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#235073 Wonky GamePad Magnetometer?

Posted by Arkhandar on 26 July 2013 - 03:09 PM in Wii U Hardware

There me be times where you need to re-calibrate your GamePad be turning it upwards. It could also be some sort of interference with the magnetometer, or some problem with the GamePad itself.

 

Be sure that you read the game instructions before playing. 




#241584 Wind Waker HD Wii U Deluxe bundle leaked!

Posted by Arkhandar on 25 August 2013 - 06:26 PM in Wii U Hardware

Let me. Get this straight. Nintendo is trying to boost sales by releasing an enhanced version of an 11 year old game running on an enhanced version of a 13 year old processor. ..1 month before the PS4 releases.

This is good?

 

Yes.




#258302 Will TVii ever come to Europe?

Posted by Arkhandar on 29 November 2013 - 05:27 PM in Wii U Games and Software

Forget it. If the console continues selling like the past 8 months in Europe, TVii is as good as dead.

Hopefully things can be worked out in the EU to make TVii worthwhile, really I don't use the service all that much however I have been playing with it more recently. It's useful if you utilize streaming services along side your cable. Searching is nice and the app itself does contain some nice features to make consuming media more streamlined.


One thing that I never understood well about TVii was, when you select "watch on Netflix" for example, do you need to close a suspended game or does it play the show/movie without closing it?



#256713 Will the Wii U survive next-gen

Posted by Arkhandar on 17 November 2013 - 03:49 PM in Wii U Hardware

i was actually hoping for a fight response just so i can fight for the heck of it.

 

I was actually hoping Nintendo would put up a fight against Sony, but I guess they'll just let them have all of their sales.




#243240 Will be new to the wiiu family

Posted by Arkhandar on 31 August 2013 - 08:10 AM in Wii U Hardware

There's also great family-friendly games such as Nintendo Land, Wii Party U and possibly Game & Wario (if you're into the style of WarioWare).

 

The eShop also has great content including Trine 2, Runner 2 and Toki Tori 2.




#257743 WiiU browser screenshot thread. ****SPOILERS WITHIN****

Posted by Arkhandar on 24 November 2013 - 11:56 AM in Wii U Games and Software

Is it possible to take screenshots from the Wii U Menu? I'm trying to save some to put on Wikipedia, but it doesn't seem possible. Can any of you do it?




#258301 WiiU browser screenshot thread. ****SPOILERS WITHIN****

Posted by Arkhandar on 29 November 2013 - 05:23 PM in Wii U Games and Software

Daycare center is probably the most scary areas in all of games, in my opinion... just because it's a daycare.

 

I didn't like it (too much cliché), aside from the basement section. The bunker was way more scarier imo.




#258953 Wii U, The Worst Holiday Gift This Season.

Posted by Arkhandar on 04 December 2013 - 07:58 AM in Wii U Hardware

Do ports count? cause I'm pretty sure some ports made money


Probably enough to break even and give a little bit of profit.

One thing that is completely unforgettable is the fact that Ubisoft won't make a second Zombi U because the first one was "not even close" to turning a profit. It's their fault that the game was in development for 4 years and roughly suffered 3 reboots or something. Selling 500.000 units as a launch title is pretty successful imo. What were they expecting, 3 million?




#258722 Wii U, The Worst Holiday Gift This Season.

Posted by Arkhandar on 03 December 2013 - 07:02 AM in Wii U Hardware

Seriously?  I'm quite happy to have a Wii U and PS4.  I can't see any good reason right now to have an Xbox One though, just not interested in the exclusives.

 

Sure I still feel I was ripped off at launch price for the Premium, but I do not regret owning one.  Even Eurogamer had an article suggesting that the Wii U is the next-gen console to buy this holiday.  I'm not sure I agree if I had to choose, but I don't think its doom and gloom for Nintendo either.  Although it is pretty embarrassing that the PS4 sold more consoles over the weekend than the Wii U did in a whole year, in the UK.  But Nintendo hasn't been about quantity for years now, its about quality and profitability - things Nintendo excel it.

 

Who really cares if the Wii U never sells that well, as long as Nintendo and any developers who support the platform are able to make a profit?  There is too much focus on the wrong side of the numbers.  For all their popularity, Sony and Microsoft continue to lose a ton of money on their console businesses and Nintendo has not.  So who exactly is a winner there?

 

Aside from Nintendo Land, NSMB U and Nintendo eShop games, I doubt any game made a profit yet.




#233440 Wii U's 1 GB of Ram.... how to use it.

Posted by Arkhandar on 20 July 2013 - 09:09 AM in Wii U Hardware

*cache




#243661 Wii U Summer/Fall Update

Posted by Arkhandar on 02 September 2013 - 01:09 PM in Wii U Hardware

Which was also released in every other region, not bringing any tvii with it.

Maybe its locked until Nintendo activates the servers to public use.




#243638 Wii U Summer/Fall Update

Posted by Arkhandar on 02 September 2013 - 11:35 AM in Wii U Hardware

It's a website.
There was no update for the US Wii U's when it launched either.

There was.

 

Version 2.1.0, which was 593 MB in size, launched on December 4 to prepare the system for Nintendo TVii.

Nintendo TVii launched on December 20 when everything was ready on their web/cloud side of things.




#241794 Wii U Summer/Fall Update

Posted by Arkhandar on 26 August 2013 - 06:12 PM in Wii U Hardware

[UPDATE] - Moved requests to the first post. It will be updated as more requests come in. Thank you  :)

 

Btw guys. Not sure if this is a (dumb)question for this topic but:
Is it possible Nintendo could update Wii mode and let the Wii games render at 720p/1080p in a way?

Or is it just not possible because of the hardware, etc?

 

Well, I wouldn't say it's impossible.. but to do so would require Nintendo to develop a variant of an emulator and it would also require Wii code to go through Wii U Mode, which is exactly what Nintendo wants to avoid. Doing so, it would open a huge gate for homebrew developement in Wii U Mode which unfortunately leads to piracy.

So no, it's not technacly impossible but I doubt Nintendo would develop such a feature, which is a shame really. But hey, at least we know it's not Nintendo's fault.. so we have that :)




#249184 Wii U Summer/Fall Update

Posted by Arkhandar on 01 October 2013 - 03:09 PM in Wii U Hardware

I think it's the same as miiverse, since I can't post screenshots from games that don't allow miiverse posting like mh3.

http://img41.imagesh...1/7389/5vxw.jpg here's a trine 2 screenshot of the TV.

 

You'r probably doing it wrong or just post GamePad screens (which are 480p).

 

Full-res pics are already available via the Image Share service: http://gonintendo.co...story&id=213447




#241578 Wii U Summer/Fall Update

Posted by Arkhandar on 25 August 2013 - 06:05 PM in Wii U Hardware

I'm fairly certain the Summer update already hit and gave a large performance boost in terms of OS speed.

 

Nope, that was version 3.1.0 which is not the "Summer Update" Nintendo announced and recently delayed.

 

That update only brought the usual "Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience."




#241664 Wii U Summer/Fall Update

Posted by Arkhandar on 26 August 2013 - 07:05 AM in Wii U Hardware

Nollog, on 26 Aug 2013 - 2:52 PM, said:

Yeah, it won't happen and there's also nothing wrong with the design of their os, it's a hell of a lot better than anything i've seen being suggested by anyone on the internet ever.
The console already has achievements, and a place for you to post about it to everyone else who owns the console, miiverse.

I think what everyone really wants is a unified achivement system, which is defenitely not what we have right now.

Sharing accomplishments on Miiverse is fun and all, but a unfied system, ala Trophies/Achivements, would be much welcome in the community.

Even the StreetPass Plaza on 3DS has achievements, but what's the point if it's only that game and you can't share it with anyone?




#249126 Wii U Summer/Fall Update

Posted by Arkhandar on 01 October 2013 - 11:11 AM in Wii U Hardware

What is this list?

Oh, nevermind I read the OP

You should post it to miiverse on a community not about a game and ask people on miiverse what they'd like, maybe nintendo would pay attention.

 

You're absolutely right, but the 200 character limit on Miiverse sure can be a pain in the arse in situations like these.




#247462 Wii U Summer/Fall Update

Posted by Arkhandar on 22 September 2013 - 08:25 AM in Wii U Hardware

So about that summer/fall update... still no news... :o

Why Nintendo?!

 

Nope, we're still in the dark. Knowing Nintendo as well as we do, it will probably be delayed again.




#249573 Wii U Summer/Fall Update

Posted by Arkhandar on 03 October 2013 - 01:16 PM in Wii U Hardware

http://www.neogaf.co...postcount=10883 - open the link and read the comment... So I mentioned that September/October update could bump clocks and it seems I may have been right after all. Can anyone test the temperature and power consumption...

 

Wii U's normal power consumption is 30 watts not 40 watts, Neogaf user did not calibrated its watt meter and thanks 3Dude for info...

 

So please, if you can measure power consumption well then please do it... Also is the fan louder and is the Wii U box hotter or noticeably warmer?

 

Too bad you aren't.




#247660 Wii U Summer/Fall Update

Posted by Arkhandar on 23 September 2013 - 12:00 PM in Wii U Hardware

I did some research, released it this forum and will most likely make a new thread with updated information's.

 

Evidence points out that Nintendo is going to allow/unlock shaders on the Wii U that were detectable in Wii mode via hacks, eg currently 3rd party developers can access 320 SPU's that has 352Gflops performance while the September/October update should give full usage to 960 SPU's and 1056Gflops or 1.05Tflops of performance and maybe push Wii U's power consumption higher eg from 40 watts to 70 watts if 40 watts power consumption was w/ shaders that were all active or inactive if inactive then we can expect higher power consumption.

 

About Wii U's storage, it has flash based that is twice to two and a half times faster than USB 2.0 or HDD's inside Xbox 360 and PlayStation 3.

 

At least with Wii U you can have good old school way of playing your games, put a dvd in and play without installs. :)

 

So now Nintendo can unlock something that doesn't even exist? Priceless.




#241583 Wii U Summer/Fall Update

Posted by Arkhandar on 25 August 2013 - 06:20 PM in Wii U Hardware

I expect cross game voice chat some sort of cloud type business even if it's small remember that one thing that either Nintendo bought or they did something regarding cloud not to long ago can't exactly remember also I'm hoping some type of account recovery where if your 3ds/WiiU is stolen you can recover your account and download the titles you bought from the e-shop also N64/Gamecube virtual console games I don't expect most of this stuff this is a wishlist

 

You might be talking about this: 

Nintendo’s NERD division investigating GPGPU powered cloud computing

 

“The developers at Nintendo headquarters need to spend their time developing the actual platform, so I think we’d like to explore areas that they don’t have time for. For example the possibilities which are opened up by the combination of cloud technologies and new software paradigms like general purpose GPU programming.”

 

Source: http://nintendoevery...loud-computing/

 

It's basically what the Xbox One will be doing in a few months time with cloud computing. Interesting..




#249124 Wii U Summer/Fall Update

Posted by Arkhandar on 01 October 2013 - 11:02 AM in Wii U Hardware

Now that the system update has finally arrived I can firmly say that from my personal experience with it, I think that Nintendo is finally listening to its consumers and that they look to be in a good direction towards making a pretty solid OS, that feels connected and satisfies the needs of everyone. But of course, and as always, there still much work to be done. Here is a list of what's been added and what's still missing from the update. Enjoy :)

Legend:

  • [COMING SOON] - Confirmed to be coming in a future update.
  • [CONFIRMED] - This feature was added in Version 4.0.0.
  • *No tag* - Still needs to be addressed.

Operating System

  • [COMING SOON] OS Speed Boost
  • Merge Wii Menu with Wii U Menu
  • Merge HOME Menu with Wii U Menu
  • Unified UI (Wii U, 3DS and Web apps such as Miiverse and eShop)
  • Modern UI design ("Flat" design - similarly to iOS 7)
  • [CONFIRMED] USB keyboard support
  • [CONFIRMED] Dolby Pro Logic II support in Wii Mode and aspect ration fix.
System Settings
  • Optional Game Installs
  • Transfer tool between Wii U's
  • Enable Full RGB Color option
  • [CONFIRMED] Allow HDMI Video and Component Sound at the same time
  • Parental Controls available through System Settings
Wii U GamePad
  • Turn Off/On the GamePad's screen by pressing the POWER button
  • Turn Off the Wii U by pressing the POWER button more than 3 seconds
  • Enable Voice Commands using the Wii U GamePad's microphone
Off-TV Play
  • [CONFIRMED] Activate Off-TV Play using the - (Minus) Button (only software released after Pikmin 3 )
  • [CONFIRMED] Off-TV Play on Wii
Wara Wara Plaza
  • Wara Wara Plaza Plug-ins (example: Animal Crossing Plaza - Mii's turn into animals, city tree at the center, etc.)
  • Add a Featured Shows section/icon (powered by Nintendo TVii)
  • Access most Miiverse, eShop and TVii information directly, regarding a Mii/Icon (such as comments, yeahs and views)
  • Ability to display more icons/rearrange them in different ways
  • Add a title to applications
  • Real-time Weather and Current Time from your current location (powered by Google/Wii Street U) (example: if it's currently night time, it's night time in the Wara Wara Plaza too, if its raining, its raining in the Wara Wara Plaza too (Miis with Umbrellas = Awesome)
Wii U Menu / HOME Menu
  • Folders
  • Wallpapers (with Parallax Effect) free/sold on Nintendo eShop
  • Miiverse tab in Wii U Menu (Preview Mode - Highlights, Friend List, Messages and Wii Chat U (prompt))
  • Nintendo eShop tab (Preview Mode - Weekly Highlights)
  • Nintendo TVii tab (Preview Mode - Favorite Shows Highlights)
  • Notifications tab in Wii U Menu (Full App, similarly to iOS/Android)
  • Personal Mii Customization tab
  • Image Gallery application (USB HDD or SD Card)
  • Video Playback application with support for subttitles (USB HDD or SD Card)
Mii Editor
  • Customize your personal Mii with Nintendo-themed hats and other clothes bought with Accomplishment Points (similarly to StreetPass Mii Plaza on 3DS)
Nintendo Network ID
  • Temporary Log-In on a Registered Friend's Wii U
  • Temporary Game Sharing (24 hours max. for example) while logged in
  • Cloud Saves (allows to continue a game on friends house, excellent for Super Smash Bros.)
  • [CONFIRMED] Option to restrick NNID usage on other devices
Miiverse
  • Unified Accomplishments System
  • Save screenshots before posting them
  • Allow for more than 100 Friends
  • Profile Cover: attach a Game Picture taken by you as your cover(example: Art Academy sketches, Pikmin 3 photos), similarly to Game Pages
  • Activity Log: Game Statistics and Game Library sharing
  • Invite/Join Friend on an online multiplayer room (similarly to 3DS Friend List)
  • Gameplay Streaming / 10 second Game Video sharing
  • [CONFIRMED] Share with Social Media Websites such as Facebook, Twitter and Tumblr [[YouTube, Ustream, Twitch.tv]] (currently only on Web version)
  • [CONFIRMED] Intuitive loading screen
Nintendo eShop
  • [CONFIRMED] Unified Nintendo eShop (Wii U/3DS/Web)
  • Remote-Buy (Wii U/3DS/Web)
  • Account based purchases (possible to transfer purchases to a different console if needed)
  • Written reviews, published on Miiverse with a "Review" tag (up to 200 characters)
  • Ability to Gift games.
  • [CONFIRMED] Better layout of games and categories (example: Wii U, Nintendo 3DS, Virtual Cosole, Indies, Videos)
  • [CONFIRMED] Franchise-based categories (example: Mario, Zelda, Mega Man, Sonic, Metroid, Kirby, etc.)
  • [CONFIRMED] Intuitive loading screen
Nintendo TVii
  • Nintendo TVii comes to Europe
  • Redesigned UI to match the rest of the system
  • Video Playback directly on the application
Internet Browser
  • More opened tabs simultaneously
  • Web History (up to 1000 pages for example)
  • [CONFIRMED] PDF reader
  • [CONFIRMED] Skip video playback using the R and L buttons.
  • [CONFIRMED] Ability to store passwords and log-in information
Wii U Chat
  • [COMING SOON] Enable as a Multitasking Application
  • Cross-Game (Party) Chat / Video Call with Friends [during gameplay]
  • [COMING SOON] Wii U to Smartphone/Tablet/PC calls
  • [CONFIRMED] Headset chat support
  • [CONFIRMED] Instant Miiverse profiles
Notifications
  • Multitasking application
  • On-screen pop-up and prompt when a new notification is available (Friend is online, new Miiverse Yeah!/Comment/Message, favorite show is on air on Nintendo TVii, Accomplishment, new update available, etc.)
Download Manager / SpotPass
  • Merge with Notifications



#241575 Wii U Summer/Fall Update

Posted by Arkhandar on 25 August 2013 - 06:03 PM in Wii U Hardware

tpzji.jpg

 

Something in the lines of this is what we probably need. 

 

Disclaimer: I am not the author of this image.




#243687 Wii U Summer/Fall Update

Posted by Arkhandar on 02 September 2013 - 02:14 PM in Wii U Hardware

Confirming no update required.

Yeah, I guess you're pretty much right :D




#243863 Wii U Summer/Fall Update

Posted by Arkhandar on 03 September 2013 - 08:53 AM in Wii U Hardware

I really doubt that, as the top speed for USB 2.0 is 480mb/s.

 

USB 2.0 clock speed is 480 megabits per second. That's 60 megabytes per second. Given the protocol overhead and the fact that USB 2.0 is half-duplex, the maximum data rate will be 30-40 megabytes per second at best. The 480 megabits per second limit applies to the USB controller and is shared between the ports attached to it. The number of USB controllers per motherboard will vary, but we know that the Wii U has two, which would roughly give us 25-30 megabytes per second, ceteris paribus. 





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