
Earlier this month, Square Enix announced they had a new game coming to the Wii U, and it would be revealed at PAX East. In this last day or so, much has been revealed about this game, prior to the start of PAX East.
There’s a lot of information with this one, so you can check it out after the break:
A German podcast member announced that he had indeed already seen the game, and that the title of the game is Deus Ex: Human Revolution Director’s Cut. You can listen to the podcast using the link provided, but please note that it is indeed in German. Go figure.
In addition, Amazon has put out a pre-order for the game, so rest assured that this actually a thing. Amazon says that the game is to be released in North America on May 7th.
Nintendo Life has a very organized list of new improvements in this game:
- Boss battles have been overhauled to make them less annoying. Certain bosses can be killed without firing a single bullet.
- Graphics have been improved, with anti-aliasing making the cut — this was missing from both the PS3 and 360 versions. Shadows are also better on the Wii U.
- Enemy AI enhancements included in The Missing Link DLC have been retrofitted to the entire game for the Wii U, which will mean that AI is more consistent and convincing throughout the duration of the adventure.
- Swipe controls are mapped to the GamePad screen, allowing you to quickly perform in-game moves — such as throwing back a grenade — with the flick of a finger.
- All existing DLC is included, but has been intelligently slotted into the main narrative.
- An eight-hour director’s commentary is included, which can be listened to as you play the game.
In an interview with Eurogamer, executive game director Jean-Francois Dugas and game designer Emile Pedneault have given us some insight about the game itself and what sets it apart from other versions of the game. Dugas talks about what makes this game so interesting for the Wii U:
It’s a new console. It has a lot of new interesting features in terms of the controller.
But also in terms of Deus Ex: Human Revolution, we had been talking for a long time about creating this ultimate edition where there would be new content and we would have a chance to revisit some of the aspects of the game. We thought with the release of the Wii U it was a great opportunity to do that, to take advantage of this new console but also create the ultimate package for the game.
We really did quite a lot to make this package very unique, and give the old fans who already enjoyed Human Revolution a new purpose to enjoy it again.
Furthermore, some information was given about the “Neutral Hub”, the gameplay mechanic which utilizes the Wii U Gamepad:
One of the first CGI trailers we did in 2010 showed Jensen’s vision turning into Smart Vision, and you saw an enemy with all this information. Now it gets closer to that feel, that wasn’t present in [the original] Human Revolution.
We used the GamePad to improve the immersion of the game. We found that this touch-screen, the GamePad and everything, is closer to the vision of Deus Ex, where you are someone who is augmented and you have systems implemented in you that give you the edge in combat in all situations.
All the systems are now linked to the Neural Hub. All your maps, your inventory, your augmentation menu, your mission log, are now systems in Adam Jensen.
You have the impression when playing that the Wii U GamePad is part of Adam Jensen and one of his useful augmentations. It doesn’t break the pace.
Square Enix is delivering, but could they show us anything new with the game at PAX East? What do you think about this new break?
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