Jump to content


3Dude's Content

There have been 1000 items by 3Dude (Search limited from 15-June 20)


By content type

See this member's


Sort by                Order  

#292256 The official complain about E3 thread

Posted by 3Dude on 03 July 2014 - 03:30 AM in E3 2014 Archive

Nintendo, Atari and Sega abused the programmers for years too, people were fired for wanting credits for in their games.


This is so very true, Hiroshi Yamauchi was infamous for just this kind of thing. Which is one of many reasons I am such an avid supporter of Iawata,, who is for things like monolithsofts simply AMAZING pro employee workplace environments. Andit makes it all the better that monolithsoft basically is golden age squaresoft, releasing modern products comparable to the best square soft released in its golden age when they were part of it.




#292274 The official complain about E3 thread

Posted by 3Dude on 03 July 2014 - 07:01 AM in E3 2014 Archive

Just shut up. He said he wanted to see more about FFXV not that he was a big fan of the old games.



Oh really? You're the one that flipped out and didn't pay attention to what he actually said. Instead you start writing text walls about the old games developers which were never mentioned. He never said a thing about the old games. He said that he wants to know more about the new ones. It's no wonder he doesn't care for comments from people like you who have to mention how far these old companies have fallen every time someone shows interest in one of their games.

No. He complained that squeenix hasnt shown anything about ffX15 or kh3 at e3 despite them being in development for nearly a decade.

Everything I have posted is DIRECTLY related to that.

He had a negative reaction to reality, was not ready to think outside his bubble, and denied it. I then begin bringing up, example by example, the events that lead to the state of his current dissapointment.

I gave him the actual reason why, nothing was shown, along with advice to avoid inevitable future dissapointment. To pay attention to the people who make the games you like, and not the trademarked logo they temporarily worked under.

The game making end leadership of squaresoft has left the company resulting in a company with no direction, no vision, and a broken product throughput management system, whilst the employees who are left are abused, talent is neglected, good old boy buddy system is used for advancement, leading to the constant delays and no shows of games in developement (directly from the mouths of square eenix employees).

If he TRULY enjoys games from modern squeenix, if he TRULY appreciates the people who make, and currently are working on the games he is looking forward to, you would think he would want them to work in a positive, financially secure healthy work environment, and not a degrading, abusive, unstable environment.

To recap: Loss of key leadership personell and staff that followed+abusive corporate policy==No ff15 or kh3 shown, and a heavy basis for repeated behavior.

It was always about what he said.



#292281 The official complain about E3 thread

Posted by 3Dude on 03 July 2014 - 09:22 AM in E3 2014 Archive

It wasn't about what he said. It was just you pushing your agenda again. I don't care though. I know what you people are like and I'm more globin than that guy. I won't respond to you about this again, and I actually mean it. I think you're a smart guy but you need to calm down.


1. Agenda: a list of items to be discussed at a formal
meeting.

Oh noes not THAT!

2. Do you think you can possibly explain perhaps HOW, the reason square eenix employees state for why they are always missing deadlines and having no shows, has nothing to do with someone lamenting about square eenix having no shows at e3?

I dont think you sufficiently or reasonably can.

I think thats just your emotionally charged idle opinion responding to surface tone instead of subject matter. Its a pretty common, and sadly, very debilitating trait among the over privileged children of today, who havent had enough adversity in their lives to understand how to handle any manner of adversity or confrontation, neither the healthy discussion type, and most certainly not the malicious kind. Woefully unprepared.

 

Not treating everybody with rainbows and cotton candy, and kissy lips, is not the same thing as 'pushing an agenda'. I dont have a hidden agenda. I am fiercley, and openly, pro employee and pro consumer. That is not 'an agenda'. You'd best get used to it, what I do and expect of people, here, is NOTHING compared to what I expect from the people who work under me. And Im a saint compared to a lot of my peers.




#292572 The official complain about E3 thread

Posted by 3Dude on 08 July 2014 - 05:01 AM in E3 2014 Archive

lol, I remember at least 3 times he's closed threads because of his arguments, and a few thousand deleted posts.

God I remember him.

Always with the him, everytime, spamming the same nonsense he already posted and failed with the past 2-4 pages of the thread, over and over and over and over.

Thank Kaz he got both his accounts banned.



#291875 The official complain about E3 thread

Posted by 3Dude on 29 June 2014 - 05:06 AM in E3 2014 Archive

Okay, SERIOUSLY? All I said was that I am a fan of Square Enix. THAT IS MY OPINION. How does me liking Square insult people? Seems like you just can't handle people with differing views as your own.
 
Is this how moderators get their kicks on here? Bullying people by telling them what they can and can't like, and then insult them by saying they must have had a lack of schooling? Is this really how an efficient community runs?
 
You can like whatever you like, but bare in mind that I can too. I will always stick by Square despite their shortcomings. For you to just act like an softshell lizard to me for no good reason other than because I like the "current" Square is really immature and it shows just how unlikeable you are.


Of course you can like whatever you like. That doesnt mean that its not foolish, and it most CERTAINLY does not mean I cant discuss your opinion, on a message board.

If you really want to know how your idolizing a company trademark is insulting the people who once made games under that trademark, perhaps you should read the ENTIRETY of my posts, instead of having kneejerk reactions to the first couple words.

Perhaps you should think of the reasons WHY the creator of final fantasy decided to leave square eenix when he did. And WHY the creators of chrono trigger and xenogears left when they did. Why the creator of valkyrie profile and vagrant story left when they did. Why the possibly most famous videogame composer in the world, Mr. Uematsu decided to leave square eenix when he did. And WHY they all left at the same time.

You are idolizing the trademark of a corporation that abused the people who made the games you like for YEARS, from the moment Eenix took over square soft, until they finally left. And when they left so they could continue making the kind of games squeenix would no longer let them make, you ignored them to continue doting on the empty husk of a trademark, instead of recognizing the abused people who made the games under that trademark.

Let me give you a little insight, here is something someone who worked for square eenix said on career contacts:

"There's dissatisfaction with the salaries and the auditing system. Motivation is low because the ways to move ahead in the company are not clear. Because producers are unable to clearly express their visions for games, the titles must be reworked over and over. That's related to games missing their release dates.... One's practical worth isn't really looked at, but rather, personal friendship is how merit is assessed."

And now, ff15, and kh3, despite being years upon years upon years upon years in development, were not shown at e3.

hmmm..... hmmmm.... 2+2 is..... HHHHHHMMMMMMMMMMMMMMMMMMMMM

Here, however, IS an actual insult against Square Eenix since you so desperately seem to be searching for one, whilst all I provide are facts you dont seem to like:

合併は完全に失敗。未来に対するビジョンが無い。

"The merger was a complete failure. There's no vision for the future." -Hisashi Suzuki, Former President of Square Soft, regaurding the state of the company a few years after the Eenix merger.



#291871 The official complain about E3 thread

Posted by 3Dude on 29 June 2014 - 04:47 AM in E3 2014 Archive

Now I understand why I stopped coming here.
 
Thank you, you've made me disinterested in this cesspool. Congratulations on scaring away a member.


Congratulations on your willful ignorance depriving yourself of great games, and unwittingly insulting the people who made all the great games you claim you like by replacing them and their years of hard work with a mere trademarked logo.

When you grow up a little, I'll always be willing to show the way to a world thats still square.

I will leave you with one last peice of advice:

Go look at the credits to your favourite square soft games. Look at the NAMES of the PEOPLE who MADE those games.
You will see names like Hironobu Sakaguchi, Tetsuya Takahashi, and Ubuo Uematsu.
Google these names, and see where they are today, and what games they have made.



#291312 The official complain about E3 thread

Posted by 3Dude on 23 June 2014 - 04:06 AM in E3 2014 Archive

Same thing We do every year Pinky.

tumblr_mhlopyJWZE1qdqlkxo2_500.gif

Ask where the Hell the Last Guardian was.



#291789 The official complain about E3 thread

Posted by 3Dude on 28 June 2014 - 05:57 AM in E3 2014 Archive

I actually was very displeased with Square Enix's choice of not showing any progress on FF15 or Kingdom Hearts 3, besides an all-text scene at the end of 2.5's E3 trailer.
 
Seriously, you hype up 2 games that people have wanted for more than 7 years now and you don't bother to show some progress when you initially promise that the games are first on your priority scale? Dick move, guys. Dick move.


They most likely did it because those games are in no shape to show. 15 probably saw horrible downgrades when switching to the underpowered ps4 (compared to the pc the demo was being run on) and knowing squeenix, has made no progress at all. And KH is likely also syuck in squeenix dev hell.

Stop following squeenix. It will only dissapointment, again and again, and again. There is no square soft left in squeenix. Its an empty rotting shell.

Follow the people who made the great square soft games you remember. FF series, ff6,7,8 chrono trigger, Xenogears.... Squeenix cant make games like that anymore because the people who made them left squeenix a long time ago. But unlike squeenix, those people who left, are STILL making square soft top quality games.



#291821 The official complain about E3 thread

Posted by 3Dude on 28 June 2014 - 02:42 PM in E3 2014 Archive

Yeeeeaaahhhh, see, I've learned not to even reply to vapent replies like yours anymore.


Except... You just did.


Still love them, don't tell me what to do, ya foo'. Just was disappointed that nothing was shown this year.



That must be nice.

XV just going to be another Hallway combat simulator with a few small arenas to keep it looking pretty. Not the open world RPG that was promised many years back. That comes in the form of XBX. KH series is so freaking awful never get the following it has. Also did you just invent a word?


Pretty sure he was trying to use 'vapid'... Which is the opposite of what he would want to use in this situation.

I blame the state of the public schools and devolution of contemporary game design.



#291869 The official complain about E3 thread

Posted by 3Dude on 29 June 2014 - 04:34 AM in E3 2014 Archive

Yes, "vapid" was the word and I misspelled it. My bad. But it still applies to your post, as it means "offering nothing that is stimulating or challenging."

I dont think think anyone here would think any of my posts could possibly be considered 'non challenging' or 'unforceful' as is the case with vapid. Quite the opposite, and I would ruffle far less feathers, including yours, if my posts in fact, WERE a little more vapid.
 
 

See, because of the fact that you just flat out insulted one of my favorite developers by telling me to "stop following them" is one of the many not good posts about Square I have seen many times before. It's just shocking that you, a Mod on this site, would say this crap to me. A staff member on a forum being rude to other people's likes by telling them the developer sucks and that I need to move on from them. Why did you even have to say any of that? To instigate a fight? If not, then what good could POSSIBLY come from you criticizing Square in one of the most stupidest comments I've seen?

Thats because you are blindly following a corporate trademark instead of the HUMAN BEINGS that made your favourite games, that made square soft, yours, mine, and practically EVERYBODIES favourite PRODUCTION HOUSE (might want to know what a developer actually is, and what a publishing house actually is) at one point in time, because of the unrivaled HUMAN TALENT they posessed in their development studios.

I tried to help you out, but you are still faaarrr to indoctrinated to be reasoned with.

So, you keep waiting on a corporate trademark that you THINK is your favourite developer, which is actually a PUBLISHING HOUSE, which no longer contains the developers that made the great games from the square soft days, for the next who knows how many years.Another two? Four? Seven? until they eventually, inevitably release yet another dissapointing product.

While I , actually WILL be playing the games from your favourite developers. Just as I have been for the past half a decade.
[\quote]
 
 

Again, how does A MODERATOR show off as a positive role model to people when they flat out insult members for expressing their opinions? I mean seriously? You made a very rude comment towards people like me liking Square, you don't think I was gonna let that go?
 
Reporting you and request that you be stripped of your mod powers. This is ridiculous.

For starters I dont coddle kids in desperate need of a wake up call. Insult kid? Where is the damn insult? The only thing I did was give you a dose of reality and some damn good advice. Quit whining, just because I dont shower the corporate conglomeration you are pavlovically conditioned to like in flowers and roses, instead, sending that praise to where it belonged, THE HUMAN BEINGS WHO ACTUALLY MADE THE GAMES, does not make an insult.

And yeah, I DO blame the public schools for setting you up for failure. You are going to get eaten alive in the real world as you are now.



#293126 Anime Discussion

Posted by 3Dude on 13 July 2014 - 08:20 PM in The Café

Was surprised to see a Steins;Gate animation a while back. Got some enjoyment out of the 'game', so figured why not.<br /><br />It was pretty good. Really, REALLY slow, but, somehow still pretty good.



#282350 Anime Discussion

Posted by 3Dude on 23 April 2014 - 09:03 AM in The Café

No. I mean, it doesnt have a chance, you opened the floodgates to some seriously stiff competition.



#293186 Post your desktop

Posted by 3Dude on 14 July 2014 - 01:49 PM in The Café

iO6DIORN5cckU.jpg
 
Background  from Mega Man Legends 3


OOOOO Look at me! I am Ryudo and I like making people cry while listening to excellent game ost's!



#307958 No hdmi cord will work with my wii u

Posted by 3Dude on 01 February 2015 - 12:06 AM in Wii U Hardware Help

I don't even own any components :(

 

And I'll try blowing it, I don't really have any better ideas

 

So... Howd blowing your wii go?

 

No seriously though, any luck?




#308826 Official Xenoblade Information Thread

Posted by 3Dude on 13 February 2015 - 01:46 AM in Wii U Games and Software

Jebus, the anti Xenobade trolls are at it again.

Every single article, they flood it with 'Its not doing anything Skyrim didnt do! Red dead redemption looks Way better!!!'
'It looks worse than last gen, it just has massive scale, thats all its got going for it over ps360!'

You cant discuss this game ANYWHERE outside without them showing up and crapping everywhere and circle jerking each other. How do they even believe their own garbage?



#309335 Official Xenoblade Information Thread

Posted by 3Dude on 20 February 2015 - 11:05 AM in Wii U Games and Software

So is everyone assuming this is a 30FPS experience?


I am. Trilers have been uploaded in the 60 format, but the only thing that looked 60 to me usually is the splash screen.

Not really a big of a deal in games like this, whos combat revolve more around strategy than timely action. The resources would be better spent making a more immersive world than increasing the frame rate.



#310181 Official Xenoblade Information Thread

Posted by 3Dude on 07 March 2015 - 10:59 PM in Wii U Games and Software




#308822 Official Xenoblade Information Thread

Posted by 3Dude on 12 February 2015 - 08:40 PM in Wii U Games and Software

Monolith threw in a Gears reference.
ChIsVwc.jpg
i2SEdTY.jpg


Oh, there are peices to make pretty much every character. I saw ones that make for a Jin/citan, and a slight alteration of which to make a dunban, an elsmeralda, an ellie.... Pretty sure I saw parts you could use to make a bart complete with eye patch.

From what Ive seen they pretty much have everyone covered Well... Unless.... You are... a Man... of the Sea!

I only hope they let you really make pronounced features, like van damn style pronounced, becuase the first thing Im making if you can is Big Joe.



#309960 Official Xenoblade Information Thread

Posted by 3Dude on 02 March 2015 - 07:50 PM in Wii U Games and Software

The white continent has no snow on it, the area is called the white sands.

A basic sense of pattern recognition should have tipped anyone off on a seemingly bland area in a Xeno game.

Satorl Marsh day:
500px-place_of_judgement1.jpg
Bland and colorless, full of vison reducing fog
Satorl marsh night:
satorlnight.jpg
Psychadelic

Its called contrast and juxtaposition.

White sands day:
img_field02_shiro_01.jpg

Dull and colorless

White sands night:
img_field02_shiro_03.jpg

Psychadelic



#308507 Official Xenoblade Information Thread

Posted by 3Dude on 08 February 2015 - 04:32 PM in Wii U Games and Software

The texture work in this game is amazing, Im still not sure exactly how they did it, because I simply cant find individual texture tiles.

 

I know they are using ridiculous layering techniques.

 

My guess is they are using micro texturing, with quite a few different tiles that have all been tesselated into each other with incredible skill, meaning they can all line up with each other smoothly, no matter which one you put where, and which way you rotate it, and then are randomly placing and rotating them to make them very hard to pick up an obvious pattern on.... as they use these microtextures as building blocks to make other larger textures.

 

Layered on top of that seems to be multiple layers of larger textures, but these are more like stickers put over the base texture, or god tier microtexturing. These do things like showing that great caked mud look.

 

I cant even speculate how many layers they are actually using. The texture work is ridiculously well done.




#308195 Official Xenoblade Information Thread

Posted by 3Dude on 04 February 2015 - 06:31 PM in Wii U Games and Software

I've actually recently got my hands on the original xenoblade, and I've already logged nearly 50 hours in and i do not see an end in sight.  I cannot wait for this game.  If it is anything like its predecessor I will be a very happy man! I do not care as much about world size as world life, and looking at the trailers i think this world has plenty of that!  Hopefully Aonuma  is taking notes and asking questions.  I'm also quite excited for the online implementation, and to take on some of those late game beasts shown off!


The reason so many people are excited about the world size is because of the original Xenoblade.

Unlike the rest of the open world games, and pretty much all modern sandbox games, Xenoblades terrain was not procedurally generated, it was actually hand designed, every inch of it. Thats the 'secret' to having big worlds that dont suck, the 'secret' being that there is no easy way out, no magic pill, no shortcuts, if you use terrain generation, you are going to have that generic sandbox game world feel, no exceptions. If you want better than that, you have to be prepared to take the time, and actually hand design your game world.... And on top of that, you STILL actually have to be GOOD at world design, Something no AAAAAAAAAAAAAA publisher would ever do today.

Thats the thing that people are so excited about with Xenoblade X's world size that the trolls just cant figure out in their endless ignorant and identical efforts to crap all over the title. Its not that there are no games bigger, there are a lot of games that are bigger.

And its not because its open world. There are a lot of games that are open world.

It's because its the biggest HAND DESIGNED open world game ever made, which null and voids the constant barrage of 'Hurr sure its big but its just going to be another empty open world game like **Names procedurally generated sandbox game every single time**, hurrr hurrr dont you know bigger doesnt mean better?? HUUURRR'



#308255 Official Xenoblade Information Thread

Posted by 3Dude on 05 February 2015 - 05:19 PM in Wii U Games and Software

I think the most important information about the new xenoblade is the beastiary. Once you encounter a beastie, you can look it up in the beastiary, you can find out where it is, what times it appears, what conditions it appears, and what it drops. Xenoblade 3ds is geting this addition as well.

 

Massive improvement.

 

If they do something similar to the npc's, like stating where and waht time they will be at certain places, and what they trade... My days of playing Xenoblade with my phone sitting next to me with the wiki on it are a relic of the past!




#308497 Official Xenoblade Information Thread

Posted by 3Dude on 08 February 2015 - 12:28 PM in Wii U Games and Software

Translated (Turn cc on)

Okay, now things are coming together.

 

The city was empty. Always was, it was just a 'seed' that they were going to plant on a habitable planet. Each seed was modeled after famous cities and their cultures. We got LA.

 

The only people who were awake were soldiers, engineers, and maintenence, who navigated, defended the ship, kept it running, and mantained the LIFE structures. WHich were giant structures in the hull of the ship containing the citizens in cryo-stasis. Upon crashing, the white whale (name of the arc ship) ejected its life pods, which were durable and stabilized enough to protect their cargo from the crash landing.

 

The city seed began its automated process of building its underlying foundations after anchoring itself to the terrain and leveling itself. Then the survivors began gathering people to work on the construction of the city, wich is suspended over the actual land beneath it. This reconstruction goes on for two months, before us, the pc are awoken from our LIFE pod.

 

Wow. This translation lliterally takes every complaint the new waves of trolls and 'concern' trolls' have tried to levy at the game, and completely pimp slaps them with it.




#307773 Official Xenoblade Information Thread

Posted by 3Dude on 28 January 2015 - 04:03 PM in Wii U Games and Software

Just to clarify, is the reason this system is better than the thieves/assassin's/fighter/mage guild because the actual story progression happens through them? Because honestly, I would prefer 1 "guild" that covers the events of the main story arc. I can't spend 300 hours on this game and all the different guilds.
 
also, while I have you here, thoughts on the "loosely connected online"?? I definitely don't want to feel aware of everyone else's presence all the time, but that also doesn't confirm or deny if I can co-op stuff with my friends.


The reason its better is because those other ones are old, cliched, and played out and have the same damn crap every single time.

I have no idea whats really going to happen, this is some seriously meager info that could really end up being interperetted a hundred different ways.

But heres my take on it.

It looks like the game will have a main story, but each union will have its own events and peices of the story depending on how far you go. Its looking like super steroided colony 6, with more sensical and specific tasks for building the city, and rewards for doing such.

The 'unions' appear to be taking the place of the different places on bionis in the Xenoblade affinity chart.

In Xenoblade doing quests from a certain area, gained you affinity points, which would unlock higher level quests in those places, ultimatwly ending up with the having enough affinity points to do the quests to get the best non drop equips/gems and of course, unlock your characters, well, characterization and power up. In order to keep players from getting 'Affinity screwed' monolith soft made hundreds of throwaway quests, so nop matter how bad users screw up, how much they skip, they can (almost) always drop some time on effortless throw away quests to gain enough affinity to get to the next level. These quests were differentiated from the meaningful sidequests by being given by 'nobody' npc's. Kill x of y, collect x of y, find x etc. Meaningful quests in related questlines were given by named npc's, with the quests themselves having names, and the higher up the quest chain you want to go the more trust they have to have in you, thus building your rep in the area with 'affinity'.

This method was generous, but a little (Purposefully) hidden, and so less....astute players wound up complaining about having to do bazzilions of 'pointless sidequests' because they couldnt distinguish affinity point giveaways (Kill 5 buttsniffers) with meaningful sidequests (Break up the Nopon black market drug smuggling operation).

This method is more straight forward, and appears to be a lot more rewarding. Not just with story/lore/world building rewards, but tangible use in the game rewards that are related to the subject.


Pathfinder - In charge of data probe installation.

Installing data probes could fill in map data, and give intelligence on what creatures and resources are in the area (Man, I need 5 ratfrog terds... WHere do I find those? OH! The data probe says there are ratfrogs in area X) Could also point out things like caves they player might have otherwise missed. Perhaps going far enough in this will result in discovering other crashed colonies?


•Interceptor - In charge of exterminating protists.

I dont know what a protist is, but I guess we want them dead.

•Avalanche - In charge of hunting down dangerous life forms.
Thinning out numbers in areas could result in making outposts possible?

Unique monster hunting! Heck yeah!

•Testament - In charge of the search and recovery of debris scattered by the ship, as well as the recovery of items lost on the battlefield.

Recovering lost ship technology has got to unlock some good stuff.

•Corepedian - In charge of visiting areas and investigation/collecting materials.

HHHNNNNGGGGGGG...

•Land Bank - In charge of securing resources and collecting minerals.

More resources could improve the economy, and make better items available for purchase?

•Arms - Assists the Arms Company in charge of the development of Dolls and their inner weaponry.

This ones pretty obvious, going down this path is going to result in more customizable doll parts, and weapons, of increasing power.

•Companion - A Jack of all trades, from the mediation of petty fights to the search of stray cats.

Youre god damn right Im going to use my super jumping powers to get those kitties out of trees! Then Ill have an army of cats at my disposal!!! Look out giant alien brontosaurs, your days are numbered now!

You may be able to complete the game by focusing on just a couple of these unions. However the ending you recieve may differ depending on what path, or balance of paths you choose... These are some of the same people who worked on chrono trigger... Focus exclusively on dolls and weapons, and crush your alien oppressors... but maybe the human race will be viewed as too war like? Perhaps having another balance will result in a different outcome with the aliens in question?

The online stuff sounds like miiverse stuff. Leave messages in bottles wind waker style, or messages dark souls style. Not sure if co op is on or off the table. No idea.



#308532 Official Xenoblade Information Thread

Posted by 3Dude on 08 February 2015 - 11:14 PM in Wii U Games and Software

It claimed to be 100 but it's not even close to that. Not even sure it's half that. Suffice to say much smaller. However remember it's not just size but design. XCX has a better world design than anything on the market. Only Xenoblade itself comes close in utilizing full 3D space plus the art design.


Yeah, at first r* claimed it was 100, then they canged it to 49, then I guess it turns out that wasnt really the case at all, it was actually 30 square miles, and that included nearly half of it being the ocean, so it was actually only like, 18 or something.... And the city itself was only a small fraction of that...
 
d60t.jpg

So, going by the land that you actually play the game on, X is like, 8.5 times bigger than gta5, not even counting the fact that unlike gta5, which is basically completely flat design wise, X has layers upon layers to explore, like theres the flat ground, with the normal hills and mountains and stuff, but over it is this huge earth canopy dome thing you can fly to the top of, and theres stuff to do up there, and then theres an expansive cave system under the ground, all in the same square miles of area at times.




Anti-Spam Bots!