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#9090 Count until a Mod/Admin posts! [HI SCORE: 208]

Posted by WeeYou on 19 June 2011 - 07:53 AM in Roleplay and Forum Games

cuatro



#7122 Super Smash Bros. 4 Discussion Thread

Posted by WeeYou on 15 June 2011 - 12:42 PM in Wii U Games and Software

I could see any where from 35 to even 50 characters. I'd really like to see them up the customization of matches. For example:
. being able to change how much damage individual weapons do
. setting it up so everybody starts with some item/weapon
. more alternate colors and costumes
. be able to make minute or large changes to gravity, movement speed, etc.
. more unique game modes besides the normal time, stock, coin, etc.

That's all I can think of for right now. I'm sure all of us have a million new ideas for game play and characters as we nintendo faithful always do when a new smash is on the way.



#7532 Let's Talk IPs!

Posted by WeeYou on 16 June 2011 - 07:51 AM in Wii U Games and Software

I want to see Nintendo's take on an MMO type of game. It should be completely new as well. New characters and maybe a few Legend of zelda cameos as well.

What about an MMO that takes place entirely in the world of Nintendo. It would be crazy. Possibly crazy awesome, possibly crazy awful.



#7756 Let's Talk IPs!

Posted by WeeYou on 16 June 2011 - 12:52 PM in Wii U Games and Software

A gritty RPG with mature characters could really give us something fresh and less predictable.



#7316 Let's Talk IPs!

Posted by WeeYou on 15 June 2011 - 07:19 PM in Wii U Games and Software

I've recently got back into playing Fire Emblem: Radiant Dawn. I love what nintendo can bring to the RPG genre, and I'd really be curious to see them come out with a new and fresh RPG series. Possibly even one set in more modern times (like with guns rather than swords). With a dark tone (post apocalyptic maybe) and modern day weapons, nintendo could create a new darker franchise for the more mature and hardcore Nintendo fan base.



#7525 Let's Talk IPs!

Posted by WeeYou on 16 June 2011 - 07:32 AM in Wii U Games and Software

It's seems like a lot of us want an RPG. Whether it's an entirely new one, or the long awaited return of the Mother series.



#7773 Let's Talk IPs!

Posted by WeeYou on 16 June 2011 - 01:30 PM in Wii U Games and Software

You know, I think you're really right about this. People tend to think of RPGs as either very cartoon-y (or at least very stylized), or as RPG-lite (like Mass Effect, which really doesn't deserve the word RPG appended to its action genre category, IMO). Even something like Monster Hunter is far more action game than RPG.

I would LOVE to see a gritty, brooding RPG with tons of atmosphere and deep character development. I think it could be awesome.

Exactly. A whole new cast of characters that a mature audience can come to love. Mario speaking gibberish and prat falling doesn't appeal to the more mature audience out there.



#7320 Let's Talk IPs!

Posted by WeeYou on 15 June 2011 - 07:20 PM in Wii U Games and Software

I would want a fun, lightec hearted RPG, something that is engaging but doesn't take it's self seriously. Something with the atmosphere of portal.


Lol. Wish I had read your post before I made mine. I like how we both want RPGs but we want them to take it in completely different directions! <_<



#8925 3DS - Wii U Connectivity Speculation Thread

Posted by WeeYou on 18 June 2011 - 06:00 PM in Wii U Hardware

It be cool if the wiiU let you do additional things with the 3DS and streetpass, but I hope that the WiiU brings a whole other level of friend-code-less connectivity.



#8930 Dogs or cats?

Posted by WeeYou on 18 June 2011 - 06:10 PM in The Café

Dogs for sure. Although I have to admit that cats have been growing on me.



#9094 Pikmin 3

Posted by WeeYou on 19 June 2011 - 07:58 AM in Wii U Games and Software

eh, i dont care for pikmin.

Yeah, it's def not for everyone. One of those love it or hate it type of games.



#9188 Pikmin 3

Posted by WeeYou on 19 June 2011 - 10:38 AM in Wii U Games and Software

I think he was referring to Olimar as Pikmin there, which is worse than calling Samus "Metroid or Mario (Jumpman) Donkey Kong.

I know. :P But comments like that do make me wonder if he's even given Pikmin (and poor Captain Olimar) a chance.



#9076 Pikmin 3

Posted by WeeYou on 19 June 2011 - 07:35 AM in Wii U Games and Software

I played pikmin 1 after seeing it on luigi's mansion and i loved it. Just the idead of making an endless amount of pikmin to fight for you and collecting ship parts is cool but emporer bulblax had me running back and forth back to get more pikmin. At first I liked the idea of no time limit in Pikmin 2 but i always felt like there was no worries at all even if you get an extinction you can still gather more pikmin as long as you want which to me took the fun out of the game.
Pikmin 1- Race against time to find your ship parts, will you escape alive?

Pikmin 2- Gather treasure with all the time in the world, mabye we should nap.

It was still fun but i think in a game you have to worry about dieing to have fun otherwise it's like having infinite heatlh.

I never really liked the time constrictions of the first game. Although in retrospect it did add to the challenge and possibly even enjoyment of the game.



#9168 Pikmin 3

Posted by WeeYou on 19 June 2011 - 09:35 AM in Wii U Games and Software

Get out. Now.

Lol. Pikmin are like...one big entity man. Pikmin is love...pikmin is him.....hehe, groovy. :P



#7521 Pikmin 3

Posted by WeeYou on 16 June 2011 - 07:24 AM in Wii U Games and Software

My dad absolutely loved the Pikmin games. He always kicked me off the gamecube when he got home from the office. When I ran upstairs and told him they're finally making a 3rd game he said, "oh man, we're going to have to buy a new console and everything?" lol.

I agree, true co-op would be great, especially for my family. It would give my brothers and I a game to play with my dad that he arguably enjoys more than we do.



#9657 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 20 June 2011 - 04:44 PM in Wii U Games and Software

I had heard that Assault was more "starfox-like". Adventures sure wasn't. They just threw fox into an action game with dinosaurs and called it Starfox.



#9792 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 21 June 2011 - 08:07 AM in Wii U Games and Software

Star Fox does seem like a game that would benefit from the Wii U's HD graphics, so I'd say there's a good chance it'll make its way onto the new console.

I sure hope so. Flying through space in HD would be pretty sweet.



#9532 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 20 June 2011 - 08:43 AM in Wii U Games and Software

Did you play Assault?

No, from the sound of it, it also suffered from lackluster on foot missions though.



#9905 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 21 June 2011 - 03:47 PM in Wii U Games and Software

I also think (a la multiplayer from 64) that on-foot missions could work... there is no real reason that they couldn't. It all depends on presentation, and something unique and compelling about that aspect of the game. There should be a kind of fun that you can have on foot that is totally unique to that mode of play - a control or gameplay dynamic that makes those missions more than just a break of pace.

Yeah, even though it's not classic starfox, I am in now way in opposition to adding on foot missions to a star fox game as long as they are executed as well as flying in the arwing.



#9303 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 19 June 2011 - 04:14 PM in Wii U Games and Software

Man, I'm just glad there's some fan interest in the series... tbh, I didn't play assault or adventures. the one in my mind is 64, and I just like the series in general.

I must have played through Starfox64 almost 100 times. I suffered through 1 playthrough of adventures. The one for the DS wasn't half bad though.



#8928 StarFox Assault 2 Could It Happen?

Posted by WeeYou on 18 June 2011 - 06:07 PM in Wii U Games and Software

Yeah, star fox 64 was the last great console star fox game, and it was entirely vehicle based. I could do without on foot missions. A return to the arwing is what the series needs to give it a shot in the arm.



#9681 Wii U Graphical Demo in case you missed it.

Posted by WeeYou on 20 June 2011 - 06:22 PM in Wii U Hardware

Let's keep in mind that the whole 10% thing isn't some exact figure. It was just Reggie saying there's a lot more to look forward to. It's not like there's 90% more console to show...unless...unless...unless the ACTUAL WiiU is 10 WiiUs stacked on top of each other in a tower for maximum computing power! :D



#7131 Mario Kart Wii U

Posted by WeeYou on 15 June 2011 - 12:58 PM in Wii U Games and Software

I like the idea of Kart customisation and maybe using the Wii U's controller to draw pictures on the karts sort of like how Tekken using it.


At first I was really into the idea of adding tons of customization options, maybe even getting new better parts by winning races. But then again, mario kart has never really been about all that...



#7758 SSB4 Final Smash IDEA just for fun

Posted by WeeYou on 16 June 2011 - 01:01 PM in Wii U Games and Software

KIRBY (my favorite character)

Final Smash 1: Bringing back the cooking pot final smash from brawl. This time with more interesting drops that come out of the pot.

Final Smash 2: Kirby sucks up any character in front of him. They take damage in his mouth until together they either struggle their way out OR Kirby can swallow all the characters outright. By swallowing, he gains multiple powers that combine and interact to form new bigger and better combo-powers. Perhaps Kirby could even be bigger for a short time after swallowing.

Final Smash 3: Multiple kirbys of all different colors and costumes come down from the sky on warp stars for 5 to 10 seconds. 10% of the time a giant kirby comes down the center of the screen on a giant warp star.

There you have it. Hope you like it.



#9063 SSB4 Final Smash IDEA just for fun

Posted by WeeYou on 19 June 2011 - 07:22 AM in Wii U Games and Software

am I the only one here who doesn't like final smashes?

My roommate hates them. And the worst part is that all of his friends he plays with back home insist on having final smashes on every round.

There could be 4 Final Smashes, one for each Special Move, for example.
Ganondorf
Neutral: Dark Wave (The move he uses in OoT, like Mario's Final Smash.)
Side: Ganon Charge (The Final Smash is Brawl.)
Up: ??? (couldn't think of one.)
Down: Transform (Ganondorf turns into the Ganon from OoT.

That's actually a really cool idea. That way you could activate 1 of 4 possible final smashes bases on the direction you choose.




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