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There have been 197 items by bornsupercharged (Search limited from 15-June 20)
#134048 What Consoles do you have?
Posted by
bornsupercharged
on 19 November 2012 - 08:43 PM
in
General Gaming
#140256 Invalid Disc?
Posted by
bornsupercharged
on 29 November 2012 - 06:11 AM
in
Wii U Hardware
#133807 Official Nintendo Network ID Sharing Thread
Posted by
bornsupercharged
on 19 November 2012 - 03:21 PM
in
General Gaming
#142384 Best hardshell case for Wii U GamePad?
Posted by
bornsupercharged
on 02 December 2012 - 10:35 PM
in
Wii U Hardware
#136015 Wii U 'Has A Horrible, Slow CPU' Says Metro Last Light Dev
Posted by
bornsupercharged
on 22 November 2012 - 04:45 AM
in
Wii U Hardware
“I think that what frustrates me about the way the story's been spun out is that there's been no opportunity to say, 'Well, yes, on that one individual piece maybe it's not as... maybe his opinion is that it's not as easy for the way that the 4A engine's been built as is the others.
“What it doesn't go on to look at is to say that, you know, we could probably get around that. We could probably get Metro to run on an iPad if we wanted, or on pretty much anything. Just as in the same way that between PC and current console versions there are some compromises that need to be made in certain places and we strive to get the very best performance that we can from any platform we release on.
“But I understand that there's a real appetite in the media at the moment because the Wii U is a hot topic to spam some stories that are going to attract a lot of links if they present it in a certain way.”
http://www.eurogamer...concern-remains
I like what Ubisoft said, which goes to show when an engine is built correctly and optimized, the Wii U is more powerful than the 360 and PS3...
http://www.pc-tablet.com/9098-nintendo-wii-release-date-surprisingly-powerful-ubisoft/
According to Rayman creator Michel Ancel “What surprises me with Wii U is that we don’t have many technical problems. It’s really running very well, in fact. We’re not obliged to constantly optimize things. Even on the PS3 and Xbox 360 versions, we had some fill-rate issues and things like that. So it’s partly us – we improved the engine – but I think the console is quite powerful. Surprisingly powerful.”
Ancel further elaborates that Wii U can handle large textures without any problem. Michel Ancel admitted that during the development of Rayman Legends, the team did not compress certain HD texture files before testing them in actual gaming condition, and it didn’t bog down the console.
#153229 Wii U could more than double power consumption?
Posted by
bornsupercharged
on 28 December 2012 - 03:22 PM
in
Wii U Hardware
#122401 Is the Wii U Really a Graphical Jump Over the PS3 & 360?
Posted by
bornsupercharged
on 29 October 2012 - 08:23 AM
in
Wii U Hardware
Can i run the same game twice on my pc ? Nope.
Wait, what? You must really not know a thing about hardware.
Most aftermarket/off the shelf graphics card these days support 2 monitors - that's 2 separate displays. Laptops have HDMI out for instance that lets you extend your display to a TV or another monitor as well. If you're counting, that's 2 displays at once on a laptop.. hell laptops have been able to do this for years and years, and at resolutions higher than the GamePad's. And don't forget the DS had two screens with different pictures being shown on both, plus touch on one. Nintendo has the whole multiple screen thing down by now, without a doubt in my mind.
"It's crazy because the game is running in full HD [on the television], we are streaming another picture on the GamePad screen, and it's still 60 frames per second. And the latency on the controller is just 1/60 of a second, so it's one frame late. It's crazy, it's so fast. It's almost instant. That's why it responds so well. So it can be used as a real game-design thing."
http://www.nintendol...160_of_a_second
And as someone else mentioned above me, there IS support for 2 GamePads at once, just no launch games make use of it as far as I'm aware.
As for running the same game twice on a pc.. I multibox WoW with my account and my brothers account on my computer with no issues. Multiboxing is where you play multiple different accounts at once (read: the game itself is running multiple times), either on one computer or multiple computers.
#122407 Is the Wii U Really a Graphical Jump Over the PS3 & 360?
Posted by
bornsupercharged
on 29 October 2012 - 08:34 AM
in
Wii U Hardware
Why do you all care so much?
It's not out for 20/32 days yet.
You have no idea how good it looks yet.
Are you going to trust companies like EA and ubisoft not to lie to you by showing you bullshots?
Wait for it to be in your hands before you argue over it being a graphical potato or titan.
Go to bestbuy together. or gamestop and play it with each other. Then discuss it in the shop!
We care because we're gamers and the first word in "video game console" is video - what you see presented matters and in 2012 we should definitely be seeing really nice graphics.
I've played it already, as have quite a few people, so we actually do know how good it looks. I'm also a software engineer so I know when a new system is released, there's a learning curve both on development and optimization of the system. What we're seeing with these first games aren't the best graphics that the Wii U can do - with that said though the graphics are impressive as it stands.
What do you add to the discussion beyond questioning those in the discussion as to why they're in the discussion?
#110952 Wii U GPU a customized AMD E6760?
Posted by
bornsupercharged
on 21 September 2012 - 08:04 AM
in
Wii U Hardware
I need a reason to play the Wii U over the 360/720 (I hate the PS3 controller and psn so I traded in my PS3 towards the Wii U), graphics being better is great and all but we NEED less shovelware, every AAA game (and a high percentage of "good" games) to use the GamePad, a gamertag-esque system, and some GOOD exclusives.
#110969 Wii U GPU a customized AMD E6760?
Posted by
bornsupercharged
on 21 September 2012 - 08:46 AM
in
Wii U Hardware
If these are the specs then What's with all these reports that it only supports dx10?
There's been no official confirmation that it doesn't support DX11, nor affirmation that it does. At this point, since DX11 was released in late 2009, I'm inclined to believe it does.
#146114 Wii Remote Plus (official or not)
Posted by
bornsupercharged
on 09 December 2012 - 08:20 PM
in
Wii U Hardware
#153231 How the Wii U will handle against the new Consoles?
Posted by
bornsupercharged
on 28 December 2012 - 03:28 PM
in
Wii U Hardware
I just feel underwhelmed with what Nintendo has brought to the table, while I think Microsoft will bring their A game and clean shop. Then again, I thought Nintendo was bringing their A game as well. Maybe this will be the last "generation" of consoles as we know them. Sad times for being a gamer.
#140372 Wii U clock speeds are found by marcan
Posted by
bornsupercharged
on 29 November 2012 - 10:01 AM
in
Wii U Hardware
If you're speaking specifically in terms of next generation computing power, then perhaps not, but this is a VIDEO GAME CONSOLE, not a COMPUTER. I don't care how fast it is, so long as I don't notice any lag in my games. Gameplay is the most important factor for me when it comes to a GAME CONSOLE. If they can manage to make the Wii U play the same games as the next xbox / playstation, I don't give a crap if it the cpu is technically slower - so long as it plays the games without me actually noticing a "detrimental to gameplay" difference.
#133678 Is your gamepad rattling?
Posted by
bornsupercharged
on 19 November 2012 - 01:34 PM
in
Wii U Hardware
+1 mine makes a noise on the right hand side still even without the stylus out. As if there's tiny some loose plastic bits rattling around in there.It still makes a noise if you take the stylus out...
#226046 What if in a few years Nintendo made a Wii U RAM Expansion Pak?
Posted by
bornsupercharged
on 25 June 2013 - 01:47 PM
in
Wii U Hardware
2GB DDR3 is plenty for Wii U games - Nintendo would have put more if it required more. Consider this, the PS3 only has 512MB. The Wii U has 4 times the amount as the PS3. How much better graphics than the PS3 do we really even need? Fun games > amazing graphics that are crap to play.
#144191 New Update right now?!
Posted by
bornsupercharged
on 05 December 2012 - 03:02 PM
in
Wii U Hardware
You must have dial-up lmaoi started the update when i got home today cuz i didn't want to leave the U on overnight. ETA: 36hrs 35mins. guess i'm leaving it on overnight.
#143801 New Update right now?!
Posted by
bornsupercharged
on 04 December 2012 - 08:12 PM
in
Wii U Hardware
It makes the console look for external hard drives on boot, which is nice. Other than that, um - nothing I can tell. Probably stability fixes?I'm in UK Updating right now, how is it what does it do?
#143785 New Update right now?!
Posted by
bornsupercharged
on 04 December 2012 - 08:00 PM
in
Wii U Hardware
I timed it again, it's still IDENTICAL. 15 seconds to get into System Settings and 22 seconds to get back. There's absolutely no speed difference.My menu seems to be a little bit quicker. Nothing hugely noticeable but a slight improvement.
However, one thing that IS fixed, is when I turn my console on, it actually displays the games/apps I've downloaded onto the external HDD. Before, I'd have to go into System Settings and then back out, and it would magically be there.
I'm at least happy I no longer have to do that.
But still, getting into Miiverse or eShop still take the same amount of time, so there's no speed fixes in this patch. I also checked for TVii, it's still not available. With such a huge update, I'm curious what exactly actually got fixed, and what they put on the system that's new... I just can't fathom why a patch which fixed so little, would be so large. Unless the update is a whole freakin' OS image, which honestly might be the case. It's not a bandwidth efficient way to accomplish the task, but perhaps Nintendo had that many things wrong that patching just a few files wouldn't work and they figured they'd just update the whole enchilada.
#144014 New Update right now?!
Posted by
bornsupercharged
on 05 December 2012 - 09:27 AM
in
Wii U Hardware
Yep.I haven't noticed any differences since I installed it. Load times are still as slow, probably slower.
#143939 New Update right now?!
Posted by
bornsupercharged
on 05 December 2012 - 06:43 AM
in
Wii U Hardware
I haven't updated yet, but I just hopped over to IGN and some people say it's faster while some people say it's not. Is it possible that people could experience significantly different load times within the start up menus and MiIverse.....I don't get it.
It's a placebo effect, you want to believe something is faster. But I timed it, going into System Settings and back out is identical, loading into the eShop and Miiverse are all identical. I dont know why people are claiming Miiverse is any faster, it's not.
I don't doubt that they fixed some bugs, tweaked some things, perhaps trojan'd some new functionality such as TVii into the Wii U without telling us, so that when they enable it it's instantly there - but that might just be wishful thinking.
Here's what Nintendo IS saying about 2.1.0:
http://www.nintendo.com/consumer/systems/wiiu/en_na/system_system_update.jspVersion 2.1.0 U
Released: December 4, 2012
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
#118709 Launch day: What are you buying?
Posted by
bornsupercharged
on 18 October 2012 - 07:50 AM
in
Wii U Hardware
Deluxe Set + Nintendo Land included
Sonic All-Stars Racing Transformed
Rabbids Land
ZombiU
CoD: BO2
Tank! Tank! Tank!
Skylanders Giants (Starter Kit for Wii U - I had the original on the 360 and 3DS)
New Super Mario Bros. U
Scribblenauts Unlimited
Rayman Legends
I also preordered a black Wii U Pro Controller.
#118796 Launch day: What are you buying?
Posted by
bornsupercharged
on 18 October 2012 - 12:38 PM
in
Wii U Hardware
tank tank tank looks fun
will tank tank tank have online play I hope so.
" It will also feature a co-op mode where up to four players online and offline can fight against monsters together. In addition, there is a competitive multiplayer mode where everyone fights against one another."
http://wiiudaily.com/tank-tank-tank/
But I haven't found that statement being made at gamestop or amazon's websites, so I'm not 100% sure.
#145312 Wii U SKINS! FINALLY! Found a online deal for today only!
Posted by
bornsupercharged
on 07 December 2012 - 10:26 PM
in
Wii U Hardware
Edit: But I haven't purchased from them before so I can't judge them. This is from their site:
http://support.decalgirl.com/customer/portal/articles/529937DecalGirl skins are made of premium automotive-grade cast vinyl with a special adhesive backing to prevent air bubbles during installation and leave no residue when removed. Our skins are strong but super thin, measuring about 5 mil total - or five thousandths (0.005) of an inch - that's thin! It also means they'll work with just about any kind of dock, charger or case on the market.
I do wish the best of luck to anyone who pays $20 for this, but I still wouldn't recommend it unless you have money to burn and don't mind ending up putting the decal in the trash if the aforementioned issues arise.
#149940 Good news about slow loading times
Posted by
bornsupercharged
on 20 December 2012 - 07:06 AM
in
Wii U Hardware
Patience is a virtue
There is NO reason for the long load times, period. This is something that they should have had optimized before the console was even shipped out. Our phones, tablets, computers, even last generation 360/PS3 are pretty much instant when it comes to menus. Why does getting into (and out of) System Settings on my Wii U take SO DANG LONG? It sure as hell isn't to teach us "patience is a virtue".
Ok how about this, on your cell phone go to call someone. Wait 15 seconds for the dialer/phone book to appear. Now click on a contact to call them. Wait another 15 seconds for it start ringing.
Once you're done talking to them, wait 15 seconds for it to go back to your home screen. Is that acceptable to you?
#150461 Good news about slow loading times
Posted by
bornsupercharged
on 21 December 2012 - 09:18 AM
in
Wii U Hardware
Yes i know what sarcasm means dumb***, You people are just too stupid to notice it, and if you actually think nintendo would make the gamepad work with a wii, then you're just and idiot that needs help, When you go to your wii menu it completely go's away from the wii u menu then just runs as a wii, so you will need wii remote, You need to study up idiot.
LOL it's all Nintendo imposed limitations, derp derp just call people idiots when they know more than you but you disagree because you're a fanboy!
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