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#313371 Project Cars struggling to hit 30FPS on Wii U... devs might wait for NX

Posted by Chrop on 26 May 2015 - 08:46 AM in Wii U Games and Software

Shokio put up a video about this. Worth checking out




#313360 The Great Splatoon Status Debate.

Posted by Chrop on 26 May 2015 - 01:26 AM in Wii U Games and Software

So what you're saying is, in August, buying the digital version is actually better than the disc version because it comes with more maps and game modes?



#313357 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 11:15 PM in Wii U Games and Software

So with Minecraft, if you buy it now you're buying past versions and the current one.

So... If you buy the digital verson of splatoon in August? What are you paying for? The splatoon with the current version. It's simple, just buy the digital version in August.



#313342 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 05:48 PM in Wii U Games and Software

Well, I'm jumping in to just add ONE thing, because personally This argument seems to be going around in circles/Feedback loops.


They had a year to develop it, most likely because(If someone with actual knowledge of the dev cycle can find evidence) This is the EAD Team who usually works on Mario.

Actually the team working on this is the ones who worked on Animal Crossing and Mii sports/music/resport and Nintendo Land, The people who create the 3D mario games just got finished making Captain Toad and Nes Remixes, The people who made Super Mario Galaxy are making the very minor things (although they co-developed Majoras mask 3d).


Halo in particular is not advertised and sold most on its multiplayer. They focus on the single player and multiplayer in equal measure, and cover both of them extensively. Whether or not other games focus more on single player or multiplayer does not matter. Call of Duty certainly includes many more maps and game modes than Splatoon does on launch, and its focus, like Splatoon's, is its multiplayer.

Call of Duty has had 12 years of games to keep adding content, each game having 2 years of development, where they take the gameplay, copy/paste it, add some stuff and the rest of development goes soley on the single player and maps. Add some new gamemodes in each game and after 12 games they'll have a bunch of gamemodes (12 to be exact if you don't count hardcore). Splatoon is a brand new game and it'll have 5 game modes. It's like comparing Mario to a newly released 3d platformer. You can't expect the new game to be just as good as Mario games right off the bat.




#313337 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 04:24 PM in Wii U Games and Software

Again, it comes across as laziness, impatience, and/or stubbornness on their part to allow them more time to include more content.

 

Correct me if I'm wrong, but Mario Kart 8 charged $50 to $60 upon release as well, the same price that Nintendo is charging for Splatoon, so where you see this price difference I'm not sure. Even if Mario Kart 8 were charging more than that, which I would view are wrong as well, it still doesn't make it okay for Nintendo to charge so much for Splatoon, its focus being the MP, and yet giving us so very little MP content for that initial purchase price.

1. Maybe they're releasing it now because there's no other games coming out for the WIi U now, splatoon can be released now to fill in that gap of no games.

2. In the UK Mario Kart 8 cost £40 at launch, Splatoon costs £25 from certain retailers and £40 for the game, the inkling amiibo and a hat.




#313333 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 03:52 PM in Wii U Games and Software

This is also Nintendo we're talking about, a company that has been in the video game industry since the 80s, with a lot of people, and a lot of talent, working for them. They absolutely have the ability to give more a helping hand to the group they've put in charge of developing Splatoon. Miyamoto was sent out to help Retro studios when developing the original Metroid Prime on the Gamecube, and look at how it turned out. So it isn't unreasonable to assume they could very well send extra help for Splatoon, especially when it's being developed in house.

Miyamoto is too busy making Starfox so he's out of the question, Retro Studios probably in the middle of a Metroid game so they can't help, Zelda team is working on Zelda, Group 4 is working on Mario Maker.

Also lets put it into perspective, You compart Mario kart 8 to Splatoon saying it has more maps, it takes them 6 months to make 8 maps, 4 of which have are old ones with better graphics. So 4 new maps and 4 revamped ones. And that's when they're focusing on 3 characters, 4 cars and maps. Compare that to splatoon which they created an entire game in a year, the amount of maps makes sense, even more in august, and it's cheaper than mario kart by £15.




#313330 New Splatoon Weapons

Posted by Chrop on 25 May 2015 - 03:39 PM in Wii U Games and Software

These videos are amazing, they show how each gun can be used properly by good players and shows stuff I didn't even know about, like being able to swim up the pipes instead of taking the lift.




#313326 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 03:23 PM in Wii U Games and Software

So around a 12 hour story with multiple characters, costumes, and other content to unlock in the base game? That sounds a bit more reasonable, depending on how many characters, costumes, and other content there was in the base game.

Splatoon with 8 hours, 2 customizable characters, extra gear/equipment to unlock AND it's cheaper! Even more content with amiibo. You also don't unlock costumes in Hyrule warriors, you buy them with real money.

 

 

Mario Kart 8 is MP focused, but it included 32 maps and 3 or 4 game modes with its initial release, where as Splatoon is MP focused and, though it's charging the same price, it includes only a fraction of that. That's the difference here.

This is splatoons first game, Mario Kart has had 8 games so they know what they're doing with it, and 16 of those courses are just past courses with extra graphics and tweaks. Splatoon has no past games to copy maps off. Nor did they know how to create splatoon or what to base it off. Giving them even less time for content, which comes out later anyway




#313321 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 03:17 PM in Wii U Games and Software

They've no issue with delaying games, as evidenced by their delaying the new Zelda from 2015 to 2016. Why would they not do the same with a brand new IP like Splatoon? One that doesn't have the brand recognition that Zelda does. This seems either like a case of laziness, stubbornness, or maybe a combination of the two, and I find it disrespectful towards the consumer to charge so much for a MP focused game when your MP offers so very little in terms of content.

Again, you can't compare Zelda to Splatoon, all Splatoon lacks is maps which can be added any time after it's release, Since they can easily just keep playing the maps they have now. Zelda has a progressive story which CANNOT be paused because the dungeon hasn't been made yet. It completly haults the players experiance and stops them from doing anything else in the game, they will literally not be able to do anything until an update appears, compare that to splatoon where they have an entire single player to go through (again, 8 hours of content right there, a lot more hours if you count amiibo's), aswell as the multiplayer which you can already play without any bugs or glitches or anything broken, just less maps, Which again will get a ton more when time passes, There's no need to not allow players to not play the game because that 6th/7th/8th map isn't complete. Just play it now, give them it later. Heck it even gives them a reason to play splatoon again if they get bored after the first month.




#313317 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 03:11 PM in Wii U Games and Software

The $20 is when you buy all of the DLC in one bundle. Were you to buy everything separately it would be around $27 dollars, so you're at least saving $7.00 then. I'm not sure just how many characters and skins, as well as levels, the base game shipped with. If someone could please let me know, I would greatly appreciate that. It's also important to know the average length of the game as well, and any additional content, as to my knowledge Hyrule Warriors is a singleplayer focused game.

The story itself takes around 12 hours to complete, 7 hours if you're rushing through.




#313313 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 03:06 PM in Wii U Games and Software

I should also point out that the same people making this are the same people who made animal crossing games and those Mii games (Wii sports, Wii music, Nintendo land etc). They have no experiance in a game of this type before. It's the first time they're making a non casual game. So there will be flaws, which will eventually get fixed as time passes.

How does a game with so little content get a 240 page strategy guide?

Spoiler

probably like this




#313303 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 02:43 PM in Wii U Games and Software

If EA or Activision tried to do this, and it's arguable that EA kind of did with Titanfall, then more people would be calling them out on it. It really does seem to me that the reason more people aren't doing so now is because it's Nintendo, and because they like both Nintendo and are excited for Splatoon.

When a company releases a MP focused game, then there needs to be a lot of content there if they're going to charge a full $50 to $60. Were Splatoon focused more on the single player, and its price only around $30 or so, then I would be much more understanding. That isn't the case here, though. While yes, it does have a single player, the focus from the beginning has been the MP. To charge so much for so little content in the mode you've been selling your game on is not okay in my eyes.

 

1. Trust me, Nintendo Haters would be all over this if that were the case, yet the only thing I see them talking about is the lack of voice chat, everything else seems to be ignored.

2. Also you're degrading the single player, a lot of reviewers have loved the single player from what they've played with. It also takes 8+ hours to complete. That's longer than a ton of single player only games that's out there which cost more money. Yet they don't get any hate. You're making it out like the single player is just an added bonus, but it's a huge thing on it's own. Nintendo's just advertising the multiplayer more.




#313274 Project Cars struggling to hit 30FPS on Wii U... devs might wait for NX

Posted by Chrop on 25 May 2015 - 06:55 AM in Wii U Games and Software

Just to play devils advocate. I remember miyamoto saying we have nothing new to announce then a week later... 3dsXL.

Well he wasn't lying, he didn't have anything anything to announce at the present time, did he have PLANS to announce something later on? Yes




#313269 The Great Splatoon Status Debate.

Posted by Chrop on 25 May 2015 - 06:25 AM in Wii U Games and Software

I would have used the argument that having a small development time is also a reason of the lack of maps, but we already discussed that before and her counter argument was to just delay the game, so 1 thing I don't understand is, how does delaying the game by 2 months suddenly make splatoon worth the money, even though it'll have the exact same things in 2 months if it was released now?




#313228 Personality test

Posted by Chrop on 24 May 2015 - 07:26 PM in The Café

"You try to respond to your e-mails as soon as possible and cannot stand a messy inbox." This is evil, they've put 2 questions in the same question and I have 2 different answers, No i don't respond to emails asap, and Yes I cannot stand a messy inbox :s
"You find it easy to stay relaxed and focused even when there is some pressure." too vauge, as it depends on the situation I'm in.
"You rarely get mood swings." "Your mood can change very quickly." Aren't these just asking the same thing with different answers?

Spoiler

http://www.16persona...nfp-personality

This... doesn't sound like me at all. It's got some things right but a lot of it is vague and you could decribe most people the same way.




#313078 How can you live if you're not alive?

Posted by Chrop on 17 May 2015 - 11:26 AM in Roleplay and Forum Games

Jaydun Plz stup!




#312910 Nintendo will reveal their E3 plans tomorrow

Posted by Chrop on 12 May 2015 - 09:49 AM in E3 2015

What exactly are they gonna announce?

they're going to announce exactly what they're doing at E3



#312896 E3 2015 Nintendo Predictions?

Posted by Chrop on 12 May 2015 - 12:02 AM in E3 2015

s-s-s-STARFOX! Starfox and I'll be happy



#312824 TEAM IN NOTTINGHAM ENGLAND UK WORKING ON NX insider!

Posted by Chrop on 10 May 2015 - 08:49 AM in Wii U Hardware

He said 199 pounds, thats about 300 us dollars

199 for the packaged bundle, £130 for the rumourd price of the console itself.




#312813 TEAM IN NOTTINGHAM ENGLAND UK WORKING ON NX insider!

Posted by Chrop on 10 May 2015 - 06:45 AM in Wii U Hardware

So this new console will be more powerful BUT cheaper than the New 3ds?

GG NORE!!




#312791 Nintendo announces 10 million global amiibo sales

Posted by Chrop on 09 May 2015 - 04:21 PM in General Gaming

That's like $170,000,000... GEEZUZ




#312785 Splatoon Global Testfire

Posted by Chrop on 09 May 2015 - 03:32 PM in Wii U Games and Software

  • Roller is OP

After reading other people's views of the game and the roller, A lot of them are saying it's the "Little mac of Splatoon" Where it looks OP when you first play against them, but the more you play against them, the more you realize it has obvious flaws that can be exploited, for example if you hit someone with a roller, they are "Tagged" which means they slow down A LOT. Think of counterstrike, if you shoot a running target, they walk a lot slower than usual for a second. It's the same in splatoon, if you hit them once their speed decreases drastically and they're very slow, thus easy to walk backwards and kill. Another thing is that they can't get you if you're on high ground, if your standing on 1 box above them, they're powerless, even their shotgun thing may take 2 hits to kill you, but by then, if you have good aim, they're dead before they can hit you twice with the splashback/shake/shotgun thing. BUT Even with these flaws, in turf war they cover so much ground so quickly that they can easily turn the game to their teams favour in the last 20 seconds of a match if no one is stopping them. BUT again, turf war is the casual gamemode, once ranked games are open, the roller will by far be the worst weapon as they need to get inside the areas. but the shooters will most likely be on high ground thus easy to spot and kill rollers on the floor. So my thoughts is that they're like Little mac, an op weapon when you first look at it, but has flaws to make it balanced.

 

  • Weapon Switching

I can see what you mean, if 1 team is filled with snipers and the other team has a mixture of guns, the team with a mixture of guns has won. no doubt. Hopefully in the actual game there's some way to know what weapons your team has before you start. although I have little faith.

 

  • No Voice Chat

Honestly, I wasn't expecting voice chat to be useful in this game, but my god at one point in saltspray rig (the water level) had the enemy team locked out from the big area at the top of the map, stopping everyone from getting through and I just wish I could have said "Someone cover the big area and someone else stop them from coming behind me" or something along those lines, I had thought up a genuine tactic I could use but there was literally no way to tell my team-mates it.

 

  • Customising Controls & Misc. Settings

I believe it'll be in the game, It'd be really odd if something as simple as changing settings mid game wasn't in the game. But then again it is Nintendo, I can't really think of a nintendo game where the pause button had a setting option, Mario games have resume and quit. Zelda only has the inventory... hmm, maybe there won't be an options there after all...




#312763 Splatoon Global Testfire

Posted by Chrop on 09 May 2015 - 05:09 AM in Wii U Games and Software

Pretty much my experiance

Spoiler

 

I had a lot of fun with it, the hour went by too quickly and I was sad I couldn't play more, although I had no idea how to turn gyro controls off so I stuck with the roller since I couldn't aim with the guns.




#312762 ERROR CODE: 107-3021 ?

Posted by Chrop on 09 May 2015 - 04:53 AM in Wii U Games and Software Help

Either contact support or move the Wii u closer to the router. After googling about it, there doesn't seem to be any real answer




#311639 I hereby declare myself the new president of TWUF

Posted by Chrop on 07 April 2015 - 02:55 PM in Roleplay and Forum Games

But we don't have a president, there's currently no available jobs in that role

 

You can be our janitor, we're lacking in a janitor and it would be nice to have this site cleaned up a bit.





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