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There have been 95 items by PRP777 (Search limited from 20-June 20)
#131945 Wii U's RAM is slower than PS3/Xbox 360.
Posted by
PRP777
on 18 November 2012 - 05:05 AM
in
Wii U Hardware
#131178 Wii U Countdown Thread
Posted by
PRP777
on 16 November 2012 - 11:23 PM
in
Wii U Hardware
#135279 Wii U 'Has A Horrible, Slow CPU' Says Metro Last Light Dev
Posted by
PRP777
on 21 November 2012 - 05:49 AM
in
Wii U Hardware
Posting the edited and full post...
in theory yes, but the latest report from eurogamer says that while playing NSMBU the console was consuming only 33W and around 29W in the menus with no disc
If that's the case I wonder how much cooler the console would run if you could install the disc, so it wouldn't have to run. I also wonder how much the watts would be reduced if Nintendo decided to add this feature.
#134579 Wii U 'Has A Horrible, Slow CPU' Says Metro Last Light Dev
Posted by
PRP777
on 20 November 2012 - 10:34 AM
in
Wii U Hardware
#140348 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 09:10 AM
in
Wii U Hardware
How is it BS? They probably didn't have enough time, they probably received the kits late for the Wii U version, we can't comment on something we don't know. It could of been because of laziness as well.
That's a better video.
Exactly it was because of laziness that's why I call BS on the excuse they used of them not having enough time. What do you have to say about the stability of the game? It's been freezing on me and plenty of others. I'm not blaming Ubisoft for that though that's Nintendo's fault for making s cheap rehash and having the nerve to call it the successor to the previous console. They claim they're taking a loss ha the only one taking a loss is us buying overpriced outdated tech.
#140334 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:53 AM
in
Wii U Hardware
Huh?
AC3 on the Wii U's lightning is fine you can't really notice the particle effects.
The example is pixelated.
"According to Assassin’s Creed 3 game designer Steven Masters, the Wii U version will be missing some technical features that are available on the Xbox 360 and PlayStation 3. Because the developer didn’t have enough time to properly port Assassin’s Creed 3 Wii U to Nintendo’s new console, the game won’t include some of the lighting and particle effects present in other versions."
Development time excuses aside. I call BS because they took something out that was already in the Xbox and PS3 versions of the game to begin with it doesn't take that long to encode those minor effects. They could have had it done in a day at best.
#140354 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 09:26 AM
in
Wii U Hardware
These CPU specs were taken whent the system was at IDLE in a menu.
Most PCs now a days will cut the CPU power down to save energy. As soon as you fire up a game or do something heavy on the PC the CPU will function at peak capactiy. I know this because my friend said his PC was advertised at having a 3.0 GHz processor. While at the Windows desktop it only showed 1.5 Ghz. As soon as we launched a game, i went to the desktop and checked again and it was at 3.0 GHz just as the box said it should be. I changed his power settings and bam it was always listed as 3.0GHz.
Ill wait untill Nintendo gives us the real story.
You have a point but this console isn't next gen.
#140327 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:40 AM
in
Wii U Hardware
nah, do you think nintendo doest know what a bottleneck is? a company that has been building consoles for 29 years? i really think that they know something that we dont, or we dont know about theyr bussiness strategy so, start to claim nintendo's death its pointless seriously, i believe they know what they are doing
you need to calm down, take a breath and enjoy the console =O, if then you have the need to buy the next xbox or ps go on
PD: i remember an article from shinen the dev from nano-assault saying something about that the wii u avoid the typical bottlenecks, i dont know how but they said it
How do you expect for me to relax when we have Iwata apologizing on behalf of Nintendo's obvious F up? I don't take to kindly into being advertised something that's 3X more powerful then the competitors consoles when it's clearly not. I paid 300 plus tax and 60 plus tax only to wait til the console gets patched for the game to function properly? You call this acceptable?
#140393 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 10:35 AM
in
Wii U Hardware
We don't know the Wii U's full potential, even the hacker himself said so. You're basing the power of the Wii U off of a couple bad ports. You do realize that developers do not use the full potential of a console at launch, right?
Right that's why the competitors launch exclusives will look better then the Wii U's.
How do you know they lied...? Because the ports of the games from other consoles aren't 3X better? If Nintendo would have said "the clock frequencies of the CPU and GPU will be 3X as high as current consoles", that might have been a lie, judging from this. But they didn't. And come on, of course it will compete with Sony's and Microsoft's next consoles, even the Wii managed to compete with the 360 and the PS3, even though the difference in specs were probably much bigger than what will be the case between WiiU and the next Microsoft & Sony consoles.
That's why their 3rd party support sucked. It's funny how history repeats itself. The Wii's dead now and Sony and Microsofts consoles still thrive.
#140424 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 11:11 AM
in
Wii U Hardware
Oh. I was confused for a second.
It's not deniable that the launch titles of the PS4 and 720 are going to look better than Wii U exclusive titles, the 720 and PS4 will be using 2012 hardware. Quality wise though it's mostly going to be ports of Wii U games, 360 games, and PS3 games. God of War 4 and Uncharted 4 won't be launch titles, quit in living lalala land.
It's not a far stretch considering Uncharted Golden Abyss was a launch title for the PS Vita and it's arguably one of the best looking games for the handheld so far and it's not even using it's full resolution. If the new God of War game is coming out next year for the PS3 it's very likely that it will come out for the PS4 which I'm sure they will take the time to repolish the graphics.
#140404 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 10:40 AM
in
Wii U Hardware
Wait, what?
Launch PS3 and 360 games look awful, they didn't look as good as they do now.
Launch PS3 and Xbox 360 games looked better then PS2 and xbox games. We're not talking about that we're talking about Launch PS4 and Xbox720 titles that will look better then the Wii U's exclusive launch titles. I'm willing to bet Sony will have God of War 4 and Uncharted 4 as launch titles.
#140322 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:30 AM
in
Wii U Hardware
So?
It's more modern, thus ac3 would run on it just as easily as the 360.
Their spending habits weren't what I quoted you about.
That's only after the fact that the game had to suffer compromises such as graphical cut backs lighting and particle effects.
#140378 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 10:14 AM
in
Wii U Hardware
You seem to not have a grasp on what defines a next gen console.
Next gen is the next generation of hardware a company releases.
That's not what I meant. It's on par with the current consoles and won't be able to compete with the new consoles Sony and Microsoft are going to release. They said it was 3X more powerful then the current consoles they lied.
#140369 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 09:57 AM
in
Wii U Hardware
That was before because they thought that they don't have the time enough to do the same as the ps360 versions.
http://mynintendonew...other-versions/
"It’s not like some radically diminished version" He's not just talking about the Wii in comparison but he also seems to be implying subliminally that it's not a spot on port.
#140301 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:13 AM
in
Wii U Hardware
All of the games that you said(and I mean all of them) have nintendo games that destroys them!!!
Typical fanboy response. Show me sale figures and game of the year rewards and we'll settle this short lived debate.
#140265 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 06:33 AM
in
Wii U Hardware
#140260 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 06:20 AM
in
Wii U Hardware
marcan is a well known Wii hacker, in case you haven't heard of him.
Quote:
Wii U codenames worth knowing: system Cafe, CPU Espresso, GPU/SoC/etc. Latte, ARM secure processor Starbuck (we made that one up).
1.243125GHz, exactly. 3 PowerPC 750 type cores (similar to Wii's Broadway, but more cache).
GPU core at 549.999755MHz.
we're calling the WiiU security processor the Starbuck (vs. Starlet on Wii). And it seems to be about equally vulnerable, too
sorry, I'd rather not talk about how I got that yet. It doesn't involve leaks, it involves Wii U hacks
https://twitter.com/marcan42
#140313 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:25 AM
in
Wii U Hardware
Nintendo has Mario.
Nintendo win's!
Plus, I am not a fanboy, I just think that each consoles has its positives and negatives against and I think that one of Nintendo's positives is their exclusives!
Cop out much? I agree that each console has it's gems but saying Mario is better then what Sony has to offer is flat out fanboyish.
#140273 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 06:50 AM
in
Wii U Hardware
#140280 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 07:23 AM
in
Wii U Hardware
I doubt it. The wii was the best thing that ever happened to nintendo, and both the wii u and 3ds are starting to look like a slightly lesser success of the wii and ds... And with vita putting up far less of a fight than psp...
Wow though if he gets through starbuck and it still reads back like this.
Just wow.
This is really bad news for 3rd party support. I'm curious as to how UBI got AC3 to run properly. The PS Vita failed due to lack of promotional support and lack of faith developers have for it. Due to what happened in the past with the PSP. However in terms of hardware it's vastly superior then the Wii and 3DS handheld but I'm sure you already knew that.
The end of of nintendo will be when Xbox will have better exclusives(that will not happen), then we will be screwed.
Sony clearly has the better exclusives. What does Microsoft have going for it? Cheap rehashes of Halo and Gears of War.
#140309 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:19 AM
in
Wii U Hardware
but slower clock speed does not mean current gen lol, actually the clock speeds are worse thanc urrent gen, but the gpu is more modern it has features and its capable to do some things that 360/ps3 cannot, thats obvious too, while at the same time other hardware pìeces will help to mitigate the cpu speed
The inevitable Bottleneck begs to differ.
#140291 Wii U clock speeds are found by marcan
Posted by
PRP777
on 29 November 2012 - 08:06 AM
in
Wii U Hardware
Newer boxes have shinier functions to use.
It's easily on par with last gen.
Clearly they spent most of their money on creating the gamepad. When their main focus should have been the console. Motion controls was innovative for its time, but touch screen functions. Apple had that covered years ago so much for innovation o_____O Whatever happend to the head piece that would allow us to control the games with our mind?
Nintendo has The Legend Of Zelda, Super Smash Bros, Super Mario, Metroid, Kirby, Donkey Kong, Star Fox, F-Zero, Pikmin and more......
Sony only has God Of War, Rachet and Clank and Infamous and Uncharted 2( I think that Uncharted 3 is wayyyyyyyyy over rated).
I think you're forgetting a couple others. Heavy Rain, The Last of us, Demon Souls, Killzone, Resistance, Metal Gear Solid 4, InFamous 2, Little Big Planet 1. 2. Vita, Wipeout HD, White Knight Chronicles, The Last Guardian, Tearaway, Motorstorm, Modnation Racers, Journey, Gran Turismo 5 and God of War Ascension just to name a few. I wasn't saying Nintendo didn't have great exclusives. I was saying Microsoft didn't. Well beside the Fable series and the Witcher 2.
#138736 Why was my drawing deleted by an admin?
Posted by
PRP777
on 26 November 2012 - 06:56 PM
in
Wii U Games and Software
Well, clearly Nintendo wants less Toriyama art and more awesome bruce lee pics.
I dont know man. Only thing I can think of is copyright? Maybe they deleted yours because it actually looked like Toriyamas dragon ball characters and the others were crappy enough to not be in copyright/trademark danger?
Random bruce Lee fact, did you know this dude could take a seventy pound weight, hold it at his side, and with his arm straight the whole time, raise it up striaght out in front of him, until it was parallel to the ground, and then hold it, no shaking, for over a minute?
That man was something else.
Another fact, he was the only man to put an actual scar on Chuck Norris's face. He truely is the Godfather of MMA.
#138782 Why was my drawing deleted by an admin?
Posted by
PRP777
on 26 November 2012 - 08:31 PM
in
Wii U Games and Software
What are you trying to prove?
[font="Lucida Grande, , , Trebuchet MS, , Helvetica, Arial, sans-serif}"]Other than a couple of sketches and character designs, Toriyama had nothing to do with GT. Toei did all of the work and Katsuyoshi Nakatsuru drew SSJ4 Goku. He provided sketches of what he envisioned GT as, it wasn't the final product. [/font]
"Toriyama had nothing to do with SSJ4 or GT, I doubt he'd care."
To say this minus SSJ4 is not true. That was my point, and he actually did like the character design of SSJ4. So much so that he drew a picture of the form, and signed it for Katsuyoshi Nakatsuru to show his appreciation of the series. When the company owns a franchise, and they decide to make a sequel with the blessing of the original creator like it or not we must accept it.
#138764 Why was my drawing deleted by an admin?
Posted by
PRP777
on 26 November 2012 - 07:59 PM
in
Wii U Games and Software
Toriyama had nothing to do with SSJ4 or GT, I doubt he'd care.
Just as he came up with the "Z" title, Toriyama came up with the name "GT" as well. In his Dragon Box GT intro, he says that "in car lingo, GT means 'Gran Turismo': a fast, high-powered car, in other words. But in this case, I had GT mean 'Grand Touring', a great journey, since the scenario was that they'd be running around the universe." The GT Perfect File Vol. 1 mentions that the name could also mean "Galaxy Touring", though this doesn't seem to have been Toriyama's intention.
Besides coming up with the title, Toriyama also drew a rough design for the GT logo, which is shown on page 82 of the GT Perfect File Vol. 2 and was reprinted in the Dragon Book included with the Dragon Box GT. His design was essentially the same as what the logo ultimately ended up looking like.
Anime Appearance
Toriyama designed the "several years later" appearance of the main DragonBall GT cast, including the infamous moustache-blighted Vegeta, which were featured in the GT Perfect File Vol. 1 on page 89:
In addition to these black and white designs, Toriyama also made several color pictures of Goku, Pan, and Trunks. The first is simply a colored version of the above pictures of them. There's also a stand-alone picture of Goku using alternate colors than what he ended up having in DragonBall GT: orange shirt and blue pants, instead of blue shirt and orange pants.
Toriyama's design for Giru was originally printed in Weekly Jump No. 52, 1995. It's been reprinted in Daizenshuu 7 and the GT Perfect Files, though the Perfect Files reprint lacks Toriyama's notes. Apparently Giru was not named at this point, and was simply labeled as the "Meddling Robot".
Toriyama designed the spaceship which Goku and co. use to hunt for the dragonballs throughout the universe. Like his Giru design, Toriyama's spaceship drawings were printed in Weekly Jump No. 52, 1995, and later reprinted in Daizenshuu 7 and the GT Perfect File Vol. 1. They include fairly detailed notes, which unfortunately are left out of the Perfect Files reprint.
Toriyama drew three (that we know about) color pictures of Goku, Pan, and Trunks adventuring on various alien planets. The first two were, as you might guess by now, printed in Weekly Jump No. 52, 1995, and were later included in Daizenshuu 7 and the GT Perfect Files. The first shows the gang on Planet Mommath, hiding behind a giant glass bottle as giants curiously check out their ship. Planet Mommath and the giants appear in DragonBall GT episode 6. The next picture shows them on the desert planet Kahra (possibly a pun on kara, meaning "empty"). This picture strongly resembles Planet Ruhdeze, seen in DragonBall GT episode 16. Finally, Toriyama made a third GT picture for a calendar included in Weekly Jump No. 3/4, 1996. It shows Goku and co. beating up a bunch of aliens on a mysterious planet, none of which were used in DragonBall GT.
http://i1155.photobucket.com/albums/p543/Se7en25/1249339-toriyama_ssj4_dragonbox_super.jpg
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