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#314817 Next Metroid may continue MP3 ending

Posted by Keviin on 17 June 2015 - 11:00 AM in Wii U Games and Software

He just says, if they were to start, that it would take so long that it would be on the next console. 3 years at least of dev time... which they have not even started apparently. So, it is safe to say we won't have a home console Metroid Prime on Wii U, or the next console at launch... even if that comes out in one or 2 years!

 

;)

 

Of course... all still a grain of salt.

 

At least we know 2D Metroid is in development as well.. this is gonna be 1994-2002 all over again. 




#314925 Looks like fans weren't the only ones angry at the Digital Event

Posted by Keviin on 18 June 2015 - 11:01 AM in E3 2015

I've been defending the Wii U and Nintendo since its release, and I still like the console itself.. but the way Nintendo is threating things right now is ridiculous. They were gonig in the right direction, but they totally blew 2015.




#315415 Nintendo - The 75th Annual General Meeting of Shareholders

Posted by Keviin on 26 June 2015 - 09:47 AM in General Gaming

So 50% of Wii U owners own Mario Kart?




#315764 New LOZ Manga in the works

Posted by Keviin on 03 July 2015 - 09:31 AM in The Café

But will it follow the story of a game?




#316075 Satoru Iwata passed away

Posted by Keviin on 14 July 2015 - 04:47 AM in General Gaming

I loved Iwata and I will miss seeing him announce Nintendo greatness. Directs and E3 will never be the same.




#316330 Super Mario Maker - Amiibo Costumes Can Also Be Unlocked

Posted by Keviin on 29 July 2015 - 12:02 PM in Wii U Games and Software

Only 120 levels?




#316403 Wii U lifetime sales pass 10 million, Splatoon sells 1.62m

Posted by Keviin on 01 August 2015 - 10:26 AM in Wii U News

I was hoping it would at least surpas Gamecube sales, now I'm hoping it reaches 15 million.




#316489 Super Mario Maker: 60 Levels Confirmed; One by Rayman's Michel Ancel

Posted by Keviin on 08 August 2015 - 05:30 AM in Wii U Games and Software

Not bad, but disappointing compared to the 100 levels were told previously. But I heard Nintendo will make new levels and release them online as well, so whatever. 

The only downside so far is that there seem to be some elements missing that I would like to return. People have done many things with golden shells in lunar magic, for example. I also love chargin' chucks, baby Yoshi's, SMB2 Vegetables and vertical levels (especially the ones without walls). Stuff like this and maybe an overworld editor would make good DLC.




#316490 The Walking Dead series is possibly coming to Wii U

Posted by Keviin on 08 August 2015 - 05:31 AM in Wii U Games and Software

I played them on PC (best storytelling games I've played tbh) but it's good to see it coming to Wii U.




#316500 Super Mario Maker: 60 Levels Confirmed; One by Rayman's Michel Ancel

Posted by Keviin on 09 August 2015 - 01:15 PM in Wii U Games and Software

I have a really specific question if anyone knows the answer. Have ALL of the abillites of the respective generations been preserved? The one I'm thinking of in particular is the SMW ability to throw shells upwards. If I remember rightly, that only existed in that generation. They removed it for the more recent games and you could only throw shells left or right.

I hope it is. It makes for smoother gameplay and could be used for simple puzzles and such. Keep me posted if you find out.




#316569 Super Princess Peach Maker

Posted by Keviin on 12 August 2015 - 09:22 AM in Wii U Games and Software

US overview video... i didn't know you can make your own sound effects and also place sound effects just about anywhere... and some even have a visual representation.

 

This got revealed today. Really cool.




#316573 Super Mario Maker: 60 Levels Confirmed; One by Rayman's Michel Ancel

Posted by Keviin on 12 August 2015 - 11:39 AM in Wii U Games and Software

I have a really specific question if anyone knows the answer. Have ALL of the abillites of the respective generations been preserved? The one I'm thinking of in particular is the SMW ability to throw shells upwards. If I remember rightly, that only existed in that generation. They removed it for the more recent games and you could only throw shells left or right.

 

 

 

7:25

Throwing shell upwards confirmed.




#316603 Super Mario Maker Overview Video

Posted by Keviin on 14 August 2015 - 08:54 AM in Wii U Games and Software

Yarn Yoshi amiibo compatible. This makes me curious.




#316667 Official FINISH THE GAME Challenge!

Posted by Keviin on 20 August 2015 - 05:57 AM in The Café

Wow, Twilight Princess is 8 years old already...




#316700 Best game ever?

Posted by Keviin on 23 August 2015 - 07:14 AM in General Gaming

SMW, closely followed by ALTTP.

 




#316743 Pokemon Company: There Is “Lots of Stuff” Planned for 2016

Posted by Keviin on 28 August 2015 - 05:45 AM in General Gaming

I honestly expect a new main Pokémon. I don't know, seems like about the right time I guess.




#316818 Mario and Luigi characters in Mario Kart?

Posted by Keviin on 05 September 2015 - 01:04 PM in Wii U Games and Software

FAWFULL FOR KART 2016




#316843 Who would buy a Wii U now?

Posted by Keviin on 09 September 2015 - 10:30 AM in Wii U Hardware

My friend is considering buying one for Mario Maker.




#316905 Nintendo's New President

Posted by Keviin on 15 September 2015 - 01:26 AM in General Gaming

He's only there for a year apparantly and "they'll see what happens then".




#316906 Super Mario Maker: Course Sharing Thread

Posted by Keviin on 15 September 2015 - 03:10 AM in Wii U Games and Software

Nice levels guys.

I would really, really appreciate it if you'd check out some of my levels. I created a very difficult level (took me at least 50 tries, finetuning and all.) I would like to apologize for an unfair death after the first blue platform, but all the other parts are fun tricky jumps. I spent a lot of time on it, but no one really seems to play it. I also have some fun medium-challenges.

 

The code is 70EB-0000-0038-2840. Good luck guys.




#316944 Super Mario Maker: Course Sharing Thread

Posted by Keviin on 20 September 2015 - 11:00 AM in Wii U Games and Software

yeah that is the easiest route i think

 

the path with the goombas is also a way of completing it, it takes you to an area where you get yoshi but i think it is slightly more challenging 


 

 

 

these are the two most challenging levels i've played, i really want to beat them both but i get so frustrated

Even I get frustrated with my own level. No one else has beaten this level so far, I tend to think it's too hard and I should make easier levels.




#316971 Super Mario Maker: Course Sharing Thread

Posted by Keviin on 01 October 2015 - 11:43 AM in Wii U Games and Software

Yoshi's 8-bit world:
5247-0000-0082-09E4

Easy, relaxing and pretty to look at. Try to find the three secret 1-ups!


Save the Shrooms 2.0
313F-0000-0081-E33B

Fun, slightly challenging level where you need mushrooms. Try to find the secret exit!

Through Time and Space 1-1
B203-0000-007A-7546

Part 1 of a series. You start out as 8-bit mario and finish in HD.

I have plenty more. I love this game, but the upload limit is annoying. I would love more stars. I put a lot of time in these. I will check out your levels as well. :)



#317017 ~24 hours to go

Posted by Keviin on 15 October 2015 - 11:18 AM in Wii U Games and Software

Already beat it months ago. Amazing game, took me 26-30 hours to 100% it (except for the stamps)




#317061 Nintendo Distributing NX software kits to 3rd parties

Posted by Keviin on 18 October 2015 - 07:46 AM in Wii U Hardware

I'm equally hyped and skeptical about this concept.

 

A unified console would mean that you can play all new Nintendo games without having to buy two platforms (Wii U and 3DS right now). It would allow for the same titles to be played on the go and on your TV. It would be backwards compatible with Wii U and 3DS because the handheld could be used as a Gamepad/second screen. Gamepad-like ideas (second screen maps etc.) could still be applied. The console would be powerful enough to gain respect and 3rd party support.

 

This sounds like a dream, but could it work?

 

"industry leading chips" would be very expensive. The PS4 is $350 right now. It's a console with a normal controller. The NX would have to be more powerful and deliver a second screen at the same time. The handheld part of NX would need its own CPU, GPU, RAM, you name it... This together would cost at least $500. The current customers who would buy a 3DS are those that probably don't want to spend a lot of money on a platform. NX would be more expensive as a PS4 or Xbox One. This is problematic.

 

From the information given, it sounds like NX will be both a console and a handheld bundled together. A console to plug into your tv, and a handheld for on the road. I assume the handheld would be the controller? Processing power on the handheld would be a lot weaker than on the console version. Now if the NX wouldn't be trying to compete with PS4 power specs, we could have something more realistic..

 

A handheld device that you can connect to your tv. Imagine a handheld with the power of a PS3 for example. You could take that on the road, but you could also stream it to your TV (think of something like ChromeCast). This would be more likely to sell than an actual hybrid console, meaning two seperate devices.




#317187 What games would make the NX launch successful?

Posted by Keviin on 09 November 2015 - 04:47 AM in General Gaming

New Metroid = day 1 buy for me and a lot of dedicated gamers.





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