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There have been 181 items by InsaneLaw (Search limited from 19-June 20)
#79346 Gearbox praises the Wii U even more!
Posted by
InsaneLaw
on 19 May 2012 - 05:32 PM
in
Wii U Hardware
#79345 Rumor: Project H.A.M.M.E.R coming back as a Wii U title?
Posted by
InsaneLaw
on 19 May 2012 - 05:29 PM
in
Wii U Games and Software
#79196 RUMOUR: Controller redesign!
Posted by
InsaneLaw
on 19 May 2012 - 12:51 PM
in
Wii U Hardware
#79181 RUMOUR: Controller redesign!
Posted by
InsaneLaw
on 19 May 2012 - 12:35 PM
in
Wii U Hardware
#79180 RUMOUR: Controller redesign!
Posted by
InsaneLaw
on 19 May 2012 - 12:34 PM
in
Wii U Hardware
#79134 Gearbox praises the Wii U even more!
Posted by
InsaneLaw
on 19 May 2012 - 09:06 AM
in
Wii U Hardware
#79046 Wii U HD Experience Demo Screencaps Compilation
Posted by
InsaneLaw
on 18 May 2012 - 06:27 PM
in
Wii U Hardware
They used the SM64 engine for the demo, and then wrote an almost completely different one for OoT, because of how awful it was.That n64 demo.. horrible lol.
#78983 How would you react if...
Posted by
InsaneLaw
on 18 May 2012 - 10:57 AM
in
Wii U Hardware
What dude?
He's talking about Pachter, Nin_Stream likes having the quotes after he's talking about them.
#78967 Wii U HD Experience Demo Screencaps Compilation
Posted by
InsaneLaw
on 18 May 2012 - 09:43 AM
in
Wii U Hardware
I still questioin weather the japanese garden demo is suppose to reflect what the graphics of Wii U would look like in game. Because seriously if Wii U in game graphics can pull that off.....
Why question it? It was in real time and interactive, it shows that the Wii GPU can do affects that the current gen can't because of the new tech(something that journalists can't seem to understand), plus the demo was interactive and running on the hardware on two screens with different points of view on each screen. So of course it's representative of what the Wii U can do.
#78688 Wii U console redesign will be shown at E3 2012- IdeaMan
Posted by
InsaneLaw
on 16 May 2012 - 07:24 PM
in
Wii U Hardware
Here's a few devkits (including dolphin, DirectXbox and others): http://vgsales.wikia.com/wiki/Dev_kit
#78340 WiiPad Rumored to use Android OS:
Posted by
InsaneLaw
on 14 May 2012 - 11:02 AM
in
Wii U Hardware
It's like this in order for you to see a different view from what's on the main tv screen, their has to be some kind of CPU/gpu/ram or whatever. We expect the Wii U to stream content to the WiiPad, run the game, recognize your face, allow for touch recognition, and display everything in 1080p. Either this is the most powerful console ever and you need to sit it inside an ice cooler just to keep it from exploding or the WiiPad does have processors/CPU/gpu/arm whatever. I love speculation but I hate bs. What your trying to say is that the WiiPad is just a clear piece of glass and plastic until the console itself streams something to it. Since you work at nintendo tell me how can I get a job
He's just saying that it won't be powerful enough to run applications and games on it's own, the Wii U will stream everything to it, ofcourse it has to have a few chips inside of the controller to run the touchscreen, camera and stuff, but you're talking like the thing can run on its own, which it won't, it's sort of like a T.V with a touchscreen and extras more than anything.
#78204 Rumor: People will be "blown away" by Unreal Engine 4 on Wii U
Posted by
InsaneLaw
on 13 May 2012 - 03:32 PM
in
Wii U Hardware
#78156 Rumor: People will be "blown away" by Unreal Engine 4 on Wii U
Posted by
InsaneLaw
on 13 May 2012 - 10:09 AM
in
Wii U Hardware
I don't even think the Xbox upscales to 1080i, just 720p.
http://en.wikipedia.org/wiki/Xbox#Technical_specifications
#78138 Rumor: People will be "blown away" by Unreal Engine 4 on Wii U
Posted by
InsaneLaw
on 13 May 2012 - 09:11 AM
in
Wii U Hardware
The Xbox wasn't more powerful than the Wii, it just had Shader Tech rather than TEVs, it also ran on Direct X 8 which helped developers that were used to working with PCs.
Plus, you're comparing Forza, a first party game made specifically for the Xbox, to NFS Carbon, a game running on a third party engine built on the PS2.
With Conker you can see the fur shaders look magnificent, but the SMG games are exactly the same in that department, since it's all art direction.
Also, Nintendo use higher res textures that are scaled down to fit 480p in most cases, and the Wii could upscale to 720p if it wasn't limited by the software on the system. The Xbox can't actually run 720p or 1080i games, only upscale them to 720p or 1080i.
#78078 Known facts
Posted by
InsaneLaw
on 13 May 2012 - 12:17 AM
in
Wii U Hardware
eDRAM is essentially L3 cache. The 360 has 10mb.
http://en.wikipedia....ox_360#Hardware
The Xbox360 has 1MB of L2 cache(total), the EDRAM in that is used for the GPU, not the CPU, it even says if you click on the hardware link.
http://en.wikipedia....ox_360_hardware
Where as the Wii U will apparently use the EDRAM as cache(like the Power7 does), hence 4MB of L3 cache per core(like the Power7). Although I don't know why people are saying it's a tri-core, no-one knows how many cores it has except for Nintendo and the developers.
#77616 Some new Wii U patents
Posted by
InsaneLaw
on 09 May 2012 - 06:08 PM
in
Wii U Hardware
Disaster: Day of Crisis 2 confirmed for Wii U!
(Disaster is a game about the end of the world, hence earthquakes)
I was actually thinking that as well.
#77489 Some new Wii U patents
Posted by
InsaneLaw
on 08 May 2012 - 03:40 PM
in
Wii U Hardware
At e3 2011, the charge port was at the top, covered by a piece of silicone.
That model also still had a connection port on the bottom of the unit, though I thought it looked more like the one on the wiimote.
I just looked at the last years E3 design, and the patent's port was at the bottom. (picture 4)
http://e3.nintendo.c.../gallery/device
#77484 Some new Wii U patents
Posted by
InsaneLaw
on 08 May 2012 - 03:19 PM
in
Wii U Hardware
As for the Balance board add on, yeah, I can see some games that could make use of it, how about a horror game where you walk around a house using the balance board, and something suddenly graps your feet causing the board, and not the controller to vibrate.
#77404 Dev Kit V5
Posted by
InsaneLaw
on 08 May 2012 - 01:29 AM
in
Wii U Hardware
Speaking about the guy, he's suddenly getting alot of hate in the Neogaf thread, for some reason, People are starting to believe he's been spreading Bullcrap the whole time, which could be true. It worries me.
I think he has, he's a journalist(or so he says) and that means that he's been getting second hand info at best, that and Ubisoft have already stated that the final dev kits won't be around until June.
#77403 "The Intended Platforms UE 4 is aimed at have not been announced" Say...
Posted by
InsaneLaw
on 08 May 2012 - 01:21 AM
in
Wii U Hardware
He meant they haven't announced the platforms they intend to aim UE4 at yet, hence the secret showings.
That's exactly what I got from it, it's amazing how others misread it. I guess it's ever so slightly ambiguous.
But yeah, they wouldn't tell us the platforms it's intended for yet, it's like people just thrive on thinking everything's negative when it comes to the WIi U.
#77217 Wii U can do crazy insane 3D engines- Tyrone Rodriguez, Nicalis
Posted by
InsaneLaw
on 06 May 2012 - 11:52 AM
in
Wii U Hardware
I don't think he was talking about stereoscopic 3D...
You're right, he was talking about polygons and stuff.
#77163 Rumors: All In One
Posted by
InsaneLaw
on 06 May 2012 - 02:24 AM
in
Wii U Hardware
This guy must be reeeeeaaally informed.
He's a Journalist with secondhand information, his info could be really old or misinformed. Although the case above is probably true.
#76397 Wii U can do crazy insane 3D engines- Tyrone Rodriguez, Nicalis
Posted by
InsaneLaw
on 01 May 2012 - 01:19 PM
in
Wii U Hardware
Unreal Engine 4 is the newest Unreal Engine......
It was a bit of sarcasm gone wrong, it doesn't seem to translate to most on the internet.
#76394 I FOUND LEAKED Wii U HARDWARE FROM IBM
Posted by
InsaneLaw
on 01 May 2012 - 01:17 PM
in
Wii U Hardware
#76392 Nintendo Facing Limits For Wii U Launch
Posted by
InsaneLaw
on 01 May 2012 - 01:15 PM
in
Wii U Hardware
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