Jump to content


popmanw's Content

There have been 10 items by popmanw (Search limited from 15-June 20)


By content type

See this member's

Sort by                Order  

#50321 Idea: Super Mario U

Posted by popmanw on 01 January 2012 - 02:08 PM in Wii U Games and Software

All we can do is hope really. I love Nintendo and the things they have created over the past, but sometimes I do not like it when they have an idea set in their heads, and are dead against online play and hd graphics / physics.



#49991 Idea: Super Mario U

Posted by popmanw on 31 December 2011 - 06:56 AM in Wii U Games and Software

I hear that the EAD department at Nintendo have started on the next main 3D Mario title for Wii U. Let's just hope they go in the right direction, I personally do not want to see yet another new region like with Sunshine and Galaxy. A return to the Mushroom Kingdom with Peach's Castle is a must have. Mario Galaxy-styled levels could even feature in such a game, once Mario enters the portraits.



#49909 Wii U Online Network Thread

Posted by popmanw on 30 December 2011 - 05:02 PM in Wii U Hardware

I think the new Nintendo Wii U hardware needs to support some kind of online network, much like how Sony has the PlayStation Network (PSN) and Microsoft has Windows Live ID for XBOX Live. The problem with the current Nintendo WFC system is the silly friend code sharing, and lack of on-line services including chat, player stats and game updates. With such a network, this could be solved.

Posted ImagePosted Image

Nintendo have a little online network built into their website called Club Nintendo. Here, you can enter codes from game cases to earn star points. You can then trade in star points for gifts, or convert them into Nintendo Points to use on Wii, DSi or 3DS virtual consoles etc. This could be extended to support such an online network, like Club Nintendo Network (CNN).

We can then have in-game awards/trophies, player statistics and major game updates. It would also be easier to play online with people, join in games and chat. Nintendo do not seem to like this new era of wifi gaming, but if they implement a good parental controls system as well, I am sure all this new tech (for them) would be feasible.

>> What do you think ?



#49808 Wii U Wishlist

Posted by popmanw on 30 December 2011 - 06:38 AM in Wii U Games and Software

Super Mario U, as shown in this post: http://thewiiu.com/t...-super-mario-u/



#49807 Idea: Super Mario U

Posted by popmanw on 30 December 2011 - 06:36 AM in Wii U Games and Software

why not have it similar to mario 64 ds where, when you save the main characters, you could play as them and they could do things you couldnt. you could also bring stories and characters from the other mario series like wario land and the star children from yoshi's island and so on



Good idea Chipvader!

After all this, I've just realised it is is fan game LOL. It would be so cool, and all these ideas are top! Just why can't Nintendo think of the same ideas. If we can think of them, why cannot they create the same 'strong' ideas?



#49760 Idea: Super Mario U

Posted by popmanw on 29 December 2011 - 05:46 PM in Wii U Games and Software

I think the next big Mario game should be structured like Super Mario 3D Land, only with huge levels and tons of exploration. Recreate the feeling of Super Mario 64, without the 'collect all the stars' mechanic. Deepen the story a bit more. Add some characters, like Wario and Waluigi. Make Metal Mario a villain with Bowser. Tons of unique bosses, not just the same ones repeated until the final boss. Co-op. New power-ups a gimmicks are a must. Those awesome level tropes from SM3DL? Need more of those. Just because the power stars are gone, doesn't mean there aren't tons of collectibles in the levels.

Maybe an online battle mode like in Super mario 64 DS. Who can get more coins, or simple races to the end. Co-op would be online as well.




I think that the home console games should still have stars but keep the flagpoles for future hand held games
But there should be tons of collectibles defiantly like mario Sunshine's blue coins



Thanks for the comments :)

As per original post, the concept of this fan game is to rescue and collect missing characters who have been scattered/dropped around various levels by Bowser. These characters could mainly include various coloured Toad's and Yoshi's, but could also feature special characters as well (if you could think of any, please share). This idea came from Banjo Kazooie (N64) where you could rescue Jingo's.

Maybe the castle hub level could have a gallery room where you can see all the people you have saved? As with Mario Kart Wii competitions via Nintendo WFC, Nintendo could also drop special characters in the game to be rescued on occasion.



#49326 Idea: Super Mario U

Posted by popmanw on 27 December 2011 - 07:40 AM in Wii U Games and Software

Cool ideas.

For WiFi features, couldn't the main campaign feature simultaneous co-op game-play, one being Mario as the other is Luigi? Instead of doing one course at a time, two people could do different things and see each other walk past on occasion. Then you could have a star or character rescue chart, to track the others progress.



#49275 Can you imagine Mario with PS3 graphics?

Posted by popmanw on 26 December 2011 - 05:56 PM in Wii U Games and Software

Nintendo definetly need to recreate the Mario visuals when the Wii U brings HD. Although I love the Mario franchise, the cartoonish graphics and toned down realism is starting to show. Mario 64 aimed for the realistic approach, but Sunshine and Glaxaxy smooth everything off and tone up the colours. Mario Kart 64 also went for the realistic approach, but Double Dash and Kart Wii went cartoonish. Mario could defo do with some proper HD visuals, including realistic textures and shadowing. Even if they just try it for one game.... ?



#49273 double dash wii u

Posted by popmanw on 26 December 2011 - 05:50 PM in Wii U Games and Software

I think Double Dash was good for its character-specific power-ups. It would be nice to see that again. I think as it would be the eight Mario Kart game, and they have done so much already, the Wii U game should celebrate the series in HD. Every single level should be included , in remake form. As the Wii U will boost improved online capability, some of the tracks can be downloaded/installed if they can't fit onto disc. Oh... and make sure the Grand Prix is available in multiplayer mode this time,,, that let the Wii version down.



#49263 Idea: Super Mario U

Posted by popmanw on 26 December 2011 - 04:59 PM in Wii U Games and Software

What I would like to see on the Wii U is a main Mario adventure that returns to Peach's Castle from Super Mario 64. It needs a good old classic feeling from the Mario 64 days, but with a new twist. Instead of Peach being kidnapped, all the different coloured Toads and Yoshis should be kidnapped and scattered throughout various worlds. Mario's quest is to save them all, and defeat Bowser at the end. The idea of rescuing people scattered throughout worlds comes from the N64 Banjo Kazooie adventure, where you could rescue various Jingos. It should be a game that goes back to the 3D basics, and skip all the tropical islands (SMS) and space walks (SMG).

In terms of online features, there should be a wifi option on the main menu. This could launch a hub level where you see others walking around. Here, you can speak to people and play in mini games etc. For the main gameplay, there should also be a true Co-op feature where 2 players can play on a split-screen or via wifi, being Mario and Luigi. One player could do one task whilst the other does something else. Maybe rescue two characters at once.

As it is the Wii U, stunning HD visuals should be present in the game. Even night scenes with thunder/lightening outside the castle would have a great touch.

Attached is fan box art for the game.

Please tell me what you think of this idea ?

popmanw_supermariou.png




Anti-Spam Bots!