-
Edited by BazzDropperz, 13 July 2014 - 08:59 PM.
Posted 07 August 2011 - 10:00 PM
-
Edited by BazzDropperz, 13 July 2014 - 08:59 PM.
Posted 07 August 2011 - 10:58 PM
Trophy Cards are classy too! LOLZIGZAGOON
Posted 07 August 2011 - 11:22 PM
That looked really cool.
Although, this isn't really my thing to impart wisdom beyond that.
Posted 08 August 2011 - 12:00 AM
Posted 08 August 2011 - 12:01 AM
Edited by Auzzie Wingman, 08 August 2011 - 12:04 AM.
Trophy Cards are classy too! LOLZIGZAGOON
Posted 08 August 2011 - 05:37 AM
Oh, they had better use this in commercials. And special events. And the Wii U menu.It sounded very Harry Potter to start, and then exploded into this RPGish techno remix... dubstep.
The point is, if they use this track in commercials when advertising, it's a win.
Posted 08 August 2011 - 04:13 PM
Posted 08 August 2011 - 06:01 PM
Problems I see with wii U videos relating to graphics is...... their always at 720p, i found no videos at 1080p to show off the real graphics. And according to the description of the video..."Not only that, but support Native 1080p resolutions with both MLAA and AF which will enhance smoothing edges beyond what normal consoles have at the moment." So Wii U graphics will be superior then current consoles?
Edited by Pong, 08 August 2011 - 06:03 PM.
Posted 08 August 2011 - 06:53 PM
Posted 09 August 2011 - 12:37 AM
Don't worry about the difference between 720p and 1080p, you have to be up close to the actual screen to notice any difference in clarity. It makes little difference in real life, let alone on a video. I'm sure at 720p we're seeing an accurate representation of the intended effects/graphics of the demos.Problems I see with wii U videos relating to graphics is...... their always at 720p, i found no videos at 1080p to show off the real graphics. And according to the description of the video..."Not only that, but support Native 1080p resolutions with both MLAA and AF which will enhance smoothing edges beyond what normal consoles have at the moment." So Wii U graphics will be superior then current consoles?
Posted 09 August 2011 - 04:41 AM
That's the reason why I'm calling BS on this one. If Direct X 10 belongs to Microsoft, then how could it be in the Wii U?Edit: Wait, why would they use Microsoft's Direct X 10?
Posted 09 August 2011 - 04:44 AM
Trophy Cards are classy too! LOLZIGZAGOON
Posted 09 August 2011 - 02:01 PM
Edited by NinjaShock, 09 August 2011 - 02:05 PM.
Posted 09 August 2011 - 02:53 PM
They're 5-6 years old.
Edit: Wait, why would they use Microsoft's Direct X 10?
Posted 09 August 2011 - 03:14 PM
Trophy Cards are classy too! LOLZIGZAGOON
Posted 13 August 2011 - 06:03 PM
I've heard similar from a very CS-savvy person. Not a comparison between the two, but that OpenGL is just plain awesome.Yeah, I have read many times over the net that OpenGL is better than DirectX, and that DirectX is basically trying to be at least the same.
Posted 13 August 2011 - 09:11 PM
Nintendo is using OpenGL 4.1 which is the equivalent to Direct X10.
Posted 14 August 2011 - 12:20 AM
Yeah, this is what I meant.
Really? I thought that the major difference between DirectX 10 and 11 was the implementation of Tessellation, and OpenGL 4.0 has Tessellation.
Trophy Cards are classy too! LOLZIGZAGOON
Posted 11 September 2011 - 06:38 AM
0 members, 1 guests, 0 anonymous users