AM
in
Wii U Games and Software
Read this guys. It tells about the local multiplayer which seems pretty awesome.
http://mynintendonew...modes-revealed/
This seems really broad in terms of gameplay. what exactly is assault? is it the CTF gameplay weve seen in videos with the capture points? deathmatch hardly seems like a good idea since its one on one and should be involved with more players. I think 1v1 for any mode other than that CTF/survival wave mode weve seen is lacking IMO. If there was 5 player support 4 controllers 1 gamepad MP that would be something else local or online. but these modes without much detail wont do much justice for 1 on 1.
#114473 Confirmed: No online multiplayer for ZombiU
Posted by
milky105p
on 02 October 2012 - 03:22 PM
in
Wii U Games and Software
http://wiiudaily.com...player-details/
And now let your souls die.
It has the local 1 mode multiplayer. While I wish there were other modes or coop or something too, the developers are already anticipating if this game does well they will make a sequel with a lot more multiplayer implemented.
http://wiiudaily.com...player-details/
And now let your souls die.
It has the local 1 mode multiplayer. While I wish there were other modes or coop or something too, the developers are already anticipating if this game does well they will make a sequel with a lot more multiplayer implemented.
I think a lot of people are totally misunderstanding this game and are expecting it to be something that its not. Like Nazi Zombies in Call of Duty or Left 4 Dead.
This is not an action-game. You will have to save every bullet you can if you want to progress in this game.
Heres a great preview
http://www.vg247.com/2012/09/18/zombiu-hands-on-the-dark-souls-of-zombie-games/
I completely agree with you, and for the single player experience this is perfect. But what happens when you play through the game once twice or even three times and youre sick of it, if each play through is only like 10 hours or a little more give or take hypothetically, a good multiplayer addition would make the overall sense of getting your moneys worth greater. I think the asymmetrical idea they have is great, they just could have not stopped where they did with it. As long as they implemented multiplayer in its own sense that doesn't feel tacked on or rushed, I'm ok with it. Overall I'm here to play the single player though. More multiplayer modes or more people in the one mode would even have been better, but that's just me.
#114550 Confirmed: No online multiplayer for ZombiU
Posted by
milky105p
on 02 October 2012 - 08:26 PM
in
Wii U Games and Software
There are a ton of online features. This is survival horror though so I don't think multiplayer would work that well just yet.
well aside from the dark souls style social network and "invading" someones game with a dead character is one thing. I feel they started the online portion, but they wanted to make sure they focused on the single player to deliver on that side which is respectable. honestly their multiplayer mode is just a tease though. It started off on the right foot then they just cut it loose with the 1v1 asymmetrical play. Nintendo consoles have always been the kind of multiplay and local gatherings, but in this day and age, gaming has changed as well, and if you are going to cater to the online community it needs to be done right. IMO local/ splitscreen in a game should always be there as well as online if they implement MP in any way shape or form. I was hoping they would at least made other modes than CTF or added 1 zombie master and like 4 survivors that way at least 5 people could play on the same console or at least online. I have a very good feeling there will be a sequel to this game as the developers are interested in it anyhow, and they already said they want to add more MP to another game. Usually I'd say no to coop, but for some reason I can see this game working, maybe with a shorter separate side campaign or something.
Case in point this game COULD implement MP right, as a separate feature from the single player so its not a hinderance to the scary experience, but merely an extra for when you want a fun break from the intense single player portion. I could see 5 players in a room or online being very fun with a survivor mode of 4 survivors and a zombie spawner setting traps etc
#112924 Brilliant black ops 2 idea
Posted by
milky105p
on 26 September 2012 - 11:42 AM
in
Wii U Games and Software
#112891 Brilliant black ops 2 idea
Posted by
milky105p
on 26 September 2012 - 09:30 AM
in
Wii U Games and Software
Asymmetrical gameplay
Throw it into the wii u version as an exclusive multiplayer mode
Profit.
#108830 BLACK OPS 2 Wii U OFFICIALLY CONFIRMED! [And Runs in 1080p60]
Posted by
milky105p
on 16 September 2012 - 05:59 PM
in
Wii U Games and Software
I think that's why they made the classic controller pro. Isn't it?
True but then why am I bothering with this version if half of the point is to use the features in the gamepad?
#108328 BLACK OPS 2 Wii U OFFICIALLY CONFIRMED! [And Runs in 1080p60]
Posted by
milky105p
on 15 September 2012 - 09:06 PM
in
Wii U Games and Software
#108322 BLACK OPS 2 Wii U OFFICIALLY CONFIRMED! [And Runs in 1080p60]
Posted by
milky105p
on 15 September 2012 - 08:40 PM
in
Wii U Games and Software
This is one of those games I KNEW was coming to the Wii U without official announcement. Whether or not the people here dislike it, I'm getting it. Who wants to join me online?
BTW good luck trying to play online, the online wont be available at launch of the system.
#108324 BLACK OPS 2 Wii U OFFICIALLY CONFIRMED! [And Runs in 1080p60]
Posted by
milky105p
on 15 September 2012 - 08:55 PM
in
Wii U Games and Software
Oi! Throw us a link or I'll think you just made it up.
They brought on a tech demo when activision took the stage at the press conference on the 13th. they showed multiplayer and the dual screen with 2 player and talked about the graphics which honestly didnt look that much better.
Says who? Nintendo Network will be up day 1
unless whoever wrote the article is an idiot, which very well could be the case
"Sure, we know all about Miiverse and how people are going to be able to leave digital footprints across games and participate in its social network. But what about the games themselves? Nintendo's launch titles do not support online play"
#111245 black ops 2
Posted by
milky105p
on 21 September 2012 - 08:46 PM
in
Wii U Games and Software
#111702 black ops 2
Posted by
milky105p
on 22 September 2012 - 08:02 PM
in
Wii U Games and Software
#114045 Basic or Deluxe?
Posted by
milky105p
on 30 September 2012 - 09:22 PM
in
Wii U Hardware
Hey guys! I'm here to ask everybody which Wii U you are getting? Are you going to get the Basic pack, or the Deluxe pack? Me? I'll just get the basic pack. I really don't need all of those extras for an additional $50.
If you honestly don't care about nintendoland the basic is fine. I personally like the white better. Plus I'm sure just about everyone is going to get an external memory expansion down the road anyway.
#114552 All In One, One For All
Posted by
milky105p
on 02 October 2012 - 08:35 PM
in
General Gaming
#114690 All In One, One For All
Posted by
milky105p
on 03 October 2012 - 12:26 PM
in
General Gaming
You don't like Nintendo TVii? You must not be a sports fan. And also just because you think things aren't necessary in a console doesn't they aren't nice to have.
I am a sports fan, I like watching football and hockey and am an MMA fighter myself so I love watching fights. Still it just doesn't seem to appeal to me. Microsoft just announced soon the xbox will be a radio as well. like why? most peoples phones or laptops or tablets etc can browse the internet, even tvs browse the internet now, we dont really need a console to do that or using up the RAM to do so in multitasking if it doesnt need to be utilized, it still has dedicated amount of RAM for something like that which seems like a waste. Every new gadget has the ability to do the same things as it is, they just seem like pointless add ons. I just feel microsoft could be doing SO MUCH MORE with GAMING which was the intent of the system in the first place. its meant for games; instead of worrying about other media crap. they said they dont care about exclusives and IPs for games anymore. Well How do you expect to sell the nextbox? No one is going to run out and get it because it will have netflix and hulu and a browser on it. They should be focusing on more things thatll sell the main attraction of the console which is original games. I hardly ever use my xbox and will even less when the wii u comes out bc of exclusives and new games to play. I'm afraid less emphasis is on gaming these days. its more about social media, but I have 500 other devices that were meant for that. a pc, a phone, tablet etc. I want my gaming console to focus on delivering great games and nothing else. NES and Genesis didnt need all this extra crap to sell millions of units, why? because it had tremendous libraries of good games. Their view is so dissolved now with focusing on media entertainment as a whole and not why they invented the xbox division. To make games. Case in point, focus on what they are now- the console in the future will suffer because a lack of exclusives, but more of LOOK WHAT I CAN DO. yeah, well everything does that too. sorry guys just a rant and im done haha.
People like the convenience of all in one devices.
The iPhone is a perfect example of why they sell.
true, but how many times can you buy the same device over and over and get the same features on everything. my pc has netflix, phones, my tv has nextflix, my vita, wii, ps3, xbox. they arent locking anything special or exclusive anymore to push sales.
#114653 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 03 October 2012 - 10:22 AM
in
Wii U Hardware
Can you read? It says DirectX11 equivalent graphics not PS3 Xbox equivalent. And Directx11 is pretty good.
I never specified whether the ports would be this gen or next gen did I? To me this sounds like Nintendo is saying yeah our console can produce "basically the same thing" but will we? probably not. The graphics card utilized in this console wont be over a 4-5000 series radeon which means Dx 11 wont be possible but it will run Dx10.1. if it COULD run Dx11 they would just come out and say they could run DX11 not say we can mimic just about the same thing. what will the future of games run on on the other consoles which most developers will probably focus on like ps4 or nextbox? Dx11 which will have unreal 4 etc, which will need a better GPU capable of open GL4 and Dx11 not open GL3 and Dx10.1 which is what the wii u looks like it will have based on just speculation. Ultimately what I'm getting at is do you think that if this console can't truly utilize something like unreal 4 engine or something of the same caliber, will developers WANT to even take the time and money to have to rework around the wii u's separate abilities in hardware terms to make its own port which is the fate the wii suffered because devs didnt want to take the time to make a special version just for the console. IMO the wii u will be great, but all evidence to me points that the GPU will not be capable of Dx11 which many new engines will utilize and many devs will flock to those engines to make games. It will have equivalent which is the key word.
Lol
Nintendo adds another engine to the stockpile they've been building, which includes unreal and crytek. All of a sudden the latest addition is "the way they're going"
Wow.
The way they are going is the way of choice. The aaa games will have your choice of engine, but most will prob be on unreal or cryengine - current and future engines. Other games that aren't that ambitious can use unity without the developer having to develop their own (often subpar) engine. And unity is very nice these day.
Look for ms and Sony to follow suit in enticing developers with tons of already procured game engine tech, etc. But no one will question them. Or accuse them of heading down some unfortunate path simply because they offered a certain piece of tech in addition to others...
If a German bar happens to sell coca cola as well, it doesn't mean the beer has degraded or that the bar is no good anymore. It simply means there's another choice. If you don't like unity's Coke, then stick with Unreal's beer. L
Also, the wii u is capable or direct x11 I'f Nintendo or a studio wants to license it for wii u. And where that's not used, the open gl equivalent is available. It's all pretty sweet.
of course nothing against the unity engine. what i meant by the way they are going, I think nintendo will use this engine for many games, but they also are hinting to push at indie developers which is most likely utilize unity as well so thats just what i meant. the way im perceiving "equivalent" says it can't do it because of the fact that it will most likely have a 3-4 year old GPU. all speculation of course but if thats true, I believe DX 10.1 is what the console can do and not Dx11 which is basically the future of what games a year or 2 from now will be running on. If they could run Dx11 which would be an impressive statement for a console, they'd come out and gladly say it. To me saying we can do the same thing but wont do the same thing is a whole other story that says it CANT. I do hope I am wrong though and the hardware can run it, but I personally highly doubt the machine can with an underclocked cpu and a gpu thats how many years old compared to new cards PCs have these days which will run Dx11 and open GL 4.x
#112329 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 24 September 2012 - 10:21 AM
in
Wii U Hardware
#114549 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 02 October 2012 - 08:15 PM
in
Wii U Hardware
#114825 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 03 October 2012 - 08:02 PM
in
Wii U Hardware
I'm not a computer whiz, but this makes more sense to me. Why would anyone judge the Wii U by games that were specifically designed for an older different architecture? At that point, it really is a matter of how much resources does the developer want to divert to the port. For a lot of developers, this may not make much financial sense since a lot of these games are already out on store shelves.
It would make more sense to judge the Wii U based on games that were being developed from the ground up for the Wii U (and the other consoles) rather than ports of existing games that were optimized for a particular architecture.
I think we will see what the Wii U can truly do in about a year to 18 months, and I don't think it will disappoint either.
this is the problem im trying to get at. " equivalent" to Dx11. wouldnt it be much simpler to have a Gpu that can handle Dx11? makes much more sense and easier architecturally for developers to make games. its the same scenario for the wii. based on different code, developers will have to put in the extra time/ effort to make a different wii u version of the same game theyd gladly port over to the console IF it could just run the same engines no problem. but if it cant, it might shy away companies from bothering with a wii u version because they dont want to waste time or money on making a different version just for that console when they have 2 others to worry about. taking more time to write more code would be considered a hassle or burden instead if the console was capable of the same engines.
#112687 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 25 September 2012 - 01:47 PM
in
Wii U Hardware
You don't know much. And that's ok.
But you're asking people to not compare the wii u to systems that the mass media is comparing it to.
Even ms and Sony have compared and tried to say their systems can hold up when it fact they can't.
So excuse the folks around here for pointing out how much better the next gen is than the old. With misinformation being passed out like candy, it's normal to address these things.
On top of that, you want to compare the wii u to the weakest console Nintendo has ever made in comparison to its rivals.
So read and comprehend yourself, drink less coffee and learn to get your head out of the sand.
Enough of your "stop"
In fact, please stop.
Thanks.
If nintendo would just release the full specs of the machine, then there wouldnt be any reason for disputes if the hardware really is superior. I think it will be somewhat more powerful, not leaps and bounds but an improvement. I just think its a little fishy or shady that they must have something to hide about specs by just giving such a generic answer for the cpu or gpu. My guess is its not really too much better than we have now, so they think if they released that info at the conference that would deter some from buying or preordering.
#116599 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
milky105p
on 10 October 2012 - 08:16 PM
in
Wii U Hardware
First off all, some guys here (Desert Punk) say that Wii U CPU is weak because Madden NFL 13 on Wii U is not using Player Impact Engine. But Fifa 13 on Wii U uses that same engine, and nobody is taking about that. So CPU is weak for Madden 13, but not for Fifa 13?
In modern games, GPU is computing AI, physics, and some other staff that were done by CPU in the past.
I have PC with 2 core CPU (AMD Athlon 250), and AMD Radeon HD6790. Nothing special, but all games work in 1080p, High details. So Wii U can, for surely do the same thing!
I personally suspect that the wii u will only have a 4-5000 series gpu so the 6790 would be far superior to a card in that range
Unity uses Direct X and OpenGL where applicable.
They use all DX11 features or none of them or some of them.
They can also implement OpenGL DX11 equivalent features.
Recently Valve mentioned that they find OpenGL to be faster than Direct X as well. However a year ago, John Carmack mentioned he was seeing DX become more daring, since MS wasn't worried about breaking compatibility with older versions, whereas the OpenGL leadership was.
I can only imagine the near non-issue translating DX feature over to OGL was for Rocksteady, Crytek, and others making multiplat games on all consoles. Seems the CryEngine doesn't whine about it (pun intended), the Unreal engine keeps it real using both, and the Unity engine will keep it together.
So you have a DX11 (Direct 3D) capable GPU that can be used to run either DX11 or Open GL (or custom API) with equivalent features. In addition to that, a huge company like Nintendo or apple can write their own equivalent (or day I say it ... better *gasp!*) APIs if they are so inclined (especially working closely with a single hardware GPU partner...). It's a stinking mountain of work though.
It's a bit of a challenge at first, but its actually somewhat commonplace.
Direct X 11 is not the holy grail. But its capabilities represent the standard for new games. So long as similar functionality is present in whatever API is being used, it's a win, whether that be a licensing of DX itself, an OpenGL equivalent, or another method...).
maybe its a good thing it wont bother with dx11 anyway. I dont think a lot of titles for the wii u and highly probable that 1st party wont use the usual unreal engine etc for games anyway. This is honestly a good change of pace. Im SICK of the unreal 3 engine since 75% of games seem to use it as its reliable and a great engine but in the end too many games look the same with that overly gritty dark color palette, and the muscular look to it. I'd like to see other engines utilized heavily. At the same time, I just wonder if it can truly handle the even greater engines coming out like luminious engine
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