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Nintendo-'When at first they don't succeed'


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#1 Play4Fun

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Posted 26 April 2011 - 05:38 PM

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Nintendo always seems to be experimenting and testing out things not only in their research building(s) but also on the market, hence all the add-ons.

In the GC days, Nintendo, I feel, failed at online but it didn't really matter in that generation anyways.

In the Wii days, Nintendo didn't fail at online. Wii's online system was never meant to rival Sony's or MS'. It was bare bones and seemed more like experimenting to me. It is what is was mostly meant to be. It seemed to me like Nintendo was partly using Wii's online to test certain things.

I think with Cafe, we will see Nintendo take a big step towards social gaming. Cafe will be a social console and the controller screen will be a big part of that I bet.

It won't just be a PS-NetWork/XBox Live rip-off. It will be different. It will have that...*Eyes shine and he waves his right hand in a semi-circular motion in the air*...Nintendo Magic.

3DS to Cafe connectivity will also play a big part in this.

Edited by Play4Fun, 26 April 2011 - 05:50 PM.

You know what guys?
It's amazing how the the human mind does not process the the fact I used the word "the" twice in a row in this sentence.

#2 Bill Cipher

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Posted 26 April 2011 - 07:57 PM

I can agree that the controller with a screen would work, my only Problem is how to incorporate it without it being a Gimmick. That is where the real Challenge lies

Games that refuse to use Gameplay effectively to do anything are like films that refuse to use cinematography in film to do anything.

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#3 Feld0

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Posted 27 April 2011 - 10:18 AM

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Nintendo always seems to be experimenting and testing out things not only in their research building(s) but also on the market, hence all the add-ons.

In the GC days, Nintendo, I feel, failed at online but it didn't really matter in that generation anyways.

In the Wii days, Nintendo didn't fail at online. Wii's online system was never meant to rival Sony's or MS'. It was bare bones and seemed more like experimenting to me. It is what is was mostly meant to be. It seemed to me like Nintendo was partly using Wii's online to test certain things.

I think with Cafe, we will see Nintendo take a big step towards social gaming. Cafe will be a social console and the controller screen will be a big part of that I bet.

It won't just be a PS-NetWork/XBox Live rip-off. It will be different. It will have that...*Eyes shine and he waves his right hand in a semi-circular motion in the air*...Nintendo Magic.

3DS to Cafe connectivity will also play a big part in this.

I know exactly what you're getting at there, Play4Fun. I love your visual, too.

The Wii's online wasn't the greatest, but I agree that it was far from a failure. It was functional, and that's all Nintendo really wanted, because they wanted to be able to distinguish it clearly from its successor. That's probably also the reason Nintendo didn't do much with the DS-Wii connectivity, because they wanted 3DS-Cafe connectivity to be a huge focus.

Nintendo may not have much of a track record with online, but they're in a class of their own as far as "social" gaming goes. They went as far as to omit online completely from NSMBW, all in the name of making the game an honest-to-goodness social experience.

By the way, mind if I feature your post on the front page?


#4 Play4Fun

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Posted 27 April 2011 - 01:00 PM

I wouldn't mind.
You know what guys?
It's amazing how the the human mind does not process the the fact I used the word "the" twice in a row in this sentence.

#5 Kiryu

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Posted 28 April 2011 - 02:48 PM

I want to say that I know that Connectivity part of Gamecube did fail on its sale, but really I have "Epic" fun with it when I played Zelda Link of the Past: The Four swords *with my other 2 brothers, I'm youngest one*, I'm going get Project Cafe in first launch day if it's at $350-400. :P

Edited by Kiryu, 28 April 2011 - 02:49 PM.

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^Made by me.^





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