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#1215 Zelda SS: New trailer at GDC

Posted by Play4Fun on 02 March 2011 - 11:58 AM in General Gaming

http://gamevideos.1u.../video/id/33013

Combat looks promising. Artstyle is looking alright.
Really looking forward to this game.



#9473 Your first Crush.

Posted by Play4Fun on 20 June 2011 - 03:57 AM in The Café

I face palmed at that, you got over her that fast...well you were young. How did you find out that she had a crush on you?


Her friends told me.



#1632 Your favorite game that no one plays

Posted by Play4Fun on 02 April 2011 - 11:46 AM in General Gaming

I've got Children of Mana, too, and it wasn't really fun from my point of view. It's OK the first time you play it, but it has almost zero replay value.

I think that Okami is one of those games that can't get enough attention. It's on par with Zelda, maybe even better, and yet it isn't even nearly as well-known. All Hail Okami! (Does someone know Code Geass?)

Better than Zelda!? :evil:
I'll pretend you never wrote that.

Spoiler



#6105 WIIU GAME CONCEPT THREAD

Posted by Play4Fun on 14 June 2011 - 12:47 PM in Wii U Games and Software

This trailer for Ghost Recon Online already has me excited for the kind of gameplay capabilities we will be seeing with this thing.

GRO

I can't wait to hear more about this console. Hopefully Nintendo will have something at TGS this year.



#6244 WIIU GAME CONCEPT THREAD

Posted by Play4Fun on 14 June 2011 - 02:32 PM in Wii U Games and Software

hmm maybe something small in a non split screen third person co-op game (very specific I know :D). When you get in a vehicle the player controlling the car would be driving on the tv and have a map displayed on his controller to navigate with, while the person controlling a turret on the vehicle would have the option of looking at his controller for a first person view for better accuracy. Physically moving the controller to move the turret around. This way both players can hold a new controller but only 1 of them has heavy data streamed to it, as a concern atm is whether or not the console can stream full games to 2 controllers.

Thats actually the only thing I can come up with so far thats not been shown by Nintendo already.


The guys making Battlefield 3 have actually made a suggestion for such an idea for battlefield 3 if it were on Wii U.

Something about one player controlling a vehicle while the other is controlling the vehicle's turret on the controller screen.

It would be great if they did such things for a Wii U BF3 version (which I think is likely even if it comes months after the other versions).



#9533 wii u to hardcore for me?

Posted by Play4Fun on 20 June 2011 - 08:44 AM in Wii U Hardware

Hah, Mario is a top-tier platformer because it's one of the few that are actually good. To be honest, I've never heard of a bad platformer, but I've never really heard of that many platform games. It's easy to dominate a genre that has few games that could stand up against you.


Especially when you practically 'created' that genre.



#7473 wii u to hardcore for me?

Posted by Play4Fun on 16 June 2011 - 04:38 AM in Wii U Hardware

You think Nintendo will suddenly stop making 1st party games?



#6241 WII U supports 2 controllers.

Posted by Play4Fun on 14 June 2011 - 02:28 PM in Wii U Hardware

Actually reading the article I'd take it with a grain of salt personally, it specifically mentions the confusion. Reggie supposedly says yes while Miyamoto and Iwata have both gone on record as saying no.

Iwata/Miyamoto (can't remember which) didn't say no.

They said they are working on 'programming methods' for more than one controller.



#10072 Wii U Price Discussion

Posted by Play4Fun on 22 June 2011 - 03:32 AM in Wii U Hardware

Nintendo obviously want to beat Sony at their own game.

Just kidding. It's just a pre-order price.



#42707 Wii U power

Posted by Play4Fun on 19 November 2011 - 02:11 PM in Wii U Hardware

Wii will most surely be closer to the 720 and PS4 than the Wii is to the current 360 and PS3.

The problem with the Wii is it's ~DX7 GPU didn't have programmable shaders and it didn't have a multi-core CPU which made it extremely hard to scale games down to the system. Next gen though, all the systems will have multi-core CPUs and it'll more than likely come down to WiiU having a DX10.1 GPU while the PS4/720 will end up with a DX11 GPU. We'll have to wait until all the systems are out to see how big of a gap there is between the WiiU and the 720/PS4.

So really in the end, the Wii U should be able to receive better port support. By mid generation (next gen) games running on PS4 and 720 boxes at 1080p and 60FPS can get downscaled to 720p@30fps for wiiu. How good the support is depends on how good a job Nintendo does catering third parties and how well Wii U sells before PS4/720 are released and after.

The gap next gen will be more similar to PS2-GC-Xbox than Wii-360-PS3.

I have no doubt Wii U will get next gen ports since the industry has become so multiplat-dependent. What i'm worried about is how well will devs take advantage of the Wii U tablet. That thing has so much damn potential for gaming it would be an outright shame if it isn't taken as much advantage of as possible.

I'm optimistic that it'll end well though because the tablet isn't a completely new controller like Wii-remote was. It's a familiar dual analog with a screen and other enhancements.



#42897 Wii U power

Posted by Play4Fun on 20 November 2011 - 06:50 PM in Wii U Hardware

sorry but wiiu runs on 1080p not 720


I know Wii-U supports 1080P...

I said by mid-gen games built for PS4 and 720, which will be more powerful than Wii U, will be made to run in 720p so that they run better on Wii U.



#42937 Wii U power

Posted by Play4Fun on 21 November 2011 - 02:32 AM in Wii U Hardware

Except that's what modern games run at. The Wii U is 6 years later and its power should reflect that.

Except that's what modern games run at. The Wii U is 6 years later and its power should reflect that.


:angry:

Games built FOR the Wii-U will run at 1080P such as first party and 3rd party exclusives.
But since MS and Sony will be launching after Wii U, their consoles will be more powerful than Wii U (though a smaller gap than this gen).

So games built for 720 or PS4 and ported to the Wii-U will have to be down-scaled for Wii-U since it won't handle the exact same things those consoles can. You know, kinda like games that can run on PC this gen are down-scaled so they can run on PS360?

Why does no one seem to understand what I'm saying? <_<



#6146 Wii U Microphone

Posted by Play4Fun on 14 June 2011 - 01:08 PM in Wii U Hardware

In Ghost Recon Online's trailer (The game exclusive to Wii U and PC) they show how you can use the controller as a headset.

It would be cool if it could have some kind of voice recognition/Voice command feature.



#6118 Wii U equation

Posted by Play4Fun on 14 June 2011 - 12:51 PM in Wii U Hardware

P1G5(W2+2A(10DS3)+0.5P2/2X)=U

Where. . .

W=Nintendo Wii
U=Nintendo Wii U
A=analog stick
P1=iPad
P2=PS3
X=Xbox 360
G=good graphics
D=Nintendo DS
S=stylus


You win.



#2219 Wii to Cafe strategy Speculation.

Posted by Play4Fun on 27 April 2011 - 01:10 PM in Wii U Hardware

This is an insightful post from a poster on another forum:

I think that the goal of the Wii was to act as an entry level platform, not necessarily a "bridge" platform. The next console, whatever it is, will, I think, be aimed to "bridge the gap" so to speak. Nintendo could achieve this by actively marketing to both the "core" gamers and the "Wii" gamers, where "'Wii' gamers" are the new gamers that have already bought into the Wii.

If they market aggressively to both camps, provide a plethora of solid games, as well as a few "casual" titles, and a few "bridge" titles, then I think Nintendo can reap the rewards of triumph over both sides.

In my honest opinion, I think Nintendo was actively keeping itself distanced from the "hardcore" camp. They had two real audiences to draw in with the Wii, it seems to me, the Nintendo loyalists, and the "new gamers." They were in a fairly safe position, I think. If they failed to draw in the "new gamers," then they could easily fall back on the loyalists and still rake in the dough. And let's be honest, Nintendo would have had to screw up REALLY badly to lose the majority of their fans.

As the Wii came to life, and the response from the "new gamers" was heard, I think Nintendo decided to divide up it's resources, targeting their new audience, as well as their core audience. I don't think they really cared about the the "hard-core" this generation, simply because they didn't need them, and furthermore, in a bid to entice the masses, they needed to appear very accessible, something not easily done when also trying to promote your product as "the console for 'REAL' gamers."

But now, Nintendo has acquired this market, they still have most of their loyalists, and they can move on. I think the next step for Nintendo is to convert the "new gamers" into Nintendo loyalists. These are impressionable gamers, though. They know what is being offered on the other platforms, and I think Nintendo recognizes that it might be enticing to some of them. In other words, a great number of them could probably look at the PS3 and Move or the 360 and Kinect as their next step up in gaming. To counteract that, Nintendo will have to provide similar experiences to what can be found on those competing devices, as well as unique experiences that can only be found on theirs.

In doing this, I think Nintendo will win over a lot of people who aren't already predisposed to hate them (for those their is no cure, methinks). It should also mean a much stronger platform with greater game quality and diversity for Nintendo fans.

TL;DR Version

This generation for Nintendo was targeted specifically to draw in the new gamers, and with this market sufficiently enticed, Nintendo will work on converting them to faithful Nintendo fanatics/core gamers. They will do this by equalizing the difference between themselves and the competition, and then adding some unique Nintendo flair to it.

[i]Keep in mind that this is just speculation. (Although it does sound very reasonable)



#1752 Wii Successor at E3, Releasing 2012, More Powerful than PS3

Posted by Play4Fun on 14 April 2011 - 02:56 PM in Wii U Hardware

Out time is coming Wii 2 members! We have waited months for this! When E3 arrives...we will no longer be boys (and girls if any are here)...we will be men! 8-)

Finally! I believe this rumour 100%! E3 can't come fast enough!

*Shakes with excitement*

Edit: Well..maybe not 100%. That HD screen on the controller screen is mind blowing if true. How does that work?



#1882 Wii Successor at E3, Releasing 2012, More Powerful than PS3

Posted by Play4Fun on 19 April 2011 - 12:20 PM in Wii U Hardware

Check out these rumours someone got from their sources. They all sound plausible to me.

. Square Enix, Capcom, Sega, Konami, Activision, Rockstar/Take Two, Electronic Arts, Namco and Ubisoft all have development kits.

.They each have at least one game in development for the Wii 2.

. Expect games to be coming to this system that you would never expect on a Nintendo console.

. Nintendo is kissing third party ****s with this console.

.The new Nintendo controller sounds more ridiculous on paper. When you actually see the thing, it makes a lot more sense from a design standard.

. Expect Nintendo to roll out the red carpet for third parties so their games don’t get overshadowed. Nintendo has been preaching to third parties that third parties won’t get screwed this time around, so if you’re expecting a ton of amazing first party games at launch…well…think again. Nintendo wants a launch that creates confidence in third parties again so expect very few first party games at launch similar to the 3DS.

. Star Fox is coming. I can’t say when. Very good chance that it WONT be at E3. I am hearing Star Fox is coming for the new Nintendo system, but it is very early in development.

. Nintendo solved every storage issue a third party could possibly have with the new console. I don’t know if it’s a harddrive or a different, cheaper way to store data.

. Nintendo revamping their WiiWare and virtual console services. I don’t think it will be called WiiWare anymore.

. Almost positive that we’ll be seeing Pikmin in some shape or form.

. A first person shooter that people love will be ported to the 3DS. I can’t say what game, but it’s popular among FPS gamers.

. Expect a crapload of 3DS love at this E3. The show will be wayyy more 3DS than Wii 2 (Project Cafe). 3DS stuff will be at least 60 percent of the E3 pre-show.

. Don’t listen to anyone who says new Nintendo console will launch by end of 2011. They are idiots. This holiday season is all about the 3DS and Nintendo’s E3 show will focus on that.

. Don’t expect many games to be shown at E3 for new Nintendo console, but expect all of the key features to be revealed.

. Nintendo is thinking about launching Zelda: Skyward Sword around the same time as Wii 2 since Wii 2 is backwards compatible with Wii 1 games. They want to follow the same strategy when they launched Pokemon Black/White when 3DS was coming out.

. I am 90 percent sure you will not see a Zelda: Skyward Sword port to the Wii 2. It will remain a Wii 1 game.

. Nintendo approached Hideo Kojima about the new Nintendo console. Nintendo and Hideo Kojima have a good relationship with each other.

. A Resident Evil game is in development for the new Nintendo system. I don’t know if Capcom is developing an RE spinoff or something part of the “main” Resident Evil series.

. Retrostudios started working on a Wii 2 game. It is NOT Metroid. Retro is done with Metroid.


WebSite



#1944 Wii Successor at E3, Releasing 2012, More Powerful than PS3

Posted by Play4Fun on 21 April 2011 - 12:40 PM in Wii U Hardware

More IGN rumours:

According to sources with knowledge of the project, Nintendo's next console could have a retail price of anywhere between $350 and $400 based on manufacturing costs, and will ship from Taiwanese manufacturer, Foxconn, this October, putting the earliest possible retail release anywhere between mid-October and early November.

However, Nintendo could also opt to build up a sizable supply of the system and allocate more time for software and games development by launching in early 2012. Similarly, Nintendo could attempt to lower the retail price of the system with lower profit margins to make the price more alluring.

Additionally, IGN has learned that the system will be based on a revamped version of AMD's R700 GPU architecture, not AMD's Fusion technology as previously believed, which will, as previously reported, out perform the PlayStation 3's NVIDIA 7800GTX-based processor. Like the Xbox 360, the system's CPU will be a custom-built triple-core IBM PowerPC chipset, but the clocking speeds will be faster. The system will support 1080p output with the potential for stereoscopic 3D as well, though it has not been determined whether that will be a staple feature.

n terms of the design of the console itself, the overall size will be comparable to that of the original Xbox 360 and the system is likely to resemble a modernized version of the Super Nintendo Entertainment System (SNES).

Finally, Nintendo is considering naming the console Stream, though it is potentially one of several names currently being vetted by the company.


IGN

These rumours are driving me crazy. Now they say it's coming out later this year...
I know GBA and GC released the same year, but will Nintendo really do this?



#1909 Wii Successor at E3, Releasing 2012, More Powerful than PS3

Posted by Play4Fun on 20 April 2011 - 02:15 PM in Wii U Hardware

Great posts Jikayaki!

I've been reading the GAF rumour thread all week and it started out as a good thread for info but has gone to the pits of hell with people thinking Ninty will ditch motion controls and go back to 'normal' controls for the 'hardcore' gamers.

I'm pretty sure the 'going hardcore' rumours just mean Nintendo is trying to get better third party support along with their first party offerings, not that they are going to become more like Sony and MS.

I don't think motion controls will be dropped at all. I'm just waiting to see what that dual analog rumour meant.


I don't think Nintendo can compete next generation without third party developers, but Nintendo seems to be handling that rather well.


i agree with this, games are only going to take longer to make with the hardware they will be dropping. Unless they want their gamers to suffer droughts all through the generation, they will have to make sure they are getting third party ports to fill in the blank spaces.

I'm expecting them to do a little expanding of their studios, maybe buy up some new ones, but I still think they will need better third party support.



#2831 Where I have been

Posted by Play4Fun on 14 May 2011 - 02:21 PM in Introduction Central

I knew it was something bad...I just had a feeling.
Welcome back I guess and I hope things start getting better.



#19359 What's the point of next gen consoles?

Posted by Play4Fun on 06 August 2011 - 08:19 AM in Wii U Hardware

The fool.



#24891 What's the point of next gen consoles?

Posted by Play4Fun on 30 August 2011 - 04:29 AM in Wii U Hardware

Classic fanboy post. Yeah, of course you'de say that Nintendo's the one inovating and the other companies are somehow incapable of inovating too.


Nintendo is by far the most innovative of the three, so nothing to get upset about.



#2184 What type of storage media will Wii 2 games come on?

Posted by Play4Fun on 26 April 2011 - 05:31 PM in Wii U Hardware

Bluray disc, because hopefully the wii 2 can play blu ray movies along with it. It would only make sense that they came on a blu ray disc.


Does it need to play movies when they'll have Netflix though?
We know how Nintendo are with these things.



#2127 What type of storage media will Wii 2 games come on?

Posted by Play4Fun on 26 April 2011 - 03:09 AM in Wii U Hardware

If Nintendo uses cartridges, they might as well forget about getting better third party support.



#7800 What has Rare been up to?

Posted by Play4Fun on 16 June 2011 - 02:59 PM in General Gaming

The Rare now is not the same Rare from back then.
Nintendo made a wise choice in letting them go since apparently they've lost the quality they used to have.




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