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#81504 Known facts

Posted by Stewox on 29 May 2012 - 04:13 AM in Wii U Hardware

Correct. And history of Nintendo suggests they will share RAM with the main memory pool and GPU working together. I would bank on 2GB of RAM total. NIntendo has shared RAM on all of their consoles (although I believe the 3DS has some VRAM allocated)


Not sure, the audio DSP will most probably use shared RAM but that's not the issue. There is big advantage with audio DPS, because you have all the resources for the audio there, developers don't have to worry about the balance and they can start making complete audio assets much quicker in the project as they know the capabilities and having in mind that the rest of the game graphically or processually won't impact the audio's budget. it's the specialization and you can have groups of teams worrying about different stuff, it's better because the programmers don't need to communicate as much as to make everyone sure it's on same page, for example a big engine change comes and they would have to report to every other group which messes up the productivity if you throw work away in the middle.

With the audio out of the way, it would be possible to suck out even more resources.

I expect WiiU software pretty clean and organized, it's what nintendo does well, with the system hardware and software layer stable it's going to blow developers away.



#80481 Known facts

Posted by Stewox on 24 May 2012 - 02:15 PM in Wii U Hardware

U speak about ram and I speak about cache.. Totally different things, so dont confuse it.

XBOX360 does NOT have L3... only L1 and L2


The 10mb of edram is the gpu ram.. lol Many people get confused with that..


so lets make it clear...

XBOX got 512ram shared and 10mb edram especially for graphics... The cpu is L1 and L2 cache with 1mb.


Wii U is 3 or 4 cores... L1 3or4x32kb, L2 3or4x64kb, L3 3or4x 1 up to 4, OVERALL 4 up to 16mb of CPU CACHE.. THAT HAS Nothing to do with EDRAM. CPU makes bazillion of calculations and needs a special ram to process all this information to the system... Thats what cpu CACHE is needed.. more the better... or else it lags if its "1mb for instanse" lol

now wii U got extra edram 512mb apparently and an extra 1 gig of shared ram... Now its more clear for u? (its not clear yet, how much ram and gpu ram, wii U got, so this is just a speculation).


Dont get confused guys with EDRAM as CPU cache... cpu cache has NOTHING to do with system memory, it is a special ram ESPECIALLY for the cpu cores ... nothing else. Thats how we say "xbox and ps3 dont have GREAT AI potential" because they got 1 or 2 mb cache. So the cpu calculations in RTS or FPS games is limited, or past due for the new games and engines.. Especially for XBOX, that does not have dedicated sound chip, and the cpu takes this burden to calculate also the sound of the games.

so wii U is bob-omb.. lol


read this table of specs... look at the xbox cpu table and look down bellow the GPU section... http://hardware.team...ecifications/p1

So guys, get excited even more, Wii U is more than you think..... thats what I am screaming to you all this months, but it seems nobody understand it.. lol


Yes, CPU cache is inside the CPU core it self and is required for cpu to actually function. additional EDRAM is be embedded on die or ASIC, used for other stuff such as frame buffer

eDRAM is costlier ofcourse, its 3 times as dense than sdram and offers much more performance because of density and effectiveness of the short-distance interconnect.

edram is mostly used in consoles and ibm power 7 cpus , we are not sure yet if the wiiu implementation has edram on cpu die or asic, but there are theories and hunches the other tech guy always crunch about which i dont recall at this moment.

now we get to shared or main ram ... but we dont know if GPU has dedicated gddr so .... if it has thats the external gddr then, our main external ram still remains shared ... its also the audio DSP that uses that one.

If theres only one external shared ram its probably 2GB ...



#80482 Known facts

Posted by Stewox on 24 May 2012 - 02:15 PM in Wii U Hardware

U speak about ram and I speak about cache.. Totally different things, so dont confuse it.

XBOX360 does NOT have L3... only L1 and L2


The 10mb of edram is the gpu ram.. lol Many people get confused with that..


so lets make it clear...

XBOX got 512ram shared and 10mb edram especially for graphics... The cpu is L1 and L2 cache with 1mb.


Wii U is 3 or 4 cores... L1 3or4x32kb, L2 3or4x64kb, L3 3or4x 1 up to 4, OVERALL 4 up to 16mb of CPU CACHE.. THAT HAS Nothing to do with EDRAM. CPU makes bazillion of calculations and needs a special ram to process all this information to the system... Thats what cpu CACHE is needed.. more the better... or else it lags if its "1mb for instanse" lol

now wii U got extra edram 512mb apparently and an extra 1 gig of shared ram... Now its more clear for u? (its not clear yet, how much ram and gpu ram, wii U got, so this is just a speculation).


Dont get confused guys with EDRAM as CPU cache... cpu cache has NOTHING to do with system memory, it is a special ram ESPECIALLY for the cpu cores ... nothing else. Thats how we say "xbox and ps3 dont have GREAT AI potential" because they got 1 or 2 mb cache. So the cpu calculations in RTS or FPS games is limited, or past due for the new games and engines.. Especially for XBOX, that does not have dedicated sound chip, and the cpu takes this burden to calculate also the sound of the games.

so wii U is bob-omb.. lol


read this table of specs... look at the xbox cpu table and look down bellow the GPU section... http://hardware.team...ecifications/p1

So guys, get excited even more, Wii U is more than you think..... thats what I am screaming to you all this months, but it seems nobody understand it.. lol


Yes, CPU cache is inside the CPU core it self and is required for cpu to actually function. additional EDRAM is be embedded on die or ASIC, used for other stuff such as frame buffer

eDRAM is costlier ofcourse, its 3 times as dense than sdram and offers much more performance because of density and effectiveness of the short-distance interconnect.

edram is mostly used in consoles and ibm power 7 cpus , we are not sure yet if the wiiu implementation has edram on cpu die or asic, but there are theories and hunches the other tech guy always crunch about which i dont recall at this moment.

now we get to shared or main ram ... but we dont know if GPU has dedicated gddr so .... if it has thats the external gddr then, our main external ram still remains shared ... its also the audio DSP that uses that one.

If theres only one external shared ram its probably 2GB ...



#79814 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 21 May 2012 - 10:41 AM in Wii U Hardware

its the eigth console generation


Not for microsoft. It will be their third. And they as a company never had anything to do with it at the beginning , I do not want this company to be associated with it, like calling it 8 because it's 8 console generation.

They can call it 8 as their Windows generation ...



#80271 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 23 May 2012 - 01:32 AM in Wii U Hardware

Aha and i forgot achievements didn't i ... maybe don't know.


There's a difference betweent "not having first-party achievements" "not supporting achivements"

That was nintendo talking about their first-party games, not about the console's support, it's pretty clear. And COME ON GUYS, the console doesn't even have to support "achivementz" ... it can all be in the game and game's profile, this is so silly how when people who have no technical knowlege speak about this things, the only thing the console does is makes those achivements appear in a global list of your gamertag or something ... a few lines of code, it's pretty trivial, it's not rocket science.

Personally i never cared about achivements, i want old-style hints, secret areas and easter eggs.



#79737 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 21 May 2012 - 03:35 AM in Wii U Hardware

I wrote about optimization... But that's what we got now. I'm not an idiot.


Can you please quote only the part you're replying to.

It's probably one of the better cards out there. My computers got the 6750, and I can run a ton of different games with no problems. Of course, 6770 isn't top of the line either, but an affordable card that will be good for the next couple of years at the least.

Honestly, I don't believe this. Why would a dev risk losing their job and alot of money, all to tell us this info?


It's the best case scenario for WiiU - it's won't be better than this. People still behave like PS3 and X720 are going to have much better hardware ... X720 probably not, but we don't know about PS4.

It's over 1TFLOPs just as said by the AMD insider ... it's 1.3 TFLOPs ... 5+ times more than X360 and 20% less than X720, the X360 has 240 GFLOPS or 0.24 TFLOPS

Sometimes I feel it's too good to be true ... the list really does look like it's a list pulled from all the web speculation.

In response to the bold part? A CPU that runs at 4GHz inside a small console box would melt away the console. A Nintendo console priced at $450 when they're most expensive home console ever was the Wii ($250)? Complete BS.


Those arguments are invalid.

I already explained about the price, read my posts.

I have yet to explain the only thing left, the CPU.

Again, pretty easy, GHZ alone doesn't mean anything, it's not comparable with PC hardware, and 6 GHZ has nothing special about it either, we don't know NOTHING about the chip yet only the possible family and what was based on. The age when GHZ meant something is over, the architecture, build quality, stability, features, cache, bandwidths and node process are more important than raw GHZ.

We have no details about the CPU, as long as the CPU is not overheating, as long as the CPU isn't drawing too much power they would like, it can be 6 of 4 GHZ, the number alone doesn't mean anything, and it doesn't prove anything either. One dev kit had 6GHz then they tried with that to test, but the final will be clocked down to 4GHZ to be cooled better ... that's all theories, we don't know, I am building around the information we know, i am not making stuff up, and these are the most accurate speculations, you need knowledge, and most people don't have to even participate in these debates, I wouldn't even be on this forum, if I could post on neogaf, and Im posting on beyond 3D as well where the actual tech community is.

Instead of focusing on the data and searching additional clues, I'm wasting time trying to explain basics to the noobs. Well .. this is the last post.

EDIT: The big point is ... you need to find other reasons to accuse it as fake.

I pretty much can see from the get go, but it's a question who made this list, because there simply is nothing too wrong with the raw info.

The overall scope of the info needs to be taken into account, the fact that he provides release date and price is suspicious, but I just wanted to get clear on the fact that it might not all be knowledge it might be developers OWN

The other thing is ... it's a pretty one in a million, it has to be some stupid employee to leak and tell this bunch of stuff out, especially with this kind of language, or he was trying to be as believeing as possible, no idea, he might have meant the equivalent GPU or what ... I don't really focus trying to find out if it's fake or not.

Still I pretty much don't care about the validity of the poster, I don't care about the release date, I don't care about the price, I am all about the tech, and if that's the data is not suspicious and is in-line with our and my findings and expectations then im going to defend it regardless of the origin of the source.

If it is fake then so be it, but that DOESN'T MAKE The tech info less valid.

Fake or Not: I never care about price or release date, the only people who most care about this are the non-techs, they care about these things and games, i never care about it, it's not important to know, great games will come no question about it, it's pretty clear from the get go, I know they shown only 10%, you need to think people, start using the brains, It was clear UE4 is coming to the WiiU, it is clear that many of the 3rd party games are coming to the WiiU, and personally i don't even care about 3rd parties, I won't play them on WiiU, I have nintendo for First-Parties, I have PC for everything else; tech-wise it's more important how much RAM the machine has, that's death or life, the next thing is the RANGE of the wireless controller, if you can have it around the house it's perfect, I don't want to be going 5 meters into the kitchen and lose signal, it's about the tech, I don't want the battery to be el-cheapo that runs out of juice in 3 hours, it's about the tech, I want USB3 support so it won't take EONS to transfer data and load games from external HDD (USB2 is too slow, depends on chip quality too, 35MB/s to 40MB/s = max while USB3 is 400-600MB/s, a typical (external) HDD achieves speeds 70-90 MB/s, better models of HDD such as my WD1002FAEX can sustain speeds at 126 MB/s); It's about the tech, I want analog 5.1 sound output possible via the WiiU Multi AV out connector, not just HDMI, because I have my own 5.1 sorround speaker set, using the HDMI i can only connect to the crappy HDTV speakers which are stereo. It's all about the tech, I want the WiiU zapper to be boundled with the games which use them or the system at launch. It's all about the tech, i want to have ethernet port on the console instead of using usb adapter. It's all about the tech, I want to be able to watch youtube without the web browser crashing and running out of memory, It's all about the tech, I want the touch screen to be up to standards so it's not delaying and unresponsive as in many tablets, I don't want the touch detection to be buggy and trouble registering the gestures. It's all about the tech, I want the console and games to support 16:10 aspect-ratio not just 16:9. It's all about the tech, I want the console to display relevant system info, such as the resolution games are operating at any given time. It's all about the tech, I want the controller's LCD to be able to be disabled completely, I want the LCD resolution to be adjustable for developers, they can dynamically adjust it what suits best in any given time in the gameplay so the controller won't draw resources when it's not needed, so when you are reading something you can max out the LCD resolution because there is little activity on the main HDTV screen, but when you're in action you're looking at the maint HDTV, you don't need the LCD screen on the controller to display max quality resolution, or disable it temporairly(black screen with some info or some message displaying "stanby" or something... it's up to the developer, possibilities would be endless)



#79648 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 04:36 PM in Wii U Hardware

The information in this article is nothing new nor surprising, except various details which are unconfirmable because of the nature of the post, however no hard evidence of being fake.



#79534 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 12:00 PM in Wii U Hardware

Tech guys out there... Radeon 6770... Awesome, good, mediocre, old, meh, crap?


It's the best case scenario from our very old projections, expectations and constructive speculation which is all from neogaf individuals like rosti, bgasssasin, ...etc etc and beyond3d forums. I could provide links but right now im on another machine and I don't have em bookmarked here.

Still it was known already that Xbox and PS4 will be a little more faster, about 20 to 30%, that's neglible, the point is that the hardware is actually up to date technologically. As a matter of fact, months ago, IGN leaked they know more, by stating that Xbo720 will be 20% stronger, and that is to be expected, totally no negative in that, but the funniest part is, the "20" ... this is a pretty small amount that won't make WiiU fall behind anywhere like the Wii did. Pure awesomeness i tell you, nintendo is horsing winning this every minute that passes and 1 year ahead of competition, or even longer if one party decides to wait longer from those two.

All the replies im going to make right now ... I see too much people not having idea and scope of how horsing important this news is, it's horsing awesome.

More than powerful enough, although as Stewox pointed out, if it is like a 6770, it'll just be an equivalent custom chip, not an actual 6770.

But yeah, this is a fake news post which is made up of lots of Neogaf rumours.


Is it fake ? How ?

I wasn't thinking of that at all since ubisoft has so much leaks, but what the heck, maybe it's a stupid dev, i know there are many. The fact that is shocked me is one thing, but when I'll have a more further look, I think something feels too good to be true, the 6GHZ does ...

One of the biggest factors is that the information is very compatible with the actual ture information, just because it's neogaf speculation doesn't mean it's wrong, actually specuation on neogaf and beyond3d is the most accurate and I am talking about individuals,not the tons of other people who are in for the lulz.

The info is also consistent with the ideamans hints, it's over 1GB, but it's not over 2GB of RAM ... so the info isn't at all that bad unless it was made to look like it, however the biggest point of being fake might be the developer said where he works.

I've just came here so I don't know if there was proof or not, and i haven't even checked all the pages ... give me some moments.

Seems fake, since Nintendo said they wasn't going to announce the release date on e3. But this guys says it releases in Novemeber.

The 6770 can't run bf3 in even 30fps


You are making a mistake.

DO NOT COMPARE PC ANYTHING WITH CONSOLES. The software layers on PC prevent it from getting the max optimizations and optimal performance, it's a significant amount, depends on how good the engine is, drivers, OS, API ... which on the Windows PC are one of the worse shape in the industry.

Very seriously meaning, search my posts on this forum here and you'll understand. I don't have em bookmarked here so I cant get you the links right now.



#79550 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 01:01 PM in Wii U Hardware

Some more translations just came in... Looking good so far, but I'm still wondering how much "less powerful" it is than Xbox 8, and the lack of triggers is dissapointing. <_<

But on the bright side, UNREAL ENGINE 4 CONFIRMED! :o (maybe)

Posted Image

>Wii U has 2GB of RAM, 560MB of that are for the OS
>supports DX11, they managed to port Unreal Engine 4 on it
>less powerful than Xbox 8
>2 tablet-pads are supported
>Release Date: 23 November
>Ubisoft will bring Rayman Legends, ACIII, Rabbids Party, Killer Freaks, The Avengers and Just Dance 4 on it
>That little button under the D-Pad on the left of the controller is somehow linked to the Wii Vitality Sensor
>No Analog R2/L2 unlike 360 controller/DualShock3


This news as it seems fake to you guys .... especially the UE4 wiiu version part, is pretty obvious even without any other speculation that UE4 will be on WiiU, this is a few factors and another thing is just understanding the tech ... it's pretty clear that you'll be using something more than UE3 on WiiU , it might not be UE4 as per naming, because they might take the updated one ... which they said is like UE3.9 ... Epic did a lot of updating on the UE3 engine, UE4 will have parts rewritten from scratch that's why it's called as such, new version, all of the things will be better supported, better working, faster, ... and other improvements, from a graphics point of view, for making big games, it's pretty much not going to be different on WiiU in the graphics side, the reason to use UE4 is obvious that i'll be more efficient, thus allowing the games to get bigger in scope, unless you want to have a corridor shooter and then you can ramp up the graphics significantly, they might not have UE4 ready for launch and they might push out UE3.9 at first ...

The post might be fake, but the actual info is accurate.



as long as it can receive next gen ports then im fine with it being less powerful.


It was going to be less powerful, old news, everyone in the tech community expected that, and everyone is fine with it, since gameplay matters, not hardware.





>Xbox 8's graphic card will be more powerful than Wii-U's
>However, Ubisoft isn't developing on Microsoft's new console yet

Those two statements rather contradict eachother. How can they know it's more powerful if they haven't even started working with the console yet?

>No Analog R2/L2 unlike 360 controller/DualShock3

Posted Image

It definitely looks like there's two shoulder buttons there, and I can't think of a legit reason for them to get rid of a pair of shoulder buttons.

>This developed decided to leak these informations on Mario's castle because, by going in a more populated forum, he would have risked too much

He's already risked his job by posting them anyway. It'd have been easier for him to keep his mouth shut.


>Wii-U's launch price will 450$
>After what happened with 3DS' launch, however, Nintendo decided to lower Wii-U's price: the final one hasn't been confirmed yet, but apparently it will be about 350-400$

It will be $450, but it won't be $450? Really? :rolleyes:

Even though I can agree with a few of the statements given here (or at least slightly believe them) I'm calling this list fake. Just too many contradictory statements.


Whatever the circumstances, the info is accurate, some parts less or more, some might be exaggerations some might be developers own lack of knowledge, they do have their internal

The industry on the inside knows a lot more than you think, friends, and closed-internal whispering, rumors, and

There is more than half of happenings in the industry that actually never get out to public, think about it. Some of the stuff gets out 5 or more years later, or at the bankruptcy ... remember the ex-AMD engineer speakout, remember that Activision could have bought Blizzard for mere 7million in 1995.





a lot of this is very promising, yet i hope its not true. i want more, i want splinter cell 6, not just the games listed above, i also want 4 tablet support. i also want analogue triggers and an earlier release date.


4 tablet support will never be useful for core AAA games unless it's some casual game

It won't happen at launch that's for sure ... you just hold your horses on jumping to conclusions.

2 is enough for local multiplayer, the core community is okay with that, the tablets are expensive, even if it supports, not many people will go buy 3 of them separately. So if you want to have a party you'll need 3 people with the console to get theirs too.

The controller might retail for something like 70-80 dollars.




Keep in mind there is a difference between a video card in a PC and the same card in a console. Consoles have less overheads and are optimised regards the hardware. Not to mention every version of the same console is identical where as PC's vary in specs. You really can't compare the performance of a graphics card between a PC and a games console.


Thank you.




Only Microsoft Products support DirectX unless he meant DX11 like effects. Also, 560MB is crazy for an OS, even if it can do loads of stuff even windows XP only takes up 350MB max on the pro version.

I think this is fake.


OS ram reserve is not final, and unrealistic, it's a fatal blow, it must be fixed, they aren't that stupid to not fix it.




Some of these things he listed seems plausible, but some seems completely bull. The Xbox 8s GPU better than the Wii Us? Then why is Epic complaining about the Xbox 8 and PS4s specs while only praising the Wii U? AND A 6GHZ DEV KIT?!?!?! I don't know of any computer out there that runs that much, or if it even needs it.


That's because they (epic) don't expect nintendo to be the hardware leader
That's because they (epic) expect the other two guys to get crazy on the hardware

And that's what we also have predicted and generally expected, no surprise here, all is okay, for the nintendo it is a big win.
As to surprise, it's the unknowlegable people that will be surprised, obviosuly, even shocked, because no ... the other two console guys won't have any significant hardware than a 600$ DIY PC. (i call it DIY because i know price ranges in custom PCs, i do not buy, reasearch, read nor care about crappy assembled PCs you buy in a market like bread, cookies and washingmachine, thus i don't know how to translate the price for such a PC, and im not going to look on shop sites either)

Perceptions Perceptions Perceptions ... learn about it, they don't tell everything they know in detail, they tell in bits by bits without head or tail, out of context, it's the consumers job to learn how to understand it.



The 6770, it's about 5x the power of the Xbox's GPU anyway.


It can actually, if it wasn't running Fraps at the same time. not on ultra though.


Haha ... double-fail for that guys argument, i didn't even notice, that's pretty sad.



Christ that burns my horsing eyes.

I think this makes it less-likely to be just a random wishlist.
The CEO of Gearbox said in that GameSpot interview that you will be able to move stuff from Upad to Screen if you feel like it.
He used the score list overlay as the example.

...And then I read the additions.
Fake/10
The "button under the d-pad" is a classic NFC sender/receiver.
Way to reach too far, silly attention-seeker fellow from the internet.


It's the translation that makes it sound like that - i should persume

And it doesn't look like it's a list that he would go into details, it's not written to be good looking, i think people are finding reason to accuse it as fake a bit too much.




I doubt this again because it doesn't seem "professional" to me. And also it is so easy to lie over the internet. I know this because I am a developer working for Ubisoft and I have all the information on the Wii U and Nintendo only made the Wii U powerful enough to play N64 games.


This kinds of things will never be professional, the developers them selfs are not sure, it's might be a sound guy, it might be a QA tester, there are various non-tech employees that work in companies and you WILL UNLIKELY get a leak from the CORE of the development team that's why it's not professional.


Perception Perception Perception ...



#79635 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 04:00 PM in Wii U Hardware

It's crap. It was a low-mid range card in 2010. It does support DX11 and it can run Crysis 2 on max at 1080p and 20fps.

Yeah this list seems too fake. You think Nintendo would charge $450 for the wii U after the 3DS failed at $250? Unless this thing is a quantum leap over the PS3/360, it doesn't deserve that pricepoint. The 6770 is a crappy video card and Nintendo has been getting their GPU customized since 2009. 560mb reserved for the OS is before optimizations and not final. No way that console will have a 4ghz CPU unless it is liquid cooled or has an airplane turbine fan as a cooler. Seems like a random dude seeking attention.


The sheer amount of bs in that post is staggering, sorry you are wrong, 6770 is 5 times more powerful than xenos.

you have trouble reading the article, 450 is the optimal price to make profit, but he did mentio the 3ds launch debacle

these are consoles here stop comparing it with the pc hardware



I am actually defending the info and analysis of all the stuff more than caring about the validity of the poster, source.



#79641 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 04:30 PM in Wii U Hardware

You seem to be defending this random guy to death...Purhaps your the one who actually wrote it and you just want everyone to believe you. A few things this individual said we already know as fact, some is like uhhh wtf? and the other stuff is just BS. Its fake get over it. At E3 it will be proven.


little of the info is "BS" or "wtf"

i still didnt explain everything ... acivements and cpu ... etc

The achivements argument is preety easy to explain:

not having achivements in first-party games and supporting global achivement system (for 3rd parties) are totally different things ... tsk tsk tsk

perception perception perception
asumption asumption asumption
you guys are too easy ... learn to understand context



#79531 Ubisoft employee leaks a massive load of Wii U info!

Posted by Stewox on 20 May 2012 - 11:37 AM in Wii U Hardware

THIS INFORMATION IS horsing GOLD!

Tech people from neogaf have been on the RIGHT CALL on the GPU all the time, somebody send em my congratulations, I still can't post there, very well detective work!

Thanks to Thraktor, the HD4870 was an temporary ADD-IN card for the early kits. And remember guys my own threads here, that some of the "detectives" might be actual developers masking their identity and leaking guilt in a clever way to get the info out in a confusing and speculative way by just making up their speculation stories :P I won't really go deep into this since it doesn't matter much now but it's an interesting thought.

Tech guys out there... Radeon 6770... Awesome, good, mediocre, old, meh, crap?


It's what we have been HOPING FOR ! But that's an equivalent, the final is obviously custom and a bit different.

2GB Ram .... this is the MAX of our projection, best case scenario , EVERYTHING, WOW, this is the best day! Feels so good the info comes just the next day from the last night's party and night stuff :P


OHHHH GOD GOD GOD THIS news and the UPDATED controller OMFG - you guys have no idea how important and SUPER FREAKING this news is. This confirms what we have been speculating, nintendo has made you his mother dog.

Man .... i am a very critical and well experienced guy I don't flip out on the hype so easily and not go crazy .. but this is SOME horsing GOOD NEWS. And I am pretty excited more than ever on this road to E3 2012.



#79756 Aliens Colonial Marines Thread

Posted by Stewox on 21 May 2012 - 06:11 AM in Wii U Games and Software

Uh just saw it http://www.neoseeker...rs-more-horror/



#92941 Wii U CPU confirmed (by respected game producer) As weak.

Posted by Stewox on 10 July 2012 - 07:31 PM in Wii U Hardware

This is no confirmation of anything, it's pure developer communicated marketing spin. Please stop randomly guessing.



#92932 Wii U CPU confirmed (by respected game producer) As weak.

Posted by Stewox on 10 July 2012 - 06:41 PM in Wii U Hardware

Is a 200 mhz difference really going to make a difference?


Ofcourse not

This whole thread has been taken by a storm of "taking stuff out of context" again!

The clock speed does not matter, but the publis sees it as an big number that tells us "everythign", that's why they removed those aspects because it would lead to this kind of speculation in a much larger scale.

All in all, you have nothing to worry about, nothing has changed, the CPU is way more advanced than X360 has.



#80794 Nintendo slightly updates Wii U Logo

Posted by Stewox on 26 May 2012 - 04:45 AM in Wii U Hardware

The dark blue adds a more mature feel to it. Me gusta. (Now all they need is a black console available on launch day...)


agreed

the black ones should have a more hardcore look of the logo too , a different font maybe



#86515 Wiiu Cpu just as powerful as the ps3-360 and its Gpu 1.5 x stronger? (Please no)

Posted by Stewox on 10 June 2012 - 11:14 PM in Wii U Hardware

I won't even participate remotely in this, though with exception of this post.

Not your fault guys, but this rumor is BS.

I won't waste time reading all the pages either.



#86920 Wiiu Cpu just as powerful as the ps3-360 and its Gpu 1.5 x stronger? (Please no)

Posted by Stewox on 12 June 2012 - 01:03 AM in Wii U Hardware

Just because i don't want further confusion, I will say that with what i've seen slightly, some of you are completely correct about the gaming stuff.

All of the 3r-party games are ports, most* ... Aliens Colonial marines included. These games are only scratching the surface of what's possible on WiiU.

Rayman Legends might be original, but who knows, time will tell, after it get out.



#82506 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 01 June 2012 - 12:17 PM in Wii U Hardware

Hey guys.

I have also reported an extensive email to gonintendo.com and mynintendonews.com , both thave not reported about the VGA ZOL BARTS rumor spotted by B3D member and posted by bgassasin on neogaf, which was quickly buried by ignoring public. My point was about the range of the GPU could be in there in terms of TFLOP, i know all these HD6XXX names are all equivalents for comparrison we use but if they use it seriously then they surely have no idea what they're talking about.

VGA ZOL Rumor: http://vga.zol.com.cn/296/2968963.html

Translation Here: (from the email i created)

Title of the article: With the Nintendo Barts chip WiiU rumors the new specifications

First Sentence: We have previously reported, the game developers and game developers to Nintendo, Nintendo raise Wii U gaming hardware specifications. //COMMENT: Yes this is true, this made to neogaf, it was reported as "nintendo trying to make sure UE4 works" (not literally, nintendo cannot influence 3rd parties engined directly unless it's a hack/backdoor) which technically means buffing the specs hardware-wise which means that Epic probably pressured them to do so.

Second Sentence: Now, we have a Christmas this year, the host of the latest hardware specifications.

Third: Updates to the hardware specification, code named Wii U R&D is the date of listing, Cafe" around Christmas 2012.

All about the specs: ( I have fixed some of the word formation, I changed only what Im 100% and I am familiar with tech)

Wii IBM PowerPC U processor with 32-bit, 4 IBM Power 7 core, 8 thread. Approximately 200 GFLOPS computing capacity.

Wii AMD U graphics system with the 40 NM GPU Radeon HD 6800, based on the
Barts core, VLIW5 architecture, a 1120 D stream processors, and 5 computing capacity TFLOPS approximately 2.

Built in 2 Wii U GB shared memory, no hard drive, integrated optical drive.
//COMMENT AHA no hard drive, google translate was bad here. I think this rumor is getting fairly belivable ... no hard drive is what was rumored before and expected, external HDD will be possible as nintendo said.

Taking into account the Epic Nintendo to pressure to support Wii U DX UE 4 engine 11 and the hearsay, it is clear that Barts level 6800 series graphics cards can run 1080P UE4.



THE POINT IS now ... why VGA ZOL looks so unbelievable, because they don't know any of these details, they just looked up the webistes of IBM and AMD and just copying over the PC hardware specifications, that's stupid, that's why the 2TFLOP, VLIW5 and all other things came from. I don't know from where all of these rumors get the idea of nerfed cores and threads ... compared to what in the patent says "enhanced" , rumors might be correct on this one since patent is too vague ... enhanced could mean whatever.

VGA ZOL took all of the GPU specs directly from the AMD site, this is very wrong, the console chips are custom, ... almost everything is custom and there's nothing to do with PC, the sources who make there rumors most probably know they mean an equivalent in TFLOPs, they don't mean the ACTUAL card to be in there. For the range ... i don't want to exaggerate, but we already know it's probably "over 1 TFLOP".

We will not know until we have full specs, what was really VGA ZOLs info and what they copied off the existing specs from company websites. They're pretty stupid for doing this and not notifying.


Here IBM: https://www-01.ibm.c..._Microprocessor

This is where VGA ZOL might get their 32-bit thing .... which was very suspicious for me, but this goes contradiction to what we have in the patent which states "enhanced" ... I am no rocket scientist, but i don't see how 32 would be an enhancement over 64-bit. And it's ridicolous, nintendo 64 was called because it's 64-bit CPU DUH!



NEOGAF: http://www.neogaf.co...63#post38407963
Patent is here: http://www.google.co...e&q=112&f=false

Haven't seen anyone revealed this, someone might check around and B3D, but yes, I found it when readin the patent about memory and specs stuff that was in the figs.

UPDATE: DEC 2011 CPU rumors were accurate then (if this is true)
http://wiiuconcepts....pu-exposed.html

UPDATE2: Okay ... i knew something was too good to be true. I was hyped, blame me, i was too quick to report all of it, in the patent you can clearly see (e.g. an enhanced IBM Power PC 750) ... that "eg" might indicate an example, not the actual specs, so ... 50/50 now, who knows if they were serious or not. So i'll put a ? mark on the thread.

Actually the only thing that might back us up now is the previous rumors, but I wasn't focusing on CPU stuff ... CPU is the least problem for me, i worry about RAM.

UPDATE3: Okay a bit of a mixup here with the 32-bit VGA ZOL CPU STUFF; i have really no idea about IBM's PCs so i had to go check and learn everything while writting this thread, forget aobut that N64 64 thing because it looks like it's not an argument, Wii and GCN also got PowerPC tech in 32-bit ... I am not sure what the heck is going on with this bits and whatever, it's a clusterfick of numbers and I don't even know what to expect in terms of bits, if 64-bit ... no idea. If yes, good. but I don't really care anymore, it's late here and going to sleep ... i'll see later.


UPDATE4: There seems to be some other specs stuff in the diagram too, stuff like "DRAM Main Memory" is very interesting (might be a lot of it, and DRAM is fast so it's great news if true) ... , because MAIN memory is usually slower and a lot of it, ... not sure if we meant to take these diagrams seriously, but still ... it can be true, maybe they meant it as "main" internal or what, but rumors also reported 2 GB shared, however you know nintendo, DRAM is a expensiver.
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#82510 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 01 June 2012 - 12:29 PM in Wii U Hardware

what? 68xx series vga card? thats 2.7 tflops! if they modified it a bit.. WOW thats NEWS... Hopefully it is 6850

as for the cpu.. 4 core and 8 thread.. NO WAY to be 200 gflops.. JUST NO WAY..


Wait ... it might have been a false report, because the patent is still being read.

I will update thread when im sure im sure.



#83193 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 03 June 2012 - 12:19 AM in Wii U Hardware

Well ... seeing actual specs in a patent was a bit ... too good to be true.



#82532 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 01 June 2012 - 01:26 PM in Wii U Hardware

GPU is way better than expected if VGA ZOL is true. It sounds too good to be true to a lot of people.

It would run samartian demo 1080p 60FPS. (almost; let's take that 0.5 tflops off for optimizations possible on consoles)

Remember, Samartian Demo 2.5 TFLOP requirements were on the PC, way less optimized platform than consoles, and in 2011... so that could all improve to make it doable.

If this 2TFLOP thing is true, ... if ...

Sorry im no CPU expert, atleast on IBM.

EDIT:
Going to sleep now, link this thread on gaf if it didn't already by the tech guys there.



#82723 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 02 June 2012 - 03:32 AM in Wii U Hardware

Change the title, this is obviously fake, the PowerPC 750 is what the GC/Wii CPU was based on.


Really ? Link me to it



#82776 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 02 June 2012 - 06:36 AM in Wii U Hardware

i have a question if we were to assume this is true. does this mean nintendo can decicde at a later date to unlock the full power of the system to developers? or once they decide what they want they have to stick with that? is this not similar to what sony did with the PSP and unlocked more power later in it life span to developers from the cpu why the god of war game was visually stunning.


There is no reason for it to limit the performance artificially.

It doesn't run on batteries.



#82517 WiiU CPU Revealed by Patent: "Enhanced PowerPC 750" ?

Posted by Stewox on 01 June 2012 - 12:55 PM in Wii U Hardware

You could of just kept the post and updated it after so people would not be confused...


I tried to avoid that ... because i reported it elsewhere. The problem was, i have no idea how powerful these IBM stuff even is, iv'e mistaked it for Power7 and i thought this was some old patent about something else, seems like PowerPC and Power is not the same, i've came across PowerPC being some kind of old 2001 tech and i in panic-mode just deleted text.

So now is okay, fine.

Looks like the 2011 rumor was correct: http://wiiuconcepts....pu-exposed.html

And Vga Zol was also correct on the FOX: http://vga.zol.com.cn/233/2336171.html


So you see, VGA ZOL might be correct on the GPU now also :) ... but i don't think it's 2 TFLOP , i'll be cautious and make a range somewhere 1.5-2 TFLOPS and let's see what happens.


So ... THIS IS SOME horsing GREAT NEWS GUYS ! Other people will provide tech opinion on CPU, i don't focus on this area much, but if the vga zol is to be belived on the GPU, this is MASSIVE NEWS!

what? 68xx series vga card? thats 2.7 tflops! if they modified it a bit.. WOW thats NEWS... Hopefully it is 6850

as for the cpu.. 4 core and 8 thread.. NO WAY to be 200 gflops.. JUST NO WAY..


You shouldn't take the TFLOPs from the AMD site didn't i tell that allready. These names are meant to be equivalents, not actual cards put in there.




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