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Wii U Blog - Vigil Games talks about how they're using the Wii U's controller in Darksiders 2


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Posted 25 September 2011 - 11:41 PM

The developers of Darksiders 2, a game that is set for the launch of the Wii U have explained a few of the specifics in how they're making use of the controller. As we've heard before, the inventory and map systems are placed on the controller, making both of them easy to browse and access. This is explained further:

When you collect a new piece of loot, you just look down to see if you want it, and can equip it instantly. I can't say for sure if that'll be in the final cut, but it's really cool that the gameplay experience never has to be broken up by changing out equipment.

There's also a much more interesting advantange to the controller:

It allows for quick weapon and equipment swaps. For example, you could have two different equipment sets for Death - one that's geared towards heavy weapons and big armour, and another that's designed for mobility and quick strikes. On the Wii U, all it would take to switch from one to the other would be a hot button on the touch screen, and multiple swaps could be made during an intense combat without ever pausing.

And lastly, like we've heard before from Vigil Games, they had no trouble getting the entire game to be run via the controller itself. "It took all of five minutes and two lines of code, and boom! - there was the entire game running on the controller," according to the producer of the game.


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