http://www.nintendol...led_wii_u_title
At first, the idea was to make a game that would come preinstalled on the Wii U console. I became involved in the project when it was already underway, and I began by asking myself what kind of games the Wii U GamePad might make possible.
When I had an idea of the overall direction for the project, I knew that I needed to try these ideas out to see whether or not they would be fun, so I asked Intelligent Systems to work on realizing the ideas I'd had.
It wasn't actually conceived of as being part of the WarioWare series. E3 was approaching, and we began working on something that we could present and which would be easy for people to pick up and play.
In the Summer of 2011, the team felt they had too many ideas for a simple pre-installed game and so it became a fully-fledged retail release. Of course, this led to them needing a story to house all these mini-games in, but it was proving too time-consuming and suddenly the idea dawned on them that the WarioWare series could be used as a container for these zany mini-games:
I am interested in getting this game, it looks to offer some really unique gameplay with the gamepad and could offer hours of fun. It would of been nice to see this pre-installed on systems, but now the game has expanded much further to what we have now.

Edited by Sorceror12, 19 May 2013 - 04:55 AM.















