damn im good.
Hrm. Co-op?
There have been 1000 items by 3Dude (Search limited from 20-June 20)
Posted by
3Dude
on 10 June 2014 - 06:51 PM
in
Wii U Games and Software
damn im good.
Hrm. Co-op?
Posted by
3Dude
on 12 June 2014 - 07:29 AM
in
Wii U Games and Software
Well we at least know it's in-game, running on Wii U... So even if it is a cutscene, the AA still counts, right?
There's also been a few 1080p screenshots released, but a few skepticists claim it's impossible to pull off on Wii U due to a near complete lack of aliasing. Nintendo hasn't been releasing fake screens for previous Wii U titles, but nobody knows if these are legit at this point.
Posted by
3Dude
on 10 June 2014 - 03:24 PM
in
Wii U Games and Software
Posted by
3Dude
on 12 June 2014 - 07:02 AM
in
Wii U Games and Software
Posted by
3Dude
on 12 June 2014 - 07:59 AM
in
Wii U Games and Software
IMO Nintendo is better with AA than a lot of other developers. SM3DW looks sharp as hell, whereas games like COD often look 'blurry' and jagged to the point that it just becomes frustrating.
Posted by
3Dude
on 12 June 2014 - 05:26 PM
in
Wii U Games and Software
Obviously there has to a border.
But when you get to the mountains will we be able to climb them?
For example most games use a mountain range to form as border so you can't enter an area until you pass dungeon, get gate key etc.
Always wanted to just climb over LOL.
Posted by
3Dude
on 05 December 2014 - 10:10 PM
in
Wii U Games and Software
Posted by
3Dude
on 05 December 2014 - 10:59 PM
in
Wii U Games and Software


Posted by
3Dude
on 05 December 2014 - 09:40 PM
in
Wii U Games and Software
Oh man and this is ONLY horse and weapon mechanics, we haven't even seen any characters, dungeons, or story elements yet!
Anyone notice the arrow over the enemies is the one similar to the one in WW HD?
Link is right handed! Could this mean that motion controls may be an option again?
His hood! He has it in the beginning, but then he takes it off off camera, wonder what's up with that.
How come Aonuma didn't say anything when Miyamoto said "That must be a dungeon!"?
"It's sunset"
Would the environment change according to the time in the game?
How come we still haven't seen Link with his green tunic yet?
Posted by
3Dude
on 05 December 2014 - 09:15 PM
in
Wii U Games and Software
It worries me that they won't be able to have enough NPCs and stuff in that BIG open world by end of 2015, hopefully it won't get delayed.
Posted by
3Dude
on 05 December 2014 - 10:47 PM
in
Wii U Games and Software
Looks cool, but it doesn't look near finished yet. Barren world, frame drops, doesn't really look as good as it did at E3... I'm not worried though, I trust Nintendo to make this an amazing game.
Posted by
3Dude
on 05 December 2014 - 11:36 PM
in
Wii U Games and Software
The huge world excites me. Zelda is often hit or miss with me. SS was the first I skipped all together. This world with so much to explore is the first Zelda to truly get me hyped.
I'm keeping a close eye on all these open world RPG games and now Zelda (since Zelda is not an RPG)
Posted by
3Dude
on 06 December 2014 - 12:11 PM
in
Wii U Games and Software
You must have like super human eyes or something, it was near impossible to see any little details due to the lighting and the fact that it wasn't focused on the TV that much.
Posted by
3Dude
on 06 December 2014 - 01:20 AM
in
Wii U Games and Software
I wonder if you could edit the Horse ai with a slider, so if you want full blown, manual with still tree dodging, to pure manual.
A lot, at least on the game awards video complaining that the world is bland, silly people.
Posted by
3Dude
on 06 December 2014 - 12:58 PM
in
Wii U Games and Software
Look at the sunlight reflecting off that grass.
oh and look at the grass move around the horsie's hooves
Posted by
3Dude
on 06 December 2014 - 12:02 PM
in
Wii U Games and Software
To me, Wind waker is one of the most "serious" Zelda games.
Posted by
3Dude
on 06 December 2014 - 12:17 PM
in
Wii U Games and Software
Yeah this is my main problem with what they showed. Nothing had as much detail and complexity as what they showed in the E3 trailer. But like I said, I'm sure they'll fix that. But I think that's what most people are complaining about.
Posted by
3Dude
on 06 December 2014 - 04:38 PM
in
Wii U Games and Software
I can't believe I missed this post, thanks!
Honestly, if I wanted to spend hours in the middle of a forest doing nothing, I would just go outside...
This is a video game after all, they wouldn't want to bore us that much.
Posted by
3Dude
on 06 December 2014 - 05:27 PM
in
Wii U Games and Software
Nah, that's just silly. You can have a town and npcs but still have an amazing looking world in the background. All we're saying is there are some points in the video where it's really empty. Not only devoid of animals and enemies, but of interesting things in general. The grass does indeed look amazing, and the lighting is great, but that doesn't make it good. I wouldn't buy a game where the extent of its praises were that the grass was good and the world looks good. I need things to do. Gameplay.
Posted by
3Dude
on 06 December 2014 - 05:21 PM
in
Wii U Games and Software
Ignore the top box, I did a double reply by accident...
I hope that the game will change according to the seasons, imagine seeing Zelda U with snow everywhere, throw snowballs at gannondorf to defeat him lol XD
The world in Twilight princess was SO boring, didn't wanna travel there at all...
Ocarina of time was perfect though, small but packed with enough things to keep you busy.
Well, I wouldn't mind it if they kept you occupied when travelling to another place, like make it so you can upgrade your gear/ change it as epona goes to the destination.
Posted by
3Dude
on 06 December 2014 - 05:44 PM
in
Wii U Games and Software
lol "I agree with nintendo on this" what on earth? Agree on what? That barren overworlds are better?
Anyways, I can see your point, and I hope you're right that they're just avoiding the densely populated areas so they aren't spoiled.
As for your edit, look at my edit.The parts when they're up high are awesome and detailed.
Posted by
3Dude
on 06 December 2014 - 08:13 PM
in
Wii U Games and Software
So 3dude... You playing ww HD to get some ideas about Zelda u
?
Posted by
3Dude
on 06 December 2014 - 08:28 PM
in
Wii U Games and Software
Haha u on my friends list. Eddyray
There better be a Hero Mode and/or Master Quest. And saves should be a part of your WiiU profile. What I really want in the game are mini dungeons. Not the whole "solve this one puzzle or check out this concept" like in ALBW. MINI dungeons. Like adding to the core dungeons in theme or idea, but very much its own out of the way, neat, "Holy crap, check this out!". Oh, and did I mention MINI dungeons? I want minimized dungeons to find and explore dammit. At least the size of OoT's Forest Temple.
Posted by
3Dude
on 09 December 2014 - 08:50 AM
in
Wii U Games and Software
Hey 3dude question for you and others. I have seen many people mention the mane and hair physics found on epona are pretty damn good and realistic... you guys thoughs? sorry if already covered didnt read through the whole thread yet.
BTW here is the gameexplain analysis
Posted by
3Dude
on 06 May 2014 - 09:46 PM
in
General Gaming
It has a a lot more soul than the inside of the n64 temple of time. Which is basically nothing. It consists of a single brick texture for walls, a poor geometrical design with said texture, and a prebaked window light.grahamf, on 06 May 2014 - 11:29 PM, said:
Yeah. it looks high resolution; but it seems to miss the, I don't know, soul of OoT