Change the title, this is obviously fake, the PowerPC 750 is what the GC/Wii CPU was based on.
Really ? Link me to it
There have been 102 items by Stewox (Search limited from 20-June 20)
Posted by
Stewox
on 02 June 2012 - 03:32 AM
in
Wii U Hardware
Change the title, this is obviously fake, the PowerPC 750 is what the GC/Wii CPU was based on.
Posted by
Stewox
on 01 June 2012 - 12:29 PM
in
Wii U Hardware
what? 68xx series vga card? thats 2.7 tflops! if they modified it a bit.. WOW thats NEWS... Hopefully it is 6850
as for the cpu.. 4 core and 8 thread.. NO WAY to be 200 gflops.. JUST NO WAY..
Posted by
Stewox
on 01 June 2012 - 01:26 PM
in
Wii U Hardware
Posted by
Stewox
on 03 June 2012 - 12:19 AM
in
Wii U Hardware
Posted by
Stewox
on 01 June 2012 - 12:17 PM
in
Wii U Hardware
Title of the article: With the Nintendo Barts chip WiiU rumors the new specifications
First Sentence: We have previously reported, the game developers and game developers to Nintendo, Nintendo raise Wii U gaming hardware specifications. //COMMENT: Yes this is true, this made to neogaf, it was reported as "nintendo trying to make sure UE4 works" (not literally, nintendo cannot influence 3rd parties engined directly unless it's a hack/backdoor) which technically means buffing the specs hardware-wise which means that Epic probably pressured them to do so.
Second Sentence: Now, we have a Christmas this year, the host of the latest hardware specifications.
Third: Updates to the hardware specification, code named Wii U R&D is the date of listing, Cafe" around Christmas 2012.
All about the specs: ( I have fixed some of the word formation, I changed only what Im 100% and I am familiar with tech)
Wii IBM PowerPC U processor with 32-bit, 4 IBM Power 7 core, 8 thread. Approximately 200 GFLOPS computing capacity.
Wii AMD U graphics system with the 40 NM GPU Radeon HD 6800, based on the Barts core, VLIW5 architecture, a 1120 D stream processors, and 5 computing capacity TFLOPS approximately 2.
Built in 2 Wii U GB shared memory, no hard drive, integrated optical drive. //COMMENT AHA no hard drive, google translate was bad here. I think this rumor is getting fairly belivable ... no hard drive is what was rumored before and expected, external HDD will be possible as nintendo said.
Taking into account the Epic Nintendo to pressure to support Wii U DX UE 4 engine 11 and the hearsay, it is clear that Barts level 6800 series graphics cards can run 1080P UE4.
Posted by
Stewox
on 02 June 2012 - 06:36 AM
in
Wii U Hardware
i have a question if we were to assume this is true. does this mean nintendo can decicde at a later date to unlock the full power of the system to developers? or once they decide what they want they have to stick with that? is this not similar to what sony did with the PSP and unlocked more power later in it life span to developers from the cpu why the god of war game was visually stunning.
Posted by
Stewox
on 01 June 2012 - 12:55 PM
in
Wii U Hardware
You could of just kept the post and updated it after so people would not be confused...
what? 68xx series vga card? thats 2.7 tflops! if they modified it a bit.. WOW thats NEWS... Hopefully it is 6850
as for the cpu.. 4 core and 8 thread.. NO WAY to be 200 gflops.. JUST NO WAY..
Posted by
Stewox
on 12 June 2012 - 01:03 AM
in
Wii U Hardware
Posted by
Stewox
on 10 June 2012 - 11:14 PM
in
Wii U Hardware
Posted by
Stewox
on 11 June 2012 - 09:45 AM
in
Wii U Hardware
Posted by
Stewox
on 10 June 2012 - 11:12 PM
in
Wii U Hardware
The writer has shown her ineptitude.
Engines like Unreal don't require power, they require a specific feature set.
The xbox 360's graphics card does not offer some of the new features Unreal Engine 4 will offer, same with the Wii and PS3.
This confirms nothing.
What does confirm it though, is that it's using an r700 series, which should have all the features of direct x 11 which should be enough.
Posted by
Stewox
on 14 June 2012 - 05:53 AM
in
Wii U Hardware
Posted by
Stewox
on 30 May 2012 - 05:44 AM
in
Wii U Hardware
Let's not forget the multiple powermac G5 top of the line computers linked together to show tech demos for Xbox 360 launch...
Optimization cannot be overestimated.
Quickly thrown together code and even graphics assets can be bloated so many times over, that it can be a mess in a hurry.
The wii u can easily handle the Samaritan demo graphics. Rest easy.
The Powermac g5 is very slow and also pairing 5 of them doesn't make any graphical demo any better. Pairing cpu's is only good for batch jobs such as pre render stuff.
And why would microsoft use macs for their demo!???
For realtime stuff, it's the graphics card that matters.
The super optimized version of BF3 runs at low 720p 30fps on ps3. While a PC with a midrange card runs it at high 1080p 60fps. Optimization can't make something that takes 3 gtx 580s into one 4870. That is just plain impossible. Of course the wii u may be able to run it at 480p 30fps or something but that would take a lot of optimization work.
That makes sense. I agree, it might get on Wii U since it's powered by the same engine as Rage. There's no doubt that the Wii U will be at list slightly more powerful than current gen, so I assume it will run both Rage and Doom 4 just fine.
I'm also excited about Doom 4. I've always been a huge fan of ID Software. They know how to make groundbreaking stuff.
May we expect to catch a glimpse of Doom 4 during E3 ?
Posted by
Stewox
on 29 May 2012 - 11:26 AM
in
Wii U Hardware
2Stewox
Why did you even mention Doom 4 ?
Posted by
Stewox
on 29 May 2012 - 07:36 AM
in
Wii U Hardware
http://www.nowgamer....beyond_pc.html?
Well that sucks mayor balls. I hope Stewox is right and the Wii U isn't underpowered or some carp.
But still, this makes me wonder... Will Sony or Microsoft break their promise and reveal a new console after all? If so, I'm afraid for the reception of the Wii U.
Posted by
Stewox
on 29 May 2012 - 09:46 AM
in
Wii U Hardware
Oh dang you're right, they're basically saying they haven't confirmed what platforms it will come for, not that the platforms themselves aren't announced yet... Well that's a relief.
Posted by
Stewox
on 29 May 2012 - 06:24 AM
in
Wii U Hardware
UE4 is what Spike mean by "Next-Generation", I think we can safely assume this now.
Game developers develop on PC's.
Posted by
Stewox
on 29 May 2012 - 05:59 AM
in
Wii U Hardware
I don't see how the Wii U cannot technologically support the UE4 engine, when that it is created specifically for next-gen.
I say we wait and see at e3, he referred back to GDC when Nintendo had every developer quiet about the system. It is possible that Epic only have PC support for the engine at this time, and add console support later on.
Posted by
Stewox
on 29 May 2012 - 04:30 AM
in
Wii U Hardware
Posted by
Stewox
on 05 July 2012 - 03:36 AM
in
Wii U Hardware
Posted by
Stewox
on 05 July 2012 - 04:47 AM
in
Wii U Hardware
Where are people getting the specs from? The link only has features not performance. I can't see a mention of clock speed or actual performance of the wii u gpu.
Posted by
Stewox
on 23 June 2012 - 12:39 PM
in
Wii U Hardware
What about it?
Posted by
Stewox
on 10 July 2012 - 07:31 PM
in
Wii U Hardware
Posted by
Stewox
on 10 July 2012 - 06:41 PM
in
Wii U Hardware
Is a 200 mhz difference really going to make a difference?
Posted by
Stewox
on 27 May 2012 - 07:30 AM
in
Wii U Hardware
it might be able to compete with PC graphics for a while but the PC exclusives and future PC games will be able to beat the graphics of the Wii u.