Jump to content


InsaneLaw's Content

There have been 181 items by InsaneLaw (Search limited from 19-June 20)


By content type

See this member's


Sort by                Order  

#61572 Wii U Price Discussion

Posted by InsaneLaw on 14 February 2012 - 06:26 AM in Wii U Hardware

In Australia, prices are usually seriously over inflated anyway, and the US always gets the best deal (and still complains about pricing).



#61589 Wii U Price Discussion

Posted by InsaneLaw on 14 February 2012 - 08:01 AM in Wii U Hardware

Yeah, I know, I'm from the UK, but it isn't half as bad as in Australia.



#57480 Wii U Price Discussion

Posted by InsaneLaw on 26 January 2012 - 08:26 AM in Wii U Hardware

Even the 8GB of flash was only a rumour, the only things Nintendo has said about the storage is that it's flash memory, and can be expanded by SD card or an external HDD.



#57189 Wii U Price Discussion

Posted by InsaneLaw on 25 January 2012 - 06:01 AM in Wii U Hardware

$300. Final. I wish nintendo was allowed to put a price for us europeans.


Yeah, it's the reason why the 3DS was so expensive at launch, and why the DSi is so expensive. Retailers literally put whatever price they want and say it's an RRP when Nintendo can't set an RRP in the EU.



#57800 Wii U Wishlist

Posted by InsaneLaw on 27 January 2012 - 06:02 AM in Wii U Games and Software

I want a full 3D(not 3DS 3D, although that's a bonus) HD remake of Final Fantasy VI, it's already the best FF ever and making it with Gorgeous 3D graphics and voice acting will probably make the story even better, the Opera Scene would be great, and Ultros would be oh so funny.



#78078 Known facts

Posted by InsaneLaw on 13 May 2012 - 12:17 AM in Wii U Hardware

eDRAM is essentially L3 cache. The 360 has 10mb.
http://en.wikipedia....ox_360#Hardware


The Xbox360 has 1MB of L2 cache(total), the EDRAM in that is used for the GPU, not the CPU, it even says if you click on the hardware link.

http://en.wikipedia....ox_360_hardware

Where as the Wii U will apparently use the EDRAM as cache(like the Power7 does), hence 4MB of L3 cache per core(like the Power7). Although I don't know why people are saying it's a tri-core, no-one knows how many cores it has except for Nintendo and the developers.



#59331 Known facts

Posted by InsaneLaw on 02 February 2012 - 07:17 PM in Wii U Hardware

The tablet's screen resolution is 854 x 480, a bit more than 480p. But by the looks of it, that's a guess. But by the end it could be more than that.

http://golgotron.com...ution-revealed/



#58175 Known facts

Posted by InsaneLaw on 28 January 2012 - 01:28 PM in Wii U Hardware

The Paranoma demo did have a lot of frame drops afaik.
I really hope the Wii U can compete the 720 and ps4(Which is gonna be the 8th cell in the ps3 ?)

But I don't think we can go much beyond the graphics of the Zelda WiiU Demo.. So if Nintendo can really make a game looking like that without any lag or so.
That would be good. As to top that, like 720 and ps4 want to do, their console would be really expensive.


Btw, can we use the WiiU controller as a Tablet?
I think we can, as you don't have to turn on the WiiU self to use if. Which is awesome.

Like as in that WiiUfit trailer, you just took your balance board, connected it with the WiiU controller. BAM, your weight is measured. :)


The Panorama was a video, not graphics, it was made from a really low resolution camera shot at all angles like Google Streetview.



#61486 Wii U menu

Posted by InsaneLaw on 13 February 2012 - 04:46 PM in Wii U Hardware

Why not use Animal Crossing as the interface? Just use your Mii as the character.



#79533 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 11:44 AM in Wii U Hardware

So it's powerful enough to make a system worth 350-400 bucks?

More than powerful enough, although as Stewox pointed out, if it is like a 6770, it'll just be an equivalent custom chip, not an actual 6770.

But yeah, this is a fake news post which is made up of lots of Neogaf rumours.



#79461 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 06:33 AM in Wii U Hardware

Some more translations just came in... Looking good so far, but I'm still wondering how much "less powerful" it is than Xbox 8, and the lack of triggers is dissapointing. <_<

But on the bright side, UNREAL ENGINE 4 CONFIRMED! :o (maybe)

Posted Image

>Wii U has 2GB of RAM, 560MB of that are for the OS
>supports DX11, they managed to port Unreal Engine 4 on it
>less powerful than Xbox 8
>2 tablet-pads are supported
>Release Date: 23 November
>Ubisoft will bring Rayman Legends, ACIII, Rabbids Party, Killer Freaks, The Avengers and Just Dance 4 on it
>That little button under the D-Pad on the left of the controller is somehow linked to the Wii Vitality Sensor
>No Analog R2/L2 unlike 360 controller/DualShock3


Only Microsoft Products support DirectX unless he meant DX11 like effects. Also, 560MB is crazy for an OS, even if it can do loads of stuff even windows XP only takes up 350MB max on the pro version.

I think this is fake.



#79504 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 09:17 AM in Wii U Hardware

Seems fake.


Is fake.



#79481 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 07:54 AM in Wii U Hardware

Graphic card will be a Radeon HD 6770. My fears laid to rest, the gpu can support dx11 yes!!!!!

People the gpu is not too shabby check it out: http://www.amd.com/u...overview.aspx#2

#

Direct X is Microsoft only, the features it uses would be available on new GPUs anyway.



#79466 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 06:47 AM in Wii U Hardware

The 6770, it's about 5x the power of the Xbox's GPU anyway.

Seems fake, since Nintendo said they wasn't going to announce the release date on e3. But this guys says it releases in Novemeber.

The 6770 can't run bf3 in even 30fps


It can actually, if it wasn't running Fraps at the same time. not on ultra though.



#79538 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 12:12 PM in Wii U Hardware

What I mean is that it's fake as in it's not the person who's posted it's news, but just bits of information that seems to be randomly put together from stuff across the internet, (i.e, he says it uses DX11, and we know that that's not true, and the 6GHz processor thing (in that small case?))



#79518 Ubisoft employee leaks a massive load of Wii U info!

Posted by InsaneLaw on 20 May 2012 - 10:24 AM in Wii U Hardware

Yup, and I agree with their point.

Even though I would dislike some rumors, like the price, non-clickable slider, a Radeon that doesn't seem too powerful... This is the kind of thing that gets me hyped for E3. I like it when rumors start popping up and we can speculate the hell out of them because nobody knows the credibility of them.



5x power of Xbox, or of Xbox 360?


360, I should've made that a bit clearer



#63326 What Consoles do you have?

Posted by InsaneLaw on 24 February 2012 - 01:44 PM in General Gaming

Previously Owned: Sega Mega-Drive, Dreamcast, GameGear, Gameboy Pocket.

Currently Own: N64, PS2, GC, PS3, Wii, DSLite, 3DS, GBASP(NES Edition)



#62097 3DS - Wii U Connectivity Speculation Thread

Posted by InsaneLaw on 17 February 2012 - 11:39 AM in Wii U Hardware

THe 854x480 was a guess, not actually confirmed. I read the article that guessed it.

golgotron.com/2011/06/nintendo-wii-u-tablet-screen-resolution-revealed/



#57187 3DS - Wii U Connectivity Speculation Thread

Posted by InsaneLaw on 25 January 2012 - 05:57 AM in Wii U Hardware

The controller isn't HD!!! It can only support 480p so it's not hd I mean come on people get it through your heads...


It's not HD but it's a Higher Resolution than 480p



#62883 3DS - Wii U Connectivity Speculation Thread

Posted by InsaneLaw on 21 February 2012 - 10:18 AM in Wii U Hardware

I write for another website(cubed3.com), and wrote news on E3 and I can honestly say it was never there.

It's like people saying that the Wii U will be using an RV770 based GPU, there's never been any evidence, only IGN's and Wikipedia's word for it.



#59337 Retro Studios are working on a Wii U game

Posted by InsaneLaw on 02 February 2012 - 07:26 PM in Wii U Games and Software

Why would retro release Conduit 3? It's a High Voltage Franchise, not Nintendo's.

I want to see Retro work on something original, they've had 10 years of experience now, and with the new staff they're hiring I reckon they could do it.



#62098 Minecraft Wii-U

Posted by InsaneLaw on 17 February 2012 - 11:46 AM in Wii U Games and Software

I think Microsoft brought console exclusivity for it, so it might not happen for a while if at all.



#62064 WiiU Trophy/Achievement system

Posted by InsaneLaw on 17 February 2012 - 05:00 AM in Wii U Hardware

Wouldn't they be called Accomplishments like in the 3DS StreetPass Mii Plaza?



#81127 Wii U HD Experience Demo Screencaps Compilation

Posted by InsaneLaw on 27 May 2012 - 01:55 PM in Wii U Hardware

I still don't think you understand the industry. If you think the playstation was a rip off the snes then Nintendo ripped off the atari consoles. The snes and the playstation 1 was very different. The only thing I can come up with is that both is consoles.

Also sony didn't use any parts of snes to make a their console. The playstation had a cd, 3d graphics (polygons), cd player well you get the idea.

They both have different audiences.


I think you should read this, of course the playstation isn't a rip off of the SNES, but it was originally meant to be a Nintendo Licensed console. Well The "Play Station" in place of the CD-i. Of course, they completely changed everything except the controller layout (hence why everything today is a SNES controller with add ons).

http://en.wikipedia.org/wiki/Nintendo_PlayStation


Plus, the SNES had Polygons with the Super FX chip and Star Fox.



#78967 Wii U HD Experience Demo Screencaps Compilation

Posted by InsaneLaw on 18 May 2012 - 09:43 AM in Wii U Hardware

I still questioin weather the japanese garden demo is suppose to reflect what the graphics of Wii U would look like in game. Because seriously if Wii U in game graphics can pull that off.....


Why question it? It was in real time and interactive, it shows that the Wii GPU can do affects that the current gen can't because of the new tech(something that journalists can't seem to understand), plus the demo was interactive and running on the hardware on two screens with different points of view on each screen. So of course it's representative of what the Wii U can do.




Anti-Spam Bots!