http://www.gamespot....ess-conference/
A new Scribblenauts game appears on the schedule! I can't wait to see it.
There have been 1000 items by Alex Wolfers (Search limited from 15-June 20)
Posted by
Alex Wolfers
on 10 June 2013 - 07:07 AM
in
E3 2013 Archive
http://www.gamespot....ess-conference/
A new Scribblenauts game appears on the schedule! I can't wait to see it.
Posted by
Alex Wolfers
on 17 September 2013 - 10:17 PM
in
Roleplay and Forum Games
Post links to your favorite screamers here. Links only and don't view if you have epileptic. No adult content either. Lets keep this safe and clean.
This one scared the crap out of me
http://www.staggeringbeauty.com/
Post yours.
Posted by
Alex Wolfers
on 11 February 2013 - 09:02 AM
in
The Museum
Posted by
Alex Wolfers
on 11 June 2013 - 05:22 AM
in
E3 2013 Archive
The concept of being a thief in a game is awesome. Looks like a fun stealth game.
Posted by
Alex Wolfers
on 01 November 2013 - 02:53 PM
in
Competitions & Matchmaking
For anyone who obtains a PS4 feel free to exchange yours here. My current one is ToxicGopger90 and I'm getting my PS4 on launch.
Posted by
Alex Wolfers
on 08 June 2013 - 01:20 AM
in
The Café
Shouldn't this belong in role playing?
Posted by
Alex Wolfers
on 27 June 2013 - 07:45 AM
in
Wii U Games and Software
I't sorry about your financial issues. I hope you can replace her someday. Goodluck.
Posted by
Alex Wolfers
on 10 September 2013 - 02:51 PM
in
Competitions & Matchmaking
Does anyone have this game and want to play sometime?
Posted by
Alex Wolfers
on 04 October 2013 - 03:42 PM
in
The Café
I can almost bet money that the case will be thrown out.
Posted by
Alex Wolfers
on 01 February 2013 - 02:05 PM
in
The Café
Posted by
Alex Wolfers
on 04 October 2013 - 04:03 PM
in
General Gaming
Eight months after the disastrous launch of "SimCity" that many irate players attributed to the game's nonsensical always-online requirement, publisher Electronic Arts and developer Maxis are now "exploring the possibility" of an offline mod for the city-building simulation.
Writing in a blog post Friday discussing the "State of SimCity," Maxis Emeryville general manager Patrick Buechner said that while the online server stability and connectivity issues that plagued "SimCity" throughout its launch in March of this year are now "behind us," the studio still wants to give "players the ability to play even if they choose not to connect."
Buechner said that he "can't make any promises" for an official offline mode of "SimCity" yet, but he noted that allowing player to access "SimCity" content without being connected to the Internet and logged into EA's servers would provide both players and developers an easier way to manage user-generated content for the upcoming "SimCity" mod tools that Maxis is planning to implement to let users build their own custom objects into the game.
Much in the same way as Blizzard recently promised to quietly phase "Diablo 3's" auction house out of existence, Maxis and EA's sudden change of heart on allowing "SimCity" players to play the game without a persistent Internet connection brings one of the year's biggest gaming controversies closer to an uneasy conclusion. When "SimCity" was first launched, it was beset by many technical issues —players weren't able to log onto EA's servers, would get kicked out of the game at random intervals, and lose much of their progress in the process.
These sorts of technical hiccups are nothing new — Rockstar is currently dealing with the same problems with its newly launched "Grand Theft Auto Online." What set Maxis and EA apart was its reaction to irate fans who had no interest in playing "SimCity" online. Shortly after "SimCity" first launched, Lucy Bradshaw, the general manager of EA's Maxis Label, wrote a response to angry fans on EA's blog saying that yes, the company could have made an offline version of the game if it really wanted to, but the developers didn't want to because an "always-connected" requirement was "fundamental to the vision we had for 'SimCity.'"
Six days before Bradshaw made that statement, she told the gaming site Polygon that making an offline mode for "SimCity" would require "a significant amount of engineering work." At the same time, the studio said via its official "SimCity" Twitter account that it had "no intention of offlining SimCity any time soon," but that it would "look into that as part of our earning back your trust efforts."
Nearly eight months later, it seems like EA and Maxis are finally returning to this original stance—saying that while implementing an offline mode for "SimCity" will require some extra work, it's not necessarily a move the companies would be opposed to.
8 months is kind of late if you ask me. I hope they learn from this mistake.
Source: NBCnews
Posted by
Alex Wolfers
on 04 October 2013 - 03:44 PM
in
The Café
I have major respect and empathy for the guy. Hats off to him.
Posted by
Alex Wolfers
on 31 May 2013 - 02:15 AM
in
General Gaming
Posted by
Alex Wolfers
on 08 March 2013 - 11:32 AM
in
General Gaming
Check it out and feel free to tell me what you think.
Posted by
Alex Wolfers
on 07 February 2013 - 09:43 AM
in
Wii U Games and Software
Posted by
Alex Wolfers
on 17 March 2013 - 09:52 AM
in
Introduction Central
I'm canceling my hiatus for now and have turned another cheek. However if you still have something against me confront me in PM so we can work it out in a fair manner. I have decided to become a bigger man K.
Posted by
Alex Wolfers
on 03 February 2013 - 04:15 AM
in
General Gaming
Posted by
Alex Wolfers
on 23 April 2013 - 03:59 PM
in
The Café
I don't know how to photoshop or I would help.
Posted by
Alex Wolfers
on 07 February 2013 - 07:12 AM
in
General Gaming
Posted by
Alex Wolfers
on 08 February 2013 - 08:27 AM
in
General Gaming
Posted by
Alex Wolfers
on 19 February 2013 - 09:26 AM
in
Wii U Hardware Help
Posted by
Alex Wolfers
on 09 June 2013 - 06:19 AM
in
The Café
This novel looks badass. What do you think?
Posted by
Alex Wolfers
on 10 June 2013 - 10:52 AM
in
E3 2013 Archive
OMG that game looks badass too! Too many games for me to pick from.
Posted by
Alex Wolfers
on 13 February 2013 - 05:38 AM
in
General Gaming
Posted by
Alex Wolfers
on 12 February 2013 - 02:46 PM
in
Wii U Games and Software
Just because a systems sales suck the first year doesn't mean anything. Look at the 3DS. Good post.To all those questioning the future of Nintendo...look no further. For every nay sayer about the Wii U there are far more people praising it and looking to the future. The gaming landscape is changing. Companies like EA don't hold as much power as they used to. If EA pulled total support from the Wii U it wouldn't be akin to the damage they did back on the Dreamcast.