I understand a ltd amount of this stuff but three times the power of a 360 overall IF the devs no how to code the hardware correctly,but seeing as Nintendo are keeping silent about exact hardware spec its not easy for the devs and so third party games will struggle unless the devs know there stuff.
Anyone please feel free to correct me if my overview thoughts are way off lol.
It still sports the same Power core instruction set, so games will run on the CPU, but should be optimized for an architecture that uses out of order instruction processing and has different FPU and SIMD characteristics than the PowerXCell PPE and Xenon cores. Those cores were designed specifically for floating point operations and were for all intents and purposes a modified PPC 970.
0% its definately a 750 series. Now more than ever since we can see it. I do see how the 476fp would fit many of the requirements... Though i think it would be even smaller than espresso if it were.
Espresso needed to be compatable with broadway for bc, something that can very easily be done to any cx or later vanilla member of the 750 family... But would be considerably more difficult with the 476.
Could they not have added the 750cl instructions to core0? It was pointed out that if it were a broadway core shrink it would be much bigger than it is, especially considering the increased cache. I would think it would be easier to add compatibility to a modern core rather than go through the process of shrinking a defunct core and adding instructions to it.


