I know they haven't announced anything, but imagine this:
We pretend that Super Paper Mario didn't exist, and imagine a version more like thousand year door and the first one, maybe with Sticker Star's ability to instantly defeat very low level enemies. The Wii U's processing capabilities will be used at it's maximum potential to make the entire world look like a picture perfect papercraft diorama. There will be no cheating out with perfect 90 degree creases or perfectly flat overlapping, everything will be made to look like it was hand folded by hand pretty well, but none of the creases or folds will be absolutely perfect. And instead of switching between different shaped sprites for movement (except maybe for change of perspective), each sprite (Mario, enemys, NPCs, etc.) will be made from separate pieces of paper for the head body or arms and legs, which will move as if hinged.
In the battle scenes, I want to see attacks rippling through instead of being template. I want hammer blows to crumple and bend the foes in the shape of the hammer, and as the enemy becomes more damaged it will have creases and maybe rips, which would originate from the prior attacks and not be simple generic damage. Fire would permanently singe the paper (until healed), and water attacks will be absorbed by the paper and make it soggy.
I don't know if I can fully describe what I want to see, but what I want to see is something that looks almost like stop motion using real paper and literally PROVES the capabilities of the Wii U. I believe that, if done right, Paper Mario HD could possibly win awards for it's graphics.
Edited by grahamf, 14 July 2013 - 08:08 PM.