Jump to content


ElderKnight77's Content

There have been 83 items by ElderKnight77 (Search limited from 15-June 20)


By content type

See this member's


Sort by                Order  

#161596 How the Wii U will handle against the new Consoles?

Posted by ElderKnight77 on 21 January 2013 - 04:55 PM in Wii U Hardware

Wii wasn't even in the same ball park as ps360. It just didn't have modern enough architecture. To run the engine the way they were developed(talking graphics here). You see games like modern warfare reflux on Wii it was the exact same game as the one on ps360 it was just ugly as Wii GPU didn't have the modern graphic techniques to make the game look all shiny and pretty. Wii U will be in same ball park as ps4 and 720 I'm willing to bet that the Wii U GPU was customized to have dx11 "FEATURES" which is what ps4 and 720 will have also just more powerful chips. I'm not an expert but majority have put Wii U as 3-4 MAX beyond ps360 and ps4720 3-4 MAX beyond Wii U. Anyone thinking this is remotely close to a Wii vs ps360 situation doesn't know a thing about tech. Also don't get down over the supposedly weak Wii U CPU... Not true even a little bit. Read through the BS fanboys try and throw out their to make Wii U look bad.ANY developer that claims Wii U isn't powerful enough to get a next gen port I call BS and it shows me how Incompetent that dev is and I wouldn't want his/her game anyway. Wii U won't get big 3rd party support because Nintendo is looked at as a family friendly company and most publisher don't think their is anaudience and their game wouldn't sell well on the platform... End of story.

It annoys me that people still insist that the most likely GPU for the Wii U is the R7xx...when all fact points to at least an Evergreen Card(e6760 is most likely). The R7xx series not only draws a lot more power than what is shown on the Wii U, but lacks the other key features found on Wii U like: HDMI 1.4, UVD3, steroscopic 3D (found even on the tablet), D11 or OpenGL 4.2, and EyeInfinity for multi-monitor technology not found on the R7xx series.

Wii wasn't even in the same ball park as ps360. It just didn't have modern enough architecture. To run the engine the way they were developed(talking graphics here). You see games like modern warfare reflux on Wii it was the exact same game as the one on ps360 it was just ugly as Wii GPU didn't have the modern graphic techniques to make the game look all shiny and pretty. Wii U will be in same ball park as ps4 and 720 I'm willing to bet that the Wii U GPU was customized to have dx11 "FEATURES" which is what ps4 and 720 will have also just more powerful chips. I'm not an expert but majority have put Wii U as 3-4 MAX beyond ps360 and ps4720 3-4 MAX beyond Wii U. Anyone thinking this is remotely close to a Wii vs ps360 situation doesn't know a thing about tech. Also don't get down over the supposedly weak Wii U CPU... Not true even a little bit. Read through the BS fanboys try and throw out their to make Wii U look bad.ANY developer that claims Wii U isn't powerful enough to get a next gen port I call BS and it shows me how Incompetent that dev is and I wouldn't want his/her game anyway. Wii U won't get big 3rd party support because Nintendo is looked at as a family friendly company and most publisher don't think their is anaudience and their game wouldn't sell well on the platform... End of story.

It annoys me that people still insist that the most likely GPU for the Wii U is the R7xx...when all fact points to at least an Evergreen Card(e6760 is most likely). The R7xx series not only draws a lot more power than what is shown on the Wii U, but lacks the other key features found on Wii U like: HDMI 1.4, UVD3, steroscopic 3D (found even on the tablet), D11 or OpenGL 4.2, and EyeInfinity for multi-monitor technology not found on the R7xx series.

Wii wasn't even in the same ball park as ps360. It just didn't have modern enough architecture. To run the engine the way they were developed(talking graphics here). You see games like modern warfare reflux on Wii it was the exact same game as the one on ps360 it was just ugly as Wii GPU didn't have the modern graphic techniques to make the game look all shiny and pretty. Wii U will be in same ball park as ps4 and 720 I'm willing to bet that the Wii U GPU was customized to have dx11 "FEATURES" which is what ps4 and 720 will have also just more powerful chips. I'm not an expert but majority have put Wii U as 3-4 MAX beyond ps360 and ps4720 3-4 MAX beyond Wii U. Anyone thinking this is remotely close to a Wii vs ps360 situation doesn't know a thing about tech. Also don't get down over the supposedly weak Wii U CPU... Not true even a little bit. Read through the BS fanboys try and throw out their to make Wii U look bad.ANY developer that claims Wii U isn't powerful enough to get a next gen port I call BS and it shows me how Incompetent that dev is and I wouldn't want his/her game anyway. Wii U won't get big 3rd party support because Nintendo is looked at as a family friendly company and most publisher don't think their is anaudience and their game wouldn't sell well on the platform... End of story.

It annoys me that people still insist that the most likely GPU for the Wii U is the R7xx...when all fact points to at least an Evergreen Card(e6760 is most likely). The R7xx series not only draws a lot more power than what is shown on the Wii U, but lacks the other key features found on Wii U like: HDMI 1.4, UVD3, steroscopic 3D (found even on the tablet), D11 or OpenGL 4.2, and EyeInfinity for multi-monitor technology not found on the R7xx series.

Wii wasn't even in the same ball park as ps360. It just didn't have modern enough architecture. To run the engine the way they were developed(talking graphics here). You see games like modern warfare reflux on Wii it was the exact same game as the one on ps360 it was just ugly as Wii GPU didn't have the modern graphic techniques to make the game look all shiny and pretty. Wii U will be in same ball park as ps4 and 720 I'm willing to bet that the Wii U GPU was customized to have dx11 "FEATURES" which is what ps4 and 720 will have also just more powerful chips. I'm not an expert but majority have put Wii U as 3-4 MAX beyond ps360 and ps4720 3-4 MAX beyond Wii U. Anyone thinking this is remotely close to a Wii vs ps360 situation doesn't know a thing about tech. Also don't get down over the supposedly weak Wii U CPU... Not true even a little bit. Read through the BS fanboys try and throw out their to make Wii U look bad.ANY developer that claims Wii U isn't powerful enough to get a next gen port I call BS and it shows me how Incompetent that dev is and I wouldn't want his/her game anyway. Wii U won't get big 3rd party support because Nintendo is looked at as a family friendly company and most publisher don't think their is anaudience and their game wouldn't sell well on the platform... End of story.

It annoys me that people still insist that the most likely GPU for the Wii U is the R7xx...when all fact points to at least an Evergreen Card(e6760 is most likely). The R7xx series not only draws a lot more power than what is shown on the Wii U, but lacks the other key features found on Wii U like: HDMI 1.4, UVD3, steroscopic 3D (found even on the tablet), D11 or OpenGL 4.2, and EyeInfinity for multi-monitor technology not found on the R7xx series.

Honestly that R7xx carp (I don't think it's a bad card) needs to stop!!!



#161542 Official Wii U specs and technical discussions thread

Posted by ElderKnight77 on 21 January 2013 - 03:01 PM in Wii U Hardware

Both gamecube and wii were out of order. However, they werent multicore. In fact, no 750 has ever been multicore, it was impossible to gain practical coherency between the cores until recent improvements in ibm's edram technology.

If it was possible to make a tricore 750 back in 2005, there would be no such thing as icore.

Seriously though, Someone should probably look up the difference between a ppc 750cle and a ppc 750Gx or Fx. Just sayin.


I did, the max clock freq for the 750GX is 1GHz @~9W power draw and single core design only. It was the most powerful version of PPC750 before the Espresso was released with an L2 cache of 1MB. The information available really leads to a design hybrid of the 750GX and the POWER7...with the Espresso falling in between the two (closer to 750GX per core) in terms of performance and having 3 cores (I really wish Nintendo made it 4) instead of one. The end result could very well be a CPU that by itself performs a smidge less (worst case scenario) to equaling the performance of the Xenon CPU depending on optimization(best case). Though with the GPGPU configuration and a GPU at the very least 2 generations(R700 or e6760) ahead of the the Xenos (R500) and 3x the embedded RAM and 2-4x more system RAM makes the Wii U definitely more capable than either the PS3 or X360.



#161276 21K systems sold last week - Nintendos Wii U problems turn into a crisis.

Posted by ElderKnight77 on 21 January 2013 - 03:23 AM in Wii U Hardware

It's because of all the slander and libel that the system is currently facing. If I were Nintendo, I would:

1. Come clean on the specs for the system especially the GPU (though Sony and MS fanboys will still look for something to whine about)
2. Set up a great legal team to halt/punish slanders coming from biased analyst and irresponsible developers.



#161275 Official Wii U specs and technical discussions thread

Posted by ElderKnight77 on 21 January 2013 - 03:16 AM in Wii U Hardware

I think some guys tested wii U with and without the screen controller and the fps was the same thing!!!... And if we take as a fact, that the fps on wii U is unlocked, we can see that in batman for example and assasins creed 3... If the cpu and gpu is used to render the gamepad screen, then we should see and small fps increasment.. but we wont see anything pointing to that...

that means wii U hides some secrets. There is 3 small chips inside the gpgpu, 1 is the cpu, 1 is the gpu and 1 is very small and uknown... maybe its a mobile gpu only for the controller streaming??? who knows...

Exactly, the Wii U is definitely more powerful than what it currently shows. Sony fans are trying to instill FUD (fear, uncertainty and doubt) on the system hoping they could do to it what the PS2 did to the DC. Even if the power diffrence ends up being DC vs PS2...I would love to see that battle knowing full well that Nintendo has better arsenal of games/software compared to what Sega had during those days.



#161273 Could Wii U be threatened by the 720 and Orbis?

Posted by ElderKnight77 on 21 January 2013 - 02:58 AM in Wii U Hardware

Nintendo fans really don't care about getting into a pissing contest with Sony fans. Not that Nintendo can't win mind you...but it's irrelevant since software rules. However, this time around we have more muscle with the Wii U compared to the older systems( i.e. 360, PS3). Just like the 3DS vs Vita...the power diffrence won't be such a big gulf compared to the PSP vs DS!!!



#161269 Official Wii U specs and technical discussions thread

Posted by ElderKnight77 on 21 January 2013 - 02:29 AM in Wii U Hardware

Yeah never got the whole its broadway x3 thing. if you look at Nintendo own admission its a new CPU they just had the right people their to make it BC. Wii U will be fine its just gonna need developers who are willing to push it.

If they just look at it even by CPU speed then the Espresso is technically 5.4x the peak power of the broadway chip. Along with it's ability to do OOE, ability to off load to the GPU via GPGPU, while having more cache; the Espresso is more than capable of keeping up with the Xenon CPU.



#161245 Official Wii U specs and technical discussions thread

Posted by ElderKnight77 on 20 January 2013 - 10:20 PM in Wii U Hardware

First off, GPGPU is a piece of hardware. It can handle some aspects to pull of some of the CPU payload.
Second, the presence of a GPGPU wasnt announced before Havok said it will be implemented. AND there are other physics engines that can be used, which the GPGPU can prob pull off some of the CPU's payload. The power split among the coding for the game can be decided by the developers for that stuff. And third, i am aware that DirectX is a Microsft-strict program. Wii U will use OpenGL, which can match DirectX performance. If the e6760 at its base can pull off DirectX 11, than OpenGl should be able to perform to that level as well, as long as Nintendo hadnt had the GPU downscaled.

You just got served :P





750 is an earlier Powerpc core system from the 90's. Obviously IBM has upgraded it to Watson like capabilities, meaning our slow speed (1.24 GHz) is irrelevant when it comes to the instuctions of the cylces of the system. AMAZING!!!!!!!

In combonation with the GPGPU, well, the system can handle more power, and show off great graphics.

It will be next gen because of the capabilities of the combo

I agree...I see the Wii U's CPU more than just a boosted Broadway CPU. In fact, the way it's designed and stated it seems like it's a new CPU (since Freescale and IBM doesn't even produce the chip anyore) that's a hybrid of both Broadway and POWER7. The fact that the system incorporates GPGPU along with MCM architecture makes the system very efficient and flexible. The only hitch is how powerful is the GPU and which rumored GPU is the system using? The Wii U had been rumored to be anywhere from an R7xxx (highly unlikely due to power draw constraints) to the more feasible e6760 (for power consumption, HDMI 1.4, etc) which gives the GPU a huge variance depending on which GPU is used.

In conclusion the Wii U is most definitely around 2.5x-3x more powerful than an X360, the rendering of two screens alone give proof to that credence.



#160415 Could Wii U be threatened by the 720 and Orbis?

Posted by ElderKnight77 on 17 January 2013 - 06:46 PM in Wii U Hardware

Great software almost always makes up for hardware. A great example is the 3DS, which despite having lower specs (Dual-Core 300MHz-1GHz ARM11 CPU, PICA200 GPU, 128MB FCRAM) than the PS Vita (>1GHz ARM Cortex-9 Quad-core CPU, SGX543MP4 GPU, and 512MB RAM) has more compelling software. It is also a great example of how system specs don't necessary translate in superior software.(since the 3DS still pumps visuals nearly as well as the Vita IMHO)




Anti-Spam Bots!