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#250044 I wonder why most games for wii u dont include online

Posted by UnholyVision on 06 October 2013 - 04:32 PM in Wii U Hardware

Since when did the Wii's online problems have anything to do with the lack of online players on Wii U? And the retorical question.. Are you going to buy a system which has 2 people for an online play community, or are you going to buy a system which all your friends already have and play? You see, it's not always about convenience, it's more about where your friends community is, and it's not on the Wii U for most people. That's why there's no one playing AC3 online, and games such as Batman and others wont have online multiplayer, because there wont be any players anyway.

Yes, I will agree you can buy the system where your friends are. (Why you would buy just for your friends and not yourself is kind of silly to me. It is not what your friends want to play, but what you want to play & enjoy). Problem is not every gamers so called friends are gamers too. Nor does everyone have a computer by to use a voip program such as skype, so you can search all at once, or want a phone bill via long distance or not just to get a game going (Heck, look at how people refuse to call each other now with all the silly texting. Of course texting is an option too, but not everyone wants to pay for text charges or a texting plan). If the Wii U had a chat system that carried over into games you could make the whole connecting to games easier if it did the whole searching for friends crap like most of the Wii games. (Also, I know Wii U has inviting systems, but that again is a bit cumbersome).If they did it would likely lack support for USB mics with some kind of Wii Speak crap required just to use it. Which I guess that would not be such a problem if you wanted to talk to just friends, but what is the next game gets a special headset like the Wii spliting the community so you can't easily make new friends. I for one don't just add anyone to chat without knowing how they behave in game. The last thing I need is to add some crazy screamer or stalker type to get hounded. (Oh and I already have an internet stalker. That has made countless new accounts spamming me with add friend messages, trying to get me to add them again on the 360/PS3. Love the block button, but still having to do that multiple times is a pain. It is not as bad as it use to be, but the guy still gets me out like two new friend requests a month).

 

Convenience is a deal breaker for most alot of people in this western world today. If it is a paragraph long it is "TL|DR", if they can't find it they just give up (Can't tell you how many times I have seen this happen. Specially on mic push to talk settings on the PC), if it is even remotely a little complex, "I can't do it and shouldn't have to", et cetera. If it was more seemless you would find more people checking in because of something as silly as "I don't understand" can keep a majority of the more casual time to time gamers away. Sadly, this is just how it is, like it or not. (Also, in no way am I saying everyone is not playing for this. There will likely always be a few, unless the game just didn't sell well).




#249844 I wonder why most games for wii u dont include online

Posted by UnholyVision on 05 October 2013 - 04:05 PM in Wii U Hardware

NINTENDO ALREADY GIVES DEVELOPERS ALL THE ACCESS THEY NEED. PEOPLE JUST DON'T PLAY ONLINE.

More people would play online if it was easier to do so. Nintendo does not have the most well known record for easy online play. The previous consoles required that you had to have a huge friend code to add via the console on both users ends. If not added both your code on their end and their code on your end you could not even send text based messages. While none of these features carried over to the games or even overlayed (As in similar to the XMB, Dashboard, SIG, XIG, et cetera to continue a form of communication). Once you did get the games open on the Wii you had long friend codes for each game. Which again had to be entered on both ends or it would not let you connect. Oh and connecting to a friend sure was not easy as you had to be searching for a game the exact time your friend was in Nintendo games. Of course there was a few Wii games to get around the friend code thing, but you still needed a new friends list per game. Not to mention how bad mic support was with Nintendo Wii. You had Wii Speak only support for like three games & USB mic support for like three games. (Even previous consoles NGC 5 multiplayer games with network card attachment & no mic while PS2 & Xbox had servers and mic support).

Now you are struck with similar issues with the Wii U. The communication means are quiet akward in terms of Mii verse, USB & audio jack mics are a game to game basis on support, et cetera. I mean, which would you pick if going for convenience via online? The one with uneversal support or the one that is all over the place. I know if I was just going to choose based on just coming home to kick back & play with friends it would be the easier one. (The one I don't have to call them up on the phone to know what they are doing to get a game started).
 

Sometimes I don't like not having such streamlined online features, but at the same time as a family man I really appreciate the fact that Nintendo is the only console manufacturer/game publisher left that really emphasizes local co-op. The claim of modern online gaming is that the machines are connecting people, and it is nice to be able to play games with people that don't live nearby, but I think they're also disconnecting us from those around us[/b]. I appreciate robust local co-op features that encourage gaming as a family, with friends, etc all in the same room where we can see each other and really enjoy the experience together.

I think that really depends on the game. Because some games are just not suited for multiple characters on the screen at once. Unless you are split screening something & uggh can that be a nightmare depending on how the split it. While other games work fine with all the players on screen moving about there own ways. I personally dislike the games with lock world camera & everyone on screen at once. It never is to fun when in a game you have someone wanting to continue on, but have someone wanting to go back so neither of you can progress. Either leading to game deaths, possible bickering based off the adults/kids playing, or other crap.

My overall point being is it just doesn't work on everything & this disconnection to others as you put it is a good thing in some games. (Though I do enjoy local co-op when it is in the games best to do so).




#248950 Fall Update live?!

Posted by UnholyVision on 30 September 2013 - 09:49 PM in Wii U Games and Software

Yeah, this update rules. It has furked me over. Playing Wonderful 101, it downloaded, installed successfully, eboot too have no output on my TV via HDM, & Wii U Gamepad not synced. I tried my Wii's component cables (Red, Green, Blue), no clue where my composite cables are after I moved a few years back. Going to test it with a buddies composite cables to see if the stupid update changed my output settings to the SD option. If not I am going to have to call up Nintendo (Oh what brilliant fun that will be), pay a stupid shipping fee, & hope Nintendo of America transfers my profile/NNID & game saves over to a new delux console. If not there goes my online name, all my game progress for nine different Wii U games, and some Wii game progress. Sure am glad I was smart enough to not buy off that bloody eShop or it would be bye bye purchases.

 

Edit: Sorry have to vent on this bollocks. As said below it would be nice to have an update to the virtual machine software to map controls on the none motion controlled games.




#248607 Nintendo on iOS and Android

Posted by UnholyVision on 29 September 2013 - 01:38 PM in General Gaming

I am against Nintendo releasing full games on iOS or Android. But I thought this..

When did they ever say they were? All I recall is the Miiverse & ability to buy Wii U games from your mobile devices was coming. (Maybe I missed something).

Also, why are you against a so called beloved company making extra cash? Not like they are voiding their main flag ships. It would just be dated games from previous generations that most people owning the new systems don't care much for in most cases.

 

Yeah indeed, i also dont think that the controlstyle could be fully translated to touch only.

I beg to differ. A lot of Wii, DS, 3DS, and some Wii U games are just flicking motions for one direction via wrist or swipe on the touch screen. Making a major part of there games quiet easier to port over. Wii Sports for example could be very easy on a touch screen, just swipe the screen in the direction to hit the ball in say tennis. Swipe back and then forwards really quick for bowling. Boxing you would need to do some two finger tricks, but very plausable, so yeah, don't see the problem in controls.

 

No they can't even turn out games for the Wii u and 3ds. They don't need this on them also.

By that logic, don't they already feel like a cheap mobile game developer? xD




#248604 What capture device to get?

Posted by UnholyVision on 29 September 2013 - 01:20 PM in General Gaming

I was just saying the controllers I would recommend. I would never use a 360 controller for a 2D game, as I don't like using an analog stick for 2D movement and the 360 Dpad is awful. I would think a controller is necessary for 3D games on N64, PS1, and GameCube as you would need analog control for some games (or I'm just being stubborn and prefer using a controller).

That is cool, pick your preference. Some people are just different or not use to the other so fall back onto another. I know first hand how that is on the want to fall back part. I play PC only for a long no controllerss. Go to a console and it just cramps the hell out of my hands, after a while, boom instant success. Ahem, so yes I understand what you are getting at. (Personally out of all the consoles released from this generation to last that are released at this very moment. I perfer the PS3 controller over 360, Wii, or Wii U. Further back Dreamcast & Xbox Duke controllers FTW). ;)




#248602 What capture device to get?

Posted by UnholyVision on 29 September 2013 - 12:51 PM in General Gaming

And also with emulators you have to have the right controllers. I've found Gamecube games to sometimes be pretty tricky if you have an ordinary controller that doesn't have analogue shoulder buttons. Plus it just feels weird and the legality is debatable.

Why do you need a controller exactly? I think that comes down to personal preference & possibly usage. I have played tons of emulated games via just the keyboard. Though as I mentioned usage, well I have used the keyboard for years, starting with DOS games & later games that adopted mouse usage. In the end it is all about how adjusting & finding a comfortable keybind setup. Which is very flexable on a keyboard that has way more options in terms of keys.

 

For emulator controllers you should use a Classic Controller Pro/Dualshock 3 (assuming the emulators you are using work with Bluetooth, as I would never recommend a 360 pad for 2D games), or a GameCube to USB adapter if you are using Dolphin.

If they already have say a PS3 or Xbox 360 controller I say go for it. Means they are already use to the feel of it and can manage to play just fine with it. (I have had Bomberman & MarioKart sessions with the other people using a 360 controller with no issues). Not to mention, why spend money if they already have a feel for something. Ahem, unless we are talking say a Wireless Xbox 360 controller & you will need a dongle if you are really hell bent on using that controller. The dongles go for like 2 to 5 USD on Amazon if I recall correctly. Much cheaper option than buying all new controllers or a capture card.




#248540 What capture device to get?

Posted by UnholyVision on 29 September 2013 - 12:03 AM in General Gaming

Ahem, yeah the hardware part on some emulators is a must. Though, I failed to mention it as the so called link did state requirements to somethings. Also assuming they had so called specs if they planned on video capture cards to get decent results. Which I guess if you use external, perhaps a select few said devices have a external means of taking load off USB to help in the compression means. Because in no way is external doing uncompressed or a compressed version that amazingly.

 

I'm personally not against emulation and roms, discussion is fine, but let's try to not link them here.

Was just the emulators & not the actual roms, kind of like linking to a Google Play Store emulator. Though, alrighty then no emulator links either then. Easy google for the person then, as it is just as quick. The powers of the interwebs & massive search polling. xD




#248531 What capture device to get?

Posted by UnholyVision on 28 September 2013 - 08:23 PM in General Gaming

@TheUltimateWaddleDee: You may not need an emulator for NGC games using a Wii, but still would get you back to square one on the purchasing of products.

 

But then you have to figure out how to put your game saves into the emulator or start from scratch

I figured that sort of was the whole point. Lets plays and such, I mean all he said was start a video game web series. Which, I am sure someone out there could share there full game progress. Not to mention just go to an emulator with say a community to see if say someone could drop you a emulator based quick save. (At least if said choose of emulators that does the extra save option like this). Still beats buying anything, if all it means is another playthrough. (*Shrugs*) Not like they have to do this, but only trying to save the chap a few in moonies with said option. ;)




#248497 What capture device to get?

Posted by UnholyVision on 28 September 2013 - 03:19 PM in General Gaming



I think he just wants a simple component video capture card. Mine cost $20

Well, even still free is a great starting point. If you don't like the free methods there is the alternative of purchasing a card. I mean, emulators are a dime a dozen today, even on cell phones now.

 

 

I'm talking between the nes to the gamecube if that helps at all.

There are great NES, SNES, & N64 emulators. Ones that don't even need bios's. As for GameCube never really used anything but Dolphin which was pretty good.

(For some emulators. You will need to make or get roms to start playing. I leave the Googling of all of that to you. It is pretty easy to come by anyway).

 

http://obsproject.com/ (Very good application capture software. I use this all the time. You just need to set it up to capture a select open window. Which is pretty straight forward).

 

http://www.virtualdub.org/ (If you want to, crop the video, cut, or other edits this free tool works nicely. There is also Windows Movie Maker you can download from MS's website or whatever built in Apple software as well).

 

 

Edit: If you don't like that at the end of the day. Then as I stated there is always the other methods of buying the hardware. I believe Pinnacle makes a decent device or too for pretty cheap. At least so I have heard. I personally use an internal card, an Intensity Pro.




#248466 Why you should avoid Windows 8.

Posted by UnholyVision on 28 September 2013 - 11:35 AM in The Café

waiting for it to login, and it was stuck on "Loading..." For over 5 minutes, Literally. So i force shut it down because of it freezing, turn it back on, and it says "Configuring windows updates" It didn't even update. So i brushed it off and it did it's thing, it finally loaded back to the log in menu, i click on my profile, type in my pass and it log's in, But, It starts going crazy, i can't click anything, the screen is flashing, going back and forth between the start menu and the desktop. Leaving my computer useless. So now i'm gonna have to go through a bunch of bull crap steps just to get it working again. Haven't even had the stupid thing for a year and it's already crap. So word of the wise, Don't buy HP or Windows 8!

 

So until then i will be on my brother's computer.

The freezing sounds like possible hardware, but it is never wise to update right away or have auto-updating on IMO. I have had more failed updates, broken drivers, et cetera from auto than I can count, dating back to XP. Ahem, as for the bold text, it might be auto updating at the login screen. I am not sure how Windows 8 does its update process, but I could see them changing it from loging out to logining in. Possible less people pulling the power cable because they just want to turn it off. My advice, backup the important stuff (depending on the type of backup image you are using), roll back Windows 8 to a previous state if you backed up, try it out before the updating, and turn off auto update. Edit: (That is, if you are having issues due to some crap updates. I remember in early Vista it screwed me over with half downloading updates & installing corrupt files. Then even after the roll back, I had to clean out the stored downloaded updates as the bloody OS stored the broken files).




#248464 What capture device to get?

Posted by UnholyVision on 28 September 2013 - 11:17 AM in General Gaming

Able to capture footage from older game consoles

 

Isn't crazy expensive

 

How old are we talking? Because you might just be able to skip the capture card/device and just capture you gameplay from say an emulator on you computer.

 

Depending on what you plan to capture & quality of the capture, well it might get quiet expensive.




#248288 Wonderful 101

Posted by UnholyVision on 27 September 2013 - 07:41 AM in Wii U Games and Software

Og, dude, turn the rumble off. I noticed that first thing with the demo.

Just go into the menu and turn it off before it makes your gamepad explode.

For some reason the demo did not do that to me. Possibly turned off by default I guess, becuase I sure did not mess with game settings.

 

To late I already lost and arm & a leg in this hectic battle with Wonder 101. In all seriousness, I still kind of want the rumble as that is sort of the only reason to use a controller ("in my opinion"). Only thing it has going for it & not really required or necessary, but nice learning the more exact timings for enemy attacks. Hopefully a patch will come out to clean that up. That is, here is hoping as console games don't have the best track record for updates. (Maybe there is a rumble intensity setting. Maybe turn that down. If not fixed on say a harder difficulty run it will be turned off).




#248268 Wonderful 101

Posted by UnholyVision on 27 September 2013 - 05:39 AM in Wii U Games and Software

I picked this game up the other day along with two others via the Target buy two get one free sale. Decent game and all, but furk, does this game make me want to turn rumble off. Why must it hardcore rumble, on everything. They jump, buzzzzzzz, buzzzzz, buzzzzzzz in a three wave pattern, every time.




#247652 Steam Living Room

Posted by UnholyVision on 23 September 2013 - 10:30 AM in General Gaming

I am assuming this Steam OS is Debian based? Considering they were working in Ubuntu for the Steam client.

 

I'm not sure what all of this means to me as someone who more casually uses Steam... Will I have to have Steam OS in order to play the latest games from Valve for example?

No you will not. The Steam OS is Linux based so yet another distro. Yet say there are special formats and you are running another Linux distro you can find ways to get other distro formats working, or with the ways of getting say Windows software to run with stuff like WINE(Wine is not an emulator). Meaning there is nothing stopping you even if you did. Next important note, Windows is the big game development OS so you have nothing to really worry about.




#247526 Network ID and Downloaded Games from E-shop

Posted by UnholyVision on 22 September 2013 - 02:48 PM in Wii U Games and Software

Any linked Nintendo Network IDs will not be deleted when deleting users. The Nintendo Network IDs that were being used before deleting all content and settings can be reused by linking them to new Wii U users.

Your Nintendo eShop purchase history and balance are saved to your Nintendo Network ID. If you link an ID you were using with Nintendo eShop to a new user after deleting all content and settings, you will be able to redownload your purchased software free of charge.

From here: http://www.nintendo....em_settings.jsp

 

Basically link the eShop to a new NNID. Supposedly, you can still use it. Given you did not format or delete the eShop account.




#247511 Moving Nintendo Network IDs?

Posted by UnholyVision on 22 September 2013 - 02:24 PM in Wii U Games and Software

@lxchel: If 3DS game license can be removed does not really mean Nintendo has designed their software to transfer ID's remotely. To me it sounds like the 3DS uses your internet connection to check for ownership of said software license. If downloaded and then never connected to the internet again could possibly change that outcome. Presumably if the software in question does not have a built in DRM requiring a connection to run. (I never buy from Nintendo DD services for select reasons, so never have I experinced that first hand to know on the DRM's).

 

As far as I have read in most all cases, consoles are shipped in to get the transfer. Specially if you buy the expensive console replacement from them directly.




#247505 Computer Gaming Help

Posted by UnholyVision on 22 September 2013 - 02:06 PM in General Gaming

@tboss: How is passmark any more relyable than say 3D Mark? Benchmarks can be stupid fake even on the big name testers. (Though yes as you said check many). Not to mention as stated some games waver on different setups or resolutions change the performance on the game like crazy. Yet you go to another one and the other brand beats out the other. If we are going to base off charts we might as well base off games with settings in the long run. (Some people are here to game on select games. Not bit coin xD) Problem with those even are they are usualy super high resolutions they compare. Say something like this as an example: link or link (This is comparin 7990 & 690 of course so a higher 790 chart would need a go. Still, will waver from game to game & resolutions & other settings or drivers) (Edit: Ahem only saying nothing is perfect. If it was there would be no need for but one brand).




#247458 Moving Nintendo Network IDs?

Posted by UnholyVision on 22 September 2013 - 07:34 AM in Wii U Games and Software

Frankly I'm just surprised thy haven't worked this out more. Having the Wii be tied to the hardware only was a simple if not disappointing limitation, and the 3DS let's you transfer to a different 3DS at any time. The Wii U's system of being tied non-transferably to both the hardware AND NID is outright stupid.

The sad part is even if they did the same as the 3DS on Wii U not many people buy a new console first to transfer. Either they sell the current console to buy the new. As not everyone is made of money, nor is it as easy to lug around all those cables. Imagine if say GameStop, GameCrazy, or whatever trade in store via your part of the world has, had to hook up everyones consoles to transfer data. There could actually be some good money in that. (Given enough people were trading in for another model). Companies could charge you a fee to transfer your data for you to a new console for say eight to fifteen USD. Because their using electricity from the store and it is on there employees time and labor. :laugh: People would do it too, just to get that mark down on the next system or newer system model.

 

With all that said, Nintendo just needs to drop the account system all together & get out of DD services if they can't get it right. Bloody hell, even a console with no local accounts or identification means would be great. Then say it all worked via a single online account to download, but said downloads were not transferable. Making the only way to get said content again would be to relogin & download with your saves either cloud saved or backed up and transferable via flash memory. Maybe even throw in a DRM such as activated X ammount of consoles at said time with a deactivation tool via there website. Oh, but what am I saying, this is Nintendo where logical coding & micro-transactions for there users are thrown out the door.

 

Nintendo Employee: Sir I have a brilliant idea!

Satoru Iwata: Sounds great already, tell me what it is!

Nintendo Employee: Lets make it easy to transfer user accounts and change the other services to reflectsimilar changes. My proposal is....

Satoru Iwata: Stop right there!

Satoru-Iwata.jpg

Satoru Iwata: Give me your employee id you are fired! Security will be here in a moment to escort you out of the building. How dare you question my methods of milking the customers.

 

 

They totally have a purchase history, it's in the eshop options.
It'd be not good for them not to have a readable copy of that themselves linked to your account.

Let me rephrase what I said a little. I was saying, "If I recall correctly Nintendo does not store the purchase history on there end and the records are all store via the clients/users end". That said store data is then tracked via the store software granting local user account NNID-blah-blah-3255425 to what ever ftp to reobtain said files. Meaning when that one person purchased over 500USD/312GBP worth of games to lose them all Nintendo had no way to really look up the transaction history via there end.

 

Unless, I am mistaken and I am thinking of some other micro-transaction services doing this. Though, it would make perfect sense to why they can not compensate those whom lost all there data via the console. Not like Nintendo would be the first place to not keep records or even run a store properly with say SSL.




#247429 Moving Nintendo Network IDs?

Posted by UnholyVision on 21 September 2013 - 09:16 PM in Wii U Games and Software

Also you may have screwed yourself over by making a new account and applying the wind waker to that, if you called them first it might have been an easy process for them, and might even be impossible now, depending on how badly their nnid transfer tools are.

I would say it is impossible if the game was activated on another account. I mean, Nintendo does not even keep a purchase record right.... Yet alone not really having the ability to activate a NNID on another account, the user is truely furked. (Assuming I am taking what you said correctly & remembering correctly on what I believe Nintendo said some where about purchase history).




#247428 Computer Gaming Help

Posted by UnholyVision on 21 September 2013 - 09:05 PM in General Gaming

@Nollog & BeyondSmash: What does it really matter? It all comes down to the games you play. Even with the top of the line card on either side is going to give you less performace here or there on different games. Even with games which truely work grand with SLI or Crossfire setups. Wasn't the idea of this post to help the person build a machine? Once everything is settled in terms of the overall build, what you should be asking is what the person is what games their playing. Given you are going to flash around all the charts you can find. Bleh, no need to stran this out with no help towards the op in a post. (Well not that we can do much as of yet).




#247377 Computer Gaming Help

Posted by UnholyVision on 21 September 2013 - 01:37 PM in General Gaming

unfortunately, amd are far behind nvidia now.
For performance at least.

That really depends on what you are playing. Some games run horrible with one card performance wise, but swap to the other brand to see a performance boost. Specially with the companies focusing on different fixes in there drivers. Not like they are sitting around in contact with one another in agreement what needs tweaks via drivers or which games need performance profiles for say SLI or crossfire.

 

 

I have a thermaltake v3 I think and Im just wondering what is the best card i can fit in it. and what ram i need.

The chasis you have now should hold a Radeon 7000 series for sure. (Assuming, you are taking a step up to another AMD card. Hopefully I did not miss this in your post). Most all of the cards now unless they have a crazy cooling attachment are the size of an older days more square cards. Though it seems a majority go downwards more than long wise. They just seem more bulky as they want to put HDMI, mini ports, two DVI ports, et cetera on these cards now & take two PCI or PCI-E slots of your computers case. (At least quiet a few of the 7000+ cards with there cooling methods). My main consern with upgrading the video card with no cpu & motherboard or PSU (Depending on how old or wattage) swap would be bottlenecking, not enough power for card or cards (At least AMD cards as mentioned do consume way less power than they did in a few older generations), or crappy slots speeds between cards (if you did the two or more card setup down the line).

 

Now what ram and whatever else you need is all up to what CPU & motherboard you have. Did you originally build this machine yourself so you can list all the parts? If not we would have to break it down via vendor and available parts for said make or model. Given if you selected and choose select parts via one of these custom built style vendors.

 

Also: do yourself a favour and get the Humble Bundle. It's a choose how much you pay, but the minimum is just under $5 to get some really awesome games that you can activate on Steam if you wish.

https://www.humblebundle.com/

Only Humble Bundle! Shame on you.

http://www.indieroyale.com/

 

http://www.bundlesta...om/all-bundles/

 

http://www.indiegala.com/

 

http://groupees.com/bmse

 

All of those do Steam keys along with Desura even.




#171038 Jim Sterling: Consoles are crappy PCs

Posted by UnholyVision on 13 February 2013 - 08:07 AM in General Gaming

The famicom also had office software, as well as basic, and a modem which could be used to track bank account transactions and other nongaming applications.

Of course its subjective, thats why i put my personal opinion aside and objectively look at the opinions of the community at large.
Console games dominate all of the lists...

(If I am reading anything wrong, come off in a way I do not intend to {such as possibly sound offensive}, or possibly ramble, my bad in advance. My basically 4 days of insomnia kick was horrid to only manage 2 hours of sleep yesterday after that and it is getting to me a little).
Well. yeah it had bank transaction crap, but not what I was implying though and I did forget about the banking ordeal. Which I must say in my opinion was kind of a stupid move in ways. Considering Japanese people like to actually pay everything in yen even today. Hell, debit cards are not swiped around like in the western world and used just as an ATM card really. Not that checking a status of your account is a bad thing all together, but seems kind of pointless for just that. From the view of how not many purchase much online back then (and man were some people paranoid about online shopping back in the day. Not that it is a totally bad thing, but not to much), cash is still ordeal means of purchasing stuff in Japan today, and a few other outlooks of how the world is from then & now. Only seems a little way to soon for its time to invest into such a project is all. (Shrugs)

The community at large as in this community? Because sure, this one would be oriented towards console games. I played with thousands of gamers on Quake, UT, StarSiege series, et cetera even back communities were large & still tons of communities at large subjective to said personal opinions as you like to put it. I mean that really doesn't matter in the end as you're going to have mixed results all over the interwebs. As far as lists go well yeah, usually when a developer makes a game they give the so called reviewers a select demo title so sending a game without the need to install would be ordeal for a possible better & quicker review. All money influence aside of course be it whatever platform (if it were to happen, specially interview wise. This goes to say on anything, as in beyond just gaming).

Anyway, yeah even back in the day there were plenty of fun compelling PC games with even multi-player (Not counting the lan games & lovely hundreds of people coming out for lan parties) to see thousands of players online playing. A new IP appears and there is thousands playing on it. Only problem with PC games back in the day in terms of online play was he quickness of how fast some games could die. As there was yet another grand title to debate on playing and get hooked too. Then people started heavy game modding so along comes keeping more players and coming back with some of their older games. You can't really tell me that a large community of computer based gamers to basically match that of the consoles was not there or games were not as memorable. (Eh, and some of the game prices back then geez. I remember some 70USD games in the 90's. Yet the sad part is, it seems some games today are trying to push it back to those kind of prices. Bloody hell at the price of games even like Guild Wars 2 and other MMO games when you have to pay a subscription fee on top of that on some of them). (I am sort of loosing my chain of thought and feel like I might be leading down the rambling path. Checking few more posts on here and I got to rest my blood shot eyes as they are starting to bother me so leaving it at that for now).



#170970 Nintendo's Backwards Online Costs Man Hundreds of $

Posted by UnholyVision on 13 February 2013 - 02:24 AM in Wii U Games and Software

To be honest, if I bought a Wii U, transferred all my stuff to it, and then it broke, I would send it to Nintendo, not take it back. Just seems a little silly to me that he would take it back.

It is quiet logical. The guy had possibly an in store warranty (by 30 days or extended) on the thing and though, "Hmm well I shelled out for this extended warranty, time to use it". Nintendo may give you a registration method on the consoles, but they don't directly tell you that you're covered by a manufacture warranty up front. Not to mention the possibility of shipment fees or shipping label costs that some people tend to fear. Making the normal consumers actions directed more to a quick and easy exchange of the product instead of a hassled one going through the mail. Hell, the idea of replacing out a used broken item for a fresh never opened one is even more appealing to me. Than possibly getting a refurbished console in return or a crappy repair that fixes nothing. (Yes that can happen in going through the manufactures warranty. I have had it happen on computer monitors, game consoles, televisions, et cetera).

It seems like he has, I think after receiving the $200 credit he contacted Kotaku and left it at that; don't know for sure though.

Nintendo really needs to improve their online system but that doesn't seem like it's going to happen anytime soon.

Well duh, because $200 equals $400 in the new eShop and surely $200 will go much further than on the old Wii Store with higher priced items right? While also making perfect sense to go contact the news about his wonderful happy experience as it was of anyone's linking, duh. :rolleyes:

They haven't even made the slightest improvement other than changing the options of using points to real cash (that being the change to the eShop). If that is all that really changed from the DSi & Wii to 3DS (eShop through an update) & Wii U it probably will never happen in any reasonable time frame. Silly how they are, but that is why I have never bought digital from them and never will unless it is changed.



#170903 Jim Sterling: Consoles are crappy PCs

Posted by UnholyVision on 12 February 2013 - 06:54 PM in General Gaming

Well I consider the c64 and amiga consoles rather than pc's... But i dont think thats what you are talking about.

Im not saying the pc's didnt have great games, they just werent as great or numerous as the ones on consoles.... Which is why they are consistantly heavily outnumbered (though always present) on top games of all time lists. And its not just one list, but... All of them.

I don't consider them PC's per se back then as you could not totally customize them like you can now, hinting the name, "Personal Computer". Though it was a home computer none the less, as the Commodore 64 even had office orient software so how is this a game console? Being as it was far more than just game oriented.

I know what your saying, but that boils down to your tastes in games. What one considers quality is to the persons liking. For example, you can think Halo is a wonderful series of quality, where I think it is a game with low quality. Meaning a heavy number of top games lists saying other wise to your own liking does not change personal taste of what you considered a quality game. It is not like the PC was getting incomplete games where you couldn't even finish them, where as the console was getting complete games (or vise verse). Sure, if that was the case we could say quality in general would be something to look at.



#170828 3ds or 3ds XL

Posted by UnholyVision on 12 February 2013 - 03:30 PM in General Gaming

Dang it! I REALLY wanted a black one because it wloud go so good with my Premium Wii U. I so want the color i wloud even buy the original one just for the Cosmo Black!

gotto

I believe there are some skins out there for the 3DS. When I say skins I mean a full covering sticker to put on the device. Meaning you would have to find the right one and then apply it correctly to be inline to cover the old color. Though this could be an overall option to get the desired color you wish for the outside shelling at least. Yet I think there are also skins for the inside to go around the buttons as well, but that sort of defeats the purpose as you wanted it black and or grayish overall.

What Glittering Grotto.. If someone knows what I am talking about in this sort of joke without Googling kudos to you. ;)




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