I think sonic racing has online multiplayer...
Too bad there are 0 players online most of the time.
There have been 23 items by joiemoie (Search limited from 15-June 20)
Posted by
joiemoie
on 25 June 2013 - 10:09 AM
in
Wii U Games and Software
I think sonic racing has online multiplayer...
Posted by
joiemoie
on 25 June 2013 - 09:59 AM
in
Wii U Games and Software
Posted by
joiemoie
on 20 June 2013 - 02:14 PM
in
Wii U Games and Software
Only thing we need left now is nunchuck support
Posted by
joiemoie
on 11 June 2013 - 03:48 PM
in
Wii U Games and Software
I think what I'm disappointed in is how the camera is positioned. I really enjoyed the camera following behind you in mario 64 or galaxy. I also feel like the background looks more like a toypen, rather than an immersive environment. Although I do think that the camera positioning would be great for co-op. Maybe I just think it looks too much like a side scroller, new super mario bros rather than a real 3d mario game.
Posted by
joiemoie
on 11 June 2013 - 01:30 PM
in
Wii U Games and Software
Too bad lego city has too many invisible barriers, has crappy driving, and gets really boring after a few missions.
Posted by
joiemoie
on 08 June 2013 - 09:49 AM
in
Wii U Games and Software
Posted by
joiemoie
on 06 June 2013 - 07:03 PM
in
Wii U Hardware
I'm deaf in one ear so I just use my sound system. It sounds better anyways and is more comfortable. I used to use headsets on the xbox, but that was only for the mic. Wii u games barely have any voice chat atm.
Posted by
joiemoie
on 30 May 2013 - 05:54 PM
in
Wii U Hardware
I was playing MH3 and the fruit in the barrels were just painted on (even if it was just a 3DS port), but it was still fun nonetheless. I found it pretty funny though that everyone raved about its graphics (that weren't even that great) when the real killer was the gameplay.
Posted by
joiemoie
on 25 May 2013 - 08:10 PM
in
General Gaming
New Super Mario Bros U is literally almost the exact same engine as New Super Mario Bros Wii, but it's still a great game. Besides, if you're developing a new game, it's stupid to start off from scratch. You don't want to have to reinvent your game. You take what you have and modify it.
Posted by
joiemoie
on 25 May 2013 - 07:52 PM
in
Roleplay and Forum Games
Banned for poor logic.
Posted by
joiemoie
on 25 May 2013 - 03:57 PM
in
Wii U Games and Software
If ps/xbox fanboys hated the wii, why would they care for backwards compatibility?
Posted by
joiemoie
on 24 May 2013 - 07:58 PM
in
Wii U Games and Software
What I want: Co-op. I enjoy ZombiU, but I'm always too worried to play the game, so I end up not even loading it up. If we can get co-op, I can play while having fun and sort of relaxing with some tension too. Also, I dislike the tunnel vision flashlight. It makes it "scarier", but it also just makes the game look worse for me. They should allow more saves, and if you beat the game, have a gamemode that's not part of the leaderboards where it's like free-mode. You can change the game options as much as you want. Difficulty, your starting weapons, number of zombies, etc. I think it would be fun to just rain down on some zombies one in a while.
Also a level creator that can be shared online would be cool. It would work alongside free-mode.
Posted by
joiemoie
on 22 May 2013 - 07:03 PM
in
Wii U Games and Software
Gee this is big news for kids. I wonder if they'll ask their parents to get the 10th installment in a row.
Posted by
joiemoie
on 22 May 2013 - 06:59 PM
in
Wii U Games and Software
Posted by
joiemoie
on 20 May 2013 - 07:56 PM
in
Wii U Hardware
then your TV likly makes infrared. the wiimote simply recieves the infrared and transmits its position/location based on that.
so simplist fix i know of is use a different TV.
Posted by
joiemoie
on 20 May 2013 - 05:33 PM
in
Wii U Hardware
Was there a lightsource near the TV?
The wii remote works by sensing it's position using infra-red points as reference.
I'm sure. I did the same tests except hiding behind the couch where there were no infrared interferences. Same results. TV on = lag. TV off = no lag. Different TV = no lag with both TV on or off.
By the way, if you're wondering how I tested pointer lag for the TV being off, I just looked at the pointer on the gamepad. Watch the video you can see.
Posted by
joiemoie
on 20 May 2013 - 04:44 PM
in
Wii U Hardware
This was a pretty old problem of mine that was fixed by moving the Wii U to a different TV. But I was just wondering, with the Wii U a few months old now, if anyone has a solution to this.
Note: When I say lag, I mean the pointer teleports all over the screen.
This is a pretty old video, but it shows that when my TV was on, my wii U pointer lagged like crazy. It wasn't like any interference caused it because I did a test where I hid behind my couch away from any interferences and used the sensor bar on my gamepad while the TV was on. It lagged a lot. Then I turned the TV off and went back behind the couch, and it was smooth and fine!
Annoyed with how much it lagged, I moved my Wii U to a different HDTV and it didn't lag at all. Even when the TV was on, it was completely smooth.
This is a pretty old problem, and I'm not sure if it was fixed by any patch, but too lazy to bring it downstairs, has anyone seen this problem happen? And also, why? I'll probably tell what kind of TV's I was using for both tests when I have the time.
Posted by
joiemoie
on 19 May 2013 - 12:31 PM
in
Wii U Hardware
Nintendo will be releasing Nintendiroom which projects the screen across the entire room, along with hardware that constantly gets updated through software patches. They will announce "pass the controller and controller streaming" since the wii u pad uses wifi streaming. Also, the 2 ram in the console was really just 8GB of ram folded twice, and will unfold through a software patch on the week of E3.
EA will announce that it secretly loved the Wii U the entire time and was partnered with it, and used the hatred to attract more attention to the Wii U. It went by the secret name of SEGA "EA with an S before the E and a G before the A" and has been secretly making business deals with Nintendo, along with Sonic Lost World's exclusivity, to launch the Wii U way up.
During E3, they will reveal the next Super Smash Bros game out of nowhere. But instead of just being a trailer, they will announce that it will feature a 5000 player gamemode where they have all the attendees playing on a massive stage and 500 teams at the same time.
The wii u gamepad also has a cupholder slot, which is retractable and can be purchased in the Nintendo Eshop for $5.
All this shall be announced on E3.
Posted by
joiemoie
on 19 May 2013 - 12:01 PM
in
Wii U Hardware
As much of a pirate I was in the Wii, I actually hope that piracy doesn't come out. I want to actually buy all these awesome games and don't want the Wii U sales to get hurt.
Although, I do however, want this hack to be made: http://www.eurogamer...e-wii-u-gamepad The one where it may be possible to stream the gamepad screen over wifi. I think that if they could do the "Pass the controller to someone else far away" just like the PS4 is doing, it could a great feature and a competitive one too. And also, I don't want it to have to be a mod made by hackers. I want Nintendo to do this themselves.
Posted by
joiemoie
on 19 April 2013 - 02:23 PM
in
Wii U Games and Software
Posted by
joiemoie
on 19 April 2013 - 10:15 AM
in
Wii U Games and Software
Should i get lego city or simcity on pc? Or should i get that sonic racer game?
I'm not really enjoying lego city and haven't looked at simcity before. However, the sonic racing game is pretty cheap and a great game to play. It's fun solo and with friends and has lots of features. I'd look at simcity and sonic racers and pick from the two.
Posted by
joiemoie
on 22 November 2012 - 09:34 PM
in
Wii U Games and Software
Posted by
joiemoie
on 22 November 2012 - 07:50 AM
in
Wii U Hardware