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There have been 138 items by thehappening (Search limited from 20-June 20)
#97618 Wii U Ethernet Port?
Posted by
thehappening
on 04 August 2012 - 11:12 AM
in
Wii U Hardware
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#97550 Wii U Ethernet Port?
Posted by
thehappening
on 04 August 2012 - 12:17 AM
in
Wii U Hardware
is it old tech thats core or new tech thats core, because last time i checked wifi and flash was cutting edge, and wired cdonections are 10s of decades old as is harddrive tech...!!?
so antique is now the CORE sorry wifi and flash are the cutting edge long lengths of wire and 1950s harddrives need to be put to sleep LOL
#117414 The blatant disrespect for nintendo and why they will win next gen
Posted by
thehappening
on 14 October 2012 - 07:50 AM
in
Wii U Hardware
there talking the end of there industry as we know it THERE TALKING AS THO NINTENDO WINNING MEANS THE END YES FOR THEM NOT FOR US.....
consoles will die is code for sony and ms will loose saying consoles will become a hobby and small user base is admitting only nintendo can win THERE USING TWISTED WORDS TO DISCRIBE WHATS GOING TO HAPPEN
IT LIKE PACHTER SAYING THE INDUSTRY IS FAILING ITS NINTENDOS FAULT THEY TOOK ALL THE SALES AND PROFITS
THEN WHEN NINTENDO DIPS A BIT ITS OH THE INDUSTRY IS FAILING BECAUSE NINTENDO IS FAILING WE CANNOT WIN THE ARGUMENT GUYS THE INDUSTRY IS FULL OF LYING IDIOTS
IF ITS UP ITS BECAUSE NINTENDO STOLE THE PROFITS ITS DOWN ITS BECAUSE NINTENDO IS DOOMED THE INDUSTRY IS AWASH WITH CORP OUT OF TOUCH BANKER SUIT WEARING SCUM
#110353 "Wii U's GPGPU Squashes Xbox 360, PS3;Capable Of DirectX 11 Equivalen...
Posted by
thehappening
on 20 September 2012 - 02:20 AM
in
Wii U Hardware
a dx11 tablet gpu cannot do a dx 9 level graphics in a dask top gpu dont read to much into a interface software
#111288 Wii U GPU a customized AMD E6760?
Posted by
thehappening
on 21 September 2012 - 11:34 PM
in
Wii U Hardware
E6760 is this are wiiu gpu............ http://www.nintengen...sed-on-amd.html
ERM SILVERISMONEY ALREADY DID THIS THREAD MONTHS BACK AND NINTENGEN METALDAVE WAS ORIGINAL FINDER
ITS NOT THE WIIU GPU ITS NOT Rv7 PROCESSOR ITS TURKS PROCESSOR NOT RV7
THE WIIU GPU IS A Rv7 SO ITS AMD 4670 THE E6760 is turks sorry to burst bubbles
wiiu gpu is opengl 3.3 plus custom extentions and runs on nintendo GX2 not direct 11
yet another >>fact<< to add the wiiu gpu is 45nm the e6760 is 40nm so again hhhmmmmmmmmmmm
2008 wiiu started design the 4670 was at 55nm a 45nm version customized with 32mb edram could easy be 45nm
the e6760 is clearly 40nm
but stream processors could range from 160 to 800 im guessing at 320 maybe 480 due to gamepads
#111286 Wii U GPU a customized AMD E6760?
Posted by
thehappening
on 21 September 2012 - 11:31 PM
in
Wii U Hardware
texture units rops streamers fixed function etc all can be changed il put my money as near as damb it AMD 4670
#112404 Wii U GPU a customized AMD E6760?
Posted by
thehappening
on 24 September 2012 - 01:51 PM
in
Wii U Hardware
FACT
RV7 8 ROP GPU WITH 32MB EDRAM @ 45NM opengl 3.3 plus extentions and custom bits NOT E 6760 most likely based around the 4670 OBVIOUSLY
#109403 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 18 September 2012 - 12:56 AM
in
Wii U Hardware
POWERPC 400 MOVED TO 45NM AND SUPPORTED SMP ""MULTI CORE PROCESSING""
ESSPRESSO IS CLEARLY A POWERPC 45 NM 400 WITH BROADWAY FIED CORES AND A CUSTOM EDRAM CATCH ESSPRESSO IS CLEARLY SAYING EXPRESS AS IN FAST AS IN CAFE AS IN FAST FOOD
ONE CORE HAS ITS OWN 2MB CATCH SO THATS THE EXPRESS CORE THE TURBO CORE CAFE AND ESPRESSO ARE CLEARLY TALKING ABOUT FAST MULTI TASKING THE BROADWAY 2 CORE X 3 WITH A BIG FAST CATCH IS CLEARLY THAT CPU
EVERYTHING VGLEAKS LEAK = 100% FACTUAL SENCE ITS A GAMECUBE 2 DESIGN AS IN THERE 7TH HARDWARE NOT 8TH AS THE Wii DIDNT GET NEW HARDWARE IN SPECS THERE TWEEKED THIS IS A HD ERA MULTI CORE ERA CPU AND NEW GPU
THERES MANY MANY ARTICLES STATING NINTENDO LEFT THE HARDWARE RACE SO TO SPEAK WHEN THEY DESIGNED GAMECUBE AS IN THEY HAD THERE OWN HARDWARE FOR THE FUTURE AND WILL BUILD FROM IT THATS EXACTLY WHAT NINTENDO HAS DONE
LIKE HANDHELDS ARE BASED AROUND ARM ITS JUST A SET PATH NINTENDO IS ON
power 7 makes no sence power 7 process and things like power 7 makes perfect sense !!!!!!!!!!!!!!!!!!!!!!
the tri core powerpc cpu in wiiu is like 5 watts power consumption powerpc 4xx family is slightly more power use than ARM A9 CORES a9s are 1 watt plus and powerpc 4xx are 1.6watts at 1.6ghz clock
likely clock speeds are 1.6ghz cpu and 800mhz gpu roughly give or take im hoping for a high gpu clock gpu looking based on amd 4670 (320 stream processors)
ok this is my opinion on the CPU debate. one everything is custom so there is no way for ANYONE except nintendo and IBM to know exactly what it will be capable of. i think nintendo from the start had two dev kits out for developers they were testing both of them one had the 3core powerpc 476fp and the other a quad core 3 ghz power 7. i think the specs that are getting leaked are from developers are people in the know of the 3core power pc kit. i believe nintendo talked to devs and understood they needed to give them a little more... to ensure Wii U isnt forgot about in 3 years due to weak hardware. i believe the final kits will have quad core power7 chips CPU and e6760 type GPU as far as architecture goes. ladies and gentlemen my gamers and friend that configuration will ensure that nintendo can play with the big boys next gen.... not out perform them but seriously if wii u is 2-3x (i hate the stupid multiplers but it applies right now) weaker than nextbox than it will be just fine and will receive 3rd party support if the developers see there is an audience for their game on the system.
take powerpc 476fp wave a wand at it presto its broadway -fied ad a customized level 2 catch theres your wiiu cpu
its level 2 catch is edram not sram likely and at 1.6ghz would match the x360 cpu catch clock but give it 2x minimum the bandwidth then compare 3mb to 1 mb and broadways custom data compression presto a catch memory that utterly azz stings xenon
at 45nm 3mb edram is same size and power consumtion as 1mb sram so 3x catch and 2x min bandwidth on cpu to xenon with no extra power draw
its all coming together nice
yes of course its custom its very custom its not pc its nintendo and powerpc 476fp is number 1 32 bit core on the planet its the pakman of the junior weght class fighters so to speak ARM A9 IS A CONTENDER BUT POWERPC 476FP IS THE CHAMP WITH ALL THE BELTS NOT BAD HAY TO BASE A SMALL CONSOLE CPU ON
GPU IM GUESSING 8 ROPS 32 TEXTURE UNITS 320 STREAM PROCESSORS 32MB EDRAM AND CUSTOM POST PROCESSING AND CUSTOM UP GRADED LIGHTING shader model 4
#109419 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 18 September 2012 - 01:37 AM
in
Wii U Hardware
#109172 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 17 September 2012 - 02:19 PM
in
Wii U Hardware
https://twitter.com/IBMWatson
So... is there still going to be a discussion about this, or do we believe IBM is telling the truth here...?
HHAHAHAHAHAHHAAHHAAH THEY CONFIRMED ITS SOI PROCESS AND THE 45NM PROCESS.....
ITS SILICON ON INSULATOR 45 NM THE SAME PROCESS NOT THE SAME CPU
GUESS WHAT GENIUS BROADWAY IS 90NM SILICON ON INSULATOR HAHAHAHAHAHAHHA
THEY CONFIRMED THE 45NM SIZE AND THE SILICON ON INSULATOR SPEC THAT BROADWAY CELL AND XENON ALSO HAVE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
POWERPC ESPRESSO THE WIIU CPU POWERPC 476FP THE CHIP ITS BASED ON AND POWER7 ARE ALL 45NM SILICON ON INSULATOR
ALL IBM CPUS AT 45 NM ARE SILICON ON INSULATOR AND COPPERWIRE AND LIKELY DOUBLE INSULATOR ALL THE LATEST IBM PROCESSES
#109390 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 17 September 2012 - 11:39 PM
in
Wii U Hardware
the cpu is esspresso as in cafe as in havinga coffee at the cafe = the wiiu cpu as confirmed at vgleaks 3xcore broadway 2 32mb edram and 1gb ram for games esspresso is clearly the cpu everyone in the know stated POWERPC 4XX BROADWAYFIED 3X CORE 45NM = power7 process not chip there is no 3xcore single thread cpu in existence anywere on this planet
vgleaks themselves are agreeing with every sigle powerpc 476fp post there why because the cpu is a powerpc 4xx 3x core 128 bit bus ring bus likely soc or sop thats system on chip or system on package
lol a power7 was confirmed after the esspresso cpu is clearly confirmed LOL
#109398 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 18 September 2012 - 12:24 AM
in
Wii U Hardware
they said a long time ago like whatson's brain YES>>>>>LIKE<<<<< whatsons brain aka 45nm and EDRAM
the above tweet or whatever again there refering to LIKE POWER7 the tweet clearly shows power7 45nm silicon on insulator the marketingh guys at IBM are marketing the PROCESS as thye same as power 7 ITS WORD TRICKERY your just not reading it right
THERE IS NOOOOOOOOOOOOOOOOOOOOOOOOOO SINGLE THREAD CORE POWER7 IN EXISTENCE THE WIIU HAS 3X OUT OF ORDER SINGLE THREAD CORES = POWERPC 4XX FAMILY THE FASTEST 32 BIT CORE ON THE PLANET @ 5 INSTRUCTIONS PER CLOCK
ITS THE XBOX 360 EDRAM HAS 256GB BANDWIDTH ALL OVER AGAIN words used to trick u
gx single core powerpc GX2 wiiu multi core powerpc GET IT
#110344 New confirmation by IBM of custom 45nm Power7 chip
Posted by
thehappening
on 20 September 2012 - 12:49 AM
in
Wii U Hardware
the amd gpus that this console would run of range from 25watts to 50 watts then we look at the nm its 45nm wiiu its 40nm for the lastest and some of the latest amd E class gpus and gpus
then we can look at power draw for 55nm and 40nm gpus its clear that nintendo is using very low wattage cpu cores = powerpc 476fp type cpus in broadway spec not fp
then ad the edram instead of sram for catch IF EDRAM IS IN FACT BEING USED thats again a lower power draw 3x powerpc fp at 1.6ghz = 4.8 watts for 3x core a dsp and a arm co cpu we can easy be looking at no more than 7 watts
a top of the range E class amd gpu like the one at nintengen rumored to be the wiiu gpu with 1gb ram is 35 watts at 40nm
the gpu in wiiu was based on amd 55nm then shrunk to 45nm with 32mb edram that plus the 2 pools of ram MAXED OUT could be 50 ish watts thats leaving 25 for the drive etc
its clearly the gpu at full power that eats up power the cpu is clearly all said and done below 10 watts including co processors i wouldnt be supprised if the gpu alone was 45 watts leaving 30 watts for the whole system - gpu
amb 4670 8 rops shrunk customized and 32 mb edram added (at 55 nm with ram this card was 58 watts 750mhz i think) at 45nm tweeked and polished with edram not counting ram it could easy be 45 watts @ 800 mhz
#103403 IBM Power 7 Confirmed
Posted by
thehappening
on 31 August 2012 - 12:41 AM
in
Wii U Hardware
does this means that the wiiu is capable of producing graphic similar to a pc
what pc im still looking for this mythical neogaf format called the pc console WHAT pc a mac running a 1ghz g4 a mac running 4 g5s at 3.2ghz or a HP laptop running dualcore amd at 1.5ghz or a alienware laptop with near top spec laptop pc gamiong parts or a 486 pc dos computer i have in the attic or maybe a amiga a1200
PC means personal computer theres a million specs so i ask u and the so called hardcore comunity WHAT PC ARE YOU TALKING ABOUT
#101422 IBM Power 7 Confirmed
Posted by
thehappening
on 23 August 2012 - 01:16 AM
in
Wii U Hardware
If Core 1 isn't significantly more powerful than the other 2 cores why does it have 4x the cache? Can this 2meg of cache be shared with the other cores somehow? On face value you would expect Core 1 to be significantly more powerful. Its clear that without this increased cache the core 1 cpu would be accessing main memory too frequently and slowing the system down. Also the Power 7 is PowerPC architecture surely.
Personally I think we will have one super powerful main cpu core which will be fantastic for ease of development and the 2 other cores will be like the original wii and one will be used to run wii games. Seems like a sensible configuration to achieve full compatibility and good performance. Overall it might be a bit weaker in cpu terms to ps3 or possibly 360 but the ease of development could be a bonus and its possible the gpu being more advanced and can take some tasks away from the main cpu.
Still got my fingers crossed for system of about 2x current gen performance which I'm more than happy with, although I feel some of the performance gain will be invisible on face value because it will be in its very high memory bandwidth and low latency which are the benefits of using more up to date components.
If Core 1 isn't significantly more powerful than the other 2 cores why does it have 4x the cache? Can this 2meg of cache be shared with the other cores somehow? On face value you would expect Core 1 to be significantly more powerful. Its clear that without this increased cache the core 1 cpu would be accessing main memory too frequently and slowing the system down. Also the Power 7 is PowerPC architecture surely.
Personally I think we will have one super powerful main cpu core which will be fantastic for ease of development and the 2 other cores will be like the original wii and one will be used to run wii games. Seems like a sensible configuration to achieve full compatibility and good performance. Overall it might be a bit weaker in cpu terms to ps3 or possibly 360 but the ease of development could be a bonus and its possible the gpu being more advanced and can take some tasks away from the main cpu.
Still got my fingers crossed for system of about 2x current gen performance which I'm more than happy with, although I feel some of the performance gain will be invisible on face value because it will be in its very high memory bandwidth and low latency which are the benefits of using more up to date components.
turbo core theres your answer you can have a dual core system then this mighty turbo core im wondering is the EDRAM only the 2mb to a single core and 2x 512k sram to the other 2 or is it a 3mb chunk of edram and shared between cores i need to know this its bugging me
by the way physical area edram at 3mb = 1mb sram and edram (ibm) on average is 2x bandwidth of sram this is a world first if its level 2 edram catch in a consumer product
1 main core then 2 sub core slve cores is a possiblity but im guessing its 3 identical cores and one has a turbo core mode with big azzed catch EDRAM 3x powerpc nintendoised cores custom edram catch a dsp and a arm thats my pennys worth
Well, Tekken producer says its slightly lower than ps3/360.
Which makes sense since power 7 in general took a general GHz decrease in clock speed over its predecessor.
so your 3GHz or slightly less seems like a pretty good bet to me.
the word slighty was not used thats fanboys ading that word in as is weak added in by nintendo haters example fanboys are saying slightly HE NEVER SAID THAT and anti nintendo haters are saying WEAK he at no point said ether WEAK or SLIGHTLY there be chineese wispers in d internet
he said the clock speed was KINDA LOW he at no point ever said WEAK or SLIGHTLY im getting a bit pee'd off with the whole il ad my own bit on nonsense its like a rumor in a highschool for gods sake
THE TEKKEN GUY SAID THE CLOCK SPEED WAS LOW (NO WEAK NO SLIGHTLY THERE PLEASE STOP MAKING THINGS UP) it reminds me of the wii lie iwata said graphics dont matter he never said that he said GRAPHICS ALONE NO LONGER ENOUGH why do people lie....
tekken guy clearly talking of a speed between 1.6ghz and 2.0ghz THE SPEEDS OF POWERPC 400 series
Anyone willing to make a guess on mhz? I'm not expecting it to be 3ghz or more, I think its more likely 2.8ghz or less, maybe 2.4ghz.
im guessing 1.6ghz to 2.0ghz based on powerpc 400 clockspeeds but this family could go to say 2.4 or 2.8ghz HELL EVEN a power 6 with 2mb catch at 3.2ghz and 2 powerpc 400s broadwayfied at 1.6ghz but leak says coherent so im guessing its one set clock speed for all cores and catch witch again brings me back to powerpc 400 as 750 range kinda doesnt exist anymore it stopped at 90nm all powerpc 32bit customers now use powerpc 400 instead
my brain keeps saying clock balanced so a 2 to 1 or 3 to 1 balance is in mind as gc was originally planed as 2to1 but fsb speed stopped all that so nintendo up clocked the cpu and down clocked the gpu it ended 3to1 still very tight but a whole system at 1to1 is best 3DS IS RUMORED TO BE 1TO1 all cpu and gpu and ram also or double clocked to 2to1
gamecube was 3to1 and wii i think wiiu will be 3to1 or 2to1 just a guess and that says to me 800mhz gpu and 1.6ghz cpu and a 800mhz bus 128bit edram likely running 512bit
#101151 IBM Power 7 Confirmed
Posted by
thehappening
on 21 August 2012 - 11:29 PM
in
Wii U Hardware
the only other rumor news info we have is the vgleaks FULL SPEC - CLOCKSPEEDS and the tekken guy NEVER EVER STATED SAID OR OTHER THE WORD WEAKso thios tread like so many others is pathetic chinesse wispers and fanboy wishful thinking
IT IS 3 SINGLE THREAD OUT OF ORDER CORES WITH 3MB LEVEL 2 CATCH 512K PER CORE X2 AND 1 CORE WITH 2MB it has out of order execution and graphics burst pipes = POWERPC 400 SERIES IMPROVED WITH BROADWAYS GAMECENTRIC NINTENDO SPEC
- PowerPC architecture.
- Three cores (fully coherent).
- 3MB aggregate L2 Cache size.
- core 0: 512 KB
- core 1: 2048 KB
- core 2: 512 KB
- Write gatherer per core.
- Locked (L1d) cache DMA per core.
#101964 IBM Power 7 Confirmed
Posted by
thehappening
on 25 August 2012 - 01:50 AM
in
Wii U Hardware
3 x powerpc at say 1.6ghz with a huge bandwidth custom catch would be about 15 x the broadway cpu,maybe a single thread 64bit power 7 x 3 cores theres no way in hell wiiu has 12 threads thats horse kcrap
Huh? Oh. I see, I did go out on a tangent there. Sorry.
Only the first paragraph was really directed at you. The rest sorta shot off into the ether.
Power 7 is used as a server chip, yes.
But it is vastly different than the p5 and p6 before it. It doesn't rely on high clock speeds for its increase in power. It doesn't even really rely on concurrency (multicore) for its real increase in power, despite the standard configuraton having 4x more cores than p6.
It relys on improvements in cache.... Which is one of the few areas left after the near complete collapse of moores law that we can still get some goods from. (If moores law was still in full effect wed have 20GHz processors by now...)
Because of this, power 7 isn't a specialized processor... Good at a specific job but impotent at any other. Its a fantastic general purpose processor, with fantastic scalability.... because its main boost in power doesn't come from the clock speed, or the number of cores.
That's why Nintendo wanted it, because it can fit into an attractive form factor, and if it has to have its clock speed reduced a bit for the thermal envelope, it doesn't bleed performance like a stuck pig. Its not just good at streaming... its pretty dang good at anything you throw at it.
IT RELYS ON IMPROVING ITS CATCH"" IT SAYS"" THATS EXACTLY WHAT THERE DOING EDRAM LEVEL 2 CATCH CUSTOM TO A POWERPC 400 X 3 CORES YOUR OWN POST EXPLAINS WHAT U WONT LISTEN TO AND TAKE AS FACT theres a word for that let me think oh there it is HYPERCRITE
powerpc 400 broadway instructions and upgrades and a custom edram catch = ubisoft said 18 months ago like the wii but now multi core and gx 2 is wiis code but now multicore
#103142 IBM Power 7 Confirmed
Posted by
thehappening
on 29 August 2012 - 11:28 PM
in
Wii U Hardware
#103393 IBM Power 7 Confirmed
Posted by
thehappening
on 30 August 2012 - 11:51 PM
in
Wii U Hardware
he clearly stated 45nm and powerpc 476fp but not fp a broadway version of the same cpu family as 400 has totally replaced the near identicle powerpc 750 its clear to any sane person the following is the wii u cpu
3x core 3mb custom catch powerpc 32bit each core is like broadway in spec design and include the broadway graphics burst pipes each core is based on powerpc 32bit 400 series the most powerful single thread core cpu on this planet the cpu will support 3 x single tread out of order branch prediction multi tasking per core and the ability to virtual dual thread via a hyperthreading mode each core will operate at 5 instructions per clock
thank u and good morning
#103390 IBM Power 7 Confirmed
Posted by
thehappening
on 30 August 2012 - 11:31 PM
in
Wii U Hardware
#103637 IBM Power 7 Confirmed
Posted by
thehappening
on 01 September 2012 - 12:00 AM
in
Wii U Hardware
#103636 Developers Finally Revealing some of Wii U specs
Posted by
thehappening
on 31 August 2012 - 11:58 PM
in
Wii U Hardware
with the cores BROADWAY ENHANCED AND A CUSTOM 3MB EDRAM CATCH the cores are 5 instructions per clock efficient clearly the cpu is a 3x core powerpc as in POWERPC 476FP but not fp instead Broadway 2 ….
the expected clockspeed is 1.6ghz to 2.0ghz as thats powerpc 45nm 400 clockspeed it maybe higher say 2.4ghz but i expect a 1.6ghz tri core aditional to the cpu is a dedicated sound processor a DSP and a ARM CO CPU like starlet in wii…..
the cpu vs ps3 and x360 would be 3x core powerpc out of order a sound dsp and a arm co cpu vs the cpu of x360 in a like for like comparison……
we are looking at a cpu around 15 x more powerful than wiis broadway it supports SMP and has the worlds bext singlecore per core performance in the world off the shelf this powerpc core is twice the cpu a ARM A9 IS CLOCK FOR CLOCK so a tri core at 1.6ghz would be a very least 3 x as powerful as a 1.6ghz dualcore ARM A9
it has 5 instructions per clock per core vs 2 instructions of x360s xenon cpu and it processes in out of order not crappy inline like x360s xenon also each core boasts 5 execution units xenon only has 1 execution unit per core
xenon of x360 has 1 execution unit per core 3 in total wiiu has 5 per core 15 in total wiiu has 3mb edram catch (edram twice bandwidth of sram per clock) x360 has 1mb sram catch
x360 has no sound processor or buddy cpu wii u has a ARM BUDDY CPU (STARLET 2) AND A DEDICATED DSP SOUND ENGINE
its clearly at very least 2x x360s cpu power with amassive catch me,memory
other factual things i know
x360 3.2ghz x2 instructions = 6400 instructions x 3 cores = 19200 instructions inline
wiiu cpu if at 1.6ghz 5 instructions x 1.6ghz =8000 x 3 cores =24000 instrutions out of order not crappy inline then ad sound dsp and arm co cpu CLEARLY EATS X360 FOR DINNER WITH A MASSIVE HEAT SAVING POWER USE SAVING AND MASSIVE RELIABILLITY IMPROVMENTS
FLOPS NOT NEEDED ON CPU AS GPU DESTROYS FLOPS OF X360 PS3 AND WII GPUS CONBINED AND IS COMPUT SHADER READY
ITS ALL CALLED COMMONSENSE
a little something posted at my nintendo news clearly the truth power7 = not in wiiu UBISOFT CONFIRMED OVER 12 MONTHS AGO LIKE Wii BUT MULTICORE
vgleak reconfirms this with tricore powerpc plus custom 3mb catch
wiiu cpu is 3 single thread out of order cores each core has a graphics data burst pipe /buffer and a locked level 1 catch its called 3xpowerpc broadway cores and 3mb of edram catch that is the cpu theres no if or but or dream thats the cpu acept a fact as a fact and forget your 120watt power7 12 thread fantasys
#103276 Developers Finally Revealing some of Wii U specs
Posted by
thehappening
on 30 August 2012 - 02:21 PM
in
Wii U Hardware
for all power7 fantasists the wiiu cpu is powerpc 400 @ 45nm tri core based on broadway instruction set and spec per core AS WIIBOY101 TOLD YOU 2 YEARS AGO there for the love of christ is NO POWER 7 IN WIIU THATS A FACT
tricore powerpc 400 broadway hardware design 45nm 5 instructions per clock of around 1.6ghz to 2.0ghz and a custom gpu gamecube became wii wii became wiiu ALL BASED ON POWERPC 32BIT LIKE IV TOLD YOU UPTEEN TIMES wiiu = powerpc 32bit AKA like powerpc 476fp but broadway-fied with a custom 3mb edram catch
the gpu like wii/gc has the edram ram built into the gpu not next to it ACTUALLY EMBEDDED INTO IT unlike x360 its more like wii SO THIS EDRAM IS DARN POWERFUL expect insane bandwidth and a texture catch could it be 22mb for frame buffer and 10mb of texture catch both around 512 bit interface i new the edram would be part of the gpu like hollywood and not next to the gpu like x360 thats great news
powerpc 400 broadway-fied makes PERFECT SENCE and washes away the out right childish stupid and fanboyish wish of a hot huge unsuited power7 LOL in your wiiu
#103389 Developers Finally Revealing some of Wii U specs
Posted by
thehappening
on 30 August 2012 - 11:29 PM
in
Wii U Hardware
THE IBM STATMENT AROUND POWER7 WAS """""OBVIOUSLY""""""" TO A PERSON ABOVE 11 YEARS OF AGE THE IBM EDRAM And the 45nm process owned the end"""
every single power7 freak is going to look such a fanboy come wiiu release as theres no power 7 in wiiu its a 2010 powerpc 400 @ 45nm broadway-fied and custom catch plus a DSP and a ARM CO CPU
lol @ power 7 day dream all you like im going to so own you when its confirmed
#103415 Developers Finally Revealing some of Wii U specs
Posted by
thehappening
on 31 August 2012 - 03:16 AM
in
Wii U Hardware
is wiiu 20mb buffer 2mb controller screen buffer and say 10mb texture catch or does it even have a texture catch of edram lets wait and see ,but we all now know 100% the cpu is a powerpc 400 3xcore
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