The wii u now officially supports Direct x11 features. It is Over.
http://www.drivingit...showtopic=63114
WIP WiiU Multithreaded shadow rendering. DX11 support for mult-threaded shadow rendering (via -DX11MT).
Again.
IT.
IS.
OVER.
Individuals who know who they are may pick up their crow from the buffet table.
I suggest relying on facts rather than hysterical hearsay next time for better results.
... its still a work in progress, so its not accually in but it gives it a great chance (wip = work in progress) but what is interesting is they are calling it (the shadowing) a multitreaded task even if they dont have it in fully yet. I find it hard to believe that the CPU is doing the rendering of shadows...


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