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There have been 164 items by Chrop (Search limited from 19-June 20)
#300202 Count to 3000!
Posted by
Chrop
on 12 October 2014 - 10:09 AM
in
Roleplay and Forum Games
#311159 Nintendo Direct - April 1st - NO JOKE 6pm EST / Treehouse Live Afterwards
Posted by
Chrop
on 30 March 2015 - 02:43 PM
in
Wii U Games and Software
A Nintendo Direct two days away without any sort of prior announcement, teasing, anything...and it just happens to take place on April 1st?
They always announce a Nintendo Direct 1 day before it's aired. So them not announcing it 2 days away is pretty expected.
Although it's most likely fake anyway. BUT we should be expecting a direct in April at least
#313326 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 03:23 PM
in
Wii U Games and Software
So around a 12 hour story with multiple characters, costumes, and other content to unlock in the base game? That sounds a bit more reasonable, depending on how many characters, costumes, and other content there was in the base game.
Splatoon with 8 hours, 2 customizable characters, extra gear/equipment to unlock AND it's cheaper! Even more content with amiibo. You also don't unlock costumes in Hyrule warriors, you buy them with real money.
Mario Kart 8 is MP focused, but it included 32 maps and 3 or 4 game modes with its initial release, where as Splatoon is MP focused and, though it's charging the same price, it includes only a fraction of that. That's the difference here.
This is splatoons first game, Mario Kart has had 8 games so they know what they're doing with it, and 16 of those courses are just past courses with extra graphics and tweaks. Splatoon has no past games to copy maps off. Nor did they know how to create splatoon or what to base it off. Giving them even less time for content, which comes out later anyway
#313321 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 03:17 PM
in
Wii U Games and Software
They've no issue with delaying games, as evidenced by their delaying the new Zelda from 2015 to 2016. Why would they not do the same with a brand new IP like Splatoon? One that doesn't have the brand recognition that Zelda does. This seems either like a case of laziness, stubbornness, or maybe a combination of the two, and I find it disrespectful towards the consumer to charge so much for a MP focused game when your MP offers so very little in terms of content.
Again, you can't compare Zelda to Splatoon, all Splatoon lacks is maps which can be added any time after it's release, Since they can easily just keep playing the maps they have now. Zelda has a progressive story which CANNOT be paused because the dungeon hasn't been made yet. It completly haults the players experiance and stops them from doing anything else in the game, they will literally not be able to do anything until an update appears, compare that to splatoon where they have an entire single player to go through (again, 8 hours of content right there, a lot more hours if you count amiibo's), aswell as the multiplayer which you can already play without any bugs or glitches or anything broken, just less maps, Which again will get a ton more when time passes, There's no need to not allow players to not play the game because that 6th/7th/8th map isn't complete. Just play it now, give them it later. Heck it even gives them a reason to play splatoon again if they get bored after the first month.
#313317 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 03:11 PM
in
Wii U Games and Software
The $20 is when you buy all of the DLC in one bundle. Were you to buy everything separately it would be around $27 dollars, so you're at least saving $7.00 then. I'm not sure just how many characters and skins, as well as levels, the base game shipped with. If someone could please let me know, I would greatly appreciate that. It's also important to know the average length of the game as well, and any additional content, as to my knowledge Hyrule Warriors is a singleplayer focused game.
The story itself takes around 12 hours to complete, 7 hours if you're rushing through.
#313269 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 06:25 AM
in
Wii U Games and Software
I would have used the argument that having a small development time is also a reason of the lack of maps, but we already discussed that before and her counter argument was to just delay the game, so 1 thing I don't understand is, how does delaying the game by 2 months suddenly make splatoon worth the money, even though it'll have the exact same things in 2 months if it was released now?
#313333 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 03:52 PM
in
Wii U Games and Software
This is also Nintendo we're talking about, a company that has been in the video game industry since the 80s, with a lot of people, and a lot of talent, working for them. They absolutely have the ability to give more a helping hand to the group they've put in charge of developing Splatoon. Miyamoto was sent out to help Retro studios when developing the original Metroid Prime on the Gamecube, and look at how it turned out. So it isn't unreasonable to assume they could very well send extra help for Splatoon, especially when it's being developed in house.
Miyamoto is too busy making Starfox so he's out of the question, Retro Studios probably in the middle of a Metroid game so they can't help, Zelda team is working on Zelda, Group 4 is working on Mario Maker.
Also lets put it into perspective, You compart Mario kart 8 to Splatoon saying it has more maps, it takes them 6 months to make 8 maps, 4 of which have are old ones with better graphics. So 4 new maps and 4 revamped ones. And that's when they're focusing on 3 characters, 4 cars and maps. Compare that to splatoon which they created an entire game in a year, the amount of maps makes sense, even more in august, and it's cheaper than mario kart by £15.
#313303 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 02:43 PM
in
Wii U Games and Software
If EA or Activision tried to do this, and it's arguable that EA kind of did with Titanfall, then more people would be calling them out on it. It really does seem to me that the reason more people aren't doing so now is because it's Nintendo, and because they like both Nintendo and are excited for Splatoon.When a company releases a MP focused game, then there needs to be a lot of content there if they're going to charge a full $50 to $60. Were Splatoon focused more on the single player, and its price only around $30 or so, then I would be much more understanding. That isn't the case here, though. While yes, it does have a single player, the focus from the beginning has been the MP. To charge so much for so little content in the mode you've been selling your game on is not okay in my eyes.
1. Trust me, Nintendo Haters would be all over this if that were the case, yet the only thing I see them talking about is the lack of voice chat, everything else seems to be ignored.
2. Also you're degrading the single player, a lot of reviewers have loved the single player from what they've played with. It also takes 8+ hours to complete. That's longer than a ton of single player only games that's out there which cost more money. Yet they don't get any hate. You're making it out like the single player is just an added bonus, but it's a huge thing on it's own. Nintendo's just advertising the multiplayer more.
#313337 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 04:24 PM
in
Wii U Games and Software
Again, it comes across as laziness, impatience, and/or stubbornness on their part to allow them more time to include more content.
Correct me if I'm wrong, but Mario Kart 8 charged $50 to $60 upon release as well, the same price that Nintendo is charging for Splatoon, so where you see this price difference I'm not sure. Even if Mario Kart 8 were charging more than that, which I would view are wrong as well, it still doesn't make it okay for Nintendo to charge so much for Splatoon, its focus being the MP, and yet giving us so very little MP content for that initial purchase price.
1. Maybe they're releasing it now because there's no other games coming out for the WIi U now, splatoon can be released now to fill in that gap of no games.
2. In the UK Mario Kart 8 cost £40 at launch, Splatoon costs £25 from certain retailers and £40 for the game, the inkling amiibo and a hat.
#313360 The Great Splatoon Status Debate.
Posted by
Chrop
on 26 May 2015 - 01:26 AM
in
Wii U Games and Software
#313313 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 03:06 PM
in
Wii U Games and Software
I should also point out that the same people making this are the same people who made animal crossing games and those Mii games (Wii sports, Wii music, Nintendo land etc). They have no experiance in a game of this type before. It's the first time they're making a non casual game. So there will be flaws, which will eventually get fixed as time passes.
How does a game with so little content get a 240 page strategy guide?

probably like this
#313357 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 11:15 PM
in
Wii U Games and Software
So... If you buy the digital verson of splatoon in August? What are you paying for? The splatoon with the current version. It's simple, just buy the digital version in August.
#313342 The Great Splatoon Status Debate.
Posted by
Chrop
on 25 May 2015 - 05:48 PM
in
Wii U Games and Software
Well, I'm jumping in to just add ONE thing, because personally This argument seems to be going around in circles/Feedback loops.
They had a year to develop it, most likely because(If someone with actual knowledge of the dev cycle can find evidence) This is the EAD Team who usually works on Mario.
Actually the team working on this is the ones who worked on Animal Crossing and Mii sports/music/resport and Nintendo Land, The people who create the 3D mario games just got finished making Captain Toad and Nes Remixes, The people who made Super Mario Galaxy are making the very minor things (although they co-developed Majoras mask 3d).
Halo in particular is not advertised and sold most on its multiplayer. They focus on the single player and multiplayer in equal measure, and cover both of them extensively. Whether or not other games focus more on single player or multiplayer does not matter. Call of Duty certainly includes many more maps and game modes than Splatoon does on launch, and its focus, like Splatoon's, is its multiplayer.
Call of Duty has had 12 years of games to keep adding content, each game having 2 years of development, where they take the gameplay, copy/paste it, add some stuff and the rest of development goes soley on the single player and maps. Add some new gamemodes in each game and after 12 games they'll have a bunch of gamemodes (12 to be exact if you don't count hardcore). Splatoon is a brand new game and it'll have 5 game modes. It's like comparing Mario to a newly released 3d platformer. You can't expect the new game to be just as good as Mario games right off the bat.
#298048 Fast Racing Neo uses “4-8k Textures”, to Produce “Hyper real Graphics”, says Shi
Posted by
Chrop
on 06 September 2014 - 08:41 AM
in
Wii U Games and Software
The letter doesn't look that impressive :s,If it looks a little better than the game "The Letter", I'll be happy with that.
#313975 Splatoon Is A Bad Unfinished Game
Posted by
Chrop
on 07 June 2015 - 11:35 AM
in
Wii U Games and Software
There are so many things wrong with Splatoon, it's just not even fun.
1. No Lobbying with friends.
2. Only One Online Mode
3. Unbalanced Weapons
4. Only 5 Maps in total, LOL
5. No Option for Pro Controller
6. Unable to Exit Lobby
7. Limited Custimization
8. Unable to change wepaons without leaving lobby
9 Do I even have to mention no Mics?
Didn't even see this thread, so I'm a little late, but here it goes.
1. Coming soon...
2. 2 online modes, more coming soon
3. Weapons are balanced, you just suck
4. 6, more coming soon.
5. Fair enough, I don't understand why that isn't an option either.
6. Fair enough, Seems stupid to not be able to leave a lobby, especially when you spend 120 seconds waiting for 1 guy.
7. If we had free customization, THEN there would be unbalanced weapons, seriously imagine seeking a Roller with seekers and bubbler... or an even more op set
8. Fair enough, this is also dumb.
9. Fair enough. I'd rather have mic's to, although this doesn't make the game bad.
10. No invincibilty when you spawn makes for easy spawn camping
11. Can't choose to play on the same team with your friends
12. Only 2 Maps every 2 Hours is just so stupid.
13. Weapon Locked Abilities.
10. Actually they can't kill you in spawn, you have to leave the spawn area to be killed
11. coming soon....
12. every 4 hours, which is pretty bad too (although soon it'll be 3 maps every 4 hours which is better)
13. This is the same as number 7.
So pretty much, your argument is that the game is bad because the content that's coming soon, hasn't came out yet.
#312785 Splatoon Global Testfire
Posted by
Chrop
on 09 May 2015 - 03:32 PM
in
Wii U Games and Software
- Roller is OP
After reading other people's views of the game and the roller, A lot of them are saying it's the "Little mac of Splatoon" Where it looks OP when you first play against them, but the more you play against them, the more you realize it has obvious flaws that can be exploited, for example if you hit someone with a roller, they are "Tagged" which means they slow down A LOT. Think of counterstrike, if you shoot a running target, they walk a lot slower than usual for a second. It's the same in splatoon, if you hit them once their speed decreases drastically and they're very slow, thus easy to walk backwards and kill. Another thing is that they can't get you if you're on high ground, if your standing on 1 box above them, they're powerless, even their shotgun thing may take 2 hits to kill you, but by then, if you have good aim, they're dead before they can hit you twice with the splashback/shake/shotgun thing. BUT Even with these flaws, in turf war they cover so much ground so quickly that they can easily turn the game to their teams favour in the last 20 seconds of a match if no one is stopping them. BUT again, turf war is the casual gamemode, once ranked games are open, the roller will by far be the worst weapon as they need to get inside the areas. but the shooters will most likely be on high ground thus easy to spot and kill rollers on the floor. So my thoughts is that they're like Little mac, an op weapon when you first look at it, but has flaws to make it balanced.
- Weapon Switching
I can see what you mean, if 1 team is filled with snipers and the other team has a mixture of guns, the team with a mixture of guns has won. no doubt. Hopefully in the actual game there's some way to know what weapons your team has before you start. although I have little faith.
- No Voice Chat
Honestly, I wasn't expecting voice chat to be useful in this game, but my god at one point in saltspray rig (the water level) had the enemy team locked out from the big area at the top of the map, stopping everyone from getting through and I just wish I could have said "Someone cover the big area and someone else stop them from coming behind me" or something along those lines, I had thought up a genuine tactic I could use but there was literally no way to tell my team-mates it.
- Customising Controls & Misc. Settings
I believe it'll be in the game, It'd be really odd if something as simple as changing settings mid game wasn't in the game. But then again it is Nintendo, I can't really think of a nintendo game where the pause button had a setting option, Mario games have resume and quit. Zelda only has the inventory... hmm, maybe there won't be an options there after all...
#312763 Splatoon Global Testfire
Posted by
Chrop
on 09 May 2015 - 05:09 AM
in
Wii U Games and Software
Pretty much my experiance

I had a lot of fun with it, the hour went by too quickly and I was sad I couldn't play more, although I had no idea how to turn gyro controls off so I stuck with the roller since I couldn't aim with the guns.
#302949 What is the status for the Wii u at the moment?
Posted by
Chrop
on 14 November 2014 - 03:54 PM
in
General Gaming
I don't see how I could be offended by you asking that question, I was simply stating the answer you are looking for.I dont see why you are being offended by my topic.
When I bought my console, it was not meant that it would only be Nintendo that would make games.
Never buy a console just because it's another console, buy it for it's exclusives as well as third party, why buy a Wii U just for third party games when you can buy a PS4 or PC for third party AND first party?
And it's sales are fine, it got a huge sale increase after mario kart 8 and is increasing as smash bros gets closer.
#302923 What is the status for the Wii u at the moment?
Posted by
Chrop
on 14 November 2014 - 10:09 AM
in
General Gaming
i dont like the kind of games that Nintendo makes.
Sell your Wii U and never buy another Nintendo home console again.
The Wii u is for people who want to play Nintendo games, of you don't like games such as Smash Bros, Zelda, Xenoblade or Starfox, then what's the point of owning a Wii U?
#305885 If nintendo uses X86 on their next console, will you buy it?
Posted by
Chrop
on 23 December 2014 - 12:41 PM
in
Wii U Hardware
What even is this thread?!?
Of course i'm not going to buy it, who in the right mind would buy a console if it's just another PC, Why should I buy that when I can just go on PC and play games that aren't made by Nintendo and miss out on a bunch of games I would have enjoyed, screw Nintendo for doing something so stupid! Ama cry and play some Battle Stars Royal.
#303265 Guess the age of the user above you!
Posted by
Chrop
on 18 November 2014 - 02:11 AM
in
Roleplay and Forum Games
19ish maybe, 20?
#297404 Well, My IP is Now Blocked on This Site
Posted by
Chrop
on 29 August 2014 - 09:47 AM
in
Site News and Feedback
Hi! Super Mod Here! Pwease?
#297502 Well, My IP is Now Blocked on This Site
Posted by
Chrop
on 29 August 2014 - 05:01 PM
in
Site News and Feedback
I'm not asking to be mod to have fun
I'm asking to be mod so i can get rid OF ALL THEM SPAM BOTS! DEATH! DEATH TO THEM!
#311514 So this Splat Toon thing...
Posted by
Chrop
on 05 April 2015 - 05:07 AM
in
Wii U Games and Software
Ever since the introduction of "Splat zone", I've been more into it now than ever. Turf war is... ok, you shoot the paint on the floor till it's filled, but now we have a game mode which requires teamwork, tactic and strategy and I believe I'll be having a ton more fun in it than I would with just turf war. As well as the mobility shown, how fast paced it can be, I'm pretty confident it'll be a really fun game.
But I can see what you mean, it can just be seen as a game where you just shoot things and people with paint. But I'm pretty hype for it, pre-orderd it already and now... we play the waiting game.
#302322 Majora's Mask was in development as soon as OOT 3D was completed
Posted by
Chrop
on 08 November 2014 - 03:59 PM
in
General Gaming
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