That picture is ugly.
That picture was pretty ugly. Out of all of the incredible pictures that were on that video you linked to, you chose that one.
Ha! You guys are funny! Besides, I meant to post this one as the example of how good the game looks:

There have been 6 items by ShadowVector (Search limited from 15-June 20)
Posted by
ShadowVector
on 18 July 2013 - 03:43 AM
in
Wii U Hardware
That picture is ugly.
That picture was pretty ugly. Out of all of the incredible pictures that were on that video you linked to, you chose that one.

Posted by
ShadowVector
on 18 July 2013 - 03:32 AM
in
Wii U Games and Software
Posted by
ShadowVector
on 17 July 2013 - 09:29 AM
in
Wii U Hardware

Posted by
ShadowVector
on 17 July 2013 - 03:32 AM
in
Wii U Hardware
I think Wii U can do quite a bit better than sub 720p 30FPS, especially if it's a game built from the ground up. Maybe some won't see this as the best example, because of "cartoony graphics", but the developer for Mario Kart 8 said that they have the game running a 60FPS with the possibility of maintaining 60FPS for two players. (Mario Kart 8 Developer Interview)I guess my question was whats the advantage of Wii U;s 1GB vs 360's 512mb for development? sub 720p 30 FPS vs native 720p 60 FPS? can the Wii U even achieve that.
Posted by
ShadowVector
on 11 June 2013 - 07:35 PM
in
E3 2013 Archive

Posted by
ShadowVector
on 13 December 2012 - 08:10 AM
in
Wii U Hardware